WowRarity / Rarity

Collectibles and statistics tracking addon for World of Warcraft
https://www.curseforge.com/wow/addons/rarity
GNU General Public License v2.0
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Change holiday mounts to one daily attempt per account according to blue post #780

Open Magikh42 opened 1 week ago

Magikh42 commented 1 week ago

Hello,

The droprate for holiday mounts increased but they are now dropable only on the first daily account-wide attempt I tried to drop Great Brewfest Kodo which used to drop at 4% I looked at the wowhead comments and found that the holiday mounts drop rates have changed so that they drop more often but can be attempted only once per day (account-wide)

Sources: Wowhead comment Blue post It's related to Midsummer but the change is effecrive for all holiday mounts

rdw-software commented 1 week ago

Interesting... For the record, this is the relevant portion of the blue post:

We’re changing the way the loot system for the holiday boss drops work. We have increased drop rates significantly for the first boss kill on a single account. Only the first attempt on a single Battle.net account will be eligible to receive the item drop, however. For each subsequent daily attempt on the boss with a single Battle.net account, the chance for the item to drop will increase and continues to accumulate for each failed attempt. This change will allow players to spend less time working to earn a specific dropped item while providing an increasing opportunity to get that item during the holiday.

To decide what changes to Rarity will be necessary, it would be great to have more information:

Getting the quest IDs might be the biggest annoyance. It'll take a year to see all events, and players need to submit the data.

rdw-software commented 1 week ago

Note to self: wowhead lists the dates for holiday events here: https://www.wowhead.com/events/holidays

Assuming all of the holiday drops need to be changed, could compare drop rates before/after the event? And for collecting the quest IDs, setting reminders for the starting date would be helpful. Then someone who's actively playing the game could submit the quest IDs displayed by the QuestsChanged addon. There should be enough people in the Discord server to handle this part.

There's probably no way to get the luckiness % right, unless Rarity learns how to differentiate attempts over time (very unlikely).