Wynillo / AncientCave_Game

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[Milestone]: Character Movement in 2D Environment (MonoGame) #4

Open Wynillo opened 8 months ago

Wynillo commented 8 months ago

Description:

This issue marks the first milestone in our 2D game development journey using MonoGame. Our primary focus here is to implement basic character movement within the game environment.

Goal:

The objective of this milestone is to achieve smooth and controllable character movement in the 2D environment. The character should be able to navigate the space by responding to user input (e.g., keyboard, gamepad).

Tasks:

To achieve this milestone, we need to accomplish the following:

Success Criteria: The milestone will be considered complete when the character:

What are some effective approaches for implementing character movement in MonoGame? Are there any recommended libraries or frameworks that aid in character movement? How can we ensure smooth and responsive movement based on user input? Should basic collision detection be included in this initial milestone?

Additional Information: Sharing code snippets, resources, or tutorials related to character movement in MonoGame would be helpful for this discussion.