Hello all, I'm Wynillo, a german software developer and this is my project, a small 2D JRPG/Roguelite game inspired by the "Ancient Cave" dungeon from Lufia 2.
Built with learning in mind, this project utilizes MonoGame to create a playable experience across multiple platforms (Windows/Linux, with Android on the horizon). The focus is on mastering the fundamentals of game development and exploring the tools and terminology of the craft. To encourage community involvement and content creation, the game employs a data-driven architecture, facilitating easy modding and user-generated content. Additionally, localization for English and German is planned, with potential AI translations for other European languages in the future.
with strategic turn-based combat and a variety of character classes to master. Unlike other games, forget random encounters! In the depths of the Ancient Cave, enemies react to your every move, keeping you on your toes.
Each delve into the cave promises a fresh challenge, as you fight your way through hordes of enemies and uncover powerful treasures.
As you delve deeper, you'll find loyal companions, powerful armor and weapons, devastating spells, and even capture monsters to fight at your side.
While there's no overarching narrative, the joy comes from the constant challenge and the freedom to customize your experience through mods. Want new companions? New enemies? Maybe even a whole new dungeon? With modding support, the possibilities are endless!
If you have feedback, suggestions, or found bugs (we all know there will be bugs), please feel free to share. I'm here to learn, iterate, and make this little game as fun as it can be!
Any questions or comments, just drop me a line - nicolas.gehrke@googlemail.com
I hope you enjoy playing it as much as I enjoyed making it!Please note, it's a hobby project and far from perfect, but I hope it brings the joy of the Ancient Cave to you in its own small way!