XProger / OpenLara

Classic Tomb Raider open-source engine
http://xproger.info/projects/OpenLara/
BSD 2-Clause "Simplified" License
4.69k stars 359 forks source link

alternative control system #72

Open XProger opened 7 years ago

XProger commented 7 years ago

by ESCachuli

W/S: run forward/backwards A/D: strafe left/right L-Shift: (hold) walk/strafe walk Space: jump Q: roll L-Mouse: action R-Mouse: aim (with the weapons out) C-Mouse (the wheel): hold guns/holster

i30817 commented 7 years ago

I'd actually prefer to use mouse movement to use the 'look' function. Not like a fps (though i wouldn't say no to a 'fps view mode' where lara would turn with mouse movement, but just like 'move mouse == move head, and when any other key is clicked, (or a key is released if the model is to be the same), snap view to normal'.

madig commented 6 years ago

The TR games could be improved by supporting modern gamepad controls, so Lara controls more like in a modern third-person shooter (e.g. move with left stick, look with right stick).

XProger commented 6 years ago

@madig like here http://xproger.info/projects/OpenLara/ ?

madig commented 6 years ago

Gamepad controls don't seem to be implemented yet?

XProger commented 6 years ago

@madig already implemented year ago, check your gamepad