Xalcon / ChocoCraft3

Official successor of ChocoCraft2 https://minecraft.curseforge.com/projects/chococraft
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Asset Optimizations #6

Open Xalcon opened 7 years ago

Xalcon commented 7 years ago

In order to change the projects asset license to a CC license, we need to redo all of the assets. If assets are taken from non-public-domain sources, we need to make sure those assets can be used commercially and redistribution is allowed.

Even though we have official permission to use the the chococraft 2 textures, i still like to redo some of them. Especially the spawn eggs look ugly :P

The asset license we aim for is CC-BY-SA 4.0 https://licensebuttons.net/l/by-sa/3.0/88x31.png https://creativecommons.org/licenses/by-sa/4.0/

The nest and egg block textures + models are done from scratch (and werent part of the original mod).

clienthax commented 7 years ago

image

Xalcon commented 7 years ago

I'm really sorry for not mentioning you (@ArnoSaxena) in the readme file. I totally forgot that and I also wasnt aware who put how much work into the mod. I'll update the readme, project info and mcmod.info file.

I mentioned you in the mcmod.info though, so i didnt completly forgot you. I just wasnt aware you made the major part of the mod.