Xeeynamo / sotn-decomp

Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
https://sotn.xee.dev/
GNU Affero General Public License v3.0
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Adjust entity_relic_orb.h; use it for ST0 #1646

Closed bismurphy closed 5 days ago

bismurphy commented 5 days ago

After decompiling this function for ST0, I've now gone ahead and added all the necessary ifdef in order to make the .h file match for ST0 as well.

This version is also very close to matching for PSP, so if/when we figure out the final adjustments needed, it should be easy to integrate that.

Next I will make ST0 use e_misc.h, but for now since there are already so many changes here I wanted to split it up so the PR didn't get too major.