Closed hohle closed 4 days ago
This is similar to other cutscenes but with a few minor differences. Of note is that the PSX version uses an uninitialized pointer.
Pulls in the remaining duplicates and func_us_8018C90C as well finishing off the remaining functions in boss/mar.
func_us_8018C90C
boss/mar
D_80180A60 is probably incorrectly removed from the symbols. same for func_us_80191098 (InitializeEntity)
The symbol was removed because I originally had func_us_8018C90C as well but saw 1634 and pulled it at the last minute.
This is similar to other cutscenes but with a few minor differences. Of note is that the PSX version uses an uninitialized pointer.
Pulls in the remaining duplicates and
func_us_8018C90C
as well finishing off the remaining functions inboss/mar
.