Xeeynamo / sotn-decomp

Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
https://sotn.xee.dev/
GNU Affero General Public License v3.0
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Decompile EntityMariaCutscene of boss/mar #1649

Closed hohle closed 4 days ago

hohle commented 5 days ago

This is similar to other cutscenes but with a few minor differences. Of note is that the PSX version uses an uninitialized pointer.

Pulls in the remaining duplicates and func_us_8018C90C as well finishing off the remaining functions in boss/mar.

hohle commented 5 days ago

D_80180A60 is probably incorrectly removed from the symbols. same for func_us_80191098 (InitializeEntity)

The symbol was removed because I originally had func_us_8018C90C as well but saw 1634 and pulled it at the last minute.