Why continue the pattern of using a disconnected function like
Calculations.distanceTo(RSTile t) to replace a disconnected function like
Methods.distancdTo(RSTile t).
Did anyone look to see what RSTile already had? Did anyone notice that RSTile
has a distanceTo (actually TWO) method. One that defaults on using the
character's location the end point and one that takes another RSTile as the
endpoint?
Instead of making scripters change a script from
distanceTo(thisTile);
to
calc.distancdTo(thisTile);
I strongly urge us to use the RSTile API for RSTile actions/operations/whatever
and use:
thisTile.distanceTo()
or, for distance to another tile:
thisTile.distanceTo(theOtherTile);
Original issue reported on code.google.com by zzSlee...@hotmail.com on 20 Jun 2011 at 2:51
Original issue reported on code.google.com by
zzSlee...@hotmail.com
on 20 Jun 2011 at 2:51