Closed Xian55 closed 1 year ago
Changes
KeyAction.Item
Breaking Change:
Form
KeyActions
Sequence
The correct way to use Wand / Shoot ability
{ "Name": "Shoot", "Key": "3", "WhenUsable": true, // this is really important "Requirements": [ "HasRangedWeapon", "!Shooting", "!Casting", "SpellInRange:1" ] },
Changes
KeyAction.Item
is no longer considered in the CastingHandler.Breaking Change:
Form
is no longer an array but an object.KeyActions
are under theSequence
array.The correct way to use Wand / Shoot ability