Open thejefu opened 7 months ago
Did the character were idle for 20 seconds ?
[11:19:17:961 I] [Shoot ] instant input 77ms CAST_START -79.4555ms
[11:19:18:057 I] [Homunculi ] ... BeforeCastDelay 2000ms
[11:19:18:537 I] [GoapAgent ] Kill credit detected! Known kills: 1 | Fighting with: 1
[11:19:20:198 I] [Homunculi ] instant input 63ms NONE -64.3067ms
[11:19:20:325 I] [Homunculi ] instant input 62ms NONE -64.1518ms
[11:19:20:341 W] [GoapAgent ] New Plan= NO PLAN
[11:19:45:111 I] [BagChangeTracker] + 1 Malachite
[11:19:46:161 I] [CombatGoal ] Turning too fast!
[11:19:46:177 I] [Power Word: Shield] ... BeforeCastDelay 2000ms
[11:19:48:392 I] [Power Word: Shield] instant usable: True->False | current: False->True | NONE->NONE
I will do some tests today on the PTR.
[11:19:20:341 W] [GoapAgent ] New Plan= NO PLAN
No plan means that for the given situation there was no suitable Goal to execute, during that time the player character either idle.
Correct, the malachite + turning too fast was my looting followed by the correction.
Today did some extensive testing, i had an issue during my character was using Wand, for some reason the player just wasn't faced to the target.
Not sure how to fully tackle the issue as i have yet to found a 100% repro case. :(
Description
When botting, I'm occasionally taking aggro from adds which are placed behind my character.
When this happens, the character pauses indefinitely as if waiting to leave combat.
In the logs attached, this happened at the end of the log. I manually targeted the add and resolved the conflict before ending the bot.
Addon Version
Unknown
World of Warcraft Client
The Burning Crusade Classic
Reproduction Steps
Bot until you experience an aggro from behind.
Last Good Version
No response
Screenshots
No response
Logs
out2024_0215_001.log