Closed cppbeliever closed 4 months ago
Hello.
Are you sure you set all of the mentioned settings ?
Especially the Enable Interact Key
is really important by default it is bind to the i
key which is sadly bound by default Looking for Group keybind so be sure to override it.
Sadly since the
[CastingHandler] [Fireball] castbar input 61ms -94.1147ms
Issue still exists, the application cannot reach to point to correct player direction, since it cannot read the feedback from the game.
In the past i ran into weird issues, especially when i upgraded my primary monitor to 4k. Then the game did a factory reset setting for the graphics, as a side effect it enabled V-Sync.
V-Sync must be turned off, it introduces soo much latency that many many weird issues start to happen. If you want to limit your FPS i suggest either to use Riva Tuner statistics server which is the best for this purpose or just use the in-game frame limiter to 60fps. I've usually tested features with 90fps, but it works flawlessly from 8fps - 144fps. Having stable frame rate and frame time also helps out!
Since you attached an image, where i can see overlay applications running, you might want to disable these.
@Xian55 Hello.
1.I made sure the keys were set according to this rule ( Configure the Wow Client - Interface Options ), I checked it twice. 2.I made sure "Enable Interact Key" is bind to the key:I 3.I turned off the vertical sync function. 4.The highest resolution of the laptop I'm using now is 19201080, and this is also the setting in the game (System > Render Scale: 100% 19201080).I don't have any other monitors connected to my laptop. 5.Graphics->Maximum foreground frame rate switch: Disable Graphics->Maximum background frame rate: Enable 30FPS Graphics->Target frame rate:Enable 60FPS 6.I uninstalled the software (the one on the right in the picture above). The software on the left is an input method. Do I need to uninstall it as well? Does it mean that any overlay is not allowed?
6.I uninstalled the software (the one on the right in the picture above). The software on the left is an input method. Do I need to uninstall it as well? Does it mean that any overlay is not allowed?
Well i did not requested to uninstall any of them, just disable, and so check if it makes a difference :)
The general issue with the overlay applications is that, they tend to use one of the corner of the screen potentially, partially covering the addon area.
There are other kinds of applications like f.lux which does post processing, which ends up on the final image, altering the final colors.
In the BlazorServer, there's a tab called "Raw Player Values" or something like that, where you can inspect what the c# backend reads from the addon realtime.
what you can do is for example in the mage, start casting Conjure Muffin
spell, then quickly alt+tab and check what the SpellBeingCast
value shows, it supposed to show the SPELL_ID
which you can look up at wowhead.com.
6.I uninstalled the software (the one on the right in the picture above). The software on the left is an input method. Do I need to uninstall it as well? Does it mean that any overlay is not allowed?
Well i did not requested to uninstall any of them, just disable, and so check if it makes a difference :)
The general issue with the overlay applications is that, they tend to use one of the corner of the screen potentially, partially covering the addon area.
There are other kinds of applications like f.lux which does post processing, which ends up on the final image, altering the final colors.
In the BlazorServer, there's a tab called "Raw Player Values" or something like that, where you can inspect what the c# backend reads from the addon realtime.
what you can do is for example in the mage, start casting
Conjure Muffin
spell, then quickly alt+tab and check what theSpellBeingCast
value shows, it supposed to show theSPELL_ID
which you can look up at wowhead.com.
thanks.
Description
Question1: When attacking the monster, my character is facing the monster. When the monster is about to die, it escapes (towards my character's back). At this time, my character does not adjust the direction (turn around), which makes my character unable to attack.
Question2: I first deleted frame_config.json through Frame config and then re-executed it strictly according to the rules (5. BlazorServer Configuration process), but the negative number problem still exists ([CastingHandler] [Fireball] castbar input 61ms -94.1147ms)
Addon Version
1.7.57
World of Warcraft Client
Wrath of the Lich King Classic
Reproduction Steps
no
Last Good Version
No response
Screenshots
Logs
blazor server: out20240708_009.log out20240708_010.log out20240709.log
HeadBlessServer: headless_out20240708.log headless_out20240709.log