Describe the bug
On high-resolution lattices, the framerate of the cell matrix, managed by the GeneratorLatticeRenderer class, is woefully inconsistent, thus having a significant impact on the overall user experience. Weirdly enough, the region intensities do not seem to be affected by this issue, which seems to point towards GeneratorLatticeRenderer as the culprit. Also, although the issue is less apparent on lower resolutions, it is still sufficiently apparent for it to be problematic.
Expected behavior
The cell matrix should consistently update at 60FPS.
Describe the bug On high-resolution lattices, the framerate of the cell matrix, managed by the GeneratorLatticeRenderer class, is woefully inconsistent, thus having a significant impact on the overall user experience. Weirdly enough, the region intensities do not seem to be affected by this issue, which seems to point towards GeneratorLatticeRenderer as the culprit. Also, although the issue is less apparent on lower resolutions, it is still sufficiently apparent for it to be problematic.
Expected behavior The cell matrix should consistently update at 60FPS.
Demonstration video (click on the thumbnail)![Demonstration](https://img.youtube.com/vi/FP5dvrmCe30/0.jpg)
Operating system