Closed FishWoWater closed 6 months ago
Hi! Thanks for your interest, but I am not familiar with texture mapping...
You can find out if there any works using CVT to get textured meshes, if they works, CWF may also works.
At 2024-05-17 17:24:34, "Junjie Wang" @.***> wrote:
Hi, thanks your excellent works!
I am wondering whether CWF can be applied to models with texture mappings and retain the uv parameterization. As far as I know, many feature-preserving decimation algorithms are remesh-based and can't reuse the texture mapping.
Thanks :)
— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you are subscribed to this thread.Message ID: @.***>
Hi, thanks your excellent works!
I am wondering whether CWF can be applied to models with texture mappings and retain the uv parameterization. As far as I know, many feature-preserving decimation algorithms are remesh-based and can't reuse the texture mapping.
Thanks :)