Xrvitd / CWF

Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024
https://ruixu.me/html/CWF/index.html
GNU Affero General Public License v3.0
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Decimation for textured models #3

Closed FishWoWater closed 6 months ago

FishWoWater commented 6 months ago

Hi, thanks your excellent works!

I am wondering whether CWF can be applied to models with texture mappings and retain the uv parameterization. As far as I know, many feature-preserving decimation algorithms are remesh-based and can't reuse the texture mapping.

Thanks :)

Xrvitd commented 6 months ago

Hi! Thanks for your interest, but I am not familiar with texture mapping...

You can find out if there any works using CVT to get textured meshes, if they works, CWF may also works.

At 2024-05-17 17:24:34, "Junjie Wang" @.***> wrote:

Hi, thanks your excellent works!

I am wondering whether CWF can be applied to models with texture mappings and retain the uv parameterization. As far as I know, many feature-preserving decimation algorithms are remesh-based and can't reuse the texture mapping.

Thanks :)

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