Y3Z0N / ImmersiveFX

IFX is a fork of Dynamic Surroundings which aims to add more sound events, particles and also replaces every single sound from DS and a few from MC.
GNU General Public License v3.0
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Crash when accessing Individual Sound Config while in-game #19

Open NafenF opened 2 years ago

NafenF commented 2 years ago

Specifications:

Forge 1.18.2 Version 40.1.60

RAM allocated 6G

Using Curseforge modpack creator

Other mods running: Forge 40.1.60

Issue: When attempting to access the in-game sound configuration (default key bind is ctrl+i) the game will load the initial config screen with the different individual sounds and crash shortly after with a nullpointer exception.


Another, probably related, issue is the key bind itself. The key bind is initially paired with the control key. However, when changing this key bind to a single key, like the equals sign (=), the config screen is pulled up, but is just an empty frame (and does not crash). Even when this key bind is changed to a single key, the sound configuration screen is pulled up correctly when that single key is paired with the control key, like the default key bind.

Example: Key Bind: ctrl+i (pressing i) Nothing (pressing ctrl+i) Opens config properly; crashes

Key Bind: = (pressing =) Opens empty frame, instead of full config; does not crash (pressing ctrl+=) Opens config properly; crashes


Crash Log: crash-2022-07-12_17.32.16-client.txt

Screenshots: crash 2022-07-12_17 38 02 2022-07-12_17 38 46 2022-07-12_17 39 20 2022-07-12_17 40 36

qznfbnj commented 2 years ago

Me too but for forge-40.1.68. https://gist.github.com/qznfbnj/4e23b1f4c3634cf7d026318e74bd554d And I also test with forge-40.1.48, crash. https://gist.github.com/qznfbnj/63f732ffcb49ee3befbd909694cbdc9f