Issue:
When attempting to access the in-game sound configuration (default key bind is ctrl+i) the game will load the initial config screen with the different individual sounds and crash shortly after with a nullpointer exception.
Another, probably related, issue is the key bind itself. The key bind is initially paired with the control key. However, when changing this key bind to a single key, like the equals sign (=), the config screen is pulled up, but is just an empty frame (and does not crash). Even when this key bind is changed to a single key, the sound configuration screen is pulled up correctly when that single key is paired with the control key, like the default key bind.
Specifications:
Forge 1.18.2 Version 40.1.60
RAM allocated 6G
Using Curseforge modpack creator
Other mods running: Forge 40.1.60
Issue: When attempting to access the in-game sound configuration (default key bind is ctrl+i) the game will load the initial config screen with the different individual sounds and crash shortly after with a nullpointer exception.
Another, probably related, issue is the key bind itself. The key bind is initially paired with the control key. However, when changing this key bind to a single key, like the equals sign (=), the config screen is pulled up, but is just an empty frame (and does not crash). Even when this key bind is changed to a single key, the sound configuration screen is pulled up correctly when that single key is paired with the control key, like the default key bind.
Example: Key Bind: ctrl+i (pressing i) Nothing (pressing ctrl+i) Opens config properly; crashes
Key Bind: = (pressing =) Opens empty frame, instead of full config; does not crash (pressing ctrl+=) Opens config properly; crashes
Crash Log: crash-2022-07-12_17.32.16-client.txt
Screenshots: