YeOldeDM / realms-of-todog

The Godot Engine Dungeon Crawl
MIT License
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StatusEffect component #6

Open YeOldeDM opened 6 years ago

YeOldeDM commented 6 years ago

Mostly set up. Right now the Confusion effect is handled all in AI. AI should look to Owner.status_effects to decide a behavior. The StatusEffect instances will have a duration, keep track of their own lifetime, and remove themselves.