Open YeOldeDM opened 7 years ago
Have some Suicide option. If you do this, you will begin again with a new character, but the world state of the previous character persists between characters. If you get lost in the woods and suicide to start a new character, its possible to hike into the world cell you suicided in, and discover the corpse of your suicided other self. Creeeeepy.
So if you can only die by choice, some function or task has to result in character death. Death can only happen through suicide. Starting a new game can only happen after suicide of the current character. Suicide must be some task the character can use (device.use = "cut", activate and use on Head??)
Currently there is no plan for a game over state. The idea is you can never really die, you just might get to a point of hunger/thirst/fatigue that any task you perform becomes ridiculously long/improbable that you cannot do anything anymore.
There should be some Hard Reset option somewhere, that allows you to start over from scratch.
Maybe, world.sav could be exclusive to world. A seperate file for Player could be kept. New characters are thrown into a persistent world, where the things a previous (or many previous) characters have occupied, but at some later date (so any structures built by previous players become repairable/explorable ruins to future players)