Yellow-Dog-Man / Resonite-Issues

Issue repository for Resonite.
https://resonite.com
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procedural locomotion (Arm Bounces into the sky when jumping) #2919

Open troyBORG opened 2 months ago

troyBORG commented 2 months ago

Describe the bug?

When I jump my arm will fly up and bounce around before coming down.

To Reproduce

Using an avatar with longish arms. try jumping.

Expected behavior

For it to look like other models

Screenshots

https://github.com/user-attachments/assets/1fb798b6-adaf-4c5c-8133-2e516b6e18dc

Resonite Version Number

2024.9.10.682

What Platforms does this occur on?

Windows

What headset if any do you use?

Desktop

Log Files

DESKTOP-H0FLKOJ - 2024.9.10.682 - 2024-09-10 23_57_50.log

Additional Context

Previously if I adjust the Arm Length, and then try to move the Hand Offset Up on Y, it would fix it. But that makes the other gate animations look weird. And have to be tweaked also.

Reporters

No response

troyBORG commented 2 months ago

I've been tweaking the HandAirCenterOffset and that seems to be calming the effect down... https://troyborg.us-southeast-1.linodeobjects.com/2024-09/2024-09-11%2001-47-03.mp4

troyBORG commented 2 months ago

I just noticed this also happens to Froox in the new devlog:
image

shiftyscales commented 1 month ago

Are you still having this issue, @troyBORG?

Is this misbehaviour occurring with the default values as well? If it's specific to your custom / tweaked configuration, are you able to isolate which values differ from the stock values and try to find the specific properties/values that cause this issue?