Parsing response file: D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rsp
Compiling script files...
Unhandled exception. System.AggregateException: One or more errors occurred. (An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden.)
---> System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden.
at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
at gmutils.BuildUtil.InvokeCompiler(Logger logger, Boolean verbose, String pathToCompiler, String[] compilerArgs) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\utils\BuildUtil.cs:line 314
at gmc.GMCompiler.CompileToObj(String _file) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 631
at gmc.GMCompiler.b__136_0(String v) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 462
at gmc.GMCompiler.CPPToObjFiles(IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 460 at gmc.GMCompiler.BuildArchive(IEnumerable1 scriptIR, IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 832 at gmc.GMCompiler.Archive(IEnumerable1 inputFiles) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 251
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
at gmc.Program.Main(String[] args) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\Program.cs:line 86
[createdump] Writing minidump for process 340 to file C:\ProgramData\GameMakerStudio2-Beta\Dumps\gmdump.340.dmp
[createdump] Dump successfully written in 135ms
Failed to compile the extension stub files!
C:\Users\XXX\Documents\gmpm\GMRT\Release\bin\gmc @D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rsp
@D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rspParsing response file: D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rspCompiling script files...[createdump] Writing minidump for process 340 to file C:\ProgramData\GameMakerStudio2-Beta\Dumps\gmdump.340.dmp[createdump] Dump successfully written in 135ms
Unhandled exception. System.AggregateException: One or more errors occurred. (An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden.) ---> System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden. at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at gmutils.BuildUtil.InvokeCompiler(Logger logger, Boolean verbose, String pathToCompiler, String[] compilerArgs) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\utils\BuildUtil.cs:line 314 at gmc.GMCompiler.CompileToObj(String _file) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 631 at gmc.GMCompiler.b__136_0(String v) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.c
s:line 462 at gmc.GMCompiler.CPPToObjFiles(IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 460 at gmc.GMCompiler.BuildArchive(IEnumerable1 scriptIR, IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 832 at gmc.GMCompiler.Archive(IEnumerable1 inputFiles) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 251 --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification) at gmc.Program.Main(String[] args) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\Program.cs:line 86
Expected Change
No response
Steps To Reproduce
No response
How reliably can you recreate this issue using your steps above?
None
Which version of GameMaker are you reporting this issue for?
No response
Which operating system(s) are you seeing the problem on?
No response
Which platform(s) are you having trouble building this project for?
No response
Are you running GameMaker from inside your Steam library?
None
ui.log File
[ ] I have attached my ui.log file
Compiler Log File
[ ] I have attached my compiler log in a text file
This should be fixed in the 0.11.0 build. There was an issue where the clang path was not being correctly set when building extensions. Please reopen if this issue persists with 0.11.0
Description
Parsing response file: D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rsp Compiling script files... Unhandled exception. System.AggregateException: One or more errors occurred. (An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden.) ---> System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden. at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at gmutils.BuildUtil.InvokeCompiler(Logger logger, Boolean verbose, String pathToCompiler, String[] compilerArgs) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\utils\BuildUtil.cs:line 314 at gmc.GMCompiler.CompileToObj(String _file) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 631 at gmc.GMCompiler.b__136_0(String v) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 462
at gmc.GMCompiler.CPPToObjFiles(IEnumerable
1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 460 at gmc.GMCompiler.BuildArchive(IEnumerable
1 scriptIR, IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 832 at gmc.GMCompiler.Archive(IEnumerable
1 inputFiles) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 251 --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification) at gmc.Program.Main(String[] args) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\Program.cs:line 86 [createdump] Writing minidump for process 340 to file C:\ProgramData\GameMakerStudio2-Beta\Dumps\gmdump.340.dmp [createdump] Dump successfully written in 135msFailed to compile the extension stub files! C:\Users\XXX\Documents\gmpm\GMRT\Release\bin\gmc @D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rsp @D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rspParsing response file: D:\GMS Beta Projects\XXX\Build\build\out\extensions\WPS2_cpp\gmc.rspCompiling script files...[createdump] Writing minidump for process 340 to file C:\ProgramData\GameMakerStudio2-Beta\Dumps\gmdump.340.dmp[createdump] Dump successfully written in 135ms Unhandled exception. System.AggregateException: One or more errors occurred. (An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden.) ---> System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'clang-cl' with working directory 'C:\Program Files\GameMaker-Beta'. Das System kann die angegebene Datei nicht finden. at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at gmutils.BuildUtil.InvokeCompiler(Logger logger, Boolean verbose, String pathToCompiler, String[] compilerArgs) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\utils\BuildUtil.cs:line 314 at gmc.GMCompiler.CompileToObj(String _file) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 631 at gmc.GMCompiler.b__136_0(String v) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.c
s:line 462 at gmc.GMCompiler.CPPToObjFiles(IEnumerable
1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 460 at gmc.GMCompiler.BuildArchive(IEnumerable
1 scriptIR, IEnumerable1 cppFiles) in C:\actions-runner\_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 832 at gmc.GMCompiler.Archive(IEnumerable
1 inputFiles) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\GMCompiler.cs:line 251 --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification) at gmc.Program.Main(String[] args) in C:\actions-runner_work\GMRT\GMRT\YoYoCompilerToolChain\tools\gmc\gmc\Program.cs:line 86Expected Change
No response
Steps To Reproduce
No response
How reliably can you recreate this issue using your steps above?
None
Which version of GameMaker are you reporting this issue for?
No response
Which operating system(s) are you seeing the problem on?
No response
Which platform(s) are you having trouble building this project for?
No response
Are you running GameMaker from inside your Steam library?
None
ui.log File
Compiler Log File
Sample .yyz File