Yultek / FRENS-Project

NPC Character Development
MIT License
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Procedural Animations Research #12

Open gm3 opened 1 year ago

gm3 commented 1 year ago

Can we use the Animation Rigging unitry package?

https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.2/manual/index.html https://www.minapecheux.com/articles/2022/11/16_procedural-animations-in-unity-c/ https://www.youtube.com/watch?v=acMK93A-FSY https://github.com/PhilS94/Unity-Procedural-IK-Wall-Walking-Spider https://github.com/MinaPecheux/UnityTutorials-ProceduralAnimations https://github.com/ehsan-mohammadi/Aim-IK

gm3 commented 1 year ago

https://www.youtube.com/watch?v=eTERzR4Yu5U

Yultek commented 1 year ago

https://www.youtube.com/watch?v=Htl7ysv10Qs

really cool idea, adding an additional rig to override keyframes animations, I like

dropped some questions in the Mona discord to check if anyone can give me info about compatibility. also asked what it would take to add Unity AI tools for the navmesh.