ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100611

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.050458] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.050475] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.053078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.053155] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.099342] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.099369] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.099380]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.099387]   
[t=00:00:00.099390]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.099394]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.099397]   Use "none" to disable the default log sections.
[t=00:00:00.099400] ============== </Log Sections> ==============

[t=00:00:00.099405] ============== <User Config> ==============
[t=00:00:00.099474]   AllowDeferredMapRendering = 1
[t=00:00:00.099477]   AllowDeferredModelRendering = 1
[t=00:00:00.099481]   BumpWaterAnisotropy = 2
[t=00:00:00.099484]   BumpWaterBlurReflection = 1
[t=00:00:00.099487]   BumpWaterDepthBits = 32
[t=00:00:00.099491]   BumpWaterReflection = 2
[t=00:00:00.099493]   BumpWaterRefraction = 2
[t=00:00:00.099497]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.099500]   CamFreeScrollSpeed = 50
[t=00:00:00.099505]   CamMode = 1
[t=00:00:00.099508]   CubeTexSizeReflection = 1024
[t=00:00:00.099512]   CubeTexSizeSpecular = 1024
[t=00:00:00.099515]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.099518]   EdgeMoveDynamic = 0
[t=00:00:00.099521]   EdgeMoveWidth = 0.003
[t=00:00:00.099524]   FPSFOV = 90
[t=00:00:00.099527]   FPSScrollSpeed = 50
[t=00:00:00.099531]   FontSize = 18
[t=00:00:00.099533]   GrassDetail = 0
[t=00:00:00.099536]   GroundDecals = 10
[t=00:00:00.099539]   GroundDetail = 180
[t=00:00:00.099544]   GroundScarAlphaFade = 1
[t=00:00:00.099547]   HangTimeout = 30
[t=00:00:00.099550]   HardwareCursor = 1
[t=00:00:00.099553]   InitialNetworkTimeout = 0
[t=00:00:00.099556]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.099559]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.099563]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.099566]   LinkOutgoingBandwidth = 131072
[t=00:00:00.099570]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.099574]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.099578]   MSAALevel = 8
[t=00:00:00.099581]   MaxParticles = 50000
[t=00:00:00.099585]   MaxSounds = 32
[t=00:00:00.099587]   MaximumTransmissionUnit = 0
[t=00:00:00.099590]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.099594]   MiniMapMarker = 0
[t=00:00:00.099597]   MouseDragScrollThreshold = 0
[t=00:00:00.099600]   NetworkLossFactor = 1
[t=00:00:00.099603]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.099607]   OverheadScrollSpeed = 50
[t=00:00:00.099610]   ReconnectTimeout = 0
[t=00:00:00.099614]   RotOverheadScrollSpeed = 50
[t=00:00:00.099618]   RotateLogFiles = 1
[t=00:00:00.099620]   ShadowMapSize = 16384
[t=00:00:00.099623]   Shadows = 1
[t=00:00:00.099627]   ShowClock = 0
[t=00:00:00.099630]   SoftParticles = 2
[t=00:00:00.099633]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.099636]   UnitIconDist = 151
[t=00:00:00.099639]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.099642]   UseLuaMemPools = 0
[t=00:00:00.099645]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.099649]   VFSCacheArchiveFiles = 0
[t=00:00:00.099666]   VSync = 0
[t=00:00:00.099669]   Water = 4
[t=00:00:00.099672]   XResolution = 2560
[t=00:00:00.099675]   YResolution = 1440
[t=00:00:00.099682] ============== </User Config> ==============

[t=00:00:00.099686] ============== <User System> ==============
[t=00:00:00.099689]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.099694]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.099700]        Compiler Version: gcc-13.2.0
[t=00:00:00.099728]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.099755]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile
[t=00:00:00.099759]        Binary Word Size: 64-bit (native)
[t=00:00:00.099762]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.099765]      Physical CPU Cores: 8
[t=00:00:00.099769]       Logical CPU Cores: 16
[t=00:00:00.099772] ============== </User System> ==============

[t=00:00:00.099863] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.099866]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.099869]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.099871]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.099874]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.100395] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.100402] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.103439] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.106607]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.106612]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.106616]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.106621]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.106624]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.106628]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.106630]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.106633]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.106636]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.106639]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.106644]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.106647]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.106650]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.106653]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.106656]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.106659]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.106662]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.106666]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.106669]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.106671]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.106675]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.106679]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.106682]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.106686]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.106688]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.106691]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.106695]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.106697]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.106700]         [57] 800x600x24bpp@60Hz
[t=00:00:00.106703]         [58] 720x576x24bpp@50Hz
[t=00:00:00.106706]         [59] 720x480x24bpp@60Hz
[t=00:00:00.106709]         [61] 640x480x24bpp@60Hz
[t=00:00:00.278055] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.278430] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.278439] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.297203] [GR::LogVersionInfo]
[t=00:00:00.297217]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.297222]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.297240]     GL vendor   : NVIDIA Corporation
[t=00:00:00.297245]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.297250]     GLSL version: 4.60 NVIDIA
[t=00:00:00.297254]     GLEW version: 2.1.0
[t=00:00:00.297259]     GPU memory  : 16376MB (total) / 13676MB (available)
[t=00:00:00.297272]     SDL swap-int: 1
[t=00:00:00.297276]     SDL driver  : windows
[t=00:00:00.297280]     
[t=00:00:00.297285]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.297289]     GLSL shader support       : 1
[t=00:00:00.297302]     GL4 support               : 1
[t=00:00:00.297308]     FBO extension support     : 1
[t=00:00:00.297322]     NVX GPU mem-info support  : 1
[t=00:00:00.297329]     ATI GPU mem-info support  : 0
[t=00:00:00.297340]     Texture clamping to edge  : 1
[t=00:00:00.297347]     NPOT-texture support      : 1 (1)
[t=00:00:00.297355]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.297361]     texture query-LOD support : 1 (1)
[t=00:00:00.297366]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.297372]     Z-buffer depth            : 32 (-)
[t=00:00:00.297387]     primitive-restart support : 1 (1)
[t=00:00:00.297393]     clip-space control support: 1 (1)
[t=00:00:00.297399]     seamless cube-map support : 1 (1)
[t=00:00:00.297405]     frag-depth layout support : 1 (1)
[t=00:00:00.297410]     persistent maps support   : 1 (1)
[t=00:00:00.297415]     explicit attribs location : 1 (1)
[t=00:00:00.297420]     multi draw indirect       : 1 (-)
[t=00:00:00.297426]     array textures            : 1 (-)
[t=00:00:00.297431]     buffer copy support       : 1 (-)
[t=00:00:00.297439]     indirect draw             : 1 (-)
[t=00:00:00.297444]     base instance             : 1 (-)
[t=00:00:00.297449]     
[t=00:00:00.297453]     max. FBO samples              : 32
[t=00:00:00.297457]     max. FS/program texture slots : 32/192
[t=00:00:00.297462]     max. texture size             : 32768
[t=00:00:00.297471]     max. texture anisotropy level : 16.000000
[t=00:00:00.297476]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.297480]     max. draw-buffers             : 8
[t=00:00:00.297489]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.297494]     max. uniform buffer-bindings  : 84
[t=00:00:00.297499]     max. uniform block-size       : 64KB
[t=00:00:00.297504]     max. storage buffer-bindings  : 96
[t=00:00:00.297509]     max. storage block-size       : 2047MB
[t=00:00:00.297523]     
[t=00:00:00.297526]     enable AMD-hacks : 0
[t=00:00:00.297529]     compress MIP-maps: 0
[t=00:00:00.297560]     Number of compressed texture formats: 23
[t=00:00:00.297588]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.297611] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.297784] [GR::UpdateGLConfigs]
[t=00:00:00.297807] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.297811] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.298035] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.298043] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.298046] [GR::InitGLState]
[t=00:00:00.298091] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.379179] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.380569] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.380868] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.383813] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.383834] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.384050] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.385826] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.385838] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.385896] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.385952] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.395698] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.395875] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.396223] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.396363] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.402001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.402011] [VFS] [SpringVFS::ReserveArchives<this=0000023ad33a5d50>]
[t=00:00:00.402081] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.403404] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023ad33a5d50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.403415] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.489515] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.489709] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.489869] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.489894] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.489976] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.490026] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.490165] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.490270] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.490737] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.490763] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.491077][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.491131][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.491197][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.491206][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.491211][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.491249][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.494691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.494712][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.494718][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.494723][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.494727][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.494733][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.558878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.560961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023ad357f4a0(default) context=0000023ad33f75e0  numChannels=2 frameSize=8
[t=00:00:00.560984][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.560994][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.561001][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.561022][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.561094][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.561128][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.561139][f=-000001] [Sound]   Devices:
[t=00:00:00.564805][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.564826][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.564834][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.564854][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.564867][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.564875][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.565609][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.565626][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.591059][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76158 MB
[t=00:00:00.592048][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.593034][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.593716][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker
[t=00:00:00.778840][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Vantage v1.2" (loaded=0 cached=0)
[t=00:00:00.779167][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Vantage v1.2", overwrite=false)] section=1 cached=0
[t=00:00:00.779394][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.779620][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.779932][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.812163][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.812271][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ad33a5d50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.813651][f=-000001] [CAS::GASCB] Archive file="vantage_v1.2.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205"
[t=00:00:00.813701][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.813738][f=-000001] Warning: [PreGame::GameDataReceived] Archive Vantage v1.2 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.814109][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.814152][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.814182][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.814202][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.814688][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1575;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=89;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=57ab3619-821d-472a-a175-d3bfcbfcd7f3;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.4.0;
mapname=Vantage v1.2;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=52721;
dumpgamestateondesync=1;
hostport=8476;
}
"
------- TRUNCATED -------
[t=00:00:08.271260][f=-000001] Writing last game win data
[t=00:00:08.273879][f=-000001] LuaUI v0.3
[t=00:00:08.331766][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.331960][f=-000001] [s11n] Loading s11n file...
[t=00:00:08.332102][f=-000001] [s11n] Parsing model...
[t=00:00:08.333780][f=-000001] [s11n] Populating game world...
[t=00:00:08.338007][f=-000001] [s11n] s11n loading complete.
[t=00:00:08.338191][f=-000001] Running Springboard Feature Fixer, 32, 121
[t=00:00:08.420927][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.420999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.421406][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.421424][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.422419][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:08.424739][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:08.424909][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:08.424921][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:08.425129][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:08.425135][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:08.427801][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.431567][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 98.33%
[t=00:00:08.431577][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -43.45
[t=00:00:08.431593][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 433.86
[t=00:00:08.431602][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 98.003471% of the map. (used by 33 unit-defs)
[t=00:00:08.431612][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:08.431623][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:08.431631][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.813802% of the map. (used by 2 unit-defs)
[t=00:00:08.431639][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.998264% of the map. (used by 1 unit-defs)
[t=00:00:08.434538][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.77% of the map. (used by 356 unit-defs)
[t=00:00:08.434589][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.437493][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.68% of the map. (used by 32 unit-defs)
[t=00:00:08.440375][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.77% of the map. (used by 5 unit-defs)
[t=00:00:08.442933][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:08.445831][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 98.91% of the map. (used by 10 unit-defs)
[t=00:00:08.448864][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 98.70% of the map. (used by 4 unit-defs)
[t=00:00:08.451455][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 84.72% of the map. (used by 13 unit-defs)
[t=00:00:08.454394][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.46% of the map. (used by 3 unit-defs)
[t=00:00:08.454481][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 1.16% of the map. (used by 8 unit-defs)
[t=00:00:08.457226][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 83.64% of the map. (used by 20 unit-defs)
[t=00:00:08.486458][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Vantage_v1.2.json)
[t=00:00:08.486602][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:08.487801][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:08.487956][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:08.488268][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:08.488883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:08.488996][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:08.490956][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:08.503900][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:08.504151][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.504158][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 83ms
[t=00:00:08.509687][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11450, 0.0} allocedSize{int+, int-, ext}={0, 0, 1929946}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112}
[t=00:00:08.915219][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.067631][f=-000001] GameID: 4da61366334ebc9ccfe705b33a9f8abf
[t=00:00:09.068001][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.068009][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:09.068160][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.068181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf"
[t=00:00:09.068195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.068206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4bfcbd29a400552d4fd5d709864cf791b8118cc1c712a2c2555ebb5878840af500f17d3face8c892cae7cd749b6c4389275d95460f9ced7d7710264c75b99db3]"
[t=00:00:09.068217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eb784f657d0292f8271d55467370c39f21dd585a721e810a696b899058fea984bddbbca00b29cd4fb348ba0a2362f729d116ecda50be6461f41aa203089babaf]"
[t=00:00:09.068224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000023b6c13a9d0,0000023be5e1aa50}][locale="C"]"
[t=00:00:09.097242][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.197433][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:16.827622][f=-000001] <Tommyknocker> Allies: I choose: StrikerMan!
[t=00:03:29.310573][f=0005419] game_message: Duck is under attack
[t=00:04:27.693389][f=0007170] game_message: Archer is under attack
[t=00:06:37.925182][f=0011078] game_message: Duck is under attack
[t=00:06:51.114459][f=0011473] game_message: Duck is under attack
[t=00:07:30.463096][f=0012653] game_message: Duck is under attack
[t=00:07:36.145767][f=0012824] game_message: Duck is under attack
[t=00:08:38.546413][f=0014696] game_message: Bulkhead is under attack
[t=00:09:05.494759][f=0015504] game_message: Angler is under attack
[t=00:09:10.563018][f=0015657] game_message: Angler is under attack
[t=00:09:36.509665][f=0016435] game_message: Duck is under attack
[t=00:10:29.744509][f=0018032] game_message: Duck is under attack
[t=00:10:36.628497][f=0018238] game_message: Archer is under attack
[t=00:10:41.828071][f=0018394] game_message: Metal Extractor is under attack
[t=00:10:52.026011][f=0018701] game_message: Duck is under attack
[t=00:11:40.077648][f=0020142] game_message: Strike Commander is under attack
[t=00:11:53.593882][f=0020548] game_message: Angler is under attack
[t=00:12:29.827565][f=0021635] game_message: Bulkhead is under attack
[t=00:12:52.695887][f=0022321] game_message: Angler is under attack
[t=00:13:10.075923][f=0022842] game_message: Duck is under attack
[t=00:13:48.345820][f=0023990] game_message: Duck is under attack
[t=00:14:49.197096][f=0025816] game_message: Grizzly is under attack
[t=00:15:17.978614][f=0026679] game_message: Buoy is under attack
[t=00:15:23.466024][f=0026844] game_message: Bulkhead is under attack
[t=00:15:34.259347][f=0027168] game_message: Buoy is under attack
[t=00:15:42.720580][f=0027421] [SpringApp::Kill][1] fromRun=1
[t=00:15:42.720593][f=0027421] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:15:42.750603][f=0027421]  [async=0] threads=8 tasks=1414014 {sum,avg}{exec,wait}time={{19879.580, 0.014}, {25834.850, 0.018}}ms
[t=00:15:42.750630][f=0027421]      thread=1 tasks=202002 {sum,min,max,avg}{exec,wait}time={{3710.727, 0.000, 35.038, 0.018}, {760.214, 0.000, 18446744027136.000, 0.004}}ms
[t=00:15:42.750638][f=0027421]      thread=2 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2845.508, 0.000, 33.795, 0.014}, {3960.015, 0.000, 18446744027136.000, 0.020}}ms
[t=00:15:42.750646][f=0027421]      thread=3 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2776.021, 0.000, 33.774, 0.014}, {3894.029, 0.000, 18446744027136.000, 0.019}}ms
[t=00:15:42.750654][f=0027421]      thread=4 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2683.235, 0.000, 33.787, 0.013}, {4142.101, 0.000, 18446744027136.000, 0.021}}ms
[t=00:15:42.750661][f=0027421]      thread=5 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2640.890, 0.000, 33.774, 0.013}, {4411.023, 0.000, 11.890, 0.022}}ms
[t=00:15:42.750668][f=0027421]      thread=6 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2598.686, 0.000, 33.797, 0.013}, {4278.879, 0.000, 26.972, 0.021}}ms
[t=00:15:42.750676][f=0027421]      thread=7 tasks=202002 {sum,min,max,avg}{exec,wait}time={{2624.514, 0.000, 33.791, 0.013}, {4388.589, 0.000, 8.393, 0.022}}ms
[t=00:15:42.750681][f=0027421]  [async=1] threads=8 tasks=3128 {sum,avg}{exec,wait}time={{17462.162, 5.583}, {3292554.000, 1052.607}}ms
[t=00:15:42.750689][f=0027421]      thread=1 tasks=448 {sum,min,max,avg}{exec,wait}time={{2487.801, 0.000, 225.645, 5.553}, {473239.156, 0.074, 2508.340, 1056.337}}ms
[t=00:15:42.750697][f=0027421]      thread=2 tasks=451 {sum,min,max,avg}{exec,wait}time={{2489.255, 0.000, 230.522, 5.519}, {466911.875, 0.075, 2505.195, 1035.281}}ms
[t=00:15:42.750704][f=0027421]      thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{2503.434, 0.000, 163.340, 5.588}, {478861.281, 0.163, 2507.453, 1068.887}}ms
[t=00:15:42.750711][f=0027421]      thread=4 tasks=443 {sum,min,max,avg}{exec,wait}time={{2489.769, 0.000, 230.701, 5.620}, {476017.531, 0.237, 2505.759, 1074.532}}ms
[t=00:15:42.750719][f=0027421]      thread=5 tasks=445 {sum,min,max,avg}{exec,wait}time={{2509.066, 0.000, 248.111, 5.638}, {467780.062, 0.237, 2507.464, 1051.191}}ms
[t=00:15:42.750725][f=0027421]      thread=6 tasks=442 {sum,min,max,avg}{exec,wait}time={{2484.194, 0.000, 162.900, 5.620}, {463957.812, 0.070, 2491.331, 1049.678}}ms
[t=00:15:42.750732][f=0027421]      thread=7 tasks=451 {sum,min,max,avg}{exec,wait}time={{2498.642, 0.000, 239.897, 5.540}, {465786.188, 0.437, 2501.095, 1032.785}}ms
[t=00:15:42.750737][f=0027421] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:42.750742][f=0027421] [SpringApp::Kill][2]
[t=00:15:42.751048][f=0027421] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:42.751055][f=0027421] [Game::KillLua][1] dtor=0 luaUI=0000023be7b85420
[t=00:15:42.751092][f=0027421] Start widgetHandler:Shutdown
[t=00:15:42.752656][f=0027421] Shutdown - SaveOrderList Complete
[t=00:15:42.757277][f=0027421] Writing last game win data
[t=00:15:42.759706][f=0027421] Shutdown - SaveConfigData Complete
[t=00:15:42.759716][f=0027421] Shutdown Widget - Chili Highlight
[t=00:15:42.759740][f=0027421] Shutdown Widget - Draw After Chili
[t=00:15:42.759746][f=0027421] Shutdown Widget - API Unit Tracker GL4
[t=00:15:42.759755][f=0027421] Shutdown Widget - EPIC Menu
[t=00:15:42.760400][f=0027421] Shutdown Widget - Depth of Field Shader
[t=00:15:42.760408][f=0027421] Shutdown Widget - Chili Widget Selector
[t=00:15:42.760935][f=0027421] Shutdown Widget - Chili Minimap
[t=00:15:42.761011][f=0027421] Shutdown Widget - Deferred rendering
[t=00:15:42.761392][f=0027421] Shutdown Widget - Local Team Colors
[t=00:15:42.761406][f=0027421] Shutdown Widget - Display Keys 2
[t=00:15:42.761432][f=0027421] Shutdown Widget - Save Game Menu
[t=00:15:42.761439][f=0027421] Shutdown Widget - Highlight Model Api GL4
[t=00:15:42.761466][f=0027421] Shutdown Widget - Selected Units GL4 2
[t=00:15:42.761481][f=0027421] Shutdown Widget - Unit Icons
[t=00:15:42.761523][f=0027421] Shutdown Widget - Noises
[t=00:15:42.761529][f=0027421] Shutdown Widget - HealthBars
[t=00:15:42.762128][f=0027421] Shutdown Widget - BuildETA
[t=00:15:42.762138][f=0027421] Shutdown Widget - Win Counter
[t=00:15:42.762144][f=0027421] Shutdown Widget - EndGame APM stats
[t=00:15:42.762925][f=0027421] Shutdown Widget - Modular Comm Info
[t=00:15:42.762934][f=0027421] Shutdown Widget - Startup Info and Selector
[t=00:15:42.762947][f=0027421] Shutdown Widget - Attack Warning
[t=00:15:42.762954][f=0027421] Shutdown Widget - Map Draw Blocker
[t=00:15:42.762967][f=0027421] Shutdown Widget - Reclaim Field Highlight
[t=00:15:42.762980][f=0027421] Shutdown Widget - Stereo3D
[t=00:15:42.763019][f=0027421] Shutdown Widget - State Reverse and Latency
[t=00:15:42.763027][f=0027421] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:42.763035][f=0027421] Shutdown Widget - Point Tracker
[t=00:15:42.763042][f=0027421] Shutdown Widget - Music Player v2
[t=00:15:42.763060][f=0027421] Shutdown Widget - Missile Silo Range
[t=00:15:42.763067][f=0027421] Shutdown Widget - MinimapEvents
[t=00:15:42.763074][f=0027421] Shutdown Widget - Local Widgets Config
[t=00:15:42.763083][f=0027421] Shutdown Widget - Highlight Geos
[t=00:15:42.763090][f=0027421] Shutdown Widget - Grab Input
[t=00:15:42.763155][f=0027421] Input grabbing is disabled!
[t=00:15:42.763161][f=0027421] Shutdown Widget - Defense Range Zero-K
[t=00:15:42.763175][f=0027421] Shutdown Widget - Darkening
[t=00:15:42.763186][f=0027421] Shutdown Widget - Context Menu
[t=00:15:42.763193][f=0027421] Shutdown Widget - Chili Spectator Panels
[t=00:15:42.763199][f=0027421] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:42.763211][f=0027421] Shutdown Widget - Chili Nuke Warning
[t=00:15:42.763219][f=0027421] Shutdown Widget - Chili EndGame Window
[t=00:15:42.763229][f=0027421] Shutdown Widget - Transport AI
[t=00:15:42.763236][f=0027421] Shutdown Widget - Chili Economy Panel Default
[t=00:15:42.763282][f=0027421] Shutdown Widget - CameraShake
[t=00:15:42.763290][f=0027421] Shutdown Widget - Attack AoE
[t=00:15:42.763298][f=0027421] Shutdown Widget - Map Edge Extension
[t=00:15:42.763717][f=0027421] Shutdown Widget - Selection Send
[t=00:15:42.763730][f=0027421] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:42.763737][f=0027421] Shutdown Widget - LupsManager
[t=00:15:42.763748][f=0027421] Shutdown Widget - Receive Units Indicator
[t=00:15:42.763755][f=0027421] Shutdown Widget - Newton Firezone
[t=00:15:42.763763][f=0027421] Shutdown Widget - Chili Pro Console
[t=00:15:42.767454][f=0027421] Shutdown Widget - Persistent Build Height
[t=00:15:42.767466][f=0027421] Shutdown Widget - Lasso Terraform GUI
[t=00:15:42.767473][f=0027421] Shutdown Widget - Lups
[t=00:15:42.767984][f=0027421] Shutdown Widget - Chili Framework
[t=00:15:42.767994][f=0027421] Shutdown Widget - Mex Placement Handler
[t=00:15:42.768014][f=0027421] Shutdown Widget - Custom Markers
[t=00:15:42.768025][f=0027421] Shutdown Widget - Chili Core Selector
[t=00:15:42.768083][f=0027421] Shutdown Widget - Select Keys
[t=00:15:42.768097][f=0027421] Shutdown Widget - Pause Screen
[t=00:15:42.768200][f=0027421] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:42.768231][f=0027421] Shutdown Widget - Bloom Shader Deferred
[t=00:15:42.768324][f=0027421] Shutdown Widget - Text To Speech Control
[t=00:15:42.768331][f=0027421] Shutdown Widget - Layout Handler
[t=00:15:42.768340][f=0027421] Shutdown Widget - Color Blindness Correction
[t=00:15:42.768413][f=0027421] End widgetHandler:Shutdown
[t=00:15:42.842721][f=0027421] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110720044, 0.0} allocedSize{int+, int-, ext}={0, 0, 17629472427}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051}
[t=00:15:42.845641][f=0027421] [Game::KillLua][2] dtor=0 luaGaia=0000023be5e1aa50
[t=00:15:42.862209][f=0027421] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:42.862260][f=0027421] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:42.862277][f=0027421] [Game::KillLua][3] dtor=0 luaRules=0000023b6c13a9d0
[t=00:15:42.862297][f=0027421] Start gadgetHandler:Shutdown
[t=00:15:42.862305][f=0027421] Shutdown - StartSetup
[t=00:15:42.862310][f=0027421] Shutdown - UnitMorph
[t=00:15:42.863015][f=0027421] Shutdown - Carrier Drones
[t=00:15:42.863193][f=0027421] Shutdown - Missile Silo Controller
[t=00:15:42.863205][f=0027421] Shutdown - Modular Comm Info
[t=00:15:42.863211][f=0027421] Shutdown - Terrain Texture Handler
[t=00:15:42.863217][f=0027421] Shutdown - UnitCloakShield
[t=00:15:42.863453][f=0027421] Shutdown - Starlight Handler
[t=00:15:42.863470][f=0027421] End gadgetHandler:Shutdown
[t=00:15:42.877016][f=0027421] Start gadgetHandler:Shutdown
[t=00:15:42.877030][f=0027421] Shutdown - Teleport Throw
[t=00:15:42.877038][f=0027421] Shutdown - UnitMorph
[t=00:15:42.877049][f=0027421] Shutdown - Commander Skin Renderer
[t=00:15:42.878012][f=0027421] Shutdown - Missile fired callins
[t=00:15:42.878021][f=0027421] Shutdown - Modular Comm Info
[t=00:15:42.878026][f=0027421] Shutdown - Retreat Command
[t=00:15:42.878035][f=0027421] Shutdown - Shockwaves
[t=00:15:42.878041][f=0027421] Shutdown - Unit tint API
[t=00:15:42.878052][f=0027421] Shutdown - Unit glow API
[t=00:15:42.878063][f=0027421] Shutdown - UnitCloakShield
[t=00:15:42.878080][f=0027421] Shutdown - Lups Cloak FX
[t=00:15:42.878085][f=0027421] Shutdown - Lups
[t=00:15:42.878773][f=0027421] Shutdown - Lups Shield
[t=00:15:42.878830][f=0027421] End gadgetHandler:Shutdown
[t=00:15:42.893613][f=0027421] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2259, 0.0} allocedSize{int+, int-, ext}={0, 0, 354098}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:15:42.896002][f=0027421] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:42.896039][f=0027421] [Game::KillLua][4] dtor=0
[t=00:15:42.896044][f=0027421] [Game::KillLua][5] dtor=0
[t=00:15:42.902382][f=0027421] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-08_08-09-49-667_Vantage v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (1306438 bytes)
[t=00:15:42.902455][f=0027421] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:42.920379][f=0027421] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:42.920400][f=0027421] [Sound] [Sound::UpdateThread][3] #sources=32 #items=43
[t=00:15:42.920554][f=0027421] [Sound] [Sound::UpdateThread][4] ctx=0000023ad33f75e0 dev=0000023ad357f4a0
[t=00:15:42.920638][f=0027421] [Sound] [Sound::UpdateThread][5] ctx=0000023ad33f75e0 dev=0000023ad357f4a0
[t=00:15:42.920646][f=0027421] [Sound] [Sound::Cleanup][alcDestroyContext(0000023ad33f75e0)]
[t=00:15:42.921549][f=0027421] [Sound] [Sound::Cleanup][alcCloseDevice(0000023ad357f4a0)]
[t=00:15:42.923708][f=0027421] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:15:42.948314][f=0027421] [Sound] [Sound::UpdateThread][6]
[t=00:15:42.953324][f=0027421] [Game::~CGame][1]
[t=00:15:42.953334][f=0027421] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:42.953339][f=0027421] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:42.953351][f=0027421] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:42.953355][f=0027421] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:42.953359][f=0027421] [Game::KillLua][4] dtor=1
[t=00:15:42.953365][f=0027421] [Game::KillLua][5] dtor=1
[t=00:15:42.953432][f=0027421] [Game::KillMisc][1]
[t=00:15:42.953436][f=0027421] [Game::KillMisc][2]
[t=00:15:42.953443][f=0027421] [EOH::DestroySkirmishAI(id=0)]
[t=00:15:42.969306][f=0027421] [Game::KillMisc][3]
[t=00:15:42.969379][f=0027421] [Game::KillRendering][1]
[t=00:15:42.998879][f=0027421] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:15:43.167730][f=0027421] [3DOParser::Kill] allocated 1 pieces
[t=00:15:43.167745][f=0027421] [S3OParser::Kill] allocated 5509 pieces
[t=00:15:43.168136][f=0027421] [AssParser::Kill] allocated 674 pieces
[t=00:15:43.205571][f=0027421] [Game::KillInterface][1]
[t=00:15:43.206204][f=0027421] [Game::KillInterface][2]
[t=00:15:43.206525][f=0027421] [Game::KillSimulation][1]
[t=00:15:43.206575][f=0027421] [Game::KillSimulation][2]
[t=00:15:43.232932][f=0027421] [CCollisionHandler] dis-/continuous tests: 0/10973025
[t=00:15:43.232947][f=0027421] [Game::KillSimulation][3]
[t=00:15:43.235369][f=0027421] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=110
[t=00:15:43.235472][f=0027421] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:43.235550][f=0027421] [~CPathCache(48x48)] cacheHits=72 hitPercentage=16% numHashColls=0 maxCacheSize=53
[t=00:15:43.235607][f=0027421] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:43.236034][f=0027421] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:15:43.243709][f=0027421] [LosHandler::Kill] raycast instance cache-{hits,misses}={25074,46073}; shared=0%; cached=35%
[t=00:15:43.249955][f=0027421] [Game::KillSimulation][4]
[t=00:15:43.330093][f=0027421] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:15:43.330120][f=0027421] [Game::~CGame][2]
[t=00:15:43.330125][f=0027421] [Game::~CGame][3]
[t=00:15:43.330207][f=0027421] [SpringApp::Kill][3]
[t=00:15:43.330289][f=0027421] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5094742 bytes sent   in 27755 packets (183.561 bytes/packet)
    2419936 bytes recv'd in 14830 packets (163.178 bytes/packet)
    {0.068x, 0.037x} relative protocol overhead {up, down}
    21877 incoming chunks dropped, 84693 outgoing chunks resent
    14925 incoming chunks processed

[t=00:15:43.330308][f=0027421] [SpringApp::Kill][4] font=0000023a9cfbfc80
[t=00:15:43.332058][f=0027421] [SpringApp::Kill][5]
[t=00:15:43.336239][f=0027421] [SpringApp::Kill][6]
[t=00:15:43.336249] [SpringApp::Kill][7]
[t=00:15:43.336265] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:43.336271] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3136, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:15:43.336283] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:43.336289] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:43.336294] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:15:43.336301] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:43.336306] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {440, 1048576, 1048576}, EBO = {660, 2097152, 2097152}
[t=00:15:43.336311] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16972, 1048576, 1048576}, EBO = {25458, 2097152, 2097152}
[t=00:15:43.336317] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:43.336322] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:43.336327] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:43.336333] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:15:43.336339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 2097152, 2097152}
[t=00:15:43.516317] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:43.516329] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:43.516333] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:43.516336] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:15:43.516340] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:43.516846] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>]
[t=00:15:43.516852] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:15:43.516858] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023ad3454b10)
[t=00:15:43.517716] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=1)] #archives[section]=1 #files[section]=58
[t=00:15:43.517730] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7 (0000023ad335f770)
[t=00:15:43.521061] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=2)] #archives[section]=3 #files[section]=329
[t=00:15:43.521068] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000023ad3453eb0)
[t=00:15:43.521253] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000023ad34537d0)
[t=00:15:43.521275] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000023ad34535c0)
[t=00:15:43.521334] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:43.521339] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=4)] #archives[section]=0 #files[section]=130
[t=00:15:43.521344] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:43.521350] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:43.521355] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:43.521359] [VFS] [SpringVFS::DeleteArchives<this=0000023ad33a5d50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:43.521683] [SpringApp::Kill][8]
[t=00:15:43.521688] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:43.521694] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6abe580b0 (joinable=1)
[t=00:15:43.521697] [WatchDog::Uninstall][2]
[t=00:15:44.368633] [WatchDog::Uninstall][3]
[t=00:15:44.368642] [SpringApp::Kill][9]