ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #100794

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002793] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.002815] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.008589] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008841] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.123827] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.123899] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.123944]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.123966]   
[t=00:00:00.123974]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.123983]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.123994]   Use "none" to disable the default log sections.
[t=00:00:00.124004] ============== </Log Sections> ==============

[t=00:00:00.124014] ============== <User Config> ==============
[t=00:00:00.124150]   AllowDeferredMapRendering = 1
[t=00:00:00.124169]   AllowDeferredModelRendering = 1
[t=00:00:00.124178]   AnimationMT = 0
[t=00:00:00.124186]   BumpWaterBlurReflection = 1
[t=00:00:00.124193]   BumpWaterTexSizeReflection = 128
[t=00:00:00.124201]   CamFreeScrollSpeed = 50
[t=00:00:00.124211]   CamMode = 1
[t=00:00:00.124220]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.124227]   EdgeMoveDynamic = 0
[t=00:00:00.124234]   EdgeMoveWidth = 0.003
[t=00:00:00.124242]   FPSFOV = 90
[t=00:00:00.124250]   FPSScrollSpeed = 50
[t=00:00:00.124263]   FontSize = 18
[t=00:00:00.124273]   GrassDetail = 0
[t=00:00:00.124280]   GroundDecals = 2
[t=00:00:00.124288]   GroundDetail = 90
[t=00:00:00.124295]   HangTimeout = 30
[t=00:00:00.124302]   HardwareCursor = 1
[t=00:00:00.124310]   InitialNetworkTimeout = 0
[t=00:00:00.124318]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.124325]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.124333]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.124341]   LinkOutgoingBandwidth = 131072
[t=00:00:00.124355]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.124366]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.124375]   MSAALevel = 4
[t=00:00:00.124383]   MaxParticles = 15000
[t=00:00:00.124389]   MaxSounds = 32
[t=00:00:00.124399]   MaximumTransmissionUnit = 0
[t=00:00:00.124409]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.124416]   MiniMapMarker = 0
[t=00:00:00.124426]   MouseDragScrollThreshold = 0
[t=00:00:00.124436]   NetworkLossFactor = 1
[t=00:00:00.124445]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.124460]   OverheadScrollSpeed = 50
[t=00:00:00.124470]   ReconnectTimeout = 0
[t=00:00:00.124477]   RotOverheadScrollSpeed = 50
[t=00:00:00.124486]   RotateLogFiles = 1
[t=00:00:00.124494]   Shadows = 1
[t=00:00:00.124502]   ShowClock = 0
[t=00:00:00.124510]   SoftParticles = 2
[t=00:00:00.124519]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.124529]   UnitIconDist = 151
[t=00:00:00.124537]   UpdateBoundingVolumeMT = 0
[t=00:00:00.124546]   UpdateWeaponVectorsMT = 0
[t=00:00:00.124561]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.124571]   UseLuaMemPools = 0
[t=00:00:00.124578]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.124586]   VFSCacheArchiveFiles = 0
[t=00:00:00.124595]   VSync = 0
[t=00:00:00.124602]   Water = 4
[t=00:00:00.124611]   XResolution = 1920
[t=00:00:00.124636]   YResolution = 1080
[t=00:00:00.124645]   snd_volmaster = 100
[t=00:00:00.124677] ============== </User Config> ==============

[t=00:00:00.124688] ============== <User System> ==============
[t=00:00:00.124752]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.124769]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.124784]        Compiler Version: gcc-13.2.0
[t=00:00:00.124855]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.124932]         Hardware Config: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz; 16268MB RAM, 32411MB pagefile
[t=00:00:00.124946]        Binary Word Size: 64-bit (native)
[t=00:00:00.124969]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.124980]      Physical CPU Cores: 4
[t=00:00:00.124989]       Logical CPU Cores: 4
[t=00:00:00.124998] ============== </User System> ==============

[t=00:00:00.125332] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.125341]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.125349]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.125355]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.125406]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.127934] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.127969] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.140528] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.153746]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.153796]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.153805]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.153815]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.153823]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.153849]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.153881]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.153890]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.153898]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.153907]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.153918]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.153927]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.153934]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.153944]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.153952]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.153959]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.153967]         [31] 800x600x24bpp@60Hz
[t=00:00:00.153982]         [33] 640x480x24bpp@60Hz
[t=00:00:00.153990]         [35] 640x400x24bpp@60Hz
[t=00:00:00.572616] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.573675] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.573714] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.612198] [GR::LogVersionInfo]
[t=00:00:00.612269]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.612282]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.612290]     GL vendor   : NVIDIA Corporation
[t=00:00:00.612298]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:00.612306]     GLSL version: 4.60 NVIDIA
[t=00:00:00.612314]     GLEW version: 2.1.0
[t=00:00:00.612321]     GPU memory  : 4096MB (total) / 3176MB (available)
[t=00:00:00.612351]     SDL swap-int: 1
[t=00:00:00.612371]     SDL driver  : windows
[t=00:00:00.612381]     
[t=00:00:00.612402]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.612414]     GLSL shader support       : 1
[t=00:00:00.612422]     GL4 support               : 1
[t=00:00:00.612432]     FBO extension support     : 1
[t=00:00:00.612453]     NVX GPU mem-info support  : 1
[t=00:00:00.612465]     ATI GPU mem-info support  : 0
[t=00:00:00.612483]     Texture clamping to edge  : 1
[t=00:00:00.612495]     NPOT-texture support      : 1 (1)
[t=00:00:00.612508]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.612519]     texture query-LOD support : 1 (1)
[t=00:00:00.612538]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.612548]     Z-buffer depth            : 32 (-)
[t=00:00:00.612563]     primitive-restart support : 1 (1)
[t=00:00:00.612573]     clip-space control support: 1 (1)
[t=00:00:00.612583]     seamless cube-map support : 1 (1)
[t=00:00:00.612593]     frag-depth layout support : 1 (1)
[t=00:00:00.612602]     persistent maps support   : 1 (1)
[t=00:00:00.612611]     explicit attribs location : 1 (1)
[t=00:00:00.612624]     multi draw indirect       : 1 (-)
[t=00:00:00.612650]     array textures            : 1 (-)
[t=00:00:00.612660]     buffer copy support       : 1 (-)
[t=00:00:00.612669]     indirect draw             : 1 (-)
[t=00:00:00.612676]     base instance             : 1 (-)
[t=00:00:00.612683]     
[t=00:00:00.612690]     max. FBO samples              : 32
[t=00:00:00.612700]     max. FS/program texture slots : 32/192
[t=00:00:00.612709]     max. texture size             : 32768
[t=00:00:00.612722]     max. texture anisotropy level : 16.000000
[t=00:00:00.612740]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.612750]     max. draw-buffers             : 8
[t=00:00:00.612758]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.612769]     max. uniform buffer-bindings  : 84
[t=00:00:00.612778]     max. uniform block-size       : 64KB
[t=00:00:00.612787]     max. storage buffer-bindings  : 96
[t=00:00:00.612796]     max. storage block-size       : 2047MB
[t=00:00:00.612805]     
[t=00:00:00.612811]     enable AMD-hacks : 0
[t=00:00:00.612820]     compress MIP-maps: 0
[t=00:00:00.612979]     Number of compressed texture formats: 23
[t=00:00:00.613045]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.613115] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.613807] [GR::UpdateGLConfigs]
[t=00:00:00.613956] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.613994] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.614929] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.614963] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.614972] [GR::InitGLState]
[t=00:00:00.615061] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.753127] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.757940] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.758655] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.768626] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.768665] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.769277] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.772399] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.772422] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.772635] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.772785] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.781443] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.782567] Scanning: E:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.783495] Scanning: E:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.783952] Scanning: E:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.816659] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[t=00:00:00.816768] [VFS] [SpringVFS::ReserveArchives<this=00000234e5395b40>]
[t=00:00:00.817336] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.823487] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000234e5395b40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.823612] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.164010] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.170926] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.171169] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.172661] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.173686] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.173740] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.174244][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.174351][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.174680][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.174710][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.174742][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.174811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.194818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.194846][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.194860][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.194873][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.194909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.283364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.1ms)
[t=00:00:01.337878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.342279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234e53f7070(default) context=00000234e534acf0  numChannels=2 frameSize=8
[t=00:00:01.342314][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.342382][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.342408][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.342426][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.342484][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.342533][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.342551][f=-000001] [Sound]   Devices:
[t=00:00:01.346086][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.346112][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.346147][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.346170][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.346185][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.347837][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.347868][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.392647][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 53231 MB
[t=00:00:01.396478][f=-000001] [StartScript] Loading StartScript from: E:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.398043][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:01.402613][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name S3V3N
[t=00:00:01.694063][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Intersection v4.1" (loaded=0 cached=0)
[t=00:00:01.694797][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0
[t=00:00:01.695275][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.695895][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.39.17" (loaded=0 cached=0)
[t=00:00:01.814608][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Future Wars v0.39.17", overwrite=false)] section=0 cached=0
[t=00:00:01.876918][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.877102][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.881053][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.915881][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52"
[t=00:00:01.916337][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.916472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.053234][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.053795][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.054004][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.054208][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.054300][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.39.17.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.055282][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmVuZXJneW11bHQ9NTsKc2VuZHNwcmluZ2llZGF0YT0xOwp0ZWFtXzFfZWNvbj01Owp0ZWFtXzJfZWNvbj01OwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWUzMD07Cm1ldGFsbXVsdD01OwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTUxNDsKZnJpZW5kcz1DYW5jaW9jOwpsb2JieWlkPTU5NzIyMzsKYXZhdGFyPWhvdmVyYWE7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1STzsKbGV2ZWw9ODsKbmFtZT1TM1YzTjsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9M2YwNWU0MGYtMzY4Ny00MzM2LWJjMDctMjE2ZDBhY2M2ZDI0Owppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyB2MC4zOS4xNzsKbWFwbmFtZT1JbnRlcnNlY3Rpb24gdjQuMTsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9UzNWM04ncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD01ODI1NTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0OTA7Cn0K"
[t=00:00:04.055357][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_17-29-42-879_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:04.055380][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2470ms
[t=00:00:04.055715][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.128528][f=-000001] pfForceSingleThreaded, false
[t=00:00:04.128554][f=-000001] forceSingleThreaded, false
[t=00:00:04.128655][f=-000001] Memory limit: 3584
[t=00:00:04.138163][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52"
[t=00:00:04.138385][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.237210][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.237455][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.237658][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.237867][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.255455][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.255479][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.255668][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.255823][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.255977][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.256147][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.257821][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.258757][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.259571][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.261036][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.261909][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.262675][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.262733][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.263816][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.269184][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.274823][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.276553][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.276817][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.277376][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.277397][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.277557][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.277588][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.621322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.688356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.780434][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture
[t=00:00:05.656260][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1378ms
[t=00:00:05.680153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.710075][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52"
[t=00:00:05.710365][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.858684][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:05.858934][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.859123][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.859302][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.990070][f=-000001] ===============================================================
[t=00:00:05.990095][f=-000001] *************************** WARNING ***************************
[t=00:00:05.990126][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:05.990138][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:05.990149][f=-000001] Ensure appropriate hax is in place.
[t=00:00:05.990159][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:05.990169][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:05.990179][f=-000001] ************************* END WARNING *************************
[t=00:00:05.990224][f=-000001] ===============================================================
[t=00:00:05.992547][f=-000001] Loading UnitDefs_posts
[t=00:00:06.177352][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.204166][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.204811][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:06.268374][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.312203][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 452ms
[t=00:00:06.426678][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 770ms
[t=00:00:06.430632][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.806378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.819784][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.836598][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua
[t=00:00:06.837185][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms
[t=00:00:06.837203][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.837243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.838774][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.840025][f=-000001] [Init] number of ArmorDefs: 5
------- TRUNCATED -------
[t=00:00:30.404237][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:30.412149][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:30.413216][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:30.413989][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:30.420658][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:30.421995][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:30.429584][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:30.430474][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:30.432274][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:30.435412][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:30.435927][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:30.436511][f=-000001] Mex Placement Initialised with 25 spots.
[t=00:00:30.437511][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:30.438332][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:30.442502][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:30.444262][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:30.445977][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:30.447208][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:30.447649][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:30.448111][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:30.453076][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:30.456500][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:30.465948][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:30.466410][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:30.466680][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:30.469673][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:30.470824][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:30.471435][f=-000001] No briefing required.
[t=00:00:30.472770][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:30.473673][f=-000001] SetSunLighting
[t=00:00:30.474716][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.554246][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:30.567858][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:30.568366][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:30.569966][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:30.570568][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:30.575333][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:30.576021][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:30.576103][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:30.576463][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:30.578264][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:30.583995][f=-000001] Writing last game win data
[t=00:00:30.591133][f=-000001] LuaUI v0.3
[t=00:00:30.962149][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:30.992325][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:31.054654][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:31.057758][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:31.057797][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:31.060619][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:31.071056][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:31.072381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:31.072453][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:31.073034][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:31.073057][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:31.079504][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:31.090335][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:31.090371][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 54.00
[t=00:00:31.090410][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 453.99
[t=00:00:31.090432][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 31 unit-defs)
[t=00:00:31.090454][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 100.000000% of the map. (used by 73 unit-defs)
[t=00:00:31.090482][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:00:31.090502][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:00:31.090519][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:00:31.090545][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:31.090566][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:31.096615][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 98.06% of the map. (used by 382 unit-defs)
[t=00:00:31.096780][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:31.102619][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 98.06% of the map. (used by 4 unit-defs)
[t=00:00:31.107065][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:31.112010][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 98.06% of the map. (used by 33 unit-defs)
[t=00:00:31.116633][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:00:31.121129][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:31.125028][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 83.53% of the map. (used by 13 unit-defs)
[t=00:00:31.125118][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:31.128753][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 83.53% of the map. (used by 20 unit-defs)
[t=00:00:31.133605][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 98.06% of the map. (used by 1 unit-defs)
[t=00:00:31.227271][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Intersection_v4.1.json)
[t=00:00:31.227954][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:31.231384][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:31.232286][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:31.233877][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:31.235437][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:31.236070][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:31.240995][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:31.276725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:31.277470][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:31.277498][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 285ms
[t=00:00:31.302282][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10086, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0621}
[t=00:00:32.305092][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:32.577560][f=-000001] GameID: 027b1566499b5c4f1cb292d0675075b6
[t=00:00:32.577586][f=-000001] Connection attempt from S3V3N
[t=00:00:32.577628][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:32.577897][f=-000001]  -> Connection established (given id 0)
[t=00:00:32.577931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[t=00:00:32.577981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:32.578035][f=-000001] [Game::ClientReadNet] added new player TrueDarkMasta with number 1 to team 0
[t=00:00:32.578059][f=-000001] > SPRINGIE:User TrueDarkMasta|tankaa|5_5||False|||CA
[t=00:00:32.578083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a32448f158626343cc933b8b5a55f775f50a94bcde19e5928790964fc66043f5aa661d761479aab0640a0a4a144778127acb66727e9269db4c93d7a7a8687446]"
[t=00:00:32.578111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7956dfa10a4f333c2c6b113df763d4728c2c9ce501c786b1453487dd7b375a20e331f149e830f6e9627fbd0814b0575036d8bffa45d073c2b24bd2b1d8c44e73]"
[t=00:00:32.578157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:292: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:15: in main chunk"
[t=00:00:32.578183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:00:32.578204][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:32.753027][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:39.494616][f=-000001] <S3V3N> Allies: I choose: Guardian!
[t=00:01:04.965430][f=0000375] S3V3N paused the game
[t=00:01:06.350945][f=0000375] [QuitAction] user exited to system
[t=00:01:06.360494][f=0000375] [SpringApp::Kill][1] fromRun=1
[t=00:01:06.360556][f=0000375] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:01:06.388801][f=0000375]  [async=0] threads=4 tasks=2229 {sum,avg}{exec,wait}time={{878.455, 0.394}, {1205.411, 0.541}}ms
[t=00:01:06.388882][f=0000375]      thread=1 tasks=743 {sum,min,max,avg}{exec,wait}time={{351.547, 0.000, 77.857, 0.473}, {284.400, 0.000, 13.018, 0.383}}ms
[t=00:01:06.388909][f=0000375]      thread=2 tasks=743 {sum,min,max,avg}{exec,wait}time={{276.237, 0.000, 72.902, 0.372}, {511.839, 0.000, 22.216, 0.689}}ms
[t=00:01:06.388926][f=0000375]      thread=3 tasks=743 {sum,min,max,avg}{exec,wait}time={{250.672, 0.000, 79.587, 0.337}, {409.172, 0.000, 19.744, 0.551}}ms
[t=00:01:06.388942][f=0000375]  [async=1] threads=4 tasks=4609 {sum,avg}{exec,wait}time={{35780.879, 7.763}, {22698650.000, 4924.854}}ms
[t=00:01:06.388968][f=0000375]      thread=1 tasks=1535 {sum,min,max,avg}{exec,wait}time={{11930.213, 0.001, 689.764, 7.772}, {7644646.000, 2.667, 10180.703, 4980.226}}ms
[t=00:01:06.388990][f=0000375]      thread=2 tasks=1537 {sum,min,max,avg}{exec,wait}time={{12027.537, 0.001, 689.761, 7.825}, {7500304.500, 1.663, 10115.706, 4879.834}}ms
[t=00:01:06.389010][f=0000375]      thread=3 tasks=1537 {sum,min,max,avg}{exec,wait}time={{11823.128, 0.001, 506.272, 7.692}, {7553700.000, 0.116, 10153.364, 4914.574}}ms
[t=00:01:06.389036][f=0000375] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:06.389048][f=0000375] [SpringApp::Kill][2]
[t=00:01:06.389924][f=0000375] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:06.389943][f=0000375] [Game::KillLua][1] dtor=0 luaUI=000002352894b250
[t=00:01:06.390058][f=0000375] Start widgetHandler:Shutdown
[t=00:01:06.394238][f=0000375] Shutdown - SaveOrderList Complete
[t=00:01:06.395464][f=0000375] Writing last game win data
[t=00:01:06.402805][f=0000375] Shutdown - SaveConfigData Complete
[t=00:01:06.402847][f=0000375] Shutdown Widget - Chili Highlight
[t=00:01:06.402885][f=0000375] Shutdown Widget - Draw After Chili
[t=00:01:06.402899][f=0000375] Shutdown Widget - API Unit Tracker GL4
[t=00:01:06.402916][f=0000375] Shutdown Widget - EPIC Menu
[t=00:01:06.404594][f=0000375] Shutdown Widget - Chili Widget Selector
[t=00:01:06.406186][f=0000375] Shutdown Widget - Chili Minimap
[t=00:01:06.406358][f=0000375] Shutdown Widget - Depth of Field Shader
[t=00:01:06.408600][f=0000375] Shutdown Widget - Deferred rendering
[t=00:01:06.409712][f=0000375] Shutdown Widget - Local Team Colors
[t=00:01:06.409743][f=0000375] Shutdown Widget - Display Keys 2
[t=00:01:06.409847][f=0000375] Shutdown Widget - Save Game Menu
[t=00:01:06.409871][f=0000375] Shutdown Widget - Highlight Model Api GL4
[t=00:01:06.409915][f=0000375] Shutdown Widget - Selected Units GL4 2
[t=00:01:06.409947][f=0000375] Shutdown Widget - Unit Icons
[t=00:01:06.409962][f=0000375] Shutdown Widget - Noises
[t=00:01:06.409998][f=0000375] Shutdown Widget - HealthBars
[t=00:01:06.412574][f=0000375] Shutdown Widget - BuildETA
[t=00:01:06.412629][f=0000375] Shutdown Widget - Win Counter
[t=00:01:06.412671][f=0000375] Shutdown Widget - EndGame APM stats
[t=00:01:06.414278][f=0000375] Shutdown Widget - Modular Comm Info
[t=00:01:06.414306][f=0000375] Shutdown Widget - Transport AI
[t=00:01:06.414322][f=0000375] Shutdown Widget - Stereo3D
[t=00:01:06.414433][f=0000375] Shutdown Widget - State Reverse and Latency
[t=00:01:06.414482][f=0000375] Shutdown Widget - Startup Info and Selector
[t=00:01:06.414510][f=0000375] Shutdown Widget - Decloak Tower Range
[t=00:01:06.414545][f=0000375] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:06.414582][f=0000375] Shutdown Widget - Context Menu
[t=00:01:06.414624][f=0000375] Shutdown Widget - Point Tracker
[t=00:01:06.414646][f=0000375] Shutdown Widget - Music Player v2
[t=00:01:06.414685][f=0000375] Shutdown Widget - Missile Silo Range
[t=00:01:06.414720][f=0000375] Shutdown Widget - MinimapEvents
[t=00:01:06.414755][f=0000375] Shutdown Widget - Local Widgets Config
[t=00:01:06.414787][f=0000375] Shutdown Widget - Highlight Geos
[t=00:01:06.414807][f=0000375] Shutdown Widget - Grab Input
[t=00:01:06.414943][f=0000375] Input grabbing is disabled!
[t=00:01:06.414960][f=0000375] Shutdown Widget - Defense Range Zero-K
[t=00:01:06.414981][f=0000375] Shutdown Widget - Darkening
[t=00:01:06.415010][f=0000375] Shutdown Widget - Chili Spectator Panels
[t=00:01:06.415027][f=0000375] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:06.415058][f=0000375] Shutdown Widget - Chili Nuke Warning
[t=00:01:06.415076][f=0000375] Shutdown Widget - Chili EndGame Window
[t=00:01:06.415096][f=0000375] Shutdown Widget - Chili Economy Panel Default
[t=00:01:06.415233][f=0000375] Shutdown Widget - CameraShake
[t=00:01:06.415250][f=0000375] Shutdown Widget - Attack Warning
[t=00:01:06.415264][f=0000375] Shutdown Widget - Attack AoE
[t=00:01:06.415281][f=0000375] Shutdown Widget - Map Edge Extension
[t=00:01:06.415839][f=0000375] Shutdown Widget - Selection Send
[t=00:01:06.415865][f=0000375] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:06.415881][f=0000375] Shutdown Widget - Newton Firezone
[t=00:01:06.415915][f=0000375] Shutdown Widget - Receive Units Indicator
[t=00:01:06.415934][f=0000375] Shutdown Widget - Chili Pro Console
[t=00:01:06.416943][f=0000375] Shutdown Widget - Persistent Build Height
[t=00:01:06.416982][f=0000375] Shutdown Widget - Lasso Terraform GUI
[t=00:01:06.417000][f=0000375] Shutdown Widget - Chili Framework
[t=00:01:06.417063][f=0000375] Shutdown Widget - Mex Placement Handler
[t=00:01:06.417116][f=0000375] Shutdown Widget - Custom Markers
[t=00:01:06.417139][f=0000375] Shutdown Widget - Chili Core Selector
[t=00:01:06.417277][f=0000375] Shutdown Widget - Select Keys
[t=00:01:06.417309][f=0000375] Shutdown Widget - Pause Screen
[t=00:01:06.418041][f=0000375] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:06.418110][f=0000375] Shutdown Widget - Bloom Shader Deferred
[t=00:01:06.418500][f=0000375] Shutdown Widget - Color Blindness Correction
[t=00:01:06.418805][f=0000375] Shutdown Widget - Text To Speech Control
[t=00:01:06.418829][f=0000375] Shutdown Widget - Layout Handler
[t=00:01:06.418846][f=0000375] End widgetHandler:Shutdown
[t=00:01:06.574326][f=0000375] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4078694, 0.0} allocedSize{int+, int-, ext}={0, 0, 971377940}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1552}
[t=00:01:06.577110][f=0000375] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:06.577151][f=0000375] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:01:06.577207][f=0000375] [Game::KillLua][4] dtor=0
[t=00:01:06.577232][f=0000375] [Game::KillLua][5] dtor=0
[t=00:01:06.592604][f=0000375] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_17-29-42-879_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" (11134 bytes)
[t=00:01:06.592785][f=0000375] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:06.626949][f=0000375] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:06.626982][f=0000375] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:01:06.627033][f=0000375] [Sound] [Sound::UpdateThread][4] ctx=00000234e534acf0 dev=00000234e53f7070
[t=00:01:06.627343][f=0000375] [Sound] [Sound::UpdateThread][5] ctx=00000234e534acf0 dev=00000234e53f7070
[t=00:01:06.627370][f=0000375] [Sound] [Sound::Cleanup][alcDestroyContext(00000234e534acf0)]
[t=00:01:06.629253][f=0000375] [Sound] [Sound::Cleanup][alcCloseDevice(00000234e53f7070)]
[t=00:01:06.629693][f=0000375] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:06.656091][f=0000375] [Sound] [Sound::UpdateThread][6]
[t=00:01:06.657125][f=0000375] [Game::~CGame][1]
[t=00:01:06.657165][f=0000375] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:06.657176][f=0000375] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:06.657224][f=0000375] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:06.657246][f=0000375] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:06.657256][f=0000375] [Game::KillLua][4] dtor=1
[t=00:01:06.657268][f=0000375] [Game::KillLua][5] dtor=1
[t=00:01:06.657482][f=0000375] [Game::KillMisc][1]
[t=00:01:06.657492][f=0000375] [Game::KillMisc][2]
[t=00:01:06.657523][f=0000375] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:06.691461][f=0000375] [Game::KillMisc][3]
[t=00:01:06.691654][f=0000375] [Game::KillRendering][1]
[t=00:01:06.698364][f=0000375] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:06.766753][f=0000375] [3DOParser::Kill] allocated 1 pieces
[t=00:01:06.766796][f=0000375] [S3OParser::Kill] allocated 5435 pieces
[t=00:01:06.767386][f=0000375] [AssParser::Kill] allocated 1635 pieces
[t=00:01:06.848497][f=0000375] [Game::KillInterface][1]
[t=00:01:06.849312][f=0000375] [Game::KillInterface][2]
[t=00:01:06.850139][f=0000375] [Game::KillSimulation][1]
[t=00:01:06.850293][f=0000375] [Game::KillSimulation][2]
[t=00:01:06.871942][f=0000375] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:06.872329][f=0000375] [Game::KillSimulation][3]
[t=00:01:06.875065][f=0000375] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=94
[t=00:01:06.875333][f=0000375] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:06.875566][f=0000375] [~CPathCache(40x40)] cacheHits=41 hitPercentage=38% numHashColls=0 maxCacheSize=66
[t=00:01:06.877139][f=0000375] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:06.877949][f=0000375] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:06.881208][f=0000375] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:06.897872][f=0000375] [Game::KillSimulation][4]
[t=00:01:06.983364][f=0000375] [CommonDefHandler::KillStatic] 7183 sound-set data items added
[t=00:01:06.983467][f=0000375] [Game::~CGame][2]
[t=00:01:06.983496][f=0000375] [Game::~CGame][3]
[t=00:01:06.983823][f=0000375] [SpringApp::Kill][3]
[t=00:01:06.984315][f=0000375] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    44678 bytes sent   in 820 packets (54.485 bytes/packet)
    44234 bytes recv'd in 669 packets (66.120 bytes/packet)
    {0.072x, 0.091x} relative protocol overhead {up, down}
    468 incoming chunks dropped, 1542 outgoing chunks resent
    232 incoming chunks processed

[t=00:01:06.984548][f=0000375] [SpringApp::Kill][4] font=00000234abae2d00
[t=00:01:06.986811][f=0000375] [SpringApp::Kill][5]
[t=00:01:06.999464][f=0000375] [SpringApp::Kill][6]
[t=00:01:06.999494] [SpringApp::Kill][7]
[t=00:01:06.999627] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:06.999648] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:01:06.999677] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:06.999692] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:06.999706] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:06.999727] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:06.999742] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:06.999756] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:06.999769] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:06.999794] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:06.999809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:06.999822] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:06.999841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:07.165209] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:07.165234] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:07.165243] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:07.165252] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:01:07.165260] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:07.170561] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>]
[t=00:01:07.170598] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=0)] #archives[section]=2 #files[section]=9051
[t=00:01:07.170612] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\FutureWars 0.39.17.sdz (00000234abadd890)
[t=00:01:07.171499] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000234e5351140)
[t=00:01:07.171690] [~CPoolArchive] archiveFile="E:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3003ms
[t=00:01:07.171728]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=45ms
[t=00:01:07.171742]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=43ms
[t=00:01:07.171752]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=36ms
[t=00:01:07.171762]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=35ms
[t=00:01:07.171791]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=35ms
[t=00:01:07.171834]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=28ms
[t=00:01:07.171850]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=26ms
[t=00:01:07.171861]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=25ms
[t=00:01:07.171871]     file="unittextures/core_color_wreck.dds" indx=7429 inflSize=2730kb readTime=24ms
[t=00:01:07.171881]     file="unittextures/weaver_1.dds" indx=8133 inflSize=1365kb readTime=24ms
[t=00:01:07.174761] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=1)] #archives[section]=1 #files[section]=35
[t=00:01:07.174804] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (00000234e5379a60)
[t=00:01:07.174953] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:07.174971] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000234abadd730)
[t=00:01:07.175122] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000234abaddaa0)
[t=00:01:07.175178] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000234abade230)
[t=00:01:07.175280] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:07.175305] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=4)] #archives[section]=0 #files[section]=7324
[t=00:01:07.175340] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:07.175355] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:07.175366] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:07.175378] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:07.175873] [SpringApp::Kill][8]
[t=00:01:07.175888] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:07.175898] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76df47430 (joinable=1)
[t=00:01:07.175924] [WatchDog::Uninstall][2]
[t=00:01:07.250183] [WatchDog::Uninstall][3]
[t=00:01:07.250208] [SpringApp::Kill][9]