Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.002793] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.002815] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.008589] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\" [t=00:00:00.008841] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.123827] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.123899] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.123944] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.123966] [t=00:00:00.123974] Enable or disable log sections using the LogSections configuration key [t=00:00:00.123983] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.123994] Use "none" to disable the default log sections. [t=00:00:00.124004] ============== </Log Sections> ============== [t=00:00:00.124014] ============== <User Config> ============== [t=00:00:00.124150] AllowDeferredMapRendering = 1 [t=00:00:00.124169] AllowDeferredModelRendering = 1 [t=00:00:00.124178] AnimationMT = 0 [t=00:00:00.124186] BumpWaterBlurReflection = 1 [t=00:00:00.124193] BumpWaterTexSizeReflection = 128 [t=00:00:00.124201] CamFreeScrollSpeed = 50 [t=00:00:00.124211] CamMode = 1 [t=00:00:00.124220] DualScreenMiniMapOnLeft = 1 [t=00:00:00.124227] EdgeMoveDynamic = 0 [t=00:00:00.124234] EdgeMoveWidth = 0.003 [t=00:00:00.124242] FPSFOV = 90 [t=00:00:00.124250] FPSScrollSpeed = 50 [t=00:00:00.124263] FontSize = 18 [t=00:00:00.124273] GrassDetail = 0 [t=00:00:00.124280] GroundDecals = 2 [t=00:00:00.124288] GroundDetail = 90 [t=00:00:00.124295] HangTimeout = 30 [t=00:00:00.124302] HardwareCursor = 1 [t=00:00:00.124310] InitialNetworkTimeout = 0 [t=00:00:00.124318] LinkIncomingMaxPacketRate = 512 [t=00:00:00.124325] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.124333] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.124341] LinkOutgoingBandwidth = 131072 [t=00:00:00.124355] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.124366] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.124375] MSAALevel = 4 [t=00:00:00.124383] MaxParticles = 15000 [t=00:00:00.124389] MaxSounds = 32 [t=00:00:00.124399] MaximumTransmissionUnit = 0 [t=00:00:00.124409] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.124416] MiniMapMarker = 0 [t=00:00:00.124426] MouseDragScrollThreshold = 0 [t=00:00:00.124436] NetworkLossFactor = 1 [t=00:00:00.124445] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.124460] OverheadScrollSpeed = 50 [t=00:00:00.124470] ReconnectTimeout = 0 [t=00:00:00.124477] RotOverheadScrollSpeed = 50 [t=00:00:00.124486] RotateLogFiles = 1 [t=00:00:00.124494] Shadows = 1 [t=00:00:00.124502] ShowClock = 0 [t=00:00:00.124510] SoftParticles = 2 [t=00:00:00.124519] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.124529] UnitIconDist = 151 [t=00:00:00.124537] UpdateBoundingVolumeMT = 0 [t=00:00:00.124546] UpdateWeaponVectorsMT = 0 [t=00:00:00.124561] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.124571] UseLuaMemPools = 0 [t=00:00:00.124578] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.124586] VFSCacheArchiveFiles = 0 [t=00:00:00.124595] VSync = 0 [t=00:00:00.124602] Water = 4 [t=00:00:00.124611] XResolution = 1920 [t=00:00:00.124636] YResolution = 1080 [t=00:00:00.124645] snd_volmaster = 100 [t=00:00:00.124677] ============== </User Config> ============== [t=00:00:00.124688] ============== <User System> ============== [t=00:00:00.124752] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.124769] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.124784] Compiler Version: gcc-13.2.0 [t=00:00:00.124855] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.124932] Hardware Config: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz; 16268MB RAM, 32411MB pagefile [t=00:00:00.124946] Binary Word Size: 64-bit (native) [t=00:00:00.124969] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.124980] Physical CPU Cores: 4 [t=00:00:00.124989] Logical CPU Cores: 4 [t=00:00:00.124998] ============== </User System> ============== [t=00:00:00.125332] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.125341] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.125349] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.125355] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.125406] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.127934] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.127969] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.140528] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.153746] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.153796] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.153805] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.153815] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.153823] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.153849] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.153881] [11] 1366x768x24bpp@60Hz [t=00:00:00.153890] [13] 1360x768x24bpp@60Hz [t=00:00:00.153898] [15] 1280x1024x24bpp@60Hz [t=00:00:00.153907] [17] 1280x960x24bpp@60Hz [t=00:00:00.153918] [19] 1280x800x24bpp@60Hz [t=00:00:00.153927] [21] 1280x768x24bpp@60Hz [t=00:00:00.153934] [23] 1280x720x24bpp@60Hz [t=00:00:00.153944] [25] 1280x600x24bpp@60Hz [t=00:00:00.153952] [27] 1152x864x24bpp@60Hz [t=00:00:00.153959] [29] 1024x768x24bpp@60Hz [t=00:00:00.153967] [31] 800x600x24bpp@60Hz [t=00:00:00.153982] [33] 640x480x24bpp@60Hz [t=00:00:00.153990] [35] 640x400x24bpp@60Hz [t=00:00:00.572616] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.573675] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.573714] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.612198] [GR::LogVersionInfo] [t=00:00:00.612269] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.612282] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.612290] GL vendor : NVIDIA Corporation [t=00:00:00.612298] GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2 [t=00:00:00.612306] GLSL version: 4.60 NVIDIA [t=00:00:00.612314] GLEW version: 2.1.0 [t=00:00:00.612321] GPU memory : 4096MB (total) / 3176MB (available) [t=00:00:00.612351] SDL swap-int: 1 [t=00:00:00.612371] SDL driver : windows [t=00:00:00.612381] [t=00:00:00.612402] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.612414] GLSL shader support : 1 [t=00:00:00.612422] GL4 support : 1 [t=00:00:00.612432] FBO extension support : 1 [t=00:00:00.612453] NVX GPU mem-info support : 1 [t=00:00:00.612465] ATI GPU mem-info support : 0 [t=00:00:00.612483] Texture clamping to edge : 1 [t=00:00:00.612495] NPOT-texture support : 1 (1) [t=00:00:00.612508] S3TC/DXT1 texture support : 1/1 [t=00:00:00.612519] texture query-LOD support : 1 (1) [t=00:00:00.612538] MSAA frame-buffer support : 1 (1) [t=00:00:00.612548] Z-buffer depth : 32 (-) [t=00:00:00.612563] primitive-restart support : 1 (1) [t=00:00:00.612573] clip-space control support: 1 (1) [t=00:00:00.612583] seamless cube-map support : 1 (1) [t=00:00:00.612593] frag-depth layout support : 1 (1) [t=00:00:00.612602] persistent maps support : 1 (1) [t=00:00:00.612611] explicit attribs location : 1 (1) [t=00:00:00.612624] multi draw indirect : 1 (-) [t=00:00:00.612650] array textures : 1 (-) [t=00:00:00.612660] buffer copy support : 1 (-) [t=00:00:00.612669] indirect draw : 1 (-) [t=00:00:00.612676] base instance : 1 (-) [t=00:00:00.612683] [t=00:00:00.612690] max. FBO samples : 32 [t=00:00:00.612700] max. FS/program texture slots : 32/192 [t=00:00:00.612709] max. texture size : 32768 [t=00:00:00.612722] max. texture anisotropy level : 16.000000 [t=00:00:00.612740] max. vec4 varyings/attributes : 31/16 [t=00:00:00.612750] max. draw-buffers : 8 [t=00:00:00.612758] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.612769] max. uniform buffer-bindings : 84 [t=00:00:00.612778] max. uniform block-size : 64KB [t=00:00:00.612787] max. storage buffer-bindings : 96 [t=00:00:00.612796] max. storage block-size : 2047MB [t=00:00:00.612805] [t=00:00:00.612811] enable AMD-hacks : 0 [t=00:00:00.612820] compress MIP-maps: 0 [t=00:00:00.612979] Number of compressed texture formats: 23 [t=00:00:00.613045] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.613115] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.613807] [GR::UpdateGLConfigs] [t=00:00:00.613956] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.613994] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.614929] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.614963] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.614972] [GR::InitGLState] [t=00:00:00.615061] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.753127] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.757940] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.758655] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.768626] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.768665] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.769277] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.772399] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\" [t=00:00:00.772422] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.772635] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\ [t=00:00:00.772785] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.781443] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.782567] Scanning: E:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.783495] Scanning: E:\Steam\steamapps\common\Zero-K\games [t=00:00:00.783952] Scanning: E:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.816659] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.816768] [VFS] [SpringVFS::ReserveArchives<this=00000234e5395b40>] [t=00:00:00.817336] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.823487] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000234e5395b40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.823612] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.164010] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.170926] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.171169] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.172661] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.173686] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.173740] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:01.174244][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.174351][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.174680][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.174710][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.174742][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.174811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.194818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.194846][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:01.194860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Microphone)" [t=00:00:01.194873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek High Definition Audio)" [t=00:00:01.194909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.283364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.1ms) [t=00:00:01.337878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.342279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234e53f7070(default) context=00000234e534acf0 numChannels=2 frameSize=8 [t=00:00:01.342314][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.342382][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.342408][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.342426][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.342484][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.342533][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.342551][f=-000001] [Sound] Devices: [t=00:00:01.346086][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.346112][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.346147][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.346170][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.346185][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.347837][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.347868][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.392647][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 53231 MB [t=00:00:01.396478][f=-000001] [StartScript] Loading StartScript from: E:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.398043][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:01.402613][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name S3V3N [t=00:00:01.694063][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Intersection v4.1" (loaded=0 cached=0) [t=00:00:01.694797][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [t=00:00:01.695275][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.695895][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.39.17" (loaded=0 cached=0) [t=00:00:01.814608][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Future Wars v0.39.17", overwrite=false)] section=0 cached=0 [t=00:00:01.876918][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.877102][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.881053][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000234e5395b40>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.915881][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:01.916337][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.916472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.053234][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.053795][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.054004][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.054208][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.054300][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.39.17.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.055282][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmVuZXJneW11bHQ9NTsKc2VuZHNwcmluZ2llZGF0YT0xOwp0ZWFtXzFfZWNvbj01Owp0ZWFtXzJfZWNvbj01OwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWUzMD07Cm1ldGFsbXVsdD01OwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTUxNDsKZnJpZW5kcz1DYW5jaW9jOwpsb2JieWlkPTU5NzIyMzsKYXZhdGFyPWhvdmVyYWE7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1STzsKbGV2ZWw9ODsKbmFtZT1TM1YzTjsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9M2YwNWU0MGYtMzY4Ny00MzM2LWJjMDctMjE2ZDBhY2M2ZDI0Owppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyB2MC4zOS4xNzsKbWFwbmFtZT1JbnRlcnNlY3Rpb24gdjQuMTsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9UzNWM04ncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD01ODI1NTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0OTA7Cn0K" [t=00:00:04.055357][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_17-29-42-879_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:04.055380][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2470ms [t=00:00:04.055715][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.128528][f=-000001] pfForceSingleThreaded, false [t=00:00:04.128554][f=-000001] forceSingleThreaded, false [t=00:00:04.128655][f=-000001] Memory limit: 3584 [t=00:00:04.138163][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:04.138385][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.237210][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.237455][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.237658][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.237867][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.255455][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.255479][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.255668][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.255823][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.255977][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.256147][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.257821][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.258757][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.259571][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.261036][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.261909][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.262675][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.262733][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.263816][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.269184][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.274823][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.276553][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.276817][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.277376][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.277397][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.277557][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.277588][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.621322][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.688356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:04.780434][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:05.656260][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1378ms [t=00:00:05.680153][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.710075][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:05.710365][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.858684][f=-000001] [CAS::GASCB] Archive file="futurewars 0.39.17.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.858934][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.859123][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.859302][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.990070][f=-000001] =============================================================== [t=00:00:05.990095][f=-000001] *************************** WARNING *************************** [t=00:00:05.990126][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:05.990138][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:05.990149][f=-000001] Ensure appropriate hax is in place. [t=00:00:05.990159][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:05.990169][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:05.990179][f=-000001] ************************* END WARNING ************************* [t=00:00:05.990224][f=-000001] =============================================================== [t=00:00:05.992547][f=-000001] Loading UnitDefs_posts [t=00:00:06.177352][f=-000001] Loading FeatureDefs_posts [t=00:00:06.204166][f=-000001] Loading WeaponDefs_posts [t=00:00:06.204811][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:06.268374][f=-000001] Loading ArmorDefs_posts [t=00:00:06.312203][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 452ms [t=00:00:06.426678][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 770ms [t=00:00:06.430632][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.806378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.819784][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.836598][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua [t=00:00:06.837185][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms [t=00:00:06.837203][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.837243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.838774][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.840025][f=-000001] [Init] number of ArmorDefs: 5 ------- TRUNCATED ------- [t=00:00:30.404237][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:30.412149][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:30.413216][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:30.413989][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:30.420658][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:30.421995][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:30.429584][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:30.430474][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:30.432274][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:30.435412][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:30.435927][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:30.436511][f=-000001] Mex Placement Initialised with 25 spots. [t=00:00:30.437511][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:30.438332][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:30.442502][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:30.444262][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:30.445977][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:30.447208][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:30.447649][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:30.448111][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:30.453076][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:30.456500][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:30.465948][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:30.466410][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:30.466680][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:30.469673][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:30.470824][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:30.471435][f=-000001] No briefing required. [t=00:00:30.472770][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:30.473673][f=-000001] SetSunLighting [t=00:00:30.474716][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.554246][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:30.567858][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:30.568366][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:30.569966][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:30.570568][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:30.575333][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:30.576021][f=-000001] Lua garbage collection rate: 30/s [t=00:00:30.576103][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:30.576463][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:30.578264][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:30.583995][f=-000001] Writing last game win data [t=00:00:30.591133][f=-000001] LuaUI v0.3 [t=00:00:30.962149][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.992325][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:31.054654][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:31.057758][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:31.057797][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:31.060619][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:31.071056][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:31.072381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:31.072453][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:31.073034][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:31.073057][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:31.079504][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:31.090335][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:00:31.090371][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 54.00 [t=00:00:31.090410][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 453.99 [t=00:00:31.090432][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 31 unit-defs) [t=00:00:31.090454][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 73 unit-defs) [t=00:00:31.090482][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:00:31.090502][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:00:31.090519][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:00:31.090545][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:31.090566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:31.096615][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 382 unit-defs) [t=00:00:31.096780][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:00:31.102619][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 4 unit-defs) [t=00:00:31.107065][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:31.112010][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 33 unit-defs) [t=00:00:31.116633][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:00:31.121129][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:31.125028][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 83.53% of the map. (used by 13 unit-defs) [t=00:00:31.125118][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:00:31.128753][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 83.53% of the map. (used by 20 unit-defs) [t=00:00:31.133605][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 1 unit-defs) [t=00:00:31.227271][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Intersection_v4.1.json) [t=00:00:31.227954][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:31.231384][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:31.232286][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:31.233877][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:31.235437][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:31.236070][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:31.240995][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:31.276725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:31.277470][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:31.277498][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 285ms [t=00:00:31.302282][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10086, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0621} [t=00:00:32.305092][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:32.577560][f=-000001] GameID: 027b1566499b5c4f1cb292d0675075b6 [t=00:00:32.577586][f=-000001] Connection attempt from S3V3N [t=00:00:32.577628][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:32.577897][f=-000001] -> Connection established (given id 0) [t=00:00:32.577931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [t=00:00:32.577981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:32.578035][f=-000001] [Game::ClientReadNet] added new player TrueDarkMasta with number 1 to team 0 [t=00:00:32.578059][f=-000001] > SPRINGIE:User TrueDarkMasta|tankaa|5_5||False|||CA [t=00:00:32.578083][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a32448f158626343cc933b8b5a55f775f50a94bcde19e5928790964fc66043f5aa661d761479aab0640a0a4a144778127acb66727e9269db4c93d7a7a8687446]" [t=00:00:32.578111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7956dfa10a4f333c2c6b113df763d4728c2c9ce501c786b1453487dd7b375a20e331f149e830f6e9627fbd0814b0575036d8bffa45d073c2b24bd2b1d8c44e73]" [t=00:00:32.578157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:292: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:15: in main chunk" [t=00:00:32.578183][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]" [t=00:00:32.578204][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:32.753027][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:39.494616][f=-000001] <S3V3N> Allies: I choose: Guardian! [t=00:01:04.965430][f=0000375] S3V3N paused the game [t=00:01:06.350945][f=0000375] [QuitAction] user exited to system [t=00:01:06.360494][f=0000375] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.360556][f=0000375] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:01:06.388801][f=0000375] [async=0] threads=4 tasks=2229 {sum,avg}{exec,wait}time={{878.455, 0.394}, {1205.411, 0.541}}ms [t=00:01:06.388882][f=0000375] thread=1 tasks=743 {sum,min,max,avg}{exec,wait}time={{351.547, 0.000, 77.857, 0.473}, {284.400, 0.000, 13.018, 0.383}}ms [t=00:01:06.388909][f=0000375] thread=2 tasks=743 {sum,min,max,avg}{exec,wait}time={{276.237, 0.000, 72.902, 0.372}, {511.839, 0.000, 22.216, 0.689}}ms [t=00:01:06.388926][f=0000375] thread=3 tasks=743 {sum,min,max,avg}{exec,wait}time={{250.672, 0.000, 79.587, 0.337}, {409.172, 0.000, 19.744, 0.551}}ms [t=00:01:06.388942][f=0000375] [async=1] threads=4 tasks=4609 {sum,avg}{exec,wait}time={{35780.879, 7.763}, {22698650.000, 4924.854}}ms [t=00:01:06.388968][f=0000375] thread=1 tasks=1535 {sum,min,max,avg}{exec,wait}time={{11930.213, 0.001, 689.764, 7.772}, {7644646.000, 2.667, 10180.703, 4980.226}}ms [t=00:01:06.388990][f=0000375] thread=2 tasks=1537 {sum,min,max,avg}{exec,wait}time={{12027.537, 0.001, 689.761, 7.825}, {7500304.500, 1.663, 10115.706, 4879.834}}ms [t=00:01:06.389010][f=0000375] thread=3 tasks=1537 {sum,min,max,avg}{exec,wait}time={{11823.128, 0.001, 506.272, 7.692}, {7553700.000, 0.116, 10153.364, 4914.574}}ms [t=00:01:06.389036][f=0000375] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.389048][f=0000375] [SpringApp::Kill][2] [t=00:01:06.389924][f=0000375] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:06.389943][f=0000375] [Game::KillLua][1] dtor=0 luaUI=000002352894b250 [t=00:01:06.390058][f=0000375] Start widgetHandler:Shutdown [t=00:01:06.394238][f=0000375] Shutdown - SaveOrderList Complete [t=00:01:06.395464][f=0000375] Writing last game win data [t=00:01:06.402805][f=0000375] Shutdown - SaveConfigData Complete [t=00:01:06.402847][f=0000375] Shutdown Widget - Chili Highlight [t=00:01:06.402885][f=0000375] Shutdown Widget - Draw After Chili [t=00:01:06.402899][f=0000375] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.402916][f=0000375] Shutdown Widget - EPIC Menu [t=00:01:06.404594][f=0000375] Shutdown Widget - Chili Widget Selector [t=00:01:06.406186][f=0000375] Shutdown Widget - Chili Minimap [t=00:01:06.406358][f=0000375] Shutdown Widget - Depth of Field Shader [t=00:01:06.408600][f=0000375] Shutdown Widget - Deferred rendering [t=00:01:06.409712][f=0000375] Shutdown Widget - Local Team Colors [t=00:01:06.409743][f=0000375] Shutdown Widget - Display Keys 2 [t=00:01:06.409847][f=0000375] Shutdown Widget - Save Game Menu [t=00:01:06.409871][f=0000375] Shutdown Widget - Highlight Model Api GL4 [t=00:01:06.409915][f=0000375] Shutdown Widget - Selected Units GL4 2 [t=00:01:06.409947][f=0000375] Shutdown Widget - Unit Icons [t=00:01:06.409962][f=0000375] Shutdown Widget - Noises [t=00:01:06.409998][f=0000375] Shutdown Widget - HealthBars [t=00:01:06.412574][f=0000375] Shutdown Widget - BuildETA [t=00:01:06.412629][f=0000375] Shutdown Widget - Win Counter [t=00:01:06.412671][f=0000375] Shutdown Widget - EndGame APM stats [t=00:01:06.414278][f=0000375] Shutdown Widget - Modular Comm Info [t=00:01:06.414306][f=0000375] Shutdown Widget - Transport AI [t=00:01:06.414322][f=0000375] Shutdown Widget - Stereo3D [t=00:01:06.414433][f=0000375] Shutdown Widget - State Reverse and Latency [t=00:01:06.414482][f=0000375] Shutdown Widget - Startup Info and Selector [t=00:01:06.414510][f=0000375] Shutdown Widget - Decloak Tower Range [t=00:01:06.414545][f=0000375] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.414582][f=0000375] Shutdown Widget - Context Menu [t=00:01:06.414624][f=0000375] Shutdown Widget - Point Tracker [t=00:01:06.414646][f=0000375] Shutdown Widget - Music Player v2 [t=00:01:06.414685][f=0000375] Shutdown Widget - Missile Silo Range [t=00:01:06.414720][f=0000375] Shutdown Widget - MinimapEvents [t=00:01:06.414755][f=0000375] Shutdown Widget - Local Widgets Config [t=00:01:06.414787][f=0000375] Shutdown Widget - Highlight Geos [t=00:01:06.414807][f=0000375] Shutdown Widget - Grab Input [t=00:01:06.414943][f=0000375] Input grabbing is disabled! [t=00:01:06.414960][f=0000375] Shutdown Widget - Defense Range Zero-K [t=00:01:06.414981][f=0000375] Shutdown Widget - Darkening [t=00:01:06.415010][f=0000375] Shutdown Widget - Chili Spectator Panels [t=00:01:06.415027][f=0000375] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.415058][f=0000375] Shutdown Widget - Chili Nuke Warning [t=00:01:06.415076][f=0000375] Shutdown Widget - Chili EndGame Window [t=00:01:06.415096][f=0000375] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.415233][f=0000375] Shutdown Widget - CameraShake [t=00:01:06.415250][f=0000375] Shutdown Widget - Attack Warning [t=00:01:06.415264][f=0000375] Shutdown Widget - Attack AoE [t=00:01:06.415281][f=0000375] Shutdown Widget - Map Edge Extension [t=00:01:06.415839][f=0000375] Shutdown Widget - Selection Send [t=00:01:06.415865][f=0000375] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:06.415881][f=0000375] Shutdown Widget - Newton Firezone [t=00:01:06.415915][f=0000375] Shutdown Widget - Receive Units Indicator [t=00:01:06.415934][f=0000375] Shutdown Widget - Chili Pro Console [t=00:01:06.416943][f=0000375] Shutdown Widget - Persistent Build Height [t=00:01:06.416982][f=0000375] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.417000][f=0000375] Shutdown Widget - Chili Framework [t=00:01:06.417063][f=0000375] Shutdown Widget - Mex Placement Handler [t=00:01:06.417116][f=0000375] Shutdown Widget - Custom Markers [t=00:01:06.417139][f=0000375] Shutdown Widget - Chili Core Selector [t=00:01:06.417277][f=0000375] Shutdown Widget - Select Keys [t=00:01:06.417309][f=0000375] Shutdown Widget - Pause Screen [t=00:01:06.418041][f=0000375] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:06.418110][f=0000375] Shutdown Widget - Bloom Shader Deferred [t=00:01:06.418500][f=0000375] Shutdown Widget - Color Blindness Correction [t=00:01:06.418805][f=0000375] Shutdown Widget - Text To Speech Control [t=00:01:06.418829][f=0000375] Shutdown Widget - Layout Handler [t=00:01:06.418846][f=0000375] End widgetHandler:Shutdown [t=00:01:06.574326][f=0000375] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4078694, 0.0} allocedSize{int+, int-, ext}={0, 0, 971377940}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1552} [t=00:01:06.577110][f=0000375] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:06.577151][f=0000375] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:01:06.577207][f=0000375] [Game::KillLua][4] dtor=0 [t=00:01:06.577232][f=0000375] [Game::KillLua][5] dtor=0 [t=00:01:06.592604][f=0000375] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_17-29-42-879_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" (11134 bytes) [t=00:01:06.592785][f=0000375] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:06.626949][f=0000375] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:06.626982][f=0000375] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:01:06.627033][f=0000375] [Sound] [Sound::UpdateThread][4] ctx=00000234e534acf0 dev=00000234e53f7070 [t=00:01:06.627343][f=0000375] [Sound] [Sound::UpdateThread][5] ctx=00000234e534acf0 dev=00000234e53f7070 [t=00:01:06.627370][f=0000375] [Sound] [Sound::Cleanup][alcDestroyContext(00000234e534acf0)] [t=00:01:06.629253][f=0000375] [Sound] [Sound::Cleanup][alcCloseDevice(00000234e53f7070)] [t=00:01:06.629693][f=0000375] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:06.656091][f=0000375] [Sound] [Sound::UpdateThread][6] [t=00:01:06.657125][f=0000375] [Game::~CGame][1] [t=00:01:06.657165][f=0000375] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:06.657176][f=0000375] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:06.657224][f=0000375] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:06.657246][f=0000375] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:06.657256][f=0000375] [Game::KillLua][4] dtor=1 [t=00:01:06.657268][f=0000375] [Game::KillLua][5] dtor=1 [t=00:01:06.657482][f=0000375] [Game::KillMisc][1] [t=00:01:06.657492][f=0000375] [Game::KillMisc][2] [t=00:01:06.657523][f=0000375] [EOH::DestroySkirmishAI(id=0)] [t=00:01:06.691461][f=0000375] [Game::KillMisc][3] [t=00:01:06.691654][f=0000375] [Game::KillRendering][1] [t=00:01:06.698364][f=0000375] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.766753][f=0000375] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.766796][f=0000375] [S3OParser::Kill] allocated 5435 pieces [t=00:01:06.767386][f=0000375] [AssParser::Kill] allocated 1635 pieces [t=00:01:06.848497][f=0000375] [Game::KillInterface][1] [t=00:01:06.849312][f=0000375] [Game::KillInterface][2] [t=00:01:06.850139][f=0000375] [Game::KillSimulation][1] [t=00:01:06.850293][f=0000375] [Game::KillSimulation][2] [t=00:01:06.871942][f=0000375] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:06.872329][f=0000375] [Game::KillSimulation][3] [t=00:01:06.875065][f=0000375] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=94 [t=00:01:06.875333][f=0000375] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.875566][f=0000375] [~CPathCache(40x40)] cacheHits=41 hitPercentage=38% numHashColls=0 maxCacheSize=66 [t=00:01:06.877139][f=0000375] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.877949][f=0000375] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:06.881208][f=0000375] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:06.897872][f=0000375] [Game::KillSimulation][4] [t=00:01:06.983364][f=0000375] [CommonDefHandler::KillStatic] 7183 sound-set data items added [t=00:01:06.983467][f=0000375] [Game::~CGame][2] [t=00:01:06.983496][f=0000375] [Game::~CGame][3] [t=00:01:06.983823][f=0000375] [SpringApp::Kill][3] [t=00:01:06.984315][f=0000375] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 44678 bytes sent in 820 packets (54.485 bytes/packet) 44234 bytes recv'd in 669 packets (66.120 bytes/packet) {0.072x, 0.091x} relative protocol overhead {up, down} 468 incoming chunks dropped, 1542 outgoing chunks resent 232 incoming chunks processed [t=00:01:06.984548][f=0000375] [SpringApp::Kill][4] font=00000234abae2d00 [t=00:01:06.986811][f=0000375] [SpringApp::Kill][5] [t=00:01:06.999464][f=0000375] [SpringApp::Kill][6] [t=00:01:06.999494] [SpringApp::Kill][7] [t=00:01:06.999627] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:06.999648] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:01:06.999677] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:06.999692] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:06.999706] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:06.999727] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:06.999742] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:06.999756] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:06.999769] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:06.999794] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:06.999809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:06.999822] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:06.999841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:07.165209] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:07.165234] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:07.165243] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:07.165252] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:01:07.165260] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:07.170561] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>] [t=00:01:07.170598] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=0)] #archives[section]=2 #files[section]=9051 [t=00:01:07.170612] [VFS] archive=E:\Steam\steamapps\common\Zero-K\games\FutureWars 0.39.17.sdz (00000234abadd890) [t=00:01:07.171499] [VFS] archive=E:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000234e5351140) [t=00:01:07.171690] [~CPoolArchive] archiveFile="E:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3003ms [t=00:01:07.171728] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=45ms [t=00:01:07.171742] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=43ms [t=00:01:07.171752] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=36ms [t=00:01:07.171762] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=35ms [t=00:01:07.171791] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=35ms [t=00:01:07.171834] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=28ms [t=00:01:07.171850] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=26ms [t=00:01:07.171861] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=25ms [t=00:01:07.171871] file="unittextures/core_color_wreck.dds" indx=7429 inflSize=2730kb readTime=24ms [t=00:01:07.171881] file="unittextures/weaver_1.dds" indx=8133 inflSize=1365kb readTime=24ms [t=00:01:07.174761] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=1)] #archives[section]=1 #files[section]=35 [t=00:01:07.174804] [VFS] archive=E:\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (00000234e5379a60) [t=00:01:07.174953] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:07.174971] [VFS] archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000234abadd730) [t=00:01:07.175122] [VFS] archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000234abaddaa0) [t=00:01:07.175178] [VFS] archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000234abade230) [t=00:01:07.175280] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.175305] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=4)] #archives[section]=0 #files[section]=7324 [t=00:01:07.175340] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.175355] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.175366] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.175378] [VFS] [SpringVFS::DeleteArchives<this=00000234e5395b40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.175873] [SpringApp::Kill][8] [t=00:01:07.175888] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.175898] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76df47430 (joinable=1) [t=00:01:07.175924] [WatchDog::Uninstall][2] [t=00:01:07.250183] [WatchDog::Uninstall][3] [t=00:01:07.250208] [SpringApp::Kill][9]
infolog_full.txt (truncated):