ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #100809

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002755] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.002774] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.009199] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009637] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.147497] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.147570] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.147622]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.147654]   
[t=00:00:00.147664]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.147676]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.147685]   Use "none" to disable the default log sections.
[t=00:00:00.147695] ============== </Log Sections> ==============

[t=00:00:00.147706] ============== <User Config> ==============
[t=00:00:00.147839]   AllowDeferredMapRendering = 1
[t=00:00:00.147860]   AllowDeferredModelRendering = 1
[t=00:00:00.147870]   AnimationMT = 0
[t=00:00:00.147900]   BumpWaterBlurReflection = 1
[t=00:00:00.147922]   BumpWaterTexSizeReflection = 128
[t=00:00:00.147985]   CamFreeScrollSpeed = 50
[t=00:00:00.147997]   CamMode = 1
[t=00:00:00.148006]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.148013]   EdgeMoveDynamic = 0
[t=00:00:00.148020]   EdgeMoveWidth = 0.003
[t=00:00:00.148027]   FPSFOV = 90
[t=00:00:00.148034]   FPSScrollSpeed = 50
[t=00:00:00.148053]   FontSize = 18
[t=00:00:00.148062]   GrassDetail = 0
[t=00:00:00.148069]   GroundDecals = 2
[t=00:00:00.148075]   GroundDetail = 90
[t=00:00:00.148082]   HangTimeout = 30
[t=00:00:00.148089]   HardwareCursor = 1
[t=00:00:00.148098]   InitialNetworkTimeout = 0
[t=00:00:00.148105]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.148113]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.148121]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.148129]   LinkOutgoingBandwidth = 131072
[t=00:00:00.148145]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.148153]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.148160]   MSAALevel = 4
[t=00:00:00.148169]   MaxParticles = 15000
[t=00:00:00.148175]   MaxSounds = 32
[t=00:00:00.148183]   MaximumTransmissionUnit = 0
[t=00:00:00.148192]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.148199]   MiniMapMarker = 0
[t=00:00:00.148209]   MouseDragScrollThreshold = 0
[t=00:00:00.148216]   NetworkLossFactor = 1
[t=00:00:00.148223]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.148236]   OverheadScrollSpeed = 50
[t=00:00:00.148245]   ReconnectTimeout = 0
[t=00:00:00.148253]   RotOverheadScrollSpeed = 50
[t=00:00:00.148260]   RotateLogFiles = 1
[t=00:00:00.148266]   Shadows = 1
[t=00:00:00.148273]   ShowClock = 0
[t=00:00:00.148280]   SoftParticles = 2
[t=00:00:00.148289]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.148297]   UnitIconDist = 151
[t=00:00:00.148304]   UpdateBoundingVolumeMT = 0
[t=00:00:00.148311]   UpdateWeaponVectorsMT = 0
[t=00:00:00.148325]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.148333]   UseLuaMemPools = 0
[t=00:00:00.148340]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.148347]   VFSCacheArchiveFiles = 0
[t=00:00:00.148356]   VSync = 0
[t=00:00:00.148363]   Water = 4
[t=00:00:00.148369]   XResolution = 1920
[t=00:00:00.148376]   YResolution = 1080
[t=00:00:00.148384]   snd_volmaster = 100
[t=00:00:00.148399] ============== </User Config> ==============

[t=00:00:00.148409] ============== <User System> ==============
[t=00:00:00.148460]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.148494]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.148524]        Compiler Version: gcc-13.2.0
[t=00:00:00.148597]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.148664]         Hardware Config: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz; 16268MB RAM, 32620MB pagefile
[t=00:00:00.148677]        Binary Word Size: 64-bit (native)
[t=00:00:00.148698]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.148737]      Physical CPU Cores: 4
[t=00:00:00.148744]       Logical CPU Cores: 4
[t=00:00:00.148752] ============== </User System> ==============

[t=00:00:00.148990] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.149105]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.149135]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.149158]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.149180]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.151368] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.151464] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.165682] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.178105]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.178128]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.178137]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.178147]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.178155]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.178164]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.178196]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.178208]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.178215]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.178224]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.178234]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.178241]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.178251]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.178258]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.178265]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.178273]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.178280]         [31] 800x600x24bpp@60Hz
[t=00:00:00.178295]         [33] 640x480x24bpp@60Hz
[t=00:00:00.178305]         [35] 640x400x24bpp@60Hz
[t=00:00:00.689464] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.690331] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.690354] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.737413] [GR::LogVersionInfo]
[t=00:00:00.737467]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.737477]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.737485]     GL vendor   : NVIDIA Corporation
[t=00:00:00.737493]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:00.737501]     GLSL version: 4.60 NVIDIA
[t=00:00:00.737519]     GLEW version: 2.1.0
[t=00:00:00.737534]     GPU memory  : 4096MB (total) / 3096MB (available)
[t=00:00:00.737554]     SDL swap-int: 1
[t=00:00:00.737567]     SDL driver  : windows
[t=00:00:00.737574]     
[t=00:00:00.737591]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.737601]     GLSL shader support       : 1
[t=00:00:00.737608]     GL4 support               : 1
[t=00:00:00.737617]     FBO extension support     : 1
[t=00:00:00.737636]     NVX GPU mem-info support  : 1
[t=00:00:00.737648]     ATI GPU mem-info support  : 0
[t=00:00:00.737666]     Texture clamping to edge  : 1
[t=00:00:00.737678]     NPOT-texture support      : 1 (1)
[t=00:00:00.737688]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.737697]     texture query-LOD support : 1 (1)
[t=00:00:00.737714]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.737724]     Z-buffer depth            : 32 (-)
[t=00:00:00.737738]     primitive-restart support : 1 (1)
[t=00:00:00.737747]     clip-space control support: 1 (1)
[t=00:00:00.737757]     seamless cube-map support : 1 (1)
[t=00:00:00.737767]     frag-depth layout support : 1 (1)
[t=00:00:00.737776]     persistent maps support   : 1 (1)
[t=00:00:00.737784]     explicit attribs location : 1 (1)
[t=00:00:00.737791]     multi draw indirect       : 1 (-)
[t=00:00:00.737864]     array textures            : 1 (-)
[t=00:00:00.737887]     buffer copy support       : 1 (-)
[t=00:00:00.737895]     indirect draw             : 1 (-)
[t=00:00:00.737916]     base instance             : 1 (-)
[t=00:00:00.737934]     
[t=00:00:00.737942]     max. FBO samples              : 32
[t=00:00:00.737953]     max. FS/program texture slots : 32/192
[t=00:00:00.737961]     max. texture size             : 32768
[t=00:00:00.737973]     max. texture anisotropy level : 16.000000
[t=00:00:00.737995]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.738004]     max. draw-buffers             : 8
[t=00:00:00.738012]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.738022]     max. uniform buffer-bindings  : 84
[t=00:00:00.738029]     max. uniform block-size       : 64KB
[t=00:00:00.738039]     max. storage buffer-bindings  : 96
[t=00:00:00.738046]     max. storage block-size       : 2047MB
[t=00:00:00.738055]     
[t=00:00:00.738061]     enable AMD-hacks : 0
[t=00:00:00.738070]     compress MIP-maps: 0
[t=00:00:00.738160]     Number of compressed texture formats: 23
[t=00:00:00.738197]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.738244] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.738611] [GR::UpdateGLConfigs]
[t=00:00:00.738659] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.738673] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.739555] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.739587] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.739596] [GR::InitGLState]
[t=00:00:00.739670] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.869412] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.875481] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.876178] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.884067] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.884129] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.884774] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.888400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.888490] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.888680] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.888845] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.899613] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.900851] Scanning: E:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.901482] Scanning: E:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.902130] Scanning: E:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.931113] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:00.931140] [VFS] [SpringVFS::ReserveArchives<this=000002497bd05f70>]
[t=00:00:00.931325] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.937536] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002497bd05f70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.937582] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.256567] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.257436] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.259040] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.259267] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.260268] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.260741] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.261309][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.262580][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.2ms)
[t=00:00:01.262753][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.262794][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.262811][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.262930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.284879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.284912][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.284927][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.284940][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.284983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.361909][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms)
[t=00:00:01.407926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.411722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002497be35580(default) context=00000249619b7160  numChannels=2 frameSize=8
[t=00:00:01.411772][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.411808][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.411819][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.411857][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.411895][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.411941][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.411959][f=-000001] [Sound]   Devices:
[t=00:00:01.415202][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.415222][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.415245][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.415281][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.415295][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.416369][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.416388][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.469935][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 53224 MB
[t=00:00:01.476847][f=-000001] [StartScript] Loading StartScript from: E:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.478331][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:01.480841][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name S3V3N
[t=00:00:01.801166][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0)
[t=00:00:01.801644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Dworld_V1", overwrite=false)] section=1 cached=0
[t=00:00:01.802637][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.803600][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.804145][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.904375][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.904625][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002497bd05f70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.909795][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:01.910166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.910296][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.911041][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.911252][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.911455][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.911535][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.912623][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmVuZXJneW11bHQ9NTsKc2VuZHNwcmluZ2llZGF0YT0xOwp0ZWFtXzFfZWNvbj01Owp0ZWFtXzJfZWNvbj01OwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWUzMD07Cm1ldGFsbXVsdD01OwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTUxNDsKZnJpZW5kcz1DYW5jaW9jOwpsb2JieWlkPTU5NzIyMzsKYXZhdGFyPWhvdmVyYWE7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1STzsKbGV2ZWw9ODsKbmFtZT1TM1YzTjsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9OGJiOWEyYTYtZTc1OC00ZjhiLThjMjAtMDJjNzY3YTkyYTZlOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNC4xOwptYXBuYW1lPUR3b3JsZF9WMTsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9UzNWM04ncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD01Njc3NzsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0Nzc7Cn0K"
[t=00:00:01.912744][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_18-05-32-127_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.912776][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 207ms
[t=00:00:01.913107][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.976897][f=-000001] forceSingleThreaded, false
[t=00:00:01.986128][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:01.986399][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.987228][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.987571][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.987823][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.003820][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.003843][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.004132][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.004330][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.004542][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.004748][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.006088][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.006758][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.007386][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.008280][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.009065][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.009621][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.009644][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.011139][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.017509][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.022624][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.024603][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.025094][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.026369][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.026401][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.026633][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.027037][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.329676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.643748][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)"
[t=00:00:02.931739][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 905ms
[t=00:00:02.931878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.933880][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:02.934238][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.935057][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.935354][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.935565][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.030813][f=-000001] Loading UnitDefs_posts
[t=00:00:03.134350][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.150807][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.171528][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.192851][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 256ms
[t=00:00:03.254009][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 322ms
[t=00:00:03.254046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.520808][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.527043][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:03.531167][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:03.531515][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:03.531534][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.531571][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.537346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.543549][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.543771][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.646489][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.660561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.733950][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.734253][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.734577][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.735226][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.735643][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:03.736501][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:03.740003][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:03.741050][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:03.741814][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:03.742320][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:03.742981][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:03.747535][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:03.747917][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:03.748235][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:03.752584][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:03.773034][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.804362][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:00:23.298289][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:23.298932][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:23.394931][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:23.395485][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:23.395878][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:23.404555][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:23.405169][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:23.410922][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:23.411786][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:23.412747][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:23.415513][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:23.416084][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:23.416542][f=-000001] Mex Placement Initialised with 98 spots.
[t=00:00:23.420670][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:23.421353][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:23.426860][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:23.428248][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:23.429051][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:23.429811][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:23.430081][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:23.430328][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:23.433972][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:23.436564][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:23.444395][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:23.444862][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.447761][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.460307][f=-000001] Loaded widget:  SSAO 2              <gfx_ssao.lua>
[t=00:00:23.461680][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.462422][f=-000001] SetSunLighting
[t=00:00:23.463156][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:23.622584][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.623117][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.625051][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.625650][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.638406][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.640426][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.640501][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.642652][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.663231][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.665589][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.690073][f=-000001] Writing last game win data
[t=00:00:23.713708][f=-000001] LuaUI v0.3
[t=00:00:23.862297][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.955153][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.955205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.955678][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.955713][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:23.961476][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:23.969781][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:23.970458][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:23.970499][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:23.971162][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[t=00:00:23.971195][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:23.977175][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:24.004607][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 47.31%
[t=00:00:24.004639][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:00:24.004715][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:00:24.004751][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -144.29
[t=00:00:24.004771][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 484.66
[t=00:00:24.004792][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 44.690689% of the map. (used by 33 unit-defs)
[t=00:00:24.004825][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:24.004844][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:24.004865][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 49.338329% of the map. (used by 2 unit-defs)
[t=00:00:24.004905][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 49.537628% of the map. (used by 1 unit-defs)
[t=00:00:24.016104][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.73% of the map. (used by 351 unit-defs)
[t=00:00:24.020814][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs)
[t=00:00:24.025038][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs)
[t=00:00:24.035684][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.13% of the map. (used by 5 unit-defs)
[t=00:00:24.046951][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:24.051369][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 45.86% of the map. (used by 10 unit-defs)
[t=00:00:24.056345][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs)
[t=00:00:24.063917][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 75.43% of the map. (used by 13 unit-defs)
[t=00:00:24.067698][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs)
[t=00:00:24.073954][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 49.84% of the map. (used by 8 unit-defs)
[t=00:00:24.076487][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 25.14% of the map. (used by 20 unit-defs)
[t=00:00:24.160899][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Dworld_V1.json)
[t=00:00:24.161724][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:24.165122][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:24.165796][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:24.166806][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:24.168368][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:24.168945][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:24.174899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:24.288579][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:24.289202][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:24.289220][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 334ms
[t=00:00:24.308777][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10161, 0.0} allocedSize{int+, int-, ext}={0, 0, 1823706}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0512}
[t=00:00:24.949522][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:25.169813][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:25.707347][f=-000001] GameID: 69831566c08d25a1de2f484d684309e8
[t=00:00:25.707808][f=-000001] Connection attempt from S3V3N
[t=00:00:25.707826][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:25.708394][f=-000001]  -> Connection established (given id 0)
[t=00:00:25.708591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[t=00:00:25.708684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:25.708735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31e0c68894ccda535e5692a9577dde14e7fe33ae568a569bdf050c175f94a34f375f289ef042bbbcb2de0238b098568bdaa99e60793ee79e950f56cab0e323bc]"
[t=00:00:25.708772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b5cc47878d1b3255d676eeb684de747aa9d933db38633c891e1af277bdf5f8823329f8623c0622f1623af0a5af0a24549105fef7528360cb4c57a0e8eae493e]"
[t=00:00:25.708925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Game::Load][lua{Rules,Gaia}={00000249fbde1710,0000000000000000}][locale="C"]"
[t=00:00:25.860086][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.924981][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:58.074869][f=-000001] [QuitAction] user exited to system
[t=00:00:58.093493][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:58.093521][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:58.124720][f=-000001]  [async=0] threads=4 tasks=2802 {sum,avg}{exec,wait}time={{2819.854, 1.006}, {1971.565, 0.704}}ms
[t=00:00:58.124756][f=-000001]      thread=1 tasks=934 {sum,min,max,avg}{exec,wait}time={{998.637, 0.000, 628.272, 1.069}, {200.032, 0.000, 8.434, 0.214}}ms
[t=00:00:58.124779][f=-000001]      thread=2 tasks=934 {sum,min,max,avg}{exec,wait}time={{891.084, 0.000, 627.560, 0.954}, {975.118, 0.000, 29.511, 1.044}}ms
[t=00:00:58.124800][f=-000001]      thread=3 tasks=934 {sum,min,max,avg}{exec,wait}time={{930.133, 0.000, 624.879, 0.996}, {796.415, 0.000, 19.484, 0.853}}ms
[t=00:00:58.124828][f=-000001]  [async=1] threads=4 tasks=1764 {sum,avg}{exec,wait}time={{32993.848, 18.704}, {16192138.000, 9179.217}}ms
[t=00:00:58.124870][f=-000001]      thread=1 tasks=588 {sum,min,max,avg}{exec,wait}time={{11194.773, 0.001, 4609.298, 19.039}, {5443274.500, 1.467, 11222.815, 9257.270}}ms
[t=00:00:58.124904][f=-000001]      thread=2 tasks=588 {sum,min,max,avg}{exec,wait}time={{10903.335, 0.001, 4610.930, 18.543}, {5366656.500, 1.701, 10928.555, 9126.967}}ms
[t=00:00:58.124966][f=-000001]      thread=3 tasks=588 {sum,min,max,avg}{exec,wait}time={{10895.740, 0.001, 4496.059, 18.530}, {5382207.000, 0.019, 10894.950, 9153.413}}ms
[t=00:00:58.124989][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:58.125004][f=-000001] [SpringApp::Kill][2]
[t=00:00:58.125906][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:58.125929][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000024a2c461a60
[t=00:00:58.126001][f=-000001] Start widgetHandler:Shutdown
[t=00:00:58.130163][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:58.132440][f=-000001] Writing last game win data
[t=00:00:58.146361][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:58.146391][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:58.146411][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:58.146424][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:58.146444][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:58.148095][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:58.149955][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:58.150105][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:58.150125][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:58.150138][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:58.155760][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:58.155789][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:58.157062][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:58.157126][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:58.157197][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:58.157214][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:58.157237][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:58.157266][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:58.157281][f=-000001] Shutdown Widget - Noises
[t=00:00:58.157293][f=-000001] Shutdown Widget - HealthBars
[t=00:00:58.158922][f=-000001] Shutdown Widget - BuildETA
[t=00:00:58.158969][f=-000001] Shutdown Widget - Win Counter
[t=00:00:58.159007][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:58.160627][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:58.160649][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:58.160682][f=-000001] Shutdown Widget - Transport AI
[t=00:00:58.160696][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:58.160716][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:58.160731][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:58.160874][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:58.160896][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:58.160910][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:58.160925][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:58.160942][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:58.160955][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:58.160975][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:58.160987][f=-000001] Shutdown Widget - Grab Input
[t=00:00:58.163818][f=-000001] Input grabbing is disabled!
[t=00:00:58.163851][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:58.163870][f=-000001] Shutdown Widget - Darkening
[t=00:00:58.163919][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:58.163937][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:58.163963][f=-000001] Shutdown Widget - Context Menu
[t=00:00:58.163977][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:58.164006][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:58.164029][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:58.164157][f=-000001] Shutdown Widget - CameraShake
[t=00:00:58.164174][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:58.164188][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:58.164203][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:58.164220][f=-000001] Shutdown Widget - Selection Send
[t=00:00:58.164236][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:58.164260][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:58.164276][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:58.164290][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:58.165116][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:58.165138][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:58.165151][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:58.165164][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:58.165181][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:58.165208][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:58.165301][f=-000001] Shutdown Widget - Select Keys
[t=00:00:58.165369][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:58.165393][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:58.165558][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:58.165587][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:58.165604][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:58.165637][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:58.165653][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:58.165674][f=-000001] End widgetHandler:Shutdown
[t=00:00:58.241392][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3210672, 0.0} allocedSize{int+, int-, ext}={0, 0, 800015650}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0884}
[t=00:00:58.241762][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:58.241864][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000249fbde1710
[t=00:00:58.241971][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:58.242010][f=-000001] Shutdown - StartSetup
[t=00:00:58.242463][f=-000001] Shutdown - UnitMorph
[t=00:00:58.242525][f=-000001] Shutdown - Carrier Drones
[t=00:00:58.242564][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:58.242599][f=-000001] Shutdown - Modular Comm Info
[t=00:00:58.242621][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:58.242659][f=-000001] Shutdown - UnitCloakShield
[t=00:00:58.242777][f=-000001] Shutdown - Starlight Handler
[t=00:00:58.242791][f=-000001] End gadgetHandler:Shutdown
[t=00:00:58.268024][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:58.268055][f=-000001] Shutdown - Teleport Throw
[t=00:00:58.268071][f=-000001] Shutdown - UnitMorph
[t=00:00:58.268093][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:58.268238][f=-000001] Shutdown - Missile fired callins
[t=00:00:58.268263][f=-000001] Shutdown - Modular Comm Info
[t=00:00:58.268299][f=-000001] Shutdown - Retreat Command
[t=00:00:58.268323][f=-000001] Shutdown - Shockwaves
[t=00:00:58.268337][f=-000001] Shutdown - Unit tint API
[t=00:00:58.268351][f=-000001] Shutdown - Unit glow API
[t=00:00:58.268362][f=-000001] Shutdown - UnitCloakShield
[t=00:00:58.268377][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:58.268391][f=-000001] Shutdown - Lups
[t=00:00:58.268463][f=-000001] Shutdown - Lups Shield
[t=00:00:58.268480][f=-000001] End gadgetHandler:Shutdown
[t=00:00:58.289166][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290}
[t=00:00:58.289387][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:58.289607][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:58.289626][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:58.297183][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Steam\steamapps\common\Zero-K\demos\2024-04-09_18-05-32-127_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (6355 bytes)
[t=00:00:58.297302][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:58.313411][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:58.313495][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:58.313566][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000249619b7160 dev=000002497be35580
[t=00:00:58.313814][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000249619b7160 dev=000002497be35580
[t=00:00:58.313851][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000249619b7160)]
[t=00:00:58.315381][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002497be35580)]
[t=00:00:58.315508][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:58.345589][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:58.346433][f=-000001] [Game::~CGame][1]
[t=00:00:58.346499][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:58.346544][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:58.346569][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:58.346586][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:58.346628][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:58.346680][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:58.346895][f=-000001] [Game::KillMisc][1]
[t=00:00:58.346932][f=-000001] [Game::KillMisc][2]
[t=00:00:58.346963][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:58.388825][f=-000001] [Game::KillMisc][3]
[t=00:00:58.389011][f=-000001] [Game::KillRendering][1]
[t=00:00:58.395296][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:58.417862][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:58.417914][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:58.418293][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:58.526980][f=-000001] [Game::KillInterface][1]
[t=00:00:58.527248][f=-000001] [Game::KillInterface][2]
[t=00:00:58.529027][f=-000001] [Game::KillSimulation][1]
[t=00:00:58.530009][f=-000001] [Game::KillSimulation][2]
[t=00:00:58.548364][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/502
[t=00:00:58.548391][f=-000001] [Game::KillSimulation][3]
[t=00:00:58.550210][f=-000001] [~CPathCache(56x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:58.550400][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.550566][f=-000001] [~CPathCache(112x112)] cacheHits=289 hitPercentage=56% numHashColls=0 maxCacheSize=201
[t=00:00:58.550663][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.550883][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:58.573108][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:58.588851][f=-000001] [Game::KillSimulation][4]
[t=00:00:58.663685][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:58.663725][f=-000001] [Game::~CGame][2]
[t=00:00:58.663735][f=-000001] [Game::~CGame][3]
[t=00:00:58.663842][f=-000001] [SpringApp::Kill][3]
[t=00:00:58.664061][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10984 bytes sent   in 563 packets (19.510 bytes/packet)
    13413 bytes recv'd in 553 packets (24.255 bytes/packet)
    {0.057x, 0.247x} relative protocol overhead {up, down}
    124 incoming chunks dropped, 139 outgoing chunks resent
    75 incoming chunks processed

[t=00:00:58.664162][f=-000001] [SpringApp::Kill][4] font=0000024961dd9840
[t=00:00:58.669342][f=-000001] [SpringApp::Kill][5]
[t=00:00:58.675621][f=-000001] [SpringApp::Kill][6]
[t=00:00:58.675646] [SpringApp::Kill][7]
[t=00:00:58.676185] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.676205] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:58.676219] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:58.676256] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.676272] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:58.676285] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.676305] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.676326] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.676338] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:58.676352] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.676377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.676392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:58.676405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:58.851372] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:58.851491] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:58.851520] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:58.851556] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:00:58.851600] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:58.851972] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>]
[t=00:00:58.851998] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:58.852035] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000024961dd44c0)
[t=00:00:58.853532] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=1)] #archives[section]=1 #files[section]=4
[t=00:00:58.853550] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000002497bdc2a20)
[t=00:00:58.863611] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:58.863652] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024961dd4990)
[t=00:00:58.863853] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024961dd46d0)
[t=00:00:58.863961] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024961dd4ba0)
[t=00:00:58.864159] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:58.864193] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:58.864209] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:58.864222] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:58.864235] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:58.864254] [VFS] [SpringVFS::DeleteArchives<this=000002497bd05f70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:58.864583] [SpringApp::Kill][8]
[t=00:00:58.864596] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:58.864606] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76df47430 (joinable=1)
[t=00:00:58.864646] [WatchDog::Uninstall][2]
[t=00:00:59.202639] [WatchDog::Uninstall][3]
[t=00:00:59.202659] [SpringApp::Kill][9]