ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102775

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002337] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.002352] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.014873] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.015156] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.172751] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.173130] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.173174]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.173192]   
[t=00:00:00.173200]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.173209]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.173218]   Use "none" to disable the default log sections.
[t=00:00:00.173226] ============== </Log Sections> ==============

[t=00:00:00.173243] ============== <User Config> ==============
[t=00:00:00.173421]   AllowDeferredMapRendering = 1
[t=00:00:00.173431]   AllowDeferredModelRendering = 1
[t=00:00:00.173435]   AnimationMT = 0
[t=00:00:00.173440]   BumpWaterAnisotropy = 2
[t=00:00:00.173448]   BumpWaterBlurReflection = 1
[t=00:00:00.173455]   BumpWaterDepthBits = 32
[t=00:00:00.173476]   BumpWaterReflection = 2
[t=00:00:00.173484]   BumpWaterTexSizeReflection = 256
[t=00:00:00.173491]   CamFreeScrollSpeed = 50
[t=00:00:00.173497]   CamMode = 1
[t=00:00:00.173505]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.173523]   EdgeMoveDynamic = 0
[t=00:00:00.173530]   EdgeMoveWidth = 0.003
[t=00:00:00.173535]   FPSFOV = 90
[t=00:00:00.173541]   FPSScrollSpeed = 50
[t=00:00:00.173547]   FontSize = 18
[t=00:00:00.173552]   GrassDetail = 0
[t=00:00:00.173558]   GroundDecals = 5
[t=00:00:00.173565]   GroundDetail = 120
[t=00:00:00.173572]   HangTimeout = 30
[t=00:00:00.173579]   HardwareCursor = 1
[t=00:00:00.173585]   InitialNetworkTimeout = 0
[t=00:00:00.173594]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.173607]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.173614]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.173623]   LinkOutgoingBandwidth = 131072
[t=00:00:00.173631]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.173638]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.173645]   MSAALevel = 8
[t=00:00:00.173651]   MaxParticles = 25000
[t=00:00:00.173657]   MaxSounds = 32
[t=00:00:00.173664]   MaximumTransmissionUnit = 0
[t=00:00:00.173671]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.173677]   MiniMapMarker = 0
[t=00:00:00.173691]   MouseDragScrollThreshold = 0
[t=00:00:00.173697]   NetworkLossFactor = 1
[t=00:00:00.173706]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.173712]   OverheadScrollSpeed = 50
[t=00:00:00.173718]   ReconnectTimeout = 0
[t=00:00:00.173727]   RotOverheadScrollSpeed = 50
[t=00:00:00.173733]   RotateLogFiles = 1
[t=00:00:00.173739]   ShadowMapSize = 8192
[t=00:00:00.173746]   Shadows = 1
[t=00:00:00.173752]   ShowClock = 0
[t=00:00:00.173759]   SoftParticles = 2
[t=00:00:00.173773]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.173782]   UnitIconDist = 151
[t=00:00:00.173788]   UpdateBoundingVolumeMT = 0
[t=00:00:00.173795]   UpdateWeaponVectorsMT = 0
[t=00:00:00.173802]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.173808]   UseLuaMemPools = 0
[t=00:00:00.173814]   VFSCacheArchiveFiles = 0
[t=00:00:00.173821]   VSync = 0
[t=00:00:00.173828]   Water = 4
[t=00:00:00.173834]   XResolution = 1920
[t=00:00:00.173839]   YResolution = 1080
[t=00:00:00.173845]   snd_volmaster = 0
[t=00:00:00.173921] ============== </User Config> ==============

[t=00:00:00.173931] ============== <User System> ==============
[t=00:00:00.173939]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.173948]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.174177]        Compiler Version: gcc-13.2.0
[t=00:00:00.174247]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.174550]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.174558]        Binary Word Size: 64-bit (native)
[t=00:00:00.174563]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.174568]      Physical CPU Cores: 4
[t=00:00:00.174571]       Logical CPU Cores: 8
[t=00:00:00.174575] ============== </User System> ==============

[t=00:00:00.174674] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.174679]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.174683]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.174690]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.174694]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.176708] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.176723] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.265853] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.269080]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.269105]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.269132]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.269142]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.269150]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.269159]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.269166]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.269174]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.269181]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.269190]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.269197]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.269204]         [16] 800x600x24bpp@75Hz
[t=00:00:00.269211]         [18] 720x400x24bpp@70Hz
[t=00:00:00.269226]         [20] 640x480x24bpp@75Hz
[t=00:00:00.580778] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.581450] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.581473] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.821962] [GR::LogVersionInfo]
[t=00:00:00.821979]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.822009]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.822017]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.822023]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.822028]     GLSL version: 4.60
[t=00:00:00.822033]     GLEW version: 2.1.0
[t=00:00:00.822038]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.822229]     SDL swap-int: 0
[t=00:00:00.822243]     SDL driver  : windows
[t=00:00:00.822252]     
[t=00:00:00.822261]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.822286]     GLSL shader support       : 1
[t=00:00:00.822301]     GL4 support               : 1
[t=00:00:00.822310]     FBO extension support     : 1
[t=00:00:00.822336]     NVX GPU mem-info support  : 0
[t=00:00:00.822353]     ATI GPU mem-info support  : 1
[t=00:00:00.822377]     Texture clamping to edge  : 1
[t=00:00:00.822397]     NPOT-texture support      : 1 (1)
[t=00:00:00.822426]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.822445]     texture query-LOD support : 0 (0)
[t=00:00:00.822457]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.822479]     Z-buffer depth            : 24 (-)
[t=00:00:00.822498]     primitive-restart support : 1 (1)
[t=00:00:00.822504]     clip-space control support: 1 (1)
[t=00:00:00.822511]     seamless cube-map support : 1 (1)
[t=00:00:00.822516]     frag-depth layout support : 1 (1)
[t=00:00:00.822522]     persistent maps support   : 1 (1)
[t=00:00:00.822527]     explicit attribs location : 1 (1)
[t=00:00:00.822538]     multi draw indirect       : 1 (-)
[t=00:00:00.822550]     array textures            : 1 (-)
[t=00:00:00.822576]     buffer copy support       : 1 (-)
[t=00:00:00.822591]     indirect draw             : 1 (-)
[t=00:00:00.822601]     base instance             : 1 (-)
[t=00:00:00.822607]     
[t=00:00:00.822614]     max. FBO samples              : 8
[t=00:00:00.822619]     max. FS/program texture slots : 32/160
[t=00:00:00.822626]     max. texture size             : 16384
[t=00:00:00.822636]     max. texture anisotropy level : 16.000000
[t=00:00:00.822645]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.822652]     max. draw-buffers             : 8
[t=00:00:00.822669]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.822677]     max. uniform buffer-bindings  : 84
[t=00:00:00.822683]     max. uniform block-size       : 4096KB
[t=00:00:00.822689]     max. storage buffer-bindings  : 32
[t=00:00:00.822695]     max. storage block-size       : 2047MB
[t=00:00:00.822700]     
[t=00:00:00.822705]     enable AMD-hacks : 1
[t=00:00:00.822711]     compress MIP-maps: 0
[t=00:00:00.822891]     Number of compressed texture formats: 33
[t=00:00:00.824399]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.824669] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.914845] [GR::UpdateGLConfigs]
[t=00:00:00.914892] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.914918] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.915515] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.915532] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.915538] [GR::InitGLState]
[t=00:00:00.916101] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.032363] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.143408] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 72ms
[t=00:00:01.384043] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.384077] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.392111] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.393750] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.393768] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.393830] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.393886] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.471258] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.490150] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.490583] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.490692] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.527176] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms
[t=00:00:01.527210] [VFS] [SpringVFS::ReserveArchives<this=0000026696852220>]
[t=00:00:01.559983] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.572470] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026696852220 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.572486] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.583475] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.583725] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.624196] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.624198] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.722906] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.722963] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.880731][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.880855][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.881033][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.881057][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.881085][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.890534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.947625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.947647][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.947654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.970353][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.987971][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.2ms)
[t=00:00:02.094140][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.4ms)
[t=00:00:02.118549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000266e256f050(default) context=00000266e248db10  numChannels=2 frameSize=8
[t=00:00:02.118583][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.118874][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.118890][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.118899][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.118931][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.118978][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.118995][f=-000001] [Sound]   Devices:
[t=00:00:02.120614][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.120636][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.120666][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.122499][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.122518][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.201311][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 320ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 290399 MB
[t=00:00:02.482087][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.515427][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:02.533181][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name SinkingLizard
[t=00:00:02.533251][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:02.533869][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:02.533885][f=-000001] 
[t=00:00:02.533890][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.533914][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.533927][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.533939][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.533948][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:02.534387][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:02.534414][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:02.534946][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.534960][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.534966][f=-000001] [GR::InitGLState]
[t=00:00:02.535012][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.535028][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:02.535055][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:02.535067][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.908609][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aurelian v1.0" (loaded=0 cached=0)
[t=00:00:03.917378][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0
[t=00:00:03.927706][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.951393][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:03.951764][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:04.060439][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.060677][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026696852220>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.063740][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:04.063863][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.170187][f=-000001] Warning: [PreGame::GameDataReceived] Archive Aurelian v1.0 (checksum d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.170803][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.170920][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.170991][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.171050][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.195655][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.206758][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-23_19-25-07-899_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:04.206778][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1547ms
[t=00:00:04.212582][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.400844][f=-000001] forceSingleThreaded, false
[t=00:00:05.574760][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:05.574946][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.575379][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.575470][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.575569][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.589591][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.589610][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.589707][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.589779][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.589866][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.590006][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.591973][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.592445][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.593012][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.593598][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.593891][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.594276][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.594335][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.594907][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.647974][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.651076][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.652109][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.652340][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.652777][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.652793][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.652913][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.653201][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.045934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.247376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:06.434456][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:07.751826][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2098ms
[t=00:00:07.751924][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.752847][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:07.752981][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.753359][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.753453][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.753552][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.921122][f=-000001] Loading UnitDefs_posts
[t=00:00:08.069707][f=-000001] Loading FeatureDefs_posts
[t=00:00:08.098981][f=-000001] Loading WeaponDefs_posts
[t=00:00:08.118020][f=-000001] Loading ArmorDefs_posts
[t=00:00:08.140065][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 333ms
[t=00:00:08.194302][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 442ms
[t=00:00:08.194333][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:08.485417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:08.541587][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:08.645395][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:08.645615][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 160ms
[t=00:00:08.645627][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0
[t=00:00:08.645646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:08.687835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:08.733327][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:08.733521][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
------- TRUNCATED -------
[t=00:00:54.247717][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:54.248345][f=-000001] SetSunLighting
[t=00:00:54.267594][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:54.319278][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:54.329243][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:54.330121][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:54.330581][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:54.330830][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:54.330844][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:54.334302][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:54.334755][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:54.335065][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:54.336638][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:54.414946][f=-000001] Writing last game win data
[t=00:00:54.425171][f=-000001] LuaUI v0.3
[t=00:00:54.582680][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:54.582752][f=-000001] [s11n] Loading s11n file...
[t=00:00:54.582876][f=-000001] [s11n] Parsing model...
[t=00:00:54.583053][f=-000001] [s11n] Populating game world...
[t=00:00:54.607265][f=-000001] [s11n] s11n loading complete.
[t=00:00:54.807970][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:54.808018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:54.817353][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:54.824003][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:55.090396][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:55.277270][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:55.298412][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:55.298762][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:55.299205][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:55.299220][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:55.316350][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:55.349679][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 15.88%
[t=00:00:55.349743][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is a void: false
[t=00:00:55.349758][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is harmful: false
[t=00:00:55.349848][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -130.00
[t=00:00:55.349872][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 339.94
[t=00:00:55.349910][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 14.733887% of the map. (used by 33 unit-defs)
[t=00:00:55.349944][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:55.349990][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:55.350063][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 80.834961% of the map. (used by 2 unit-defs)
[t=00:00:55.350083][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 81.634521% of the map. (used by 1 unit-defs)
[t=00:00:55.387026][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 94.73% of the map. (used by 351 unit-defs)
[t=00:00:55.396927][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 80.83% of the map. (used by 6 unit-defs)
[t=00:00:55.398487][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 17.86% of the map. (used by 32 unit-defs)
[t=00:00:55.408590][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 94.74% of the map. (used by 5 unit-defs)
[t=00:00:55.417089][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:55.418667][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 23.11% of the map. (used by 10 unit-defs)
[t=00:00:55.419774][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 2 Map-Area(s) occupying 16.96% of the map. (used by 4 unit-defs)
[t=00:00:55.432204][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 88.39% of the map. (used by 13 unit-defs)
[t=00:00:55.433463][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 11.71% of the map. (used by 3 unit-defs)
[t=00:00:55.444873][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 82.39% of the map. (used by 8 unit-defs)
[t=00:00:55.445886][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 12.27% of the map. (used by 20 unit-defs)
[t=00:00:55.598243][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aurelian_v1.0.json)
[t=00:00:55.644962][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:55.692935][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:55.717099][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:55.742345][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:55.765664][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:55.793519][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:55.870153][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:56.088837][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:56.090138][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:56.090183][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:56.090241][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:56.090819][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:56.096708][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:56.136628][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aurelian_v1.0.json)
[t=00:00:56.136951][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:56.143820][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:56.144227][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:56.144973][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:56.146046][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:56.146306][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:56.149143][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:56.163730][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (1) Initialized!
[t=00:00:56.164417][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:56.164435][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:56.164450][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:56.164994][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:56.169027][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:56.210839][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aurelian_v1.0.json)
[t=00:00:56.211151][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:56.213147][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:56.213420][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:56.213990][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:56.215461][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:56.215779][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:56.218635][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:56.238870][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (2) Initialized!
[t=00:00:56.240359][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:56.240395][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1432ms
[t=00:00:56.397907][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10342, 0.0} allocedSize{int+, int-, ext}={0, 0, 1846232}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0570}
[t=00:00:56.443273][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:56.443305][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:56.473431][f=-000001]  [async=0] threads=4 tasks=150 {sum,avg}{exec,wait}time={{1077.812, 7.185}, {24.150, 0.161}}ms
[t=00:00:56.473533][f=-000001]      thread=1 tasks=50 {sum,min,max,avg}{exec,wait}time={{374.080, 0.283, 194.519, 7.482}, {0.255, 0.000, 0.188, 0.005}}ms
[t=00:00:56.473687][f=-000001]      thread=2 tasks=50 {sum,min,max,avg}{exec,wait}time={{346.116, 0.063, 181.938, 6.922}, {12.602, 0.000, 1.808, 0.252}}ms
[t=00:00:56.473712][f=-000001]      thread=3 tasks=50 {sum,min,max,avg}{exec,wait}time={{357.616, 0.284, 191.401, 7.152}, {11.293, 0.000, 2.206, 0.226}}ms
[t=00:00:56.473729][f=-000001]  [async=1] threads=4 tasks=1764 {sum,avg}{exec,wait}time={{86223.438, 48.880}, {37941976.000, 21509.057}}ms
[t=00:00:56.474161][f=-000001]      thread=1 tasks=588 {sum,min,max,avg}{exec,wait}time={{29222.115, 0.001, 3182.705, 49.697}, {12692368.000, 8.110, 29240.047, 21585.660}}ms
[t=00:00:56.474337][f=-000001]      thread=2 tasks=588 {sum,min,max,avg}{exec,wait}time={{28441.611, 0.001, 3199.805, 48.370}, {12638845.000, 7.822, 28460.906, 21494.635}}ms
[t=00:00:56.474464][f=-000001]      thread=3 tasks=588 {sum,min,max,avg}{exec,wait}time={{28559.709, 0.000, 3186.189, 48.571}, {12610764.000, 7.826, 28474.125, 21446.877}}ms
[t=00:00:56.474479][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:56.474489][f=-000001] [SpringApp::Kill][2]
[t=00:00:56.476831][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:56.477125][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002678dc7a400
[t=00:00:56.477205][f=-000001] Start widgetHandler:Shutdown
[t=00:00:57.077561][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:57.078234][f=-000001] Writing last game win data
[t=00:00:57.081555][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:57.081574][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:57.081607][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:57.081631][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:57.081649][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:57.083078][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:57.083247][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:57.084245][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:57.084262][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:57.084343][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:57.084356][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:57.084429][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:57.084442][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:57.084490][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:57.084529][f=-000001] Shutdown Widget - HealthBars
[t=00:00:57.086598][f=-000001] Shutdown Widget - Noises
[t=00:00:57.086620][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:57.086633][f=-000001] Shutdown Widget - BuildETA
[t=00:00:57.086650][f=-000001] Shutdown Widget - Win Counter
[t=00:00:57.086696][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:57.108379][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:57.108403][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:57.108413][f=-000001] Shutdown Widget - CameraShake
[t=00:00:57.108425][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:57.108437][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:57.108561][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:57.108607][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:57.108620][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:57.108639][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:57.108649][f=-000001] Shutdown Widget - Context Menu
[t=00:00:57.108656][f=-000001] Shutdown Widget - Darkening
[t=00:00:57.108671][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:57.108683][f=-000001] Shutdown Widget - Grab Input
[t=00:00:57.108808][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:57.108843][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:57.108859][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:57.108867][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:57.108879][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:57.108890][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:57.108903][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:57.108917][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:57.108930][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:57.108979][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:57.109215][f=-000001] Shutdown Widget - Transport AI
[t=00:00:57.109231][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:57.109246][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:57.109759][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:57.109781][f=-000001] Shutdown Widget - Selection Send
[t=00:00:57.109800][f=-000001] Shutdown Widget - Precipitation
[t=00:00:57.109848][f=-000001] Shutdown Widget - LupsManager
[t=00:00:57.109866][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:57.109880][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:57.109895][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:57.110059][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:57.110075][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:57.110088][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:57.110100][f=-000001] Shutdown Widget - Lups
[t=00:00:57.111567][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:57.111732][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:57.111756][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:57.111843][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:57.111867][f=-000001] Shutdown Widget - Select Keys
[t=00:00:57.111891][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:57.111922][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:57.112093][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:57.112138][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:57.112155][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:57.112167][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:57.112176][f=-000001] End widgetHandler:Shutdown
[t=00:00:57.147687][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2764045, 0.0} allocedSize{int+, int-, ext}={0, 0, 722681376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0786}
[t=00:00:57.148078][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:57.148089][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000267623ba5b0
[t=00:00:57.148126][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:57.148140][f=-000001] Shutdown - StartSetup
[t=00:00:57.148151][f=-000001] Shutdown - UnitMorph
[t=00:00:57.148166][f=-000001] Shutdown - Carrier Drones
[t=00:00:57.148180][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:57.148203][f=-000001] Shutdown - Modular Comm Info
[t=00:00:57.148214][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:57.148225][f=-000001] Shutdown - UnitCloakShield
[t=00:00:57.148237][f=-000001] Shutdown - Starlight Handler
[t=00:00:57.148247][f=-000001] End gadgetHandler:Shutdown
[t=00:00:57.167112][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:57.167137][f=-000001] Shutdown - Teleport Throw
[t=00:00:57.167149][f=-000001] Shutdown - UnitMorph
[t=00:00:57.167164][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:57.167275][f=-000001] Shutdown - Missile fired callins
[t=00:00:57.167291][f=-000001] Shutdown - Modular Comm Info
[t=00:00:57.167302][f=-000001] Shutdown - Retreat Command
[t=00:00:57.167318][f=-000001] Shutdown - Shockwaves
[t=00:00:57.167329][f=-000001] Shutdown - Unit tint API
[t=00:00:57.167346][f=-000001] Shutdown - Unit glow API
[t=00:00:57.167362][f=-000001] Shutdown - UnitCloakShield
[t=00:00:57.167418][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:57.167430][f=-000001] Shutdown - Lups
[t=00:00:57.168963][f=-000001] Shutdown - Lups Shield
[t=00:00:57.168986][f=-000001] End gadgetHandler:Shutdown
[t=00:00:57.176390][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0667}
[t=00:00:57.222563][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:57.222780][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:57.222808][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:57.234251][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-23_19-25-07-899_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2926 bytes)
[t=00:00:57.234391][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:57.248922][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:57.248962][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:57.249100][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000266e248db10 dev=00000266e256f050
[t=00:00:57.353780][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000266e248db10 dev=00000266e256f050
[t=00:00:57.353804][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000266e248db10)]
[t=00:00:57.365351][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000266e256f050)]
[t=00:00:57.365759][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:57.414647][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:57.416221][f=-000001] [Game::~CGame][1]
[t=00:00:57.425517][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:57.425636][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:57.425676][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:57.425723][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:57.425742][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:57.425762][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:57.425863][f=-000001] [Game::KillMisc][1]
[t=00:00:57.426190][f=-000001] [Game::KillMisc][2]
[t=00:00:57.426232][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:57.524077][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:57.528895][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:57.628983][f=-000001] [Game::KillMisc][3]
[t=00:00:57.643063][f=-000001] [Game::KillRendering][1]
[t=00:00:57.694779][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:57.791981][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:57.792010][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:57.793549][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:57.846651][f=-000001] [Game::KillInterface][1]
[t=00:00:57.891470][f=-000001] [Game::KillInterface][2]
[t=00:00:57.928989][f=-000001] [Game::KillSimulation][1]
[t=00:00:57.942308][f=-000001] [Game::KillSimulation][2]
[t=00:00:58.037181][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:58.037207][f=-000001] [Game::KillSimulation][3]
[t=00:00:58.046462][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.046639][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.046752][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.046790][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.047340][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:58.101422][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:58.138625][f=-000001] [Game::KillSimulation][4]
[t=00:00:58.666391][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:58.666422][f=-000001] [Game::~CGame][2]
[t=00:00:58.666448][f=-000001] [Game::~CGame][3]
[t=00:00:58.666725][f=-000001] [SpringApp::Kill][3]
[t=00:00:58.688048][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5271 bytes sent   in 466 packets (11.311 bytes/packet)
    7116 bytes recv'd in 491 packets (14.493 bytes/packet)
    {0.034x, 0.414x} relative protocol overhead {up, down}
    5 incoming chunks dropped, 2 outgoing chunks resent
    16 incoming chunks processed

[t=00:00:58.720803][f=-000001] [SpringApp::Kill][4] font=0000026696773640
[t=00:00:58.724283][f=-000001] [SpringApp::Kill][5]
[t=00:00:58.730015][f=-000001] [SpringApp::Kill][6]
[t=00:00:58.751774] [SpringApp::Kill][7]
[t=00:00:58.752558] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.752580] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.752616] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:58.752630] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.752642] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:58.752668] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.752682] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.752698] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:58.752719] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:58.752734] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.752746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:58.752758] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152}
[t=00:00:58.752777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:58.806789] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:58.806816] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:58.806824] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:58.806832] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:58.806839] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:58.808505] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>]
[t=00:00:58.808528] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:58.808540] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000026696a2d640)
[t=00:00:58.813978] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=1)] #archives[section]=1 #files[section]=55
[t=00:00:58.814018] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\aurelian_v1.0.sd7 (00000266e24b3210)
[t=00:00:58.832259] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:58.832281] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026696a2db10)
[t=00:00:58.832488] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026696a2ddd0)
[t=00:00:58.832678] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026696a2e140)
[t=00:00:58.832767] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:58.832787] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:58.832807] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:58.832835] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:58.832849] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:58.832856] [VFS] [SpringVFS::DeleteArchives<this=0000026696852220>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:58.833243] [SpringApp::Kill][8]
[t=00:00:58.833253] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:58.833270] [WatchDog::Uninstall][1] hangDetectorThread=00007ff728db7430 (joinable=1)
[t=00:00:58.833279] [WatchDog::Uninstall][2]
[t=00:00:59.266112] [WatchDog::Uninstall][3]
[t=00:00:59.266131] [SpringApp::Kill][9]