ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #103436

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.002335] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002349] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.011253] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011444] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.222384] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.222471] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.222502]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.222523]   
[t=00:00:00.222527]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.222532]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.222536]   Use "none" to disable the default log sections.
[t=00:00:00.222539] ============== </Log Sections> ==============

[t=00:00:00.222548] ============== <User Config> ==============
[t=00:00:00.222643]   AllowDeferredMapRendering = 1
[t=00:00:00.222650]   AllowDeferredModelRendering = 1
[t=00:00:00.222655]   BumpWaterAnisotropy = 2
[t=00:00:00.222658]   BumpWaterBlurReflection = 1
[t=00:00:00.222662]   BumpWaterDepthBits = 32
[t=00:00:00.222666]   BumpWaterReflection = 2
[t=00:00:00.222669]   BumpWaterTexSizeReflection = 256
[t=00:00:00.222673]   CamFreeScrollSpeed = 50
[t=00:00:00.222677]   CamMode = 1
[t=00:00:00.222685]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.222691]   EdgeMoveDynamic = 0
[t=00:00:00.222695]   EdgeMoveWidth = 0.003
[t=00:00:00.222698]   FPSFOV = 90
[t=00:00:00.222701]   FPSScrollSpeed = 50
[t=00:00:00.222705]   FontSize = 18
[t=00:00:00.222708]   GrassDetail = 0
[t=00:00:00.222712]   GroundDecals = 5
[t=00:00:00.222715]   GroundDetail = 120
[t=00:00:00.222718]   GroundScarAlphaFade = 1
[t=00:00:00.222722]   HangTimeout = 30
[t=00:00:00.222725]   HardwareCursor = 1
[t=00:00:00.222729]   InitialNetworkTimeout = 0
[t=00:00:00.222736]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.222741]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.222745]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.222749]   LinkOutgoingBandwidth = 131072
[t=00:00:00.222753]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.222757]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.222760]   MSAALevel = 8
[t=00:00:00.222766]   MaxParticles = 25000
[t=00:00:00.222774]   MaxSounds = 32
[t=00:00:00.222779]   MaximumTransmissionUnit = 0
[t=00:00:00.222791]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.222798]   MiniMapMarker = 0
[t=00:00:00.222805]   MouseDragScrollThreshold = 0
[t=00:00:00.222809]   NetworkLossFactor = 1
[t=00:00:00.222813]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.222816]   OverheadScrollSpeed = 50
[t=00:00:00.222820]   ReconnectTimeout = 0
[t=00:00:00.222824]   RotOverheadScrollSpeed = 50
[t=00:00:00.222831]   RotateLogFiles = 1
[t=00:00:00.222837]   ShadowMapSize = 8192
[t=00:00:00.222843]   Shadows = 1
[t=00:00:00.222854]   ShowClock = 0
[t=00:00:00.222863]   SoftParticles = 2
[t=00:00:00.222868]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.222875]   UnitIconDist = 100000
[t=00:00:00.222884]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.222889]   UseLuaMemPools = 0
[t=00:00:00.222895]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.222902]   VFSCacheArchiveFiles = 0
[t=00:00:00.222909]   VSync = 0
[t=00:00:00.222914]   Water = 4
[t=00:00:00.222920]   WindowBorderless = 1
[t=00:00:00.222927]   WindowPosY = 0
[t=00:00:00.222964]   XResolutionWindowed = 1920
[t=00:00:00.222973]   YResolutionWindowed = 1080
[t=00:00:00.222986] ============== </User Config> ==============

[t=00:00:00.222994] ============== <User System> ==============
[t=00:00:00.223001]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.223010]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.223018]        Compiler Version: gcc-11.2.0
[t=00:00:00.223070]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.223140]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.223151]        Binary Word Size: 64-bit (native)
[t=00:00:00.223157]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.223163]      Physical CPU Cores: 6
[t=00:00:00.223169]       Logical CPU Cores: 12
[t=00:00:00.223175] ============== </User System> ==============

[t=00:00:00.223319] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.223330]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.223333]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.223336]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.223340]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.224928] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.224940] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.239589] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.255743]     Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.255758]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.255763]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.255769]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.255773]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.255777]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.255781]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.255784]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.255788]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.255792]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.255796]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.255805]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.255808]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.255812]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.255817]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.255824]         [85] 1176x664x24bpp@60Hz
[t=00:00:00.255830]         [88] 1152x864x24bpp@144Hz
[t=00:00:00.255837]         [94] 1024x768x24bpp@144Hz
[t=00:00:00.255843]         [100] 800x600x24bpp@144Hz
[t=00:00:00.255849]         [106] 720x576x24bpp@144Hz
[t=00:00:00.255854]         [112] 720x480x24bpp@144Hz
[t=00:00:00.255859]         [118] 640x480x24bpp@144Hz
[t=00:00:00.268839]     Display (Generic PnP Monitor)=2 modes=135 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.268853]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.268857]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.268861]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.268865]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.268868]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.268872]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.268876]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.268880]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.268888]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.268892]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.268896]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.268902]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.268905]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.268909]         [89] 1176x664x24bpp@60Hz
[t=00:00:00.268913]         [92] 1152x864x24bpp@165Hz
[t=00:00:00.268916]         [98] 1024x768x24bpp@165Hz
[t=00:00:00.268920]         [106] 800x600x24bpp@165Hz
[t=00:00:00.268923]         [115] 720x576x24bpp@165Hz
[t=00:00:00.268927]         [121] 720x480x24bpp@165Hz
[t=00:00:00.268934]         [128] 640x480x24bpp@165Hz
[t=00:00:00.548494] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.549982] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.550004] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.590472] [GR::LogVersionInfo]
[t=00:00:00.590486]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.590513]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.590520]     GL vendor   : NVIDIA Corporation
[t=00:00:00.590524]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.590528]     GLSL version: 4.60 NVIDIA
[t=00:00:00.590532]     GLEW version: 2.1.0
[t=00:00:00.590536]     GPU memory  : 6144MB (total) / 3375MB (available)
[t=00:00:00.590555]     SDL swap-int: 1
[t=00:00:00.590562]     SDL driver  : windows
[t=00:00:00.590569]     
[t=00:00:00.590574]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.590589]     GLSL shader support       : 1
[t=00:00:00.590595]     GL4 support               : 1
[t=00:00:00.590603]     FBO extension support     : 1
[t=00:00:00.590621]     NVX GPU mem-info support  : 1
[t=00:00:00.590632]     ATI GPU mem-info support  : 0
[t=00:00:00.590645]     NPOT-texture support      : 1 (1)
[t=00:00:00.590654]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.590661]     texture query-LOD support : 1 (1)
[t=00:00:00.590670]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.590676]     Z-buffer depth            : 32 (-)
[t=00:00:00.590693]     primitive-restart support : 1 (1)
[t=00:00:00.590701]     clip-space control support: 1 (1)
[t=00:00:00.590708]     seamless cube-map support : 1 (1)
[t=00:00:00.590714]     frag-depth layout support : 1 (1)
[t=00:00:00.590722]     persistent maps support   : 1 (1)
[t=00:00:00.590728]     explicit attribs location : 1 (1)
[t=00:00:00.590734]     multi draw indirect       : 1 (-)
[t=00:00:00.590743]     array textures            : 1 (-)
[t=00:00:00.590749]     buffer copy support       : 1 (-)
[t=00:00:00.590759]     indirect draw             : 1 (-)
[t=00:00:00.590767]     base instance             : 1 (-)
[t=00:00:00.590772]     
[t=00:00:00.590783]     max. FBO samples              : 32
[t=00:00:00.590792]     max. FS/program texture slots : 32/192
[t=00:00:00.590797]     max. texture size             : 32768
[t=00:00:00.590806]     max. texture anisotropy level : 16.000000
[t=00:00:00.590814]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.590820]     max. draw-buffers             : 8
[t=00:00:00.590831]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.590840]     max. uniform buffer-bindings  : 84
[t=00:00:00.590845]     max. uniform block-size       : 64KB
[t=00:00:00.590851]     max. storage buffer-bindings  : 96
[t=00:00:00.590859]     max. storage block-size       : 2047MB
[t=00:00:00.590864]     
[t=00:00:00.590868]     enable AMD-hacks : 0
[t=00:00:00.590876]     compress MIP-maps: 0
[t=00:00:00.590897] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.591240] [GR::UpdateGLConfigs]
[t=00:00:00.591280] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.591287] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.591297] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.591309] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.591315] [GR::InitGLState]
[t=00:00:00.591366] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.682386] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.693138] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.693718] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.709853] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.709906] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.710455] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.713452] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.713466] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.713541] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.713636] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.731250] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.731864] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.733054] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.733281] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.807330] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms
[t=00:00:00.807371] [VFS] [SpringVFS::ReserveArchives<this=00000257aad9ba40>]
[t=00:00:00.807651] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.811365] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257aad9ba40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.811390] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.903098] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.903477] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.903707] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.903789] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.903955] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.904050] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.904869] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.904916] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.905585][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.905744][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.906154][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.906185][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.906196][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.906865][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.919817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.919845][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:00.919853][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:00.919878][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.919888][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (G435 Wireless Gaming Headset)"
[t=00:00:00.919898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.939136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.955120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257aacc6390(default) context=00000257ec423560  numChannels=2 frameSize=8
[t=00:00:00.955149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.955405][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.955415][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.955423][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.955496][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.955533][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.955552][f=-000001] [Sound]   Devices:
[t=00:00:00.959611][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)]
[t=00:00:00.959641][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:00.959648][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:00.959654][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.959668][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.959681][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.962592][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.962631][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.005461][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46054 MB
[t=00:00:01.026338][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.026368][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.026406][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240127_165138_Daybreak Canyon v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.142342][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.148714][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.148829][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.148864][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.152766][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.152797][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 126ms
[t=00:00:01.154103][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11)
[t=00:00:01.207853][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000257ab28d690] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:01.208706][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.221670][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.221962][f=-000001] [PreGame::AddModArchivesToVFS][server=00000257ab28d690] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:01.222416][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:01.235786][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.235936][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257aad9ba40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.290494][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.377734][f=-000001] Warning: [PreGame::GameDataReceived] Archive 6bf17d93512fa01a897bc73a52ce7d73.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.377768][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 223ms
[t=00:00:01.378054][f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.381551][f=-000001] forceSingleThreaded, false
[t=00:00:01.480271][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.480293][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.480399][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.480462][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.480518][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.480571][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.481417][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.481866][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.482423][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.483138][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.483623][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.484065][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.484081][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.484665][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.495392][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.498807][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.499893][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.500074][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.500589][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.500615][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.500734][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.500897][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.676729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.680391][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (12 MB)"
[t=00:00:01.773348][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 272ms
[t=00:00:01.773385][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.056077][f=-000001] Loading UnitDefs_posts
[t=00:00:02.162041][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.180883][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.198644][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.211941][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 436ms
[t=00:00:02.246735][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 473ms
[t=00:00:02.246773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.394988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.398038][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.415264][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.415511][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[t=00:00:02.415522][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.415543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.416051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.416556][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.416716][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.547141][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.559276][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.606925][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.607172][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.607409][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.608010][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.608251][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.608890][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:02.610985][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:02.611563][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:02.611862][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:02.612018][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:02.612309][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:02.615139][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:02.615336][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:02.615508][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:02.617860][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:02.634054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.651701][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.651743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:02.911959][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 260ms
[t=00:00:02.911996][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:02.967578][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 55ms
[t=00:00:02.967633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:02.982365][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 14ms
[t=00:00:02.991854][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:02.999210][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:02.999242][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:03.000521][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:03.001784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:03.034196][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:03.044940][f=-000001] InfoTexture: shaders
[t=00:00:03.044993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:03.045807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:03.052068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:03.055084][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:03.055120][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:03.055168][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:03.084492][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:03.084516][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:03.105496][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:03.126195][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:03.243774][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:03.243804][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:03.244309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:03.847143][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:03.847178][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:03.864324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:03.982765][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:07.578515][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:07.782202][f=-000001] Warning: [FilterDuplicateSkirmishAILibInfo] duplicate Skirmish AI Info found
[t=00:00:07.782226][f=-000001] Warning:     for Skirmish AI 1052188CircuitAIBeginner64 stable
[t=00:00:07.782234][f=-000001] Warning:     in files
------- TRUNCATED -------
9   1   8   2
9   1   8   2
10  1   9   2
10  1   9   2
[t=00:05:22.103113][f=0008019] [Hedkeaf (replay)] Allies: was close
10  1   9   2
11  1   10  2
[t=00:05:23.916086][f=0008072] [TheFlyingFortress (replay)] Allies: NOOOOOOOOOOOOOOOOOOO
11  1   10  2
11  1   10  2
10  1   9   2
[t=00:05:29.981429][f=0008250] [TheFlyingFortress (replay)] Allies: QNIQ MY BROTHER
[t=00:05:30.963558][f=0008279] [TheFlyingFortress (replay)] Allies: NOOO
[t=00:05:37.430442][f=0008468] [Game::ClientReadNet] added new player ddd356 with number 8 to team 0
[t=00:05:37.430464][f=0008468] > SPRINGIE:User ddd356|cloakaa|5_4||False|||RU
[t=00:05:39.683846][f=0008534] <Chungoose> my eco is so fucked up
9   1   8   2
9   1   8   2
10  9   1   2
[t=00:05:55.522855][f=0008998] [Game::ClientReadNet] added new player mahanspr with number 9 to team 0
[t=00:05:55.554286][f=0008999] > SPRINGIE:User mahanspr|seismic|0_0||False|||IR
9   1   8   2
11  9   2   2
9   1   8   2
11  9   2   2
12  11  1   2
9   1   8   2
11  9   2   2
12  11  1   2
[t=00:06:05.651109][f=0009294] Hedkeaf added point: omg raid
9   1   8   2
11  9   2   2
12  11  1   2
[t=00:06:06.782049][f=0009327] Set UnitIconDist to 0
[t=00:06:08.103534][f=0009366] [TheFlyingFortress (replay)] Allies: OK RIP HIM
[t=00:06:08.430711][f=0009375] Set UnitIconDist to 100000
[t=00:06:08.997390][f=0009392] Set UnitIconDist to 0
[t=00:06:11.742616][f=0009473] > SPRINGIE:User mahanspr|seismic|0_0||False|||IR
9   1   8   2
12  9   3   2
13  12  1   2
[t=00:06:13.902172][f=0009536] [TheFlyingFortress (replay)] Allies: rip chung
[t=00:06:15.999806][f=0009597] Set UnitIconDist to 100000
9   1   8   2
12  9   3   2
13  12  1   2
14  13  1   2
[t=00:06:17.461928][f=0009640] Set UnitIconDist to 0
[t=00:06:17.813213][f=0009650] Set UnitIconDist to 100000
9   1   8   2
12  9   3   2
13  12  1   2
14  13  1   2
[t=00:06:18.314700][f=0009665] Set UnitIconDist to 0
[t=00:06:19.081604][f=0009687] Set UnitIconDist to 100000
[t=00:06:19.954442][f=0009713] Set UnitIconDist to 0
[t=00:06:20.348376][f=0009724] Set UnitIconDist to 100000
[t=00:06:21.481483][f=0009758] Set UnitIconDist to 0
[t=00:06:22.036549][f=0009774] Set UnitIconDist to 100000
[t=00:06:22.907845][f=0009800] Set UnitIconDist to 0
13  1   12  2
14  13  1   2
15  14  1   2
[t=00:06:42.818584][f=0010383] Set UnitIconDist to 100000
[t=00:06:45.887882][f=0010473] Set UnitIconDist to 0
[t=00:06:45.962886][f=0010475] [TheFlyingFortress (replay)] Allies: bruh wtf
[t=00:06:46.217056][f=0010482] Set UnitIconDist to 100000
[t=00:06:47.669174][f=0010525] Skel added point: 
[t=00:06:47.941550][f=0010532] Set UnitIconDist to 0
[t=00:06:48.672367][f=0010554] Set UnitIconDist to 100000
[t=00:06:50.394053][f=0010604] Set UnitIconDist to 0
[t=00:06:51.348460][f=0010632] Set UnitIconDist to 100000
[t=00:06:51.744777][f=0010644] [TheFlyingFortress (replay)] Allies: he couldve....
[t=00:06:53.167244][f=0010686] Set UnitIconDist to 0
[t=00:06:53.790349][f=0010704] Set UnitIconDist to 100000
[t=00:06:57.837186][f=0010823] Hedkeaf added point: he can finish///\
[t=00:07:00.138385][f=0010890] [TheFlyingFortress (replay)] QNiQ
[t=00:07:03.623414][f=0010992] Hedkeaf added point: ow
[t=00:07:03.759927][f=0010996] [TheFlyingFortress (replay)] you couldve killed him
[t=00:07:04.943204][f=0011031] <Chungoose> shh
[t=00:07:09.089276][f=0011152] <Chungoose> be quiet rats
12  1   11  2
13  12  1   2
14  13  1   2
[t=00:07:10.102589][f=0011182] [Skel (replay)] Allies: already better than TheFlyingFortress !!! :)
[t=00:07:13.649879][f=0011286] [TheFlyingFortress (replay)] Allies: ....
[t=00:07:20.719703][f=0011493] [TheFlyingFortress (replay)] Allies: im not that bad at one vs one lol
[t=00:07:21.612097][f=0011519] game_message: Morph complete: 4 lvl 2 -> 4 lvl 3
[t=00:07:21.877416][f=0011527] Set UnitIconDist to 0
[t=00:07:23.886128][f=0011586] Set UnitIconDist to 100000
[t=00:07:26.523263][f=0011663] Set UnitIconDist to 0
[t=00:07:27.033577][f=0011678] Set UnitIconDist to 100000
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
2   1   1   2
13  2   11  2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
[t=00:07:56.800607][f=0012549] Set UnitIconDist to 0
[t=00:07:57.609952][f=0012573] Set UnitIconDist to 100000
[t=00:07:58.293180][f=0012593] Set UnitIconDist to 0
[t=00:07:58.839022][f=0012608] Set UnitIconDist to 100000
[t=00:08:04.212852][f=0012766] Set UnitIconDist to 0
[t=00:08:04.561047][f=0012776] Set UnitIconDist to 100000
[t=00:08:05.356038][f=0012800] Hedkeaf added point: so strange lob
2   1   1   2
12  2   10  2
13  12  1   2
14  13  1   2
[t=00:08:08.724593][f=0012899] Set UnitIconDist to 0
[t=00:08:10.052492][f=0012937] Set UnitIconDist to 100000
2   1   1   2
12  2   10  2
13  12  1   2
14  13  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
[t=00:08:18.886831][f=0013197] [TheFlyingFortress (replay)] Allies: #
[t=00:08:20.487754][f=0013243] Set UnitIconDist to 0
[t=00:08:21.668931][f=0013278] Set UnitIconDist to 100000
[t=00:08:23.498732][f=0013332] Set UnitIconDist to 0
13  1   12  2
14  13  1   2
15  14  1   2
16  15  1   2
[t=00:08:24.632791][f=0013365] Set UnitIconDist to 100000
14  1   13  2
15  14  1   2
16  15  1   2
17  16  1   2
14  1   13  2
15  14  1   2
16  15  1   2
17  16  1   2
15  1   14  2
16  15  1   2
17  16  1   2
18  17  1   2
15  1   14  2
16  15  1   2
17  16  1   2
18  17  1   2
[t=00:08:29.887171][f=0013519] <Chungoose> if i lose i go to bar
16  1   15  2
17  16  1   2
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[t=00:08:35.232187][f=0013676] [TheFlyingFortress (replay)] lol
17  1   16  2
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[t=00:08:49.535690][f=0014095] Set UnitIconDist to 0
25  1   24  2
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27  26  1   2
28  27  1   2
24  1   23  2
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[t=00:08:51.304900][f=0014147] [Hedkeaf (replay)] BAR is shit
2   1   1   2
25  2   23  2
26  25  1   2
27  26  1   2
[t=00:08:54.182580][f=0014231] game_message: Morph complete: 4 lvl 3 -> 4 lvl 4
2   1   1   2
24  2   22  2
25  24  1   2
26  25  1   2
[t=00:08:58.071112][f=0014345] <Chungoose> yes
[t=00:08:59.008432][f=0014372] [Hedkeaf (replay)] Zk is best
[t=00:08:59.470780][f=0014385] Set UnitIconDist to 100000
[t=00:09:01.268115][f=0014438] Playback paused
[t=00:09:01.281259][f=0014438] UnnamedPlayer (spec) paused the demo
[t=00:09:04.262440][f=0014438] Playback continued
[t=00:09:05.262450][f=0014438] Playback paused
[t=00:09:42.225447][f=0014438] Set UnitIconDist to 0
[t=00:09:43.036875][f=0014438] Playback continued
[t=00:09:43.056065][f=0014438] UnnamedPlayer (spec) unpaused the demo
[t=00:09:43.921222][f=0014464] Set UnitIconDist to 100000
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
[t=00:09:48.212580][f=0014590] [TheFlyingFortress (replay)] ta good too
23  1   22  2
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2   1   1   2
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30  1   29  2
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29  1   28  2
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2   1   1   2
30  2   28  2
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[t=00:10:23.339424][f=0015619] <Chungoose> YOU SUCK
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
2   1   1   2
30  2   28  2
31  30  1   2
32  31  1   2
[t=00:10:25.481162][f=0015682] <Chungoose> IM SO GOOD
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
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29  1   28  2
30  29  1   2
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32  31  1   2
[t=00:10:30.713472][f=0015835] [Skel (replay)] wtf
[t=00:10:30.857146][f=0015839] [TheFlyingFortress (replay)] brother
[t=00:10:31.680375][f=0015863] <Chungoose> GET OUT OF MY LOBBY
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
[t=00:10:33.495766][f=0015916] [TheFlyingFortress (replay)] its his first game
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
31  1   30  2
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33  32  1   2
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32  1   31  2
33  32  1   2
34  33  1   2
35  34  1   2
[t=00:10:38.567536][f=0016065] game_message: AllyTeam 0 has an overwhelming numerical advantage!
32  1   31  2
33  32  1   2
34  33  1   2
35  34  1   2
[t=00:10:41.336637][f=0016146] [TheFlyingFortress (replay)] and he almost beat you lob
[t=00:10:41.791860][f=0016159] <Chungoose> im joking
29  1   28  2
30  29  1   2
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29  1   28  2
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30  1   29  2
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33  32  1   2
[t=00:10:52.632525][f=0016477] <Chungoose> bro i was air fac
[t=00:10:53.047389][f=0016489] Set UnitIconDist to 0
[t=00:10:54.464530][f=0016530] Set UnitIconDist to 100000
[t=00:10:56.089318][f=0016578] [TheFlyingFortress (replay)] still
[t=00:10:57.169599][f=0016609] Set UnitIconDist to 0
[t=00:10:57.847421][f=0016629] Set UnitIconDist to 100000
[t=00:10:59.091545][f=0016666] Set UnitIconDist to 0
[t=00:11:00.756087][f=0016715] Set UnitIconDist to 100000
[t=00:11:01.617897][f=0016740] Set UnitIconDist to 0
[t=00:11:03.731231][f=0016802] <Chungoose> well he didnt so
[t=00:11:03.763692][f=0016803] Set UnitIconDist to 100000
[t=00:11:05.429970][f=0016852] [TheFlyingFortress (replay)] air is basically ground
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
[t=00:11:06.787717][f=0016892] game_message: ONiQ has been destroyed!
[t=00:11:06.788047][f=0016892] game_message: Chungoose wins!
[t=00:11:06.788397][f=0016892] Submitting stats
[t=00:11:06.793466][f=0016892] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:11:07.479497][f=0016912] <autoquit> Autoquit canceled.
[t=00:11:07.517579][f=0016913] Set UnitIconDist to 0
2   1   1   2
34  2   32  2
35  34  1   2
36  35  1   2
[t=00:11:09.907354][f=0016983] [QuitAction] user exited to system
[t=00:11:09.920584][f=0016983] [SpringApp::Kill][1] fromRun=1
[t=00:11:09.920602][f=0016983] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:11:09.937942][f=0016983]  [async=0] threads=6 tasks=539325 {sum,avg}{exec,wait}time={{8157.230, 0.015}, {14902.487, 0.028}}ms
[t=00:11:09.937984][f=0016983]      thread=1 tasks=107865 {sum,min,max,avg}{exec,wait}time={{1970.162, 0.000, 42.444, 0.018}, {1171.754, 0.000, 18446744027136.000, 0.011}}ms
[t=00:11:09.937999][f=0016983]      thread=2 tasks=107865 {sum,min,max,avg}{exec,wait}time={{1608.200, 0.000, 22.918, 0.015}, {3262.919, 0.000, 18446744027136.000, 0.030}}ms
[t=00:11:09.938012][f=0016983]      thread=3 tasks=107865 {sum,min,max,avg}{exec,wait}time={{1560.881, 0.000, 21.181, 0.014}, {3484.376, 0.000, 37.416, 0.032}}ms
[t=00:11:09.938023][f=0016983]      thread=4 tasks=107865 {sum,min,max,avg}{exec,wait}time={{1520.349, 0.000, 22.929, 0.014}, {3539.742, 0.000, 37.741, 0.033}}ms
[t=00:11:09.938041][f=0016983]      thread=5 tasks=107865 {sum,min,max,avg}{exec,wait}time={{1497.638, 0.000, 21.181, 0.014}, {3443.696, 0.000, 37.341, 0.032}}ms
[t=00:11:09.938051][f=0016983]  [async=1] threads=6 tasks=2465 {sum,avg}{exec,wait}time={{21521.764, 8.731}, {5628236.500, 2283.260}}ms
[t=00:11:09.938062][f=0016983]      thread=1 tasks=484 {sum,min,max,avg}{exec,wait}time={{4295.638, 0.000, 262.025, 8.875}, {1126674.625, 0.002, 4301.320, 2327.840}}ms
[t=00:11:09.938079][f=0016983]      thread=2 tasks=483 {sum,min,max,avg}{exec,wait}time={{4297.353, 0.000, 265.582, 8.897}, {1130038.125, 0.116, 4287.489, 2339.624}}ms
[t=00:11:09.938091][f=0016983]      thread=3 tasks=505 {sum,min,max,avg}{exec,wait}time={{4314.295, 0.000, 255.463, 8.543}, {1123635.125, 0.144, 4306.270, 2225.020}}ms
[t=00:11:09.938102][f=0016983]      thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{4313.471, 0.000, 417.660, 8.575}, {1125966.000, 0.054, 4305.452, 2238.501}}ms
[t=00:11:09.938117][f=0016983]      thread=5 tasks=490 {sum,min,max,avg}{exec,wait}time={{4301.008, 0.000, 255.865, 8.778}, {1121922.500, 0.486, 4302.458, 2289.638}}ms
[t=00:11:09.938126][f=0016983] [ThreadPool::SetThreadCount][2] workers=0
[t=00:11:09.938133][f=0016983] [SpringApp::Kill][2]
[t=00:11:09.938185][f=0016983] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:11:09.938194][f=0016983] [Game::KillLua][1] dtor=0 luaUI=0000025859ab7540
[t=00:11:09.938233][f=0016983] Start widgetHandler:Shutdown
[t=00:11:09.940919][f=0016983] Shutdown - SaveOrderList Complete
[t=00:11:09.948611][f=0016983] Writing last game win data
[t=00:11:09.953312][f=0016983] Shutdown - SaveConfigData Complete
[t=00:11:09.953331][f=0016983] Shutdown Widget - Chili Highlight
[t=00:11:09.953359][f=0016983] Shutdown Widget - Draw After Chili
[t=00:11:09.953370][f=0016983] Shutdown Widget - API Unit Tracker GL4
[t=00:11:09.953387][f=0016983] Shutdown Widget - EPIC Menu
[t=00:11:09.954444][f=0016983] Shutdown Widget - Chili Minimap
[t=00:11:09.954584][f=0016983] Shutdown Widget - Chili Widget Selector
[t=00:11:09.955469][f=0016983] Shutdown Widget - Depth of Field Shader
[t=00:11:09.955485][f=0016983] Shutdown Widget - Deferred rendering
[t=00:11:09.956200][f=0016983] Shutdown Widget - Local Team Colors
[t=00:11:09.956217][f=0016983] Shutdown Widget - Display Keys 2
[t=00:11:09.956259][f=0016983] Shutdown Widget - Save Game Menu
[t=00:11:09.956269][f=0016983] Shutdown Widget - Highlight Model Api GL4
[t=00:11:09.956311][f=0016983] Shutdown Widget - Attrition Counter
[t=00:11:09.956532][f=0016983] Shutdown Widget - Unit Icons
[t=00:11:09.956612][f=0016983] Shutdown Widget - HealthBars
[t=00:11:09.957816][f=0016983] Shutdown Widget - Map Info
[t=00:11:09.957879][f=0016983] Shutdown Widget - Noises
[t=00:11:09.957891][f=0016983] Shutdown Widget - BuildETA
[t=00:11:09.957903][f=0016983] Shutdown Widget - Outline No Shader
[t=00:11:09.958270][f=0016983] Shutdown Widget - External VR Grid
[t=00:11:09.958286][f=0016983] Shutdown Widget - Win Counter
[t=00:11:09.958310][f=0016983] Shutdown Widget - EndGame APM stats
[t=00:11:09.958326][f=0016983] Shutdown Widget - Map Edge Barrier
[t=00:11:09.958343][f=0016983] Shutdown Widget - Modular Comm Info
[t=00:11:09.958357][f=0016983] Shutdown Widget - Chili EndGame Window
[t=00:11:09.958382][f=0016983] Shutdown Widget - Stereo3D
[t=00:11:09.958444][f=0016983] Shutdown Widget - Showeco and Grid Drawer
[t=00:11:09.958462][f=0016983] Shutdown Widget - State Reverse and Latency
[t=00:11:09.958476][f=0016983] Shutdown Widget - CameraShake
[t=00:11:09.958498][f=0016983] Shutdown Widget - Chili Economy Panel Default
[t=00:11:09.958516][f=0016983] Shutdown Widget - Chili Nuke Warning
[t=00:11:09.958532][f=0016983] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:11:09.958553][f=0016983] Shutdown Widget - Chili Spectator Panels
[t=00:11:09.958567][f=0016983] Shutdown Widget - Context Menu
[t=00:11:09.958579][f=0016983] Shutdown Widget - Darkening
[t=00:11:09.958601][f=0016983] Shutdown Widget - Defense Range Zero-K
[t=00:11:09.958637][f=0016983] Shutdown Widget - Highlight Geos
[t=00:11:09.958655][f=0016983] Shutdown Widget - Local Widgets Config
[t=00:11:09.958671][f=0016983] Shutdown Widget - Map Draw Blocker
[t=00:11:09.958687][f=0016983] Shutdown Widget - MinimapEvents
[t=00:11:09.958697][f=0016983] Shutdown Widget - Missile Silo Range
[t=00:11:09.958708][f=0016983] Shutdown Widget - Music Player v2
[t=00:11:09.958736][f=0016983] Shutdown Widget - Point Tracker
[t=00:11:09.958745][f=0016983] Shutdown Widget - Reclaim Field Highlight
[t=00:11:09.958765][f=0016983] Shutdown Widget - Attack AoE
[t=00:11:09.958776][f=0016983] Shutdown Widget - UnitShapes
[t=00:11:09.958820][f=0016983] Shutdown Widget - Selection Send
[t=00:11:09.958837][f=0016983] Shutdown Widget - Highlight Unit GL4 v2
[t=00:11:09.958850][f=0016983] Shutdown Widget - Night
[t=00:11:09.958862][f=0016983] Shutdown Widget - LupsManager
[t=00:11:09.958880][f=0016983] Shutdown Widget - Newton Firezone
[t=00:11:09.958899][f=0016983] Shutdown Widget - Chili Pro Console
[t=00:11:09.960265][f=0016983] Shutdown Widget - Persistent Build Height
[t=00:11:09.960280][f=0016983] Shutdown Widget - Lasso Terraform GUI
[t=00:11:09.960289][f=0016983] Shutdown Widget - Chili Framework
[t=00:11:09.960297][f=0016983] Shutdown Widget - Lups
[t=00:11:09.961015][f=0016983] Shutdown Widget - Chili Core Selector
[t=00:11:09.961109][f=0016983] Shutdown Widget - Custom Markers
[t=00:11:09.961127][f=0016983] Shutdown Widget - Mex Placement Handler
[t=00:11:09.961153][f=0016983] Shutdown Widget - Select Keys
[t=00:11:09.961183][f=0016983] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:11:09.961228][f=0016983] Shutdown Widget - Pause Screen
[t=00:11:09.961328][f=0016983] Shutdown Widget - Bloom Shader Deferred
[t=00:11:09.961536][f=0016983] Shutdown Widget - Text To Speech Control
[t=00:11:09.961551][f=0016983] Shutdown Widget - Color Blindness Correction
[t=00:11:09.961707][f=0016983] Shutdown Widget - Layout Handler
[t=00:11:09.961721][f=0016983] End widgetHandler:Shutdown
[t=00:11:10.042460][f=0016983] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24836294, 0.0} allocedSize{int+, int-, ext}={0, 0, 3403323384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1698}
[t=00:11:10.046543][f=0016983] [Game::KillLua][2] dtor=0 luaGaia=0000025857abc060
[t=00:11:10.063533][f=0016983] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3333}
[t=00:11:10.063596][f=0016983] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:10.063633][f=0016983] [Game::KillLua][3] dtor=0 luaRules=0000025840693510
[t=00:11:10.063681][f=0016983] Start gadgetHandler:Shutdown
[t=00:11:10.063694][f=0016983] Shutdown - StartSetup
[t=00:11:10.063713][f=0016983] Shutdown - UnitMorph
[t=00:11:10.063870][f=0016983] Shutdown - Carrier Drones
[t=00:11:10.063993][f=0016983] Shutdown - Missile Silo Controller
[t=00:11:10.064005][f=0016983] Shutdown - Modular Comm Info
[t=00:11:10.064012][f=0016983] Shutdown - Terrain Texture Handler
[t=00:11:10.064021][f=0016983] Shutdown - UnitCloakShield
[t=00:11:10.064080][f=0016983] Shutdown - Starlight Handler
[t=00:11:10.064091][f=0016983] End gadgetHandler:Shutdown
[t=00:11:10.081478][f=0016983] Start gadgetHandler:Shutdown
[t=00:11:10.081523][f=0016983] Shutdown - Teleport Throw
[t=00:11:10.081537][f=0016983] Shutdown - UnitMorph
[t=00:11:10.081554][f=0016983] Shutdown - Commander Skin Renderer
[t=00:11:10.081939][f=0016983] Shutdown - Missile fired callins
[t=00:11:10.081958][f=0016983] Shutdown - Modular Comm Info
[t=00:11:10.081966][f=0016983] Shutdown - Retreat Command
[t=00:11:10.081980][f=0016983] Shutdown - Shockwaves
[t=00:11:10.081991][f=0016983] Shutdown - Unit tint API
[t=00:11:10.082014][f=0016983] Shutdown - Unit glow API
[t=00:11:10.082050][f=0016983] Shutdown - UnitCloakShield
[t=00:11:10.082078][f=0016983] Shutdown - Lups Cloak FX
[t=00:11:10.082088][f=0016983] Shutdown - Lups
[t=00:11:10.082901][f=0016983] Shutdown - Lups Shield
[t=00:11:10.082938][f=0016983] End gadgetHandler:Shutdown
[t=00:11:10.126486][f=0016983] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 347, 0.0} allocedSize{int+, int-, ext}={0, 0, 52005}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1412}
[t=00:11:10.128344][f=0016983] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:10.128425][f=0016983] [Game::KillLua][4] dtor=0
[t=00:11:10.128443][f=0016983] [Game::KillLua][5] dtor=0
[t=00:11:10.145433][f=0016983] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:11:10.158988][f=0016983] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:11:10.159011][f=0016983] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39
[t=00:11:10.159123][f=0016983] [Sound] [Sound::UpdateThread][4] ctx=00000257ec423560 dev=00000257aacc6390
[t=00:11:10.159345][f=0016983] [Sound] [Sound::UpdateThread][5] ctx=00000257ec423560 dev=00000257aacc6390
[t=00:11:10.159357][f=0016983] [Sound] [Sound::Cleanup][alcDestroyContext(00000257ec423560)]
[t=00:11:10.160451][f=0016983] [Sound] [Sound::Cleanup][alcCloseDevice(00000257aacc6390)]
[t=00:11:10.162000][f=0016983] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:11:10.188616][f=0016983] [Sound] [Sound::UpdateThread][6]
[t=00:11:10.189361][f=0016983] [Game::~CGame][1]
[t=00:11:10.189377][f=0016983] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:11:10.189384][f=0016983] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:11:10.189390][f=0016983] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:11:10.189415][f=0016983] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:11:10.189423][f=0016983] [Game::KillLua][4] dtor=1
[t=00:11:10.189431][f=0016983] [Game::KillLua][5] dtor=1
[t=00:11:10.189527][f=0016983] [Game::KillMisc][1]
[t=00:11:10.189568][f=0016983] [Game::KillMisc][2]
[t=00:11:10.189898][f=0016983] [Game::KillMisc][3]
[t=00:11:10.190033][f=0016983] [Game::KillRendering][1]
[t=00:11:10.193842][f=0016983] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:11:10.233732][f=0016983] [3DOParser::Kill] allocated 1 pieces
[t=00:11:10.233768][f=0016983] [S3OParser::Kill] allocated 5491 pieces
[t=00:11:10.234147][f=0016983] [AssParser::Kill] allocated 674 pieces
[t=00:11:10.266385][f=0016983] [Game::KillInterface][1]
[t=00:11:10.267014][f=0016983] [Game::KillInterface][2]
[t=00:11:10.267370][f=0016983] [Game::KillSimulation][1]
[t=00:11:10.267382][f=0016983] [Game::KillSimulation][2]
[t=00:11:10.278141][f=0016983] [CCollisionHandler] dis-/continuous tests: 0/3246861
[t=00:11:10.278159][f=0016983] [Game::KillSimulation][3]
[t=00:11:10.280248][f=0016983] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:10.280355][f=0016983] [~CPathCache(16x8)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=5
[t=00:11:10.280397][f=0016983] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:10.281650][f=0016983] [~CPathCache(32x16)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:11:10.281859][f=0016983] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:11:10.284670][f=0016983] [LosHandler::Kill] raycast instance cache-{hits,misses}={4169,9972}; shared=0%; cached=29%
[t=00:11:10.290938][f=0016983] [Game::KillSimulation][4]
[t=00:11:10.329982][f=0016983] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:11:10.330012][f=0016983] [Game::~CGame][2]
[t=00:11:10.330018][f=0016983] [Game::~CGame][3]
[t=00:11:10.330129][f=0016983] [SpringApp::Kill][3]
[t=00:11:10.330168][f=0016983] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    187806 bytes sent  
    236020 bytes recv'd

[t=00:11:10.331777][f=0016983] Kill: client disconnecting...
[t=00:11:12.336486][f=0016983] CloseConnection: client connection closed
[t=00:11:12.336598][f=0016983] [SpringApp::Kill][4] font=00000257edf7e900
[t=00:11:12.338495][f=0016983] [SpringApp::Kill][5]
[t=00:11:12.345533][f=0016983] [SpringApp::Kill][6]
[t=00:11:12.345559] [SpringApp::Kill][7]
[t=00:11:12.345632] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:12.345644] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:11:12.345651] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:11:12.345658] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:11:12.345671] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:11:12.345677] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:12.345685] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152}
[t=00:11:12.345695] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6108, 1048576, 1048576}, EBO = {9162, 2097152, 2097152}
[t=00:11:12.345701] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:11:12.345708] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:12.345719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:12.345725] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:11:12.345731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:11:12.421528] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:11:12.421568] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:11:12.421574] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:11:12.421578] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:11:12.428645] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>]
[t=00:11:12.428661] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:11:12.428668] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (00000257aace2420)
[t=00:11:12.428761] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=2724ms
[t=00:11:12.428779]     file="unittextures/factorytank_2.png" indx=7467 inflSize=4103kb readTime=39ms
[t=00:11:12.428786]     file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=39ms
[t=00:11:12.428792]     file="sounds/music/war/hybrid statement.ogg" indx=6290 inflSize=5829kb readTime=39ms
[t=00:11:12.428802]     file="sounds/music/peace/a whole world on paper.ogg" indx=6279 inflSize=2558kb readTime=39ms
[t=00:11:12.428809]     file="sounds/music/peace/far beyond the stars.ogg" indx=6281 inflSize=6427kb readTime=27ms
[t=00:11:12.428815]     file="sounds/music/victory/modern warstory.ogg" indx=6287 inflSize=3745kb readTime=27ms
[t=00:11:12.428820]     file="luarules/gadgets/include/optics.lua" indx=1820 inflSize=6kb readTime=24ms
[t=00:11:12.428827]     file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=21ms
[t=00:11:12.428834]     file="scripts/bomberheavy.lua" indx=5857 inflSize=3kb readTime=21ms
[t=00:11:12.428839]     file="unittextures/gritty1.dds" indx=7492 inflSize=5461kb readTime=20ms
[t=00:11:12.430458] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=1)] #archives[section]=1 #files[section]=35
[t=00:11:12.430468] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (00000257aabc96f0)
[t=00:11:12.431274] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=2)] #archives[section]=3 #files[section]=328
[t=00:11:12.431286] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000257aacbc910)
[t=00:11:12.431321] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000257aacbd570)
[t=00:11:12.431560] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000257aacbd620)
[t=00:11:12.431765] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:11:12.431777] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=4)] #archives[section]=0 #files[section]=130
[t=00:11:12.431785] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:11:12.431799] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:11:12.431804] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:11:12.431810] [VFS] [SpringVFS::DeleteArchives<this=00000257aad9ba40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:11:12.433087] [SpringApp::Kill][8]
[t=00:11:12.433096] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:11:12.433111] [WatchDog::Uninstall][1] hangDetectorThread=00007ff652898f10 (joinable=1)
[t=00:11:12.433116] [WatchDog::Uninstall][2]
[t=00:11:12.564920] [WatchDog::Uninstall][3]
[t=00:11:12.564936] [SpringApp::Kill][9]