Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.128007] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.128007] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.138007] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.139008] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.312017] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.312017] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.312017] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.312017] [t=00:00:00.312017] Enable or disable log sections using the LogSections configuration key [t=00:00:00.312017] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.312017] Use "none" to disable the default log sections. [t=00:00:00.312017] ============== </Log Sections> ============== [t=00:00:00.312017] ============== <User Config> ============== [t=00:00:00.312017] AllowDeferredMapRendering = 1 [t=00:00:00.312017] AllowDeferredModelRendering = 1 [t=00:00:00.312017] BumpWaterBlurReflection = 1 [t=00:00:00.313017] BumpWaterTexSizeReflection = 128 [t=00:00:00.313017] CamFreeScrollSpeed = 50 [t=00:00:00.313017] CamMode = 1 [t=00:00:00.313017] DualScreenMiniMapOnLeft = 1 [t=00:00:00.313017] EdgeMoveDynamic = 0 [t=00:00:00.313017] EdgeMoveWidth = 0.003 [t=00:00:00.313017] FPSFOV = 90 [t=00:00:00.313017] FPSScrollSpeed = 50 [t=00:00:00.313017] FontSize = 18 [t=00:00:00.313017] GrassDetail = 0 [t=00:00:00.313017] GroundDecals = 0 [t=00:00:00.313017] GroundDetail = 50 [t=00:00:00.313017] GroundScarAlphaFade = 1 [t=00:00:00.313017] HangTimeout = 30 [t=00:00:00.313017] HardwareCursor = 1 [t=00:00:00.313017] InitialNetworkTimeout = 0 [t=00:00:00.313017] LinkIncomingMaxPacketRate = 512 [t=00:00:00.313017] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.313017] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.313017] LinkOutgoingBandwidth = 131072 [t=00:00:00.313017] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.313017] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.313017] MSAALevel = 4 [t=00:00:00.313017] MaxParticles = 15000 [t=00:00:00.313017] MaxSounds = 32 [t=00:00:00.313017] MaximumTransmissionUnit = 0 [t=00:00:00.313017] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.313017] MiniMapMarker = 0 [t=00:00:00.313017] MouseDragScrollThreshold = 0 [t=00:00:00.313017] NetworkLossFactor = 1 [t=00:00:00.313017] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.313017] OverheadScrollSpeed = 50 [t=00:00:00.313017] ReconnectTimeout = 0 [t=00:00:00.313017] RotOverheadScrollSpeed = 50 [t=00:00:00.313017] RotateLogFiles = 1 [t=00:00:00.313017] Shadows = 0 [t=00:00:00.313017] ShowClock = 0 [t=00:00:00.313017] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.313017] UnitIconDist = 151 [t=00:00:00.313017] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.313017] UseLuaMemPools = 0 [t=00:00:00.313017] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.313017] VFSCacheArchiveFiles = 0 [t=00:00:00.313017] VSync = 0 [t=00:00:00.313017] Water = 0 [t=00:00:00.313017] XResolution = 1920 [t=00:00:00.313017] YResolution = 1080 [t=00:00:00.313017] snd_volmaster = 6 [t=00:00:00.313017] ============== </User Config> ============== [t=00:00:00.313017] ============== <User System> ============== [t=00:00:00.313017] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.314018] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.314018] Compiler Version: gcc-13.2.0 [t=00:00:00.314018] Operating System: Windows 7 Ultimate Edition, 64-bit (build 7601, [t=00:00:00.314018] Hardware Config: AMD FX(tm)-4350 Quad-Core Processor ; 10203MB RAM, 20405MB pagefile [t=00:00:00.314018] Binary Word Size: 64-bit (native) [t=00:00:00.314018] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.314018] Physical CPU Cores: 4 [t=00:00:00.314018] Logical CPU Cores: 4 [t=00:00:00.314018] ============== </User System> ============== [t=00:00:00.314018] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.314018] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.314018] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.314018] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.314018] SSE 4.0A: 1, SSE 5.0A: 1 [t=00:00:00.317018] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.317018] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.338019] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.370021] Display (Generic PnP Monitor)=1 modes=50 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.370021] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.370021] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.370021] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.370021] [11] 1600x900x24bpp@60Hz [t=00:00:00.370021] [15] 1440x900x24bpp@60Hz [t=00:00:00.370021] [17] 1366x768x24bpp@60Hz [t=00:00:00.370021] [19] 1360x768x24bpp@60Hz [t=00:00:00.370021] [21] 1280x1024x24bpp@60Hz [t=00:00:00.370021] [23] 1280x960x24bpp@60Hz [t=00:00:00.370021] [25] 1280x800x24bpp@60Hz [t=00:00:00.370021] [27] 1280x768x24bpp@60Hz [t=00:00:00.370021] [29] 1280x720x24bpp@60Hz [t=00:00:00.370021] [31] 1152x864x24bpp@60Hz [t=00:00:00.370021] [33] 1024x768x24bpp@70Hz [t=00:00:00.370021] [37] 800x600x24bpp@60Hz [t=00:00:00.370021] [41] 720x576x24bpp@60Hz [t=00:00:00.370021] [45] 720x480x24bpp@60Hz [t=00:00:00.370021] [49] 640x480x24bpp@60Hz [t=00:00:00.930053] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.930053] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.930053] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:02.251128] [GR::LogVersionInfo] [t=00:00:02.251128] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.251128] GL version : 4.6.0 NVIDIA 391.35 [t=00:00:02.251128] GL vendor : NVIDIA Corporation [t=00:00:02.251128] GL renderer : GeForce GTX 550 Ti/PCIe/SSE2 [t=00:00:02.251128] GLSL version: 4.60 NVIDIA [t=00:00:02.251128] GLEW version: 2.1.0 [t=00:00:02.251128] GPU memory : 2048MB (total) / 1209MB (available) [t=00:00:02.251128] SDL swap-int: 1 [t=00:00:02.251128] SDL driver : windows [t=00:00:02.251128] [t=00:00:02.251128] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.251128] GLSL shader support : 1 [t=00:00:02.251128] GL4 support : 1 [t=00:00:02.251128] FBO extension support : 1 [t=00:00:02.251128] NVX GPU mem-info support : 1 [t=00:00:02.251128] ATI GPU mem-info support : 0 [t=00:00:02.251128] Texture clamping to edge : 1 [t=00:00:02.251128] NPOT-texture support : 1 (1) [t=00:00:02.251128] S3TC/DXT1 texture support : 1/1 [t=00:00:02.251128] texture query-LOD support : 1 (1) [t=00:00:02.251128] MSAA frame-buffer support : 1 (1) [t=00:00:02.251128] Z-buffer depth : 32 (-) [t=00:00:02.251128] primitive-restart support : 1 (1) [t=00:00:02.251128] clip-space control support: 1 (1) [t=00:00:02.251128] seamless cube-map support : 1 (1) [t=00:00:02.251128] frag-depth layout support : 1 (1) [t=00:00:02.251128] persistent maps support : 1 (1) [t=00:00:02.251128] explicit attribs location : 1 (1) [t=00:00:02.251128] multi draw indirect : 1 (-) [t=00:00:02.251128] array textures : 1 (-) [t=00:00:02.251128] buffer copy support : 1 (-) [t=00:00:02.251128] indirect draw : 1 (-) [t=00:00:02.251128] base instance : 1 (-) [t=00:00:02.251128] [t=00:00:02.251128] max. FBO samples : 32 [t=00:00:02.251128] max. FS/program texture slots : 32/192 [t=00:00:02.251128] max. texture size : 16384 [t=00:00:02.251128] max. texture anisotropy level : 16.000000 [t=00:00:02.251128] max. vec4 varyings/attributes : 31/16 [t=00:00:02.251128] max. draw-buffers : 8 [t=00:00:02.251128] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.252128] max. uniform buffer-bindings : 84 [t=00:00:02.252128] max. uniform block-size : 64KB [t=00:00:02.252128] max. storage buffer-bindings : 96 [t=00:00:02.252128] max. storage block-size : 2047MB [t=00:00:02.252128] [t=00:00:02.252128] enable AMD-hacks : 0 [t=00:00:02.252128] compress MIP-maps: 0 [t=00:00:02.252128] Number of compressed texture formats: 51 [t=00:00:02.252128] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:02.252128] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.252128] [GR::UpdateGLConfigs] [t=00:00:02.252128] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.253128] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.254129] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.254129] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.254129] [GR::InitGLState] [t=00:00:02.254129] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.490142] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.496142] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:02.497142] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.510143] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.510143] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.511143] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.517144] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.517144] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.518144] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.518144] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:02.543145] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:02.544145] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.545145] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.546145] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.612149] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [t=00:00:02.612149] [VFS] [SpringVFS::ReserveArchives<this=00000000376d2f90>] [t=00:00:02.612149] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.618149] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000376d2f90 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.618149] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.704154] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.721155] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.722155] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.734156] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.735156] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.735156] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.736156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.736156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:02.736156][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.736156][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.736156][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.736156][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.771158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.771158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Audio (S/PDIF) (2- High Definition Audio Device)" [t=00:00:02.771158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (2- High Definition Audio Device)" [t=00:00:02.771158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (2- High Definition Audio Device) (2)" [t=00:00:02.771158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.789159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.793159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000374f1e40(default) context=00000000375b5930 numChannels=2 frameSize=8 [t=00:00:02.794159][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.794159][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.794159][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.794159][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.794159][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.794159][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.794159][f=-000001] [Sound] Devices: [t=00:00:02.798160][f=-000001] [Sound] [OpenAL Soft on Speakers (2- High Definition Audio Device)] [t=00:00:02.798160][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)] [t=00:00:02.798160][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device) #2] [t=00:00:02.798160][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.798160][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.799160][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.799160][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.836162][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41735 MB [t=00:00:02.842162][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:02.843162][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:02.847162][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name isoneguy [t=00:00:03.137179][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:03.138179][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:03.140179][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.141179][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:03.250185][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:03.253186][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.253186][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.257186][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000376d2f90>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:03.273187][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.273187][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.274187][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.370192][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.370192][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.371192][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.371192][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.371192][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:50:55.442761][f=0141497] Strider Hub: self-destruct in 4s [t=00:50:55.825783][f=0141527] Strider Hub: self-destruct in 3s [t=00:50:56.158802][f=0141557] Strider Hub: self-destruct in 2s [t=00:50:56.509822][f=0141587] Strider Hub: self-destruct in 1s [t=00:50:57.190861][f=0141645] Solar Collector: self-destruct in 5s [t=00:50:57.195861][f=0141646] Solar Collector: self-destruct in 5s [t=00:50:57.195861][f=0141646] Solar Collector: self-destruct in 5s [t=00:50:57.195861][f=0141646] Solar Collector: self-destruct in 5s [t=00:50:57.195861][f=0141646] Solar Collector: self-destruct in 5s [t=00:50:57.195861][f=0141646] Fusion Reactor: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.201862][f=0141647] Solar Collector: self-destruct in 5s [t=00:50:57.220863][f=0141648] Storage: self-destruct in 5s [t=00:50:57.220863][f=0141648] Storage: self-destruct in 5s [t=00:50:57.220863][f=0141648] Storage: self-destruct in 5s [t=00:50:57.220863][f=0141648] Storage: self-destruct in 5s [t=00:50:57.220863][f=0141648] Storage: self-destruct in 5s [t=00:50:57.220863][f=0141648] Fusion Reactor: self-destruct in 5s [t=00:50:57.220863][f=0141648] Lucifer: self-destruct in 5s [t=00:50:57.229863][f=0141650] Fusion Reactor: self-destruct in 5s [t=00:50:57.242864][f=0141651] Storage: self-destruct in 5s [t=00:50:57.242864][f=0141651] Solar Collector: self-destruct in 5s [t=00:50:57.242864][f=0141651] Solar Collector: self-destruct in 5s [t=00:50:57.242864][f=0141651] Solar Collector: self-destruct in 5s [t=00:50:57.242864][f=0141651] Solar Collector: self-destruct in 5s [t=00:50:57.242864][f=0141651] Solar Collector: self-destruct in 5s [t=00:50:57.242864][f=0141651] Stardust: self-destruct in 5s [t=00:50:57.523880][f=0141675] Solar Collector: self-destruct in 4s [t=00:50:57.526880][f=0141676] Solar Collector: self-destruct in 4s [t=00:50:57.526880][f=0141676] Solar Collector: self-destruct in 4s [t=00:50:57.526880][f=0141676] Solar Collector: self-destruct in 4s [t=00:50:57.526880][f=0141676] Solar Collector: self-destruct in 4s [t=00:50:57.526880][f=0141676] Fusion Reactor: self-destruct in 4s [t=00:50:57.540881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.540881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.541881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.541881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.541881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.541881][f=0141677] Solar Collector: self-destruct in 4s [t=00:50:57.546881][f=0141678] Storage: self-destruct in 4s [t=00:50:57.546881][f=0141678] Storage: self-destruct in 4s [t=00:50:57.546881][f=0141678] Storage: self-destruct in 4s [t=00:50:57.546881][f=0141678] Storage: self-destruct in 4s [t=00:50:57.546881][f=0141678] Storage: self-destruct in 4s [t=00:50:57.546881][f=0141678] Fusion Reactor: self-destruct in 4s [t=00:50:57.546881][f=0141678] Lucifer: self-destruct in 4s [t=00:50:57.569883][f=0141680] Fusion Reactor: self-destruct in 4s [t=00:50:57.583883][f=0141681] Storage: self-destruct in 4s [t=00:50:57.583883][f=0141681] Solar Collector: self-destruct in 4s [t=00:50:57.583883][f=0141681] Solar Collector: self-destruct in 4s [t=00:50:57.583883][f=0141681] Solar Collector: self-destruct in 4s [t=00:50:57.583883][f=0141681] Solar Collector: self-destruct in 4s [t=00:50:57.583883][f=0141681] Solar Collector: self-destruct in 4s [t=00:50:57.583883][f=0141681] Stardust: self-destruct in 4s [t=00:50:57.870900][f=0141705] Solar Collector: self-destruct in 3s [t=00:50:57.875900][f=0141706] Solar Collector: self-destruct in 3s [t=00:50:57.875900][f=0141706] Solar Collector: self-destruct in 3s [t=00:50:57.875900][f=0141706] Solar Collector: self-destruct in 3s [t=00:50:57.875900][f=0141706] Solar Collector: self-destruct in 3s [t=00:50:57.875900][f=0141706] Fusion Reactor: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.916902][f=0141707] Solar Collector: self-destruct in 3s [t=00:50:57.921903][f=0141708] Storage: self-destruct in 3s [t=00:50:57.921903][f=0141708] Storage: self-destruct in 3s [t=00:50:57.921903][f=0141708] Storage: self-destruct in 3s [t=00:50:57.921903][f=0141708] Storage: self-destruct in 3s [t=00:50:57.921903][f=0141708] Storage: self-destruct in 3s [t=00:50:57.921903][f=0141708] Fusion Reactor: self-destruct in 3s [t=00:50:57.921903][f=0141708] Lucifer: self-destruct in 3s [t=00:50:57.932903][f=0141710] Fusion Reactor: self-destruct in 3s [t=00:50:57.935904][f=0141711] Storage: self-destruct in 3s [t=00:50:57.935904][f=0141711] Solar Collector: self-destruct in 3s [t=00:50:57.935904][f=0141711] Solar Collector: self-destruct in 3s [t=00:50:57.935904][f=0141711] Solar Collector: self-destruct in 3s [t=00:50:57.936904][f=0141711] Solar Collector: self-destruct in 3s [t=00:50:57.936904][f=0141711] Solar Collector: self-destruct in 3s [t=00:50:57.936904][f=0141711] Stardust: self-destruct in 3s [t=00:50:58.218920][f=0141735] Solar Collector: self-destruct in 2s [t=00:50:58.222920][f=0141736] Solar Collector: self-destruct in 2s [t=00:50:58.222920][f=0141736] Solar Collector: self-destruct in 2s [t=00:50:58.222920][f=0141736] Solar Collector: self-destruct in 2s [t=00:50:58.222920][f=0141736] Solar Collector: self-destruct in 2s [t=00:50:58.222920][f=0141736] Fusion Reactor: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.244921][f=0141737] Solar Collector: self-destruct in 2s [t=00:50:58.250922][f=0141738] Storage: self-destruct in 2s [t=00:50:58.250922][f=0141738] Storage: self-destruct in 2s [t=00:50:58.250922][f=0141738] Storage: self-destruct in 2s [t=00:50:58.250922][f=0141738] Storage: self-destruct in 2s [t=00:50:58.250922][f=0141738] Storage: self-destruct in 2s [t=00:50:58.250922][f=0141738] Fusion Reactor: self-destruct in 2s [t=00:50:58.250922][f=0141738] Lucifer: self-destruct in 2s [t=00:50:58.258922][f=0141740] Fusion Reactor: self-destruct in 2s [t=00:50:58.271923][f=0141741] Storage: self-destruct in 2s [t=00:50:58.271923][f=0141741] Solar Collector: self-destruct in 2s [t=00:50:58.272923][f=0141741] Solar Collector: self-destruct in 2s [t=00:50:58.272923][f=0141741] Solar Collector: self-destruct in 2s [t=00:50:58.272923][f=0141741] Solar Collector: self-destruct in 2s [t=00:50:58.272923][f=0141741] Solar Collector: self-destruct in 2s [t=00:50:58.272923][f=0141741] Stardust: self-destruct in 2s [t=00:50:58.557939][f=0141765] Solar Collector: self-destruct in 1s [t=00:50:58.562939][f=0141766] Solar Collector: self-destruct in 1s [t=00:50:58.562939][f=0141766] Solar Collector: self-destruct in 1s [t=00:50:58.562939][f=0141766] Solar Collector: self-destruct in 1s [t=00:50:58.562939][f=0141766] Solar Collector: self-destruct in 1s [t=00:50:58.562939][f=0141766] Fusion Reactor: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.565940][f=0141767] Solar Collector: self-destruct in 1s [t=00:50:58.570940][f=0141768] Storage: self-destruct in 1s [t=00:50:58.570940][f=0141768] Storage: self-destruct in 1s [t=00:50:58.570940][f=0141768] Storage: self-destruct in 1s [t=00:50:58.570940][f=0141768] Storage: self-destruct in 1s [t=00:50:58.570940][f=0141768] Storage: self-destruct in 1s [t=00:50:58.571940][f=0141768] Fusion Reactor: self-destruct in 1s [t=00:50:58.571940][f=0141768] Lucifer: self-destruct in 1s [t=00:50:58.613942][f=0141770] Fusion Reactor: self-destruct in 1s [t=00:50:58.617943][f=0141771] Storage: self-destruct in 1s [t=00:50:58.617943][f=0141771] Solar Collector: self-destruct in 1s [t=00:50:58.617943][f=0141771] Solar Collector: self-destruct in 1s [t=00:50:58.617943][f=0141771] Solar Collector: self-destruct in 1s [t=00:50:58.617943][f=0141771] Solar Collector: self-destruct in 1s [t=00:50:58.617943][f=0141771] Solar Collector: self-destruct in 1s [t=00:50:58.617943][f=0141771] Stardust: self-destruct in 1s [t=00:50:58.669945][f=0141776] Someone attempted to self-destruct most of their stuff! [t=00:50:58.669945][f=0141776] TeamID: , 0, Player: , isoneguy [t=00:51:02.705176][f=0142131] Storage: self-destruct in 5s [t=00:51:02.705176][f=0142131] Solar Collector: self-destruct in 5s [t=00:51:02.705176][f=0142131] Solar Collector: self-destruct in 5s [t=00:51:02.705176][f=0142131] Solar Collector: self-destruct in 5s [t=00:51:02.705176][f=0142131] Solar Collector: self-destruct in 5s [t=00:51:02.705176][f=0142131] Solar Collector: self-destruct in 5s [t=00:51:02.705176][f=0142131] Stardust: self-destruct in 5s [t=00:51:02.818183][f=0142140] Solar Collector: self-destruct in 5s [t=00:51:02.855185][f=0142141] Solar Collector: self-destruct in 5s [t=00:51:02.855185][f=0142141] Solar Collector: self-destruct in 5s [t=00:51:02.855185][f=0142141] Solar Collector: self-destruct in 5s [t=00:51:02.855185][f=0142141] Solar Collector: self-destruct in 5s [t=00:51:02.855185][f=0142141] Fusion Reactor: self-destruct in 5s [t=00:51:02.880186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.880186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.880186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.880186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.880186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.881186][f=0142142] Solar Collector: self-destruct in 5s [t=00:51:02.887187][f=0142143] Storage: self-destruct in 5s [t=00:51:02.887187][f=0142143] Storage: self-destruct in 5s [t=00:51:02.888187][f=0142143] Storage: self-destruct in 5s [t=00:51:02.888187][f=0142143] Storage: self-destruct in 5s [t=00:51:02.890187][f=0142143] Storage: self-destruct in 5s [t=00:51:02.890187][f=0142143] Fusion Reactor: self-destruct in 5s [t=00:51:02.890187][f=0142143] Lucifer: self-destruct in 5s [t=00:51:02.901188][f=0142145] Fusion Reactor: self-destruct in 5s [t=00:51:03.032195][f=0142161] Storage: self-destruct in 4s [t=00:51:03.032195][f=0142161] Solar Collector: self-destruct in 4s [t=00:51:03.032195][f=0142161] Solar Collector: self-destruct in 4s [t=00:51:03.032195][f=0142161] Solar Collector: self-destruct in 4s [t=00:51:03.032195][f=0142161] Solar Collector: self-destruct in 4s [t=00:51:03.033195][f=0142161] Solar Collector: self-destruct in 4s [t=00:51:03.033195][f=0142161] Stardust: self-destruct in 4s [t=00:51:03.151202][f=0142170] Solar Collector: self-destruct in 4s [t=00:51:03.182204][f=0142171] Solar Collector: self-destruct in 4s [t=00:51:03.182204][f=0142171] Solar Collector: self-destruct in 4s [t=00:51:03.182204][f=0142171] Solar Collector: self-destruct in 4s [t=00:51:03.182204][f=0142171] Solar Collector: self-destruct in 4s [t=00:51:03.182204][f=0142171] Fusion Reactor: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.200205][f=0142172] Solar Collector: self-destruct in 4s [t=00:51:03.206205][f=0142173] Storage: self-destruct in 4s [t=00:51:03.206205][f=0142173] Storage: self-destruct in 4s [t=00:51:03.206205][f=0142173] Storage: self-destruct in 4s [t=00:51:03.206205][f=0142173] Storage: self-destruct in 4s [t=00:51:03.207205][f=0142173] Storage: self-destruct in 4s [t=00:51:03.207205][f=0142173] Fusion Reactor: self-destruct in 4s [t=00:51:03.207205][f=0142173] Lucifer: self-destruct in 4s [t=00:51:03.215205][f=0142175] Fusion Reactor: self-destruct in 4s [t=00:51:03.360214][f=0142191] Storage: self-destruct in 3s [t=00:51:03.360214][f=0142191] Solar Collector: self-destruct in 3s [t=00:51:03.360214][f=0142191] Solar Collector: self-destruct in 3s [t=00:51:03.360214][f=0142191] Solar Collector: self-destruct in 3s [t=00:51:03.360214][f=0142191] Solar Collector: self-destruct in 3s [t=00:51:03.361214][f=0142191] Solar Collector: self-destruct in 3s [t=00:51:03.361214][f=0142191] Stardust: self-destruct in 3s [t=00:51:03.493221][f=0142200] Solar Collector: self-destruct in 3s [t=00:51:03.523223][f=0142201] Solar Collector: self-destruct in 3s [t=00:51:03.523223][f=0142201] Solar Collector: self-destruct in 3s [t=00:51:03.523223][f=0142201] Solar Collector: self-destruct in 3s [t=00:51:03.523223][f=0142201] Solar Collector: self-destruct in 3s [t=00:51:03.523223][f=0142201] Fusion Reactor: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.550225][f=0142202] Solar Collector: self-destruct in 3s [t=00:51:03.554225][f=0142203] Storage: self-destruct in 3s [t=00:51:03.554225][f=0142203] Storage: self-destruct in 3s [t=00:51:03.554225][f=0142203] Storage: self-destruct in 3s [t=00:51:03.554225][f=0142203] Storage: self-destruct in 3s [t=00:51:03.554225][f=0142203] Storage: self-destruct in 3s [t=00:51:03.554225][f=0142203] Fusion Reactor: self-destruct in 3s [t=00:51:03.554225][f=0142203] Lucifer: self-destruct in 3s [t=00:51:03.567226][f=0142205] Fusion Reactor: self-destruct in 3s [t=00:51:03.696233][f=0142221] Storage: self-destruct in 2s [t=00:51:03.696233][f=0142221] Solar Collector: self-destruct in 2s [t=00:51:03.696233][f=0142221] Solar Collector: self-destruct in 2s [t=00:51:03.696233][f=0142221] Solar Collector: self-destruct in 2s [t=00:51:03.696233][f=0142221] Solar Collector: self-destruct in 2s [t=00:51:03.696233][f=0142221] Solar Collector: self-destruct in 2s [t=00:51:03.696233][f=0142221] Stardust: self-destruct in 2s [t=00:51:03.817240][f=0142230] Solar Collector: self-destruct in 2s [t=00:51:03.848242][f=0142231] Solar Collector: self-destruct in 2s [t=00:51:03.848242][f=0142231] Solar Collector: self-destruct in 2s [t=00:51:03.848242][f=0142231] Solar Collector: self-destruct in 2s [t=00:51:03.848242][f=0142231] Solar Collector: self-destruct in 2s [t=00:51:03.849242][f=0142231] Fusion Reactor: self-destruct in 2s [t=00:51:03.872243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.872243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.873243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.873243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.873243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.873243][f=0142232] Solar Collector: self-destruct in 2s [t=00:51:03.877243][f=0142233] Storage: self-destruct in 2s [t=00:51:03.877243][f=0142233] Storage: self-destruct in 2s [t=00:51:03.877243][f=0142233] Storage: self-destruct in 2s [t=00:51:03.877243][f=0142233] Storage: self-destruct in 2s [t=00:51:03.877243][f=0142233] Storage: self-destruct in 2s [t=00:51:03.877243][f=0142233] Fusion Reactor: self-destruct in 2s [t=00:51:03.877243][f=0142233] Lucifer: self-destruct in 2s [t=00:51:03.888244][f=0142235] Fusion Reactor: self-destruct in 2s [t=00:51:04.018251][f=0142251] Storage: self-destruct in 1s [t=00:51:04.018251][f=0142251] Solar Collector: self-destruct in 1s [t=00:51:04.018251][f=0142251] Solar Collector: self-destruct in 1s [t=00:51:04.018251][f=0142251] Solar Collector: self-destruct in 1s [t=00:51:04.018251][f=0142251] Solar Collector: self-destruct in 1s [t=00:51:04.018251][f=0142251] Solar Collector: self-destruct in 1s [t=00:51:04.018251][f=0142251] Stardust: self-destruct in 1s [t=00:51:04.133258][f=0142260] Solar Collector: self-destruct in 1s [t=00:51:04.174260][f=0142261] Solar Collector: self-destruct in 1s [t=00:51:04.174260][f=0142261] Solar Collector: self-destruct in 1s [t=00:51:04.174260][f=0142261] Solar Collector: self-destruct in 1s [t=00:51:04.174260][f=0142261] Solar Collector: self-destruct in 1s [t=00:51:04.174260][f=0142261] Fusion Reactor: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.181261][f=0142262] Solar Collector: self-destruct in 1s [t=00:51:04.187261][f=0142263] Storage: self-destruct in 1s [t=00:51:04.187261][f=0142263] Storage: self-destruct in 1s [t=00:51:04.187261][f=0142263] Storage: self-destruct in 1s [t=00:51:04.187261][f=0142263] Storage: self-destruct in 1s [t=00:51:04.187261][f=0142263] Storage: self-destruct in 1s [t=00:51:04.187261][f=0142263] Fusion Reactor: self-destruct in 1s [t=00:51:04.187261][f=0142263] Lucifer: self-destruct in 1s [t=00:51:04.214263][f=0142265] Fusion Reactor: self-destruct in 1s [t=00:51:04.541281][f=0142290] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:51:06.438390][f=0142466] Someone attempted to self-destruct most of their stuff! [t=00:51:06.438390][f=0142466] TeamID: , 0, Player: , isoneguy [t=00:51:25.617487][f=0144155] isoneguy paused the game [t=00:51:26.285525][f=0144155] isoneguy unpaused the game [t=00:52:17.853475][f=0148239] isoneguy paused the game [t=00:52:25.336903][f=0148239] <isoneguy> !exit "too bad" [t=00:52:25.857932][f=0148239] > exiting game [t=00:52:25.857932][f=0148239] No clients connected, shutting down server [t=00:52:25.857932][f=0148239] Server shutdown [t=00:52:25.857932][f=0148239] Submitting stats [t=00:52:25.879934][f=0148239] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:52:28.100061][f=0148239] <autoquit> Autoquit canceled. [t=01:12:41.437460][f=0148239] [QuitAction] user exited to system [t=01:12:41.460461][f=0148239] [SpringApp::Kill][1] fromRun=1 [t=01:12:41.460461][f=0148239] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=01:12:41.483462][f=0148239] [async=0] threads=4 tasks=3162975 {sum,avg}{exec,wait}time={{121858.969, 0.039}, {1852987.000, 0.586}}ms [t=01:12:41.483462][f=0148239] thread=1 tasks=1054325 {sum,min,max,avg}{exec,wait}time={{61069.484, 0.000, 339.019, 0.058}, {253990.500, 0.000, 38.002, 0.241}}ms [t=01:12:41.483462][f=0148239] thread=2 tasks=1054325 {sum,min,max,avg}{exec,wait}time={{31757.814, 0.000, 345.020, 0.030}, {839380.000, 0.000, 61.003, 0.796}}ms [t=01:12:41.483462][f=0148239] thread=3 tasks=1054325 {sum,min,max,avg}{exec,wait}time={{29031.664, 0.000, 338.019, 0.028}, {759616.438, 0.000, 54.003, 0.720}}ms [t=01:12:41.483462][f=0148239] [async=1] threads=4 tasks=7044 {sum,avg}{exec,wait}time={{31385.795, 4.456}, {28230302.000, 4007.709}}ms [t=01:12:41.483462][f=0148239] thread=1 tasks=2339 {sum,min,max,avg}{exec,wait}time={{10481.600, 0.000, 602.034, 4.481}, {9408948.000, 0.000, 10466.599, 4022.637}}ms [t=01:12:41.483462][f=0148239] thread=2 tasks=2345 {sum,min,max,avg}{exec,wait}time={{10446.597, 0.000, 633.036, 4.455}, {9417430.000, 0.000, 10469.600, 4015.962}}ms [t=01:12:41.483462][f=0148239] thread=3 tasks=2360 {sum,min,max,avg}{exec,wait}time={{10457.598, 0.000, 508.029, 4.431}, {9403924.000, 0.000, 10468.599, 3984.714}}ms [t=01:12:41.483462][f=0148239] [ThreadPool::SetThreadCount][2] workers=0 [t=01:12:41.483462][f=0148239] [SpringApp::Kill][2] [t=01:12:41.486462][f=0148239] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:12:41.486462][f=0148239] [Game::KillLua][1] dtor=0 luaUI=0000000055b5de90 [t=01:12:41.486462][f=0148239] Start widgetHandler:Shutdown [t=01:12:41.498463][f=0148239] Shutdown - SaveOrderList Complete [t=01:12:41.500463][f=0148239] Writing last game win data [t=01:12:41.521464][f=0148239] Shutdown - SaveConfigData Complete [t=01:12:41.521464][f=0148239] Shutdown Widget - Chili Highlight [t=01:12:41.521464][f=0148239] Shutdown Widget - Draw After Chili [t=01:12:41.521464][f=0148239] Shutdown Widget - API Unit Tracker GL4 [t=01:12:41.521464][f=0148239] Shutdown Widget - EPIC Menu [t=01:12:41.526465][f=0148239] Shutdown Widget - Chili Minimap [t=01:12:41.526465][f=0148239] Shutdown Widget - Chili Widget Selector [t=01:12:41.528465][f=0148239] Shutdown Widget - Depth of Field Shader [t=01:12:41.528465][f=0148239] Shutdown Widget - Deferred rendering [t=01:12:41.528465][f=0148239] SSAO: Deferred rendering disabled, disabling. [t=01:12:41.539465][f=0148239] Shutdown Widget - Deferred rendering [t=01:12:41.539465][f=0148239] SSAO: Deferred rendering disabled, disabling. [t=01:12:41.540465][f=0148239] Shutdown Widget - Local Team Colors [t=01:12:41.540465][f=0148239] Shutdown Widget - Display Keys 2 [t=01:12:41.540465][f=0148239] Shutdown Widget - Save Game Menu [t=01:12:41.540465][f=0148239] Shutdown Widget - Highlight Model Api GL4 [t=01:12:41.541465][f=0148239] Shutdown Widget - Unit Icons [t=01:12:41.541465][f=0148239] Shutdown Widget - HealthBars [t=01:12:41.543466][f=0148239] Shutdown Widget - Noises [t=01:12:41.543466][f=0148239] Shutdown Widget - BuildETA [t=01:12:41.543466][f=0148239] Shutdown Widget - Selected Units GL4 2 [t=01:12:41.544466][f=0148239] Shutdown Widget - Win Counter [t=01:12:41.544466][f=0148239] Shutdown Widget - EndGame APM stats [t=01:12:41.544466][f=0148239] Shutdown Widget - Modular Comm Info [t=01:12:41.544466][f=0148239] Shutdown Widget - CameraShake [t=01:12:41.544466][f=0148239] Shutdown Widget - Chili Economy Panel Default [t=01:12:41.544466][f=0148239] Shutdown Widget - Chili EndGame Window [t=01:12:41.544466][f=0148239] Shutdown Widget - Transport AI [t=01:12:41.544466][f=0148239] Shutdown Widget - Chili Nuke Warning [t=01:12:41.544466][f=0148239] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:12:41.544466][f=0148239] Shutdown Widget - Chili Spectator Panels [t=01:12:41.544466][f=0148239] Shutdown Widget - Context Menu [t=01:12:41.544466][f=0148239] Shutdown Widget - Darkening [t=01:12:41.544466][f=0148239] Shutdown Widget - Defense Range Zero-K [t=01:12:41.544466][f=0148239] Shutdown Widget - Grab Input [t=01:12:41.544466][f=0148239] Input grabbing is disabled! [t=01:12:41.544466][f=0148239] Shutdown Widget - Highlight Geos [t=01:12:41.544466][f=0148239] Shutdown Widget - Local Widgets Config [t=01:12:41.544466][f=0148239] Shutdown Widget - MinimapEvents [t=01:12:41.544466][f=0148239] Shutdown Widget - Missile Silo Range [t=01:12:41.544466][f=0148239] Shutdown Widget - Attack Warning [t=01:12:41.544466][f=0148239] Shutdown Widget - Music Player v2 [t=01:12:41.544466][f=0148239] Shutdown Widget - Point Tracker [t=01:12:41.544466][f=0148239] Shutdown Widget - Showeco and Grid Drawer [t=01:12:41.545466][f=0148239] Shutdown Widget - Startup Info and Selector [t=01:12:41.545466][f=0148239] Shutdown Widget - State Reverse and Latency [t=01:12:41.545466][f=0148239] Shutdown Widget - Stereo3D [t=01:12:41.545466][f=0148239] Shutdown Widget - Attack AoE [t=01:12:41.545466][f=0148239] Shutdown Widget - Map Edge Extension [t=01:12:41.546466][f=0148239] Shutdown Widget - Highlight Unit GL4 v2 [t=01:12:41.546466][f=0148239] Shutdown Widget - Selection Send [t=01:12:41.546466][f=0148239] Shutdown Widget - LupsManager [t=01:12:41.546466][f=0148239] Shutdown Widget - Receive Units Indicator [t=01:12:41.546466][f=0148239] Shutdown Widget - Newton Firezone [t=01:12:41.546466][f=0148239] Shutdown Widget - Chili Pro Console [t=01:12:41.547466][f=0148239] Shutdown Widget - Persistent Build Height [t=01:12:41.547466][f=0148239] Shutdown Widget - Lasso Terraform GUI [t=01:12:41.547466][f=0148239] Shutdown Widget - Chili Framework [t=01:12:41.547466][f=0148239] Shutdown Widget - Lups [t=01:12:41.551466][f=0148239] Shutdown Widget - Chili Core Selector [t=01:12:41.551466][f=0148239] Shutdown Widget - Custom Markers [t=01:12:41.551466][f=0148239] Shutdown Widget - Mex Placement Handler [t=01:12:41.551466][f=0148239] Shutdown Widget - Select Keys [t=01:12:41.551466][f=0148239] Shutdown Widget - Contrast Adaptive Sharpen [t=01:12:41.551466][f=0148239] Shutdown Widget - Pause Screen [t=01:12:41.552466][f=0148239] Shutdown Widget - Bloom Shader Deferred [t=01:12:41.552466][f=0148239] Shutdown Widget - Color Blindness Correction [t=01:12:41.552466][f=0148239] Shutdown Widget - Layout Handler [t=01:12:41.552466][f=0148239] Shutdown Widget - Text To Speech Control [t=01:12:41.552466][f=0148239] End widgetHandler:Shutdown [t=01:12:41.704475][f=0148239] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 179367401, 0.0} allocedSize{int+, int-, ext}={0, 0, 28340486405}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1762} [t=01:12:41.710475][f=0148239] [Game::KillLua][2] dtor=0 luaGaia=000000009ab11830 [t=01:12:41.768478][f=0148239] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:41.768478][f=0148239] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:41.769479][f=0148239] [Game::KillLua][3] dtor=0 luaRules=0000000055c43f60 [t=01:12:41.769479][f=0148239] Start gadgetHandler:Shutdown [t=01:12:41.769479][f=0148239] Shutdown - StartSetup [t=01:12:41.769479][f=0148239] Shutdown - UnitMorph [t=01:12:41.774479][f=0148239] Shutdown - Carrier Drones [t=01:12:41.775479][f=0148239] Shutdown - Missile Silo Controller [t=01:12:41.775479][f=0148239] Shutdown - Modular Comm Info [t=01:12:41.775479][f=0148239] Shutdown - Terrain Texture Handler [t=01:12:41.775479][f=0148239] Shutdown - UnitCloakShield [t=01:12:41.776479][f=0148239] Shutdown - Starlight Handler [t=01:12:41.777479][f=0148239] End gadgetHandler:Shutdown [t=01:12:41.925487][f=0148239] Start gadgetHandler:Shutdown [t=01:12:41.925487][f=0148239] Shutdown - Teleport Throw [t=01:12:41.925487][f=0148239] Shutdown - UnitMorph [t=01:12:41.925487][f=0148239] Shutdown - Commander Skin Renderer [t=01:12:41.932488][f=0148239] Shutdown - Missile fired callins [t=01:12:41.932488][f=0148239] Shutdown - Modular Comm Info [t=01:12:41.932488][f=0148239] Shutdown - Retreat Command [t=01:12:41.932488][f=0148239] Shutdown - Shockwaves [t=01:12:41.932488][f=0148239] Shutdown - Unit tint API [t=01:12:41.932488][f=0148239] Shutdown - Unit glow API [t=01:12:41.932488][f=0148239] Shutdown - UnitCloakShield [t=01:12:41.932488][f=0148239] Shutdown - Lups Cloak FX [t=01:12:41.932488][f=0148239] Shutdown - Lups [t=01:12:41.934488][f=0148239] Shutdown - Lups Shield [t=01:12:41.935488][f=0148239] End gadgetHandler:Shutdown [t=01:12:41.967490][f=0148239] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5271, 0.0} allocedSize{int+, int-, ext}={0, 0, 834666}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:41.977490][f=0148239] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:12:41.977490][f=0148239] [Game::KillLua][4] dtor=0 [t=01:12:41.977490][f=0148239] [Game::KillLua][5] dtor=0 [t=01:12:42.092497][f=0148239] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-03_22-00-40-143_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (7383823 bytes) [t=01:12:42.092497][f=0148239] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:12:42.108498][f=0148239] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:12:42.108498][f=0148239] [Sound] [Sound::UpdateThread][3] #sources=32 #items=87 [t=01:12:42.108498][f=0148239] [Sound] [Sound::UpdateThread][4] ctx=00000000375b5930 dev=00000000374f1e40 [t=01:12:42.109498][f=0148239] [Sound] [Sound::UpdateThread][5] ctx=00000000375b5930 dev=00000000374f1e40 [t=01:12:42.109498][f=0148239] [Sound] [Sound::Cleanup][alcDestroyContext(00000000375b5930)] [t=01:12:42.112498][f=0148239] [Sound] [Sound::Cleanup][alcCloseDevice(00000000374f1e40)] [t=01:12:42.114498][f=0148239] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:12:42.153500][f=0148239] [Sound] [Sound::UpdateThread][6] [t=01:12:42.154501][f=0148239] [Game::~CGame][1] [t=01:12:42.154501][f=0148239] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:12:42.154501][f=0148239] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:12:42.154501][f=0148239] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:12:42.154501][f=0148239] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:12:42.154501][f=0148239] [Game::KillLua][4] dtor=1 [t=01:12:42.154501][f=0148239] [Game::KillLua][5] dtor=1 [t=01:12:42.154501][f=0148239] [Game::KillMisc][1] [t=01:12:42.154501][f=0148239] [Game::KillMisc][2] [t=01:12:42.154501][f=0148239] [EOH::DestroySkirmishAI(id=1)] [t=01:12:42.169501][f=0148239] [EOH::DestroySkirmishAI(id=0)] [t=01:12:42.252506][f=0148239] [Game::KillMisc][3] [t=01:12:42.253506][f=0148239] [Game::KillRendering][1] [t=01:12:42.315510][f=0148239] [3DOParser::Kill] allocated 1 pieces [t=01:12:42.315510][f=0148239] [S3OParser::Kill] allocated 5579 pieces [t=01:12:42.316510][f=0148239] [AssParser::Kill] allocated 677 pieces [t=01:12:42.389514][f=0148239] [Game::KillInterface][1] [t=01:12:42.391514][f=0148239] [Game::KillInterface][2] [t=01:12:42.392514][f=0148239] [Game::KillSimulation][1] [t=01:12:42.392514][f=0148239] [Game::KillSimulation][2] [t=01:12:42.471519][f=0148239] [CCollisionHandler] dis-/continuous tests: 0/18200062 [t=01:12:42.471519][f=0148239] [Game::KillSimulation][3] [t=01:12:42.476519][f=0148239] [~CPathCache(28x20)] cacheHits=55 hitPercentage=36% numHashColls=0 maxCacheSize=98 [t=01:12:42.476519][f=0148239] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:12:42.476519][f=0148239] [~CPathCache(56x40)] cacheHits=102 hitPercentage=10% numHashColls=0 maxCacheSize=79 [t=01:12:42.477519][f=0148239] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:12:42.478519][f=0148239] [~CRectangleOverlapHandler] 10% overlap reduction [t=01:12:42.574525][f=0148239] [LosHandler::Kill] raycast instance cache-{hits,misses}={505453,241812}; shared=7%; cached=61% [t=01:12:42.600526][f=0148239] [Game::KillSimulation][4] [t=01:12:43.506578][f=0148239] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=01:12:43.506578][f=0148239] [Game::~CGame][2] [t=01:12:43.506578][f=0148239] [Game::~CGame][3] [t=01:12:43.506578][f=0148239] [SpringApp::Kill][3] [t=01:12:43.507578][f=0148239] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 20100571 bytes sent in 90491 packets (222.128 bytes/packet) 16447578 bytes recv'd in 51367 packets (320.197 bytes/packet) {0.098x, 0.019x} relative protocol overhead {up, down} 111420 incoming chunks dropped, 142619 outgoing chunks resent 56878 incoming chunks processed [t=01:12:43.508578][f=0148239] [SpringApp::Kill][4] font=00000000059a3e00 [t=01:12:43.544580][f=0148239] [SpringApp::Kill][5] [t=01:12:43.581582][f=0148239] [SpringApp::Kill][6] [t=01:12:43.581582] [SpringApp::Kill][7] [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {340, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8192, 1048576, 1048576}, EBO = {16000, 2097152, 2097152} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {620, 1048576, 1048576}, EBO = {930, 2097152, 2097152} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22424, 1048576, 1048576}, EBO = {33636, 2097152, 2097152} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:43.581582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:12:43.582582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=01:12:43.582582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {800, 1048576, 1048576}, EBO = {1200, 2097152, 2097152} [t=01:12:43.889600] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:12:43.889600] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:12:43.889600] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:12:43.889600] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=01:12:43.889600] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:12:43.891600] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>] [t=01:12:43.891600] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=0)] #archives[section]=2 #files[section]=8263 [t=01:12:43.891600] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000000000558cc00) [t=01:12:43.891600] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000000003761e8a0) [t=01:12:43.891600] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=6638ms [t=01:12:43.891600] file="unittextures/reeftex1.dds" indx=7714 inflSize=1365kb readTime=79ms [t=01:12:43.891600] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=66ms [t=01:12:43.891600] file="unittextures/bantha_2.dds" indx=7347 inflSize=5461kb readTime=63ms [t=01:12:43.891600] file="unittextures/reeftex2.dds" indx=7715 inflSize=1365kb readTime=48ms [t=01:12:43.891600] file="objects3d/fighter.s3o" indx=5485 inflSize=65kb readTime=44ms [t=01:12:43.891600] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=41ms [t=01:12:43.891600] file="unittextures/strikecom_2.dds" indx=7794 inflSize=1365kb readTime=40ms [t=01:12:43.891600] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=38ms [t=01:12:43.891600] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=38ms [t=01:12:43.891600] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=38ms [t=01:12:43.899600] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=1)] #archives[section]=1 #files[section]=169 [t=01:12:43.899600] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000000375b8370) [t=01:12:43.915601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=2)] #archives[section]=3 #files[section]=329 [t=01:12:43.915601] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000000000558c940) [t=01:12:43.916601] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000000000558c680) [t=01:12:43.916601] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000000000558c890) [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=3)] #archives[section]=0 #files[section]=0 [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=4)] #archives[section]=0 #files[section]=8174 [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=5)] #archives[section]=0 #files[section]=0 [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=6)] #archives[section]=0 #files[section]=0 [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=7)] #archives[section]=0 #files[section]=0 [t=01:12:43.916601] [VFS] [SpringVFS::DeleteArchives<this=00000000376d2f90>(section=8)] #archives[section]=0 #files[section]=0 [t=01:12:44.113613] [SpringApp::Kill][8] [t=01:12:44.113613] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:12:44.113613] [WatchDog::Uninstall][1] hangDetectorThread=0000000140ca80b0 (joinable=1) [t=01:12:44.113613] [WatchDog::Uninstall][2] [t=01:12:44.744649] [WatchDog::Uninstall][3] [t=01:12:44.744649] [SpringApp::Kill][9]
infolog_full.txt (truncated):