ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107301

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.036497] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.036538] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.065778] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.066148] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.701874] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.701961] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.702010]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.702028]   
[t=00:00:00.702146]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.702165]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.702175]   Use "none" to disable the default log sections.
[t=00:00:00.702185] ============== </Log Sections> ==============

[t=00:00:00.702270] ============== <User Config> ==============
[t=00:00:00.702498]   AnimationMT = 0
[t=00:00:00.702515]   BumpWaterDepthBits = 16
[t=00:00:00.702525]   BumpWaterReflection = 0
[t=00:00:00.702534]   BumpWaterRefraction = 0
[t=00:00:00.702543]   BumpWaterShoreWaves = 0
[t=00:00:00.702552]   BumpWaterTexSizeReflection = 64
[t=00:00:00.702564]   CamFreeScrollSpeed = 50
[t=00:00:00.702573]   CamMode = 1
[t=00:00:00.702584]   CubeTexSizeReflection = 64
[t=00:00:00.702593]   CubeTexSizeSpecular = 64
[t=00:00:00.702604]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.702625]   EdgeMoveDynamic = 0
[t=00:00:00.702634]   EdgeMoveWidth = 0.003
[t=00:00:00.702643]   FPSFOV = 90
[t=00:00:00.702652]   FPSScrollSpeed = 50
[t=00:00:00.702662]   FontSize = 18
[t=00:00:00.702671]   Fullscreen = 0
[t=00:00:00.702680]   GrassDetail = 0
[t=00:00:00.702689]   GroundDecals = 1
[t=00:00:00.702697]   GroundDetail = 70
[t=00:00:00.702705]   HangTimeout = 30
[t=00:00:00.702715]   HardwareCursor = 1
[t=00:00:00.702725]   InitialNetworkTimeout = 0
[t=00:00:00.702743]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.702753]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.702763]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.702773]   LinkOutgoingBandwidth = 131072
[t=00:00:00.702786]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.702796]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.702805]   MSAALevel = 4
[t=00:00:00.702814]   MaxParticles = 12000
[t=00:00:00.702823]   MaxSounds = 32
[t=00:00:00.702832]   MaximumTransmissionUnit = 0
[t=00:00:00.702849]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.702858]   MiniMapMarker = 0
[t=00:00:00.702867]   MouseDragScrollThreshold = 0
[t=00:00:00.702876]   NetworkLossFactor = 1
[t=00:00:00.702885]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.702894]   OverheadScrollSpeed = 50
[t=00:00:00.702906]   ReconnectTimeout = 0
[t=00:00:00.702916]   RotOverheadScrollSpeed = 50
[t=00:00:00.702924]   RotateLogFiles = 1
[t=00:00:00.702934]   ShowClock = 0
[t=00:00:00.702943]   SoftParticles = 2
[t=00:00:00.702960]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.702972]   UnitIconDist = 190
[t=00:00:00.702981]   UpdateBoundingVolumeMT = 0
[t=00:00:00.702990]   UpdateWeaponVectorsMT = 0
[t=00:00:00.702999]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.703008]   UseLuaMemPools = 0
[t=00:00:00.703017]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.703026]   VFSCacheArchiveFiles = 0
[t=00:00:00.703035]   VSync = 0
[t=00:00:00.703044]   Water = 4
[t=00:00:00.703052]   WindowPosY = 80
[t=00:00:00.703061]   XResolutionWindowed = 1920
[t=00:00:00.703468]   YResolutionWindowed = 1000
[t=00:00:00.703510] ============== </User Config> ==============

[t=00:00:00.703521] ============== <User System> ==============
[t=00:00:00.703532]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.703548]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.703572]        Compiler Version: gcc-13.2.0
[t=00:00:00.703657]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.703787]         Hardware Config: AMD Ryzen 5 4500U with Radeon Graphics         ; 15733MB RAM, 38261MB pagefile
[t=00:00:00.703800]        Binary Word Size: 64-bit (native)
[t=00:00:00.703812]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.703823]      Physical CPU Cores: 6
[t=00:00:00.703833]       Logical CPU Cores: 6
[t=00:00:00.703843] ============== </User System> ==============

[t=00:00:00.704388] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.704398]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.704418]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.704426]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.704437]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.717074] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.717138] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.899375] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.908026]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.908305]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.908357]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.908373]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.908387]         [ 7] 1366x768x24bpp@60Hz
[t=00:00:00.908421]         [ 9] 1280x1024x24bpp@60Hz
[t=00:00:00.908671]         [11] 1280x720x24bpp@60Hz
[t=00:00:00.908691]         [13] 1024x768x24bpp@60Hz
[t=00:00:00.908701]         [15] 800x600x24bpp@60Hz
[t=00:00:00.908714]         [17] 640x480x24bpp@60Hz
[t=00:00:02.693004] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.694857] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:02.694891] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:02.928675] [GR::LogVersionInfo]
[t=00:00:02.928705]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.928718]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.44 30.0.13044.0
[t=00:00:02.928731]     GL vendor   : ATI Technologies Inc.
[t=00:00:02.928771]     GL renderer : AMD Radeon(TM) Graphics
[t=00:00:02.928780]     GLSL version: 4.60
[t=00:00:02.928789]     GLEW version: 2.1.0
[t=00:00:02.930615]     GPU memory  : unknown
[t=00:00:02.930646]     SDL swap-int: 0
[t=00:00:02.930654]     SDL driver  : windows
[t=00:00:02.930662]     
[t=00:00:02.930672]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:02.930681]     GLSL shader support       : 1
[t=00:00:02.930690]     GL4 support               : 1
[t=00:00:02.930699]     FBO extension support     : 1
[t=00:00:02.930767]     NVX GPU mem-info support  : 0
[t=00:00:02.930779]     ATI GPU mem-info support  : 0
[t=00:00:02.930799]     Texture clamping to edge  : 1
[t=00:00:02.930812]     NPOT-texture support      : 1 (1)
[t=00:00:02.930824]     S3TC/DXT1 texture support : 1/0
[t=00:00:02.930834]     texture query-LOD support : 1 (1)
[t=00:00:02.930844]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.930852]     Z-buffer depth            : 24 (-)
[t=00:00:02.930867]     primitive-restart support : 1 (1)
[t=00:00:02.930886]     clip-space control support: 1 (1)
[t=00:00:02.930896]     seamless cube-map support : 1 (1)
[t=00:00:02.930905]     frag-depth layout support : 1 (1)
[t=00:00:02.930914]     persistent maps support   : 1 (1)
[t=00:00:02.930923]     explicit attribs location : 1 (1)
[t=00:00:02.930932]     multi draw indirect       : 1 (-)
[t=00:00:02.930943]     array textures            : 1 (-)
[t=00:00:02.930952]     buffer copy support       : 1 (-)
[t=00:00:02.930961]     indirect draw             : 1 (-)
[t=00:00:02.930971]     base instance             : 1 (-)
[t=00:00:02.931099]     
[t=00:00:02.931110]     max. FBO samples              : 8
[t=00:00:02.931120]     max. FS/program texture slots : 32/160
[t=00:00:02.931129]     max. texture size             : 16384
[t=00:00:02.931145]     max. texture anisotropy level : 16.000000
[t=00:00:02.931155]     max. vec4 varyings/attributes : 32/29
[t=00:00:02.931163]     max. draw-buffers             : 8
[t=00:00:02.931173]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:02.931184]     max. uniform buffer-bindings  : 90
[t=00:00:02.931206]     max. uniform block-size       : 559236KB
[t=00:00:02.931215]     max. storage buffer-bindings  : 64
[t=00:00:02.931224]     max. storage block-size       : 2047MB
[t=00:00:02.931232]     
[t=00:00:02.931240]     enable AMD-hacks : 1
[t=00:00:02.931248]     compress MIP-maps: 0
[t=00:00:02.931320]     Number of compressed texture formats: 18
[t=00:00:02.931366]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:02.931420] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.935021] [GR::UpdateGLConfigs]
[t=00:00:02.935081] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.935092] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.938021] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.938095] [GR::UpdateGLGeometry][2] winSize=<1920,1000>
[t=00:00:02.938111] [GR::InitGLState]
[t=00:00:02.949103] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@60Hz (windowed::decorated)
[t=00:00:03.266929] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.296918] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 29ms
[t=00:00:03.352660] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.352748] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:03.355722] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.364823] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.364865] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.366662] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.367117] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:03.413818] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:03.416073] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.417397] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.419935] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.473368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms
[t=00:00:03.476898] [VFS] [SpringVFS::ReserveArchives<this=00000224671fafb0>]
[t=00:00:03.477215] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.516527] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000224671fafb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.516566] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.746671] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:03.758577] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:03.759771] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:03.759773] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:03.760625] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.764687] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.764867] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.765323] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:03.766084][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.766404][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:03.766692][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.766746][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.766761][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.766889][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.788960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.789016][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:03.789032][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:00:03.789047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.861888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.867274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022423927ce0(default) context=00000224671e07d0  numChannels=2 frameSize=8
[t=00:00:03.867408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.867428][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.867445][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.867548][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.867592][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.867661][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.867679][f=-000001] [Sound]   Devices:
[t=00:00:03.872800][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:03.872889][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:03.872926][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.873018][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.875646][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.875689][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.875714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 214581 MB
[t=00:00:03.884503][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:03.905576][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:03.905661][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.788768][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0)
[t=00:00:04.789251][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0
[t=00:00:04.809412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:16.375947][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80
[t=00:00:16.382650][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1001, wpx=0, wpy=29
[t=00:00:16.382693][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:00:16.383725][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:16.383777][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1001>
[t=00:00:16.384951][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=1920.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:16.384983][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1001>
[t=00:00:16.384995][f=-000001] [GR::InitGLState]
[t=00:00:16.402289][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1001x24bpp@60Hz (windowed::decorated)
[t=00:00:16.402331][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 19ms
[t=00:00:16.402394][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:16.402406][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:16.402424][f=-000001] 
[t=00:00:16.402434][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:16.402447][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:16.402458][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:18.280418][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:18.280790][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:18.281572][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.281780][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:18.281978][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.282031][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5
[t=00:00:18.286683][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
Fontconfig error: Cannot load default config file
[t=00:00:18.285727][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:18.286759][f=-000001] [UDPListener] successfully bound socket on port 54907
[t=00:00:18.291734][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 14385ms
[t=00:00:18.444159][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000022423e60e20] using map "All That Glitters v1.2" (loaded=1 cached=0)
[t=00:00:18.444574][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0
[t=00:00:18.444764][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:18.445010][f=-000001] [PreGame::AddModArchivesToVFS][server=0000022423e60e20] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:18.445465][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:18.593766][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:18.594133][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:18.616895][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:18.617254][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:18.618129][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.618384][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:18.618621][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.620458][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtNV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCbGVlZGluZyBlZGdlIHRlc3QgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0VGVzdDY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpNF0Kewp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUNsb3VkQWx0bzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz02OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjUuMTsKbWFwbmFtZT1BbGwgVGhhdCBHbGl0dGVycyB2MS4yOwpteXBsYXllcm5hbWU9Q2xvdWRBbHRvOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:18.620579][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-09-32-421_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:18.620601][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 328ms
[t=00:00:18.621081][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:19.288718][f=-000001] forceSingleThreaded, false
[t=00:00:24.226277][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:24.243889][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:24.244375][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:24.245144][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:24.245561][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:24.245968][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:24.275051][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:24.275099][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:24.275381][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:24.275734][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:24.275915][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:24.276114][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:24.279505][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:24.281604][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:24.282571][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:24.283651][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:24.285016][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:24.286296][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:24.286890][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:24.289818][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:24.313805][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:24.320711][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:24.324213][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:24.324982][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:24.326385][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:24.326473][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:24.327282][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:24.350777][f=-000001] 
[t=00:00:24.350821][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:24.350838][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:24.350917][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:24.350945][f=-000001] 
[t=00:00:24.350965][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:24.350981][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:24.350995][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:24.351019][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:24.742365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:24.775902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)"
[t=00:00:26.831515][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:27.585161][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3257ms
[t=00:00:27.585314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:27.589169][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:27.589564][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:27.590608][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:27.590879][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:27.591097][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:27.722818][f=-000001] Loading UnitDefs_posts
[t=00:00:27.901015][f=-000001] Loading FeatureDefs_posts
[t=00:00:27.926003][f=-000001] Loading WeaponDefs_posts
[t=00:00:27.968640][f=-000001] Loading ArmorDefs_posts
------- TRUNCATED -------
[t=00:00:58.637060][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (3) Initialized!
[t=00:00:58.639069][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:58.639213][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:58.639299][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:00:58.708798][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:58.744711][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:58.747274][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:58.747809][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:58.748463][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:58.748543][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 15360 (x96, z160)
[t=00:00:58.762762][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:58.795448][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:58.795526][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 192.15
[t=00:00:58.795548][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 492.48
[t=00:00:58.795699][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:58.795737][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:58.795783][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:58.795809][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:58.795835][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:58.812686][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 351 unit-defs)
[t=00:00:58.813056][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:58.829764][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs)
[t=00:00:58.847934][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs)
[t=00:00:58.865048][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:58.882081][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:58.900092][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:58.915480][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs)
[t=00:00:58.938622][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs)
[t=00:00:58.938967][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:58.953040][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs)
[t=00:00:59.108391][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/All_That_Glitters_v1.2.json)
[t=00:00:59.130696][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:59.142038][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:59.164889][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:59.185210][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:59.205468][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:59.225058][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:59.235621][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:59.768439][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (4) Initialized!
[t=00:00:59.770011][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:00:59.770044][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 4572ms
[t=00:00:59.788255][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10113, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812455}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3307}
[t=00:01:00.833740][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:01:01.193622][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:02.784447][f=-000001] 
[t=00:01:02.784513][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:01:02.784537][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:02.784551][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:02.784564][f=-000001] 
[t=00:01:02.784577][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:01:02.784590][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:02.784618][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:02.786127][f=-000001] GameID: 7c935e66a46b8aa492fd4eacfb36dffa
[t=00:01:02.787297][f=-000001] Connection attempt from CloudAlto
[t=00:01:02.787323][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:02.787761][f=-000001]  -> Connection established (given id 0)
[t=00:01:02.787886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][map-checksums]
    server=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5
    client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5"
[t=00:01:02.787929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:02.787977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]"
[t=00:01:02.788028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]"
[t=00:01:02.788104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[Game::Load][lua{Rules,Gaia}={0000022454d85f30,00000224bee2c280}][locale="C"]"
[t=00:01:02.788212][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1
[t=00:01:02.788256][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2
[t=00:01:02.788296][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:01:02.788501][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 3, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 4
[t=00:01:02.788551][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 4, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 5
[t=00:01:02.788569][f=-000001] Player CloudAlto finished loading and is now ingame
[t=00:01:03.117939][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:29.819686][f=-000001] <CloudAlto> Allies: I choose: Engineer!
[t=00:06:40.163376][f=0009117] game_message: Conjurer is under attack
[t=00:06:46.786213][f=0009316] game_message: Conjurer is under attack
[t=00:06:51.867670][f=0009468] game_message: Conjurer is under attack
[t=00:07:30.169961][f=0010617] game_message: Metal Extractor is under attack
[t=00:11:08.572306][f=0017169] game_message: Stinger is under attack
[t=00:24:21.770214][f=0038014] game_message: Glaive is under attack
[t=00:24:36.847690][f=0038267] game_message: Ronin is under attack
[t=00:24:43.882770][f=0038417] game_message: Reaver is under attack
[t=00:24:51.102859][f=0038567] game_message: Knight is under attack
[t=00:25:59.960043][f=0039923] game_message: Knight is under attack
[t=00:26:09.047139][f=0040073] game_message: Knight is under attack
[t=00:26:23.481042][f=0040341] game_message: Knight is under attack
[t=00:26:33.552970][f=0040531] game_message: Knight is under attack
[t=00:27:32.804110][f=0041421] game_message: Knight is under attack
[t=00:28:07.850658][f=0041818] game_message: Knight is under attack
[t=00:28:15.435937][f=0041968] game_message: Knight is under attack
[t=00:35:58.062381][f=0050349] CloudAlto paused the game
[t=00:35:59.221335][f=0050349] CloudAlto unpaused the game
[t=00:36:01.235265][f=0050392] CloudAlto paused the game
[t=00:36:01.246758][f=0050392] Input grabbing is enabled!
[t=00:36:05.538186][f=0050392] [QuitAction] user exited to system
[t=00:36:05.615465][f=0050392] [SpringApp::Kill][1] fromRun=1
[t=00:36:05.615527][f=0050392] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:36:05.647481][f=0050392]  [async=0] threads=6 tasks=2572130 {sum,avg}{exec,wait}time={{215458.609, 0.084}, {837951.938, 0.326}}ms
[t=00:36:05.647575][f=0050392]      thread=1 tasks=514426 {sum,min,max,avg}{exec,wait}time={{77213.656, 0.000, 1315.519, 0.150}, {111751.219, 0.000, 18446744027136.000, 0.217}}ms
[t=00:36:05.647601][f=0050392]      thread=2 tasks=514426 {sum,min,max,avg}{exec,wait}time={{37782.062, 0.000, 1276.735, 0.073}, {176724.062, 0.000, 18446744027136.000, 0.344}}ms
[t=00:36:05.647640][f=0050392]      thread=3 tasks=514426 {sum,min,max,avg}{exec,wait}time={{36190.539, 0.000, 1315.280, 0.070}, {179290.797, 0.000, 162.787, 0.349}}ms
[t=00:36:05.647665][f=0050392]      thread=4 tasks=514426 {sum,min,max,avg}{exec,wait}time={{33279.023, 0.000, 1314.982, 0.065}, {180548.328, 0.000, 18446744027136.000, 0.351}}ms
[t=00:36:05.647687][f=0050392]      thread=5 tasks=514426 {sum,min,max,avg}{exec,wait}time={{30993.332, 0.000, 1310.480, 0.060}, {189637.531, 0.000, 162.181, 0.369}}ms
[t=00:36:05.647734][f=0050392]  [async=1] threads=6 tasks=8501 {sum,avg}{exec,wait}time={{127890.859, 15.044}, {15628242.000, 1838.400}}ms
[t=00:36:05.647757][f=0050392]      thread=1 tasks=1676 {sum,min,max,avg}{exec,wait}time={{25767.395, 0.001, 13011.773, 15.374}, {3168243.250, 0.026, 13214.577, 1890.360}}ms
[t=00:36:05.647778][f=0050392]      thread=2 tasks=1691 {sum,min,max,avg}{exec,wait}time={{25675.455, 0.001, 13050.438, 15.184}, {3150712.500, 0.042, 13342.663, 1863.224}}ms
[t=00:36:05.647816][f=0050392]      thread=3 tasks=1702 {sum,min,max,avg}{exec,wait}time={{25655.662, 0.001, 13239.809, 15.074}, {3141330.500, 0.004, 13330.831, 1845.670}}ms
[t=00:36:05.647842][f=0050392]      thread=4 tasks=1730 {sum,min,max,avg}{exec,wait}time={{25711.561, 0.001, 13063.378, 14.862}, {3074504.750, 0.001, 13381.572, 1777.170}}ms
[t=00:36:05.647904][f=0050392]      thread=5 tasks=1702 {sum,min,max,avg}{exec,wait}time={{25080.783, 0.001, 13064.557, 14.736}, {3093451.000, 0.022, 13339.217, 1817.539}}ms
[t=00:36:05.647928][f=0050392] [ThreadPool::SetThreadCount][2] workers=0
[t=00:36:05.647977][f=0050392] [SpringApp::Kill][2]
[t=00:36:05.649979][f=0050392] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:36:05.650053][f=0050392] [Game::KillLua][1] dtor=0 luaUI=00000224e085fda0
[t=00:36:05.650202][f=0050392] Start widgetHandler:Shutdown
[t=00:36:05.657330][f=0050392] Shutdown - SaveOrderList Complete
[t=00:36:05.680240][f=0050392] Writing last game win data
[t=00:36:05.722321][f=0050392] Shutdown - SaveConfigData Complete
[t=00:36:05.722468][f=0050392] Shutdown Widget - Chili Highlight
[t=00:36:05.722543][f=0050392] Shutdown Widget - Draw After Chili
[t=00:36:05.722574][f=0050392] Shutdown Widget - API Unit Tracker GL4
[t=00:36:05.722613][f=0050392] Shutdown Widget - EPIC Menu
[t=00:36:05.726259][f=0050392] Shutdown Widget - Depth of Field Shader
[t=00:36:05.727461][f=0050392] Shutdown Widget - Chili Widget Selector
[t=00:36:05.730559][f=0050392] Shutdown Widget - Chili Minimap
[t=00:36:05.731160][f=0050392] Shutdown Widget - Local Team Colors
[t=00:36:05.731228][f=0050392] Shutdown Widget - Display Keys 2
[t=00:36:05.731309][f=0050392] Shutdown Widget - Save Game Menu
[t=00:36:05.731327][f=0050392] Shutdown Widget - Highlight Model Api GL4
[t=00:36:05.731771][f=0050392] Shutdown Widget - Unit Icons
[t=00:36:05.733530][f=0050392] Shutdown Widget - Noises
[t=00:36:05.733591][f=0050392] Shutdown Widget - HealthBars
[t=00:36:05.738219][f=0050392] Shutdown Widget - Selected Units GL4 2
[t=00:36:05.738317][f=0050392] Shutdown Widget - BuildETA
[t=00:36:05.738395][f=0050392] Shutdown Widget - Outline No Shader
[t=00:36:05.738719][f=0050392] Shutdown Widget - Win Counter
[t=00:36:05.738752][f=0050392] Shutdown Widget - EndGame APM stats
[t=00:36:05.741410][f=0050392] Shutdown Widget - Modular Comm Info
[t=00:36:05.741507][f=0050392] Shutdown Widget - Transport AI
[t=00:36:05.741538][f=0050392] Shutdown Widget - Stereo3D
[t=00:36:05.741951][f=0050392] Shutdown Widget - State Reverse and Latency
[t=00:36:05.741986][f=0050392] Shutdown Widget - Showeco and Grid Drawer
[t=00:36:05.742164][f=0050392] Shutdown Widget - Point Tracker
[t=00:36:05.742194][f=0050392] Shutdown Widget - Music Player v2
[t=00:36:05.742351][f=0050392] Shutdown Widget - Missile Silo Range
[t=00:36:05.742384][f=0050392] Shutdown Widget - MinimapEvents
[t=00:36:05.742427][f=0050392] Shutdown Widget - Local Widgets Config
[t=00:36:05.742481][f=0050392] Shutdown Widget - Highlight Geos
[t=00:36:05.742506][f=0050392] Shutdown Widget - Grab Input
[t=00:36:05.742744][f=0050392] Input grabbing is disabled!
[t=00:36:05.742790][f=0050392] Shutdown Widget - Defense Range Zero-K
[t=00:36:05.743674][f=0050392] Shutdown Widget - Darkening
[t=00:36:05.743728][f=0050392] Shutdown Widget - Context Menu
[t=00:36:05.743748][f=0050392] Shutdown Widget - Chili Spectator Panels
[t=00:36:05.743770][f=0050392] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:36:05.743814][f=0050392] Shutdown Widget - Chili Nuke Warning
[t=00:36:05.743911][f=0050392] Shutdown Widget - Chili EndGame Window
[t=00:36:05.743993][f=0050392] Shutdown Widget - Chili Economy Panel Default
[t=00:36:05.744134][f=0050392] Shutdown Widget - CameraShake
[t=00:36:05.744155][f=0050392] Shutdown Widget - Attack Warning
[t=00:36:05.744174][f=0050392] Shutdown Widget - Startup Info and Selector
[t=00:36:05.744200][f=0050392] Shutdown Widget - Attack AoE
[t=00:36:05.744225][f=0050392] Shutdown Widget - Selection Send
[t=00:36:05.744244][f=0050392] Shutdown Widget - Highlight Unit GL4 v2
[t=00:36:05.744264][f=0050392] Shutdown Widget - Receive Units Indicator
[t=00:36:05.744297][f=0050392] Shutdown Widget - Newton Firezone
[t=00:36:05.744328][f=0050392] Shutdown Widget - Chili Pro Console
[t=00:36:05.748109][f=0050392] Shutdown Widget - Persistent Build Height
[t=00:36:05.748164][f=0050392] Shutdown Widget - Lasso Terraform GUI
[t=00:36:05.748185][f=0050392] Shutdown Widget - Chili Framework
[t=00:36:05.748204][f=0050392] Shutdown Widget - Mex Placement Handler
[t=00:36:05.748348][f=0050392] Shutdown Widget - Custom Markers
[t=00:36:05.748423][f=0050392] Shutdown Widget - Chili Core Selector
[t=00:36:05.748639][f=0050392] Shutdown Widget - Select Keys
[t=00:36:05.748682][f=0050392] Shutdown Widget - Pause Screen
[t=00:36:05.749248][f=0050392] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:36:05.749557][f=0050392] Shutdown Widget - Text To Speech Control
[t=00:36:05.749589][f=0050392] Shutdown Widget - Layout Handler
[t=00:36:05.749624][f=0050392] Shutdown Widget - Color Blindness Correction
[t=00:36:05.749689][f=0050392] End widgetHandler:Shutdown
[t=00:36:05.949159][f=0050392] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40045630, 0.0} allocedSize{int+, int-, ext}={0, 0, 6458356364}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2124}
[t=00:36:05.955611][f=0050392] [Game::KillLua][2] dtor=0 luaGaia=00000224bee2c280
[t=00:36:05.967242][f=0050392] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:36:05.967422][f=0050392] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:36:05.967479][f=0050392] [Game::KillLua][3] dtor=0 luaRules=0000022454d85f30
[t=00:36:05.967537][f=0050392] Start gadgetHandler:Shutdown
[t=00:36:05.967555][f=0050392] Shutdown - StartSetup
[t=00:36:05.967599][f=0050392] Shutdown - UnitMorph
[t=00:36:05.982914][f=0050392] Shutdown - Carrier Drones
[t=00:36:05.983238][f=0050392] Shutdown - Missile Silo Controller
[t=00:36:05.983262][f=0050392] Shutdown - Modular Comm Info
[t=00:36:05.983280][f=0050392] Shutdown - Terrain Texture Handler
[t=00:36:05.983302][f=0050392] Shutdown - UnitCloakShield
[t=00:36:05.988004][f=0050392] Shutdown - Starlight Handler
[t=00:36:05.988732][f=0050392] End gadgetHandler:Shutdown
[t=00:36:06.412001][f=0050392] Start gadgetHandler:Shutdown
[t=00:36:06.412043][f=0050392] Shutdown - Teleport Throw
[t=00:36:06.412065][f=0050392] Shutdown - UnitMorph
[t=00:36:06.412093][f=0050392] Shutdown - Commander Skin Renderer
[t=00:36:06.436418][f=0050392] Shutdown - Missile fired callins
[t=00:36:06.436523][f=0050392] Shutdown - Modular Comm Info
[t=00:36:06.436546][f=0050392] Shutdown - Retreat Command
[t=00:36:06.436593][f=0050392] Shutdown - Shockwaves
[t=00:36:06.436615][f=0050392] Shutdown - Unit tint API
[t=00:36:06.436752][f=0050392] Shutdown - Unit glow API
[t=00:36:06.436834][f=0050392] Shutdown - UnitCloakShield
[t=00:36:06.436933][f=0050392] Shutdown - Lups Cloak FX
[t=00:36:06.438117][f=0050392] Shutdown - Lups
[t=00:36:06.440305][f=0050392] Shutdown - Lups Shield
[t=00:36:06.441640][f=0050392] End gadgetHandler:Shutdown
[t=00:36:06.615331][f=0050392] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14834, 0.0} allocedSize{int+, int-, ext}={0, 0, 2278440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220}
[t=00:36:06.621248][f=0050392] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:36:06.621475][f=0050392] [Game::KillLua][4] dtor=0
[t=00:36:06.621499][f=0050392] [Game::KillLua][5] dtor=0
[t=00:36:06.657630][f=0050392] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-09-32-421_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (19086783 bytes)
[t=00:36:06.658009][f=0050392] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:36:06.693681][f=0050392] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:36:06.693773][f=0050392] [Sound] [Sound::UpdateThread][3] #sources=32 #items=81
[t=00:36:06.694980][f=0050392] [Sound] [Sound::UpdateThread][4] ctx=00000224671e07d0 dev=0000022423927ce0
[t=00:36:06.695299][f=0050392] [Sound] [Sound::UpdateThread][5] ctx=00000224671e07d0 dev=0000022423927ce0
[t=00:36:06.695318][f=0050392] [Sound] [Sound::Cleanup][alcDestroyContext(00000224671e07d0)]
[t=00:36:06.699611][f=0050392] [Sound] [Sound::Cleanup][alcCloseDevice(0000022423927ce0)]
[t=00:36:06.701240][f=0050392] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:36:06.745377][f=0050392] [Sound] [Sound::UpdateThread][6]
[t=00:36:06.747431][f=0050392] [Game::~CGame][1]
[t=00:36:06.747571][f=0050392] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:36:06.747597][f=0050392] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:36:06.747611][f=0050392] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:36:06.747622][f=0050392] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:36:06.747633][f=0050392] [Game::KillLua][4] dtor=1
[t=00:36:06.747656][f=0050392] [Game::KillLua][5] dtor=1
[t=00:36:06.747849][f=0050392] [Game::KillMisc][1]
[t=00:36:06.747873][f=0050392] [Game::KillMisc][2]
[t=00:36:06.747891][f=0050392] [EOH::DestroySkirmishAI(id=4)]
[t=00:36:06.836902][f=0050392] [EOH::DestroySkirmishAI(id=3)]
[t=00:36:06.926025][f=0050392] [EOH::DestroySkirmishAI(id=2)]
[t=00:36:07.013305][f=0050392] [EOH::DestroySkirmishAI(id=1)]
[t=00:36:07.040315][f=0050392] [EOH::DestroySkirmishAI(id=0)]
[t=00:36:07.164962][f=0050392] [Game::KillMisc][3]
[t=00:36:07.165239][f=0050392] [Game::KillRendering][1]
[t=00:36:07.169739][f=0050392] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:36:07.228100][f=0050392] [3DOParser::Kill] allocated 1 pieces
[t=00:36:07.228140][f=0050392] [S3OParser::Kill] allocated 5518 pieces
[t=00:36:07.229439][f=0050392] [AssParser::Kill] allocated 674 pieces
[t=00:36:07.655459][f=0050392] [Game::KillInterface][1]
[t=00:36:07.656028][f=0050392] [Game::KillInterface][2]
[t=00:36:07.657402][f=0050392] [Game::KillSimulation][1]
[t=00:36:07.657633][f=0050392] [Game::KillSimulation][2]
[t=00:36:07.891329][f=0050392] [CCollisionHandler] dis-/continuous tests: 379/10546474
[t=00:36:07.891501][f=0050392] [Game::KillSimulation][3]
[t=00:36:07.892698][f=0050392] [~CPathCache(24x40)] cacheHits=52 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:36:07.893055][f=0050392] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:07.893233][f=0050392] [~CPathCache(48x80)] cacheHits=3844 hitPercentage=34% numHashColls=0 maxCacheSize=201
[t=00:36:07.893479][f=0050392] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:07.894546][f=0050392] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:36:08.147848][f=0050392] [LosHandler::Kill] raycast instance cache-{hits,misses}={270784,662528}; shared=5%; cached=24%
[t=00:36:08.192442][f=0050392] [Game::KillSimulation][4]
[t=00:36:08.758311][f=0050392] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:36:08.758422][f=0050392] [Game::~CGame][2]
[t=00:36:08.758442][f=0050392] [Game::~CGame][3]
[t=00:36:08.758589][f=0050392] [SpringApp::Kill][3]
[t=00:36:08.758820][f=0050392] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    15153668 bytes sent  
    14711614 bytes recv'd

[t=00:36:08.773157][f=0050392] Kill: client disconnecting...
[t=00:36:11.188672][f=0050392] CloseConnection: client connection closed
[t=00:36:11.188853][f=0050392] [SpringApp::Kill][4] font=0000022466ef0880
[t=00:36:11.207459][f=0050392] [SpringApp::Kill][5]
[t=00:36:11.237178][f=0050392] [SpringApp::Kill][6]
[t=00:36:11.237252] [SpringApp::Kill][7]
[t=00:36:11.237474] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2840, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:11.237493] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2368, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:36:11.237509] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:36:11.237532] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:36:11.237548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:36:11.237562] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:11.237586] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5012, 1048576, 1048576}, EBO = {7518, 2097152, 2097152}
[t=00:36:11.237604] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {65128, 1048576, 1048576}, EBO = {97692, 2097152, 2097152}
[t=00:36:11.237618] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:36:11.237642] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:11.237659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:11.237674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:36:11.237691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5220, 1048576, 1048576}, EBO = {7830, 2097152, 2097152}
[t=00:36:11.481102] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:36:11.481146] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:36:11.481158] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:36:11.481168] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:36:11.509637] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>]
[t=00:36:11.509699] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:36:11.509754] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000022466eeb090)
[t=00:36:11.517901] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=1)] #archives[section]=1 #files[section]=24
[t=00:36:11.517947] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000224238582b0)
[t=00:36:11.551000] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:36:11.551066] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022466eeb1f0)
[t=00:36:11.551226] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022466eebda0)
[t=00:36:11.551910] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022466eeba30)
[t=00:36:11.552555] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:36:11.552578] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:36:11.552600] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:36:11.552615] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:36:11.552649] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:36:11.552663] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:36:12.416517] [SpringApp::Kill][8]
[t=00:36:12.416585] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:36:12.416601] [WatchDog::Uninstall][1] hangDetectorThread=00007ff604647430 (joinable=1)
[t=00:36:12.416613] [WatchDog::Uninstall][2]
[t=00:36:13.388785] [WatchDog::Uninstall][3]
[t=00:36:13.389064] [SpringApp::Kill][9]