Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.036497] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.036538] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.065778] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.066148] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.701874] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.701961] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.702010] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.702028] [t=00:00:00.702146] Enable or disable log sections using the LogSections configuration key [t=00:00:00.702165] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.702175] Use "none" to disable the default log sections. [t=00:00:00.702185] ============== </Log Sections> ============== [t=00:00:00.702270] ============== <User Config> ============== [t=00:00:00.702498] AnimationMT = 0 [t=00:00:00.702515] BumpWaterDepthBits = 16 [t=00:00:00.702525] BumpWaterReflection = 0 [t=00:00:00.702534] BumpWaterRefraction = 0 [t=00:00:00.702543] BumpWaterShoreWaves = 0 [t=00:00:00.702552] BumpWaterTexSizeReflection = 64 [t=00:00:00.702564] CamFreeScrollSpeed = 50 [t=00:00:00.702573] CamMode = 1 [t=00:00:00.702584] CubeTexSizeReflection = 64 [t=00:00:00.702593] CubeTexSizeSpecular = 64 [t=00:00:00.702604] DualScreenMiniMapOnLeft = 1 [t=00:00:00.702625] EdgeMoveDynamic = 0 [t=00:00:00.702634] EdgeMoveWidth = 0.003 [t=00:00:00.702643] FPSFOV = 90 [t=00:00:00.702652] FPSScrollSpeed = 50 [t=00:00:00.702662] FontSize = 18 [t=00:00:00.702671] Fullscreen = 0 [t=00:00:00.702680] GrassDetail = 0 [t=00:00:00.702689] GroundDecals = 1 [t=00:00:00.702697] GroundDetail = 70 [t=00:00:00.702705] HangTimeout = 30 [t=00:00:00.702715] HardwareCursor = 1 [t=00:00:00.702725] InitialNetworkTimeout = 0 [t=00:00:00.702743] LinkIncomingMaxPacketRate = 512 [t=00:00:00.702753] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.702763] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.702773] LinkOutgoingBandwidth = 131072 [t=00:00:00.702786] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.702796] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.702805] MSAALevel = 4 [t=00:00:00.702814] MaxParticles = 12000 [t=00:00:00.702823] MaxSounds = 32 [t=00:00:00.702832] MaximumTransmissionUnit = 0 [t=00:00:00.702849] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.702858] MiniMapMarker = 0 [t=00:00:00.702867] MouseDragScrollThreshold = 0 [t=00:00:00.702876] NetworkLossFactor = 1 [t=00:00:00.702885] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.702894] OverheadScrollSpeed = 50 [t=00:00:00.702906] ReconnectTimeout = 0 [t=00:00:00.702916] RotOverheadScrollSpeed = 50 [t=00:00:00.702924] RotateLogFiles = 1 [t=00:00:00.702934] ShowClock = 0 [t=00:00:00.702943] SoftParticles = 2 [t=00:00:00.702960] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.702972] UnitIconDist = 190 [t=00:00:00.702981] UpdateBoundingVolumeMT = 0 [t=00:00:00.702990] UpdateWeaponVectorsMT = 0 [t=00:00:00.702999] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.703008] UseLuaMemPools = 0 [t=00:00:00.703017] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.703026] VFSCacheArchiveFiles = 0 [t=00:00:00.703035] VSync = 0 [t=00:00:00.703044] Water = 4 [t=00:00:00.703052] WindowPosY = 80 [t=00:00:00.703061] XResolutionWindowed = 1920 [t=00:00:00.703468] YResolutionWindowed = 1000 [t=00:00:00.703510] ============== </User Config> ============== [t=00:00:00.703521] ============== <User System> ============== [t=00:00:00.703532] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.703548] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.703572] Compiler Version: gcc-13.2.0 [t=00:00:00.703657] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.703787] Hardware Config: AMD Ryzen 5 4500U with Radeon Graphics ; 15733MB RAM, 38261MB pagefile [t=00:00:00.703800] Binary Word Size: 64-bit (native) [t=00:00:00.703812] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.703823] Physical CPU Cores: 6 [t=00:00:00.703833] Logical CPU Cores: 6 [t=00:00:00.703843] ============== </User System> ============== [t=00:00:00.704388] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.704398] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.704418] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.704426] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.704437] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.717074] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.717138] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.899375] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.908026] Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.908305] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.908357] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.908373] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.908387] [ 7] 1366x768x24bpp@60Hz [t=00:00:00.908421] [ 9] 1280x1024x24bpp@60Hz [t=00:00:00.908671] [11] 1280x720x24bpp@60Hz [t=00:00:00.908691] [13] 1024x768x24bpp@60Hz [t=00:00:00.908701] [15] 800x600x24bpp@60Hz [t=00:00:00.908714] [17] 640x480x24bpp@60Hz [t=00:00:02.693004] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.694857] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000> [t=00:00:02.694891] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000> [t=00:00:02.928675] [GR::LogVersionInfo] [t=00:00:02.928705] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.928718] GL version : 3.0.14761 Compatibility Profile/Debug Context 21.30.44 30.0.13044.0 [t=00:00:02.928731] GL vendor : ATI Technologies Inc. [t=00:00:02.928771] GL renderer : AMD Radeon(TM) Graphics [t=00:00:02.928780] GLSL version: 4.60 [t=00:00:02.928789] GLEW version: 2.1.0 [t=00:00:02.930615] GPU memory : unknown [t=00:00:02.930646] SDL swap-int: 0 [t=00:00:02.930654] SDL driver : windows [t=00:00:02.930662] [t=00:00:02.930672] Initialized OpenGL Context: 3.0 (Compat) [t=00:00:02.930681] GLSL shader support : 1 [t=00:00:02.930690] GL4 support : 1 [t=00:00:02.930699] FBO extension support : 1 [t=00:00:02.930767] NVX GPU mem-info support : 0 [t=00:00:02.930779] ATI GPU mem-info support : 0 [t=00:00:02.930799] Texture clamping to edge : 1 [t=00:00:02.930812] NPOT-texture support : 1 (1) [t=00:00:02.930824] S3TC/DXT1 texture support : 1/0 [t=00:00:02.930834] texture query-LOD support : 1 (1) [t=00:00:02.930844] MSAA frame-buffer support : 1 (1) [t=00:00:02.930852] Z-buffer depth : 24 (-) [t=00:00:02.930867] primitive-restart support : 1 (1) [t=00:00:02.930886] clip-space control support: 1 (1) [t=00:00:02.930896] seamless cube-map support : 1 (1) [t=00:00:02.930905] frag-depth layout support : 1 (1) [t=00:00:02.930914] persistent maps support : 1 (1) [t=00:00:02.930923] explicit attribs location : 1 (1) [t=00:00:02.930932] multi draw indirect : 1 (-) [t=00:00:02.930943] array textures : 1 (-) [t=00:00:02.930952] buffer copy support : 1 (-) [t=00:00:02.930961] indirect draw : 1 (-) [t=00:00:02.930971] base instance : 1 (-) [t=00:00:02.931099] [t=00:00:02.931110] max. FBO samples : 8 [t=00:00:02.931120] max. FS/program texture slots : 32/160 [t=00:00:02.931129] max. texture size : 16384 [t=00:00:02.931145] max. texture anisotropy level : 16.000000 [t=00:00:02.931155] max. vec4 varyings/attributes : 32/29 [t=00:00:02.931163] max. draw-buffers : 8 [t=00:00:02.931173] max. rec. indices/vertices : 536870911/536870911 [t=00:00:02.931184] max. uniform buffer-bindings : 90 [t=00:00:02.931206] max. uniform block-size : 559236KB [t=00:00:02.931215] max. storage buffer-bindings : 64 [t=00:00:02.931224] max. storage block-size : 2047MB [t=00:00:02.931232] [t=00:00:02.931240] enable AMD-hacks : 1 [t=00:00:02.931248] compress MIP-maps: 0 [t=00:00:02.931320] Number of compressed texture formats: 18 [t=00:00:02.931366] Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:02.931420] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.935021] [GR::UpdateGLConfigs] [t=00:00:02.935081] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.935092] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.938021] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.938095] [GR::UpdateGLGeometry][2] winSize=<1920,1000> [t=00:00:02.938111] [GR::InitGLState] [t=00:00:02.949103] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@60Hz (windowed::decorated) [t=00:00:03.266929] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.296918] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 29ms [t=00:00:03.352660] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.352748] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:03.355722] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.364823] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.364865] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.366662] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.367117] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.413818] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.416073] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.417397] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.419935] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.473368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [t=00:00:03.476898] [VFS] [SpringVFS::ReserveArchives<this=00000224671fafb0>] [t=00:00:03.477215] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.516527] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000224671fafb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.516566] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.746671] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:03.758577] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:03.759771] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:03.759773] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:03.760625] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.764687] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.764867] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.765323] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:03.766084][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.766404][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:03.766692][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.766746][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.766761][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.766889][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.788960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.789016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:03.789032][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speaker (Realtek(R) Audio)" [t=00:00:03.789047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.861888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.867274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022423927ce0(default) context=00000224671e07d0 numChannels=2 frameSize=8 [t=00:00:03.867408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.867428][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.867445][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.867548][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.867592][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.867661][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.867679][f=-000001] [Sound] Devices: [t=00:00:03.872800][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:00:03.872889][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:03.872926][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.873018][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.875646][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.875689][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.875714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 214581 MB [t=00:00:03.884503][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:03.905576][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:03.905661][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.788768][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0) [t=00:00:04.789251][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:04.809412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:16.375947][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80 [t=00:00:16.382650][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1001, wpx=0, wpy=29 [t=00:00:16.382693][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:00:16.383725][f=-000001] [GR::UpdateGLConfigs] [t=00:00:16.383777][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1001> [t=00:00:16.384951][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=1920.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:16.384983][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1001> [t=00:00:16.384995][f=-000001] [GR::InitGLState] [t=00:00:16.402289][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1001x24bpp@60Hz (windowed::decorated) [t=00:00:16.402331][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 19ms [t=00:00:16.402394][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:16.402406][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:16.402424][f=-000001] [t=00:00:16.402434][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:16.402447][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:16.402458][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:18.280418][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:18.280790][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:18.281572][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:18.281780][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:18.281978][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:18.282031][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5 [t=00:00:18.286683][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 Fontconfig error: Cannot load default config file [t=00:00:18.285727][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:18.286759][f=-000001] [UDPListener] successfully bound socket on port 54907 [t=00:00:18.291734][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 14385ms [t=00:00:18.444159][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000022423e60e20] using map "All That Glitters v1.2" (loaded=1 cached=0) [t=00:00:18.444574][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:18.444764][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:18.445010][f=-000001] [PreGame::AddModArchivesToVFS][server=0000022423e60e20] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:18.445465][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:18.593766][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:18.594133][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224671fafb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:18.616895][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:18.617254][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:18.618129][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:18.618384][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:18.618621][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:18.620458][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtNV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCbGVlZGluZyBlZGdlIHRlc3QgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0VGVzdDY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpNF0Kewp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUNsb3VkQWx0bzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz02OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjUuMTsKbWFwbmFtZT1BbGwgVGhhdCBHbGl0dGVycyB2MS4yOwpteXBsYXllcm5hbWU9Q2xvdWRBbHRvOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:18.620579][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-09-32-421_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:18.620601][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 328ms [t=00:00:18.621081][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:19.288718][f=-000001] forceSingleThreaded, false [t=00:00:24.226277][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:24.243889][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:24.244375][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:24.245144][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:24.245561][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:24.245968][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:24.275051][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:24.275099][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:24.275381][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:24.275734][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:24.275915][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:24.276114][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:24.279505][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:24.281604][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:24.282571][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:24.283651][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:24.285016][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:24.286296][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:24.286890][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:24.289818][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:24.313805][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:24.320711][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:24.324213][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:24.324982][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:24.326385][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:24.326473][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:24.327282][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:24.350777][f=-000001] [t=00:00:24.350821][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:24.350838][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:24.350917][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:24.350945][f=-000001] [t=00:00:24.350965][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:24.350981][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:24.350995][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:24.351019][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:24.742365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:24.775902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)" [t=00:00:26.831515][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:27.585161][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3257ms [t=00:00:27.585314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:27.589169][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:27.589564][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:27.590608][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:27.590879][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:27.591097][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:27.722818][f=-000001] Loading UnitDefs_posts [t=00:00:27.901015][f=-000001] Loading FeatureDefs_posts [t=00:00:27.926003][f=-000001] Loading WeaponDefs_posts [t=00:00:27.968640][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:00:58.637060][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (3) Initialized! [t=00:00:58.639069][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:58.639213][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:58.639299][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:00:58.708798][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:58.744711][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:58.747274][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:58.747809][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:58.748463][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:58.748543][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 15360 (x96, z160) [t=00:00:58.762762][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:58.795448][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:58.795526][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 192.15 [t=00:00:58.795548][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 492.48 [t=00:00:58.795699][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:58.795737][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:58.795783][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:58.795809][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:58.795835][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:58.812686][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 351 unit-defs) [t=00:00:58.813056][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:58.829764][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs) [t=00:00:58.847934][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs) [t=00:00:58.865048][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:58.882081][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:58.900092][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:58.915480][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs) [t=00:00:58.938622][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs) [t=00:00:58.938967][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:58.953040][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs) [t=00:00:59.108391][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/All_That_Glitters_v1.2.json) [t=00:00:59.130696][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:59.142038][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:59.164889][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:59.185210][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:59.205468][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:59.225058][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:59.235621][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:59.768439][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (4) Initialized! [t=00:00:59.770011][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:59.770044][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 4572ms [t=00:00:59.788255][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10113, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812455}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3307} [t=00:01:00.833740][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:01:01.193622][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:02.784447][f=-000001] [t=00:01:02.784513][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:01:02.784537][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:02.784551][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:02.784564][f=-000001] [t=00:01:02.784577][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:01:02.784590][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:02.784618][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:02.786127][f=-000001] GameID: 7c935e66a46b8aa492fd4eacfb36dffa [t=00:01:02.787297][f=-000001] Connection attempt from CloudAlto [t=00:01:02.787323][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:02.787761][f=-000001] -> Connection established (given id 0) [t=00:01:02.787886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][map-checksums] server=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5 client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5" [t=00:01:02.787929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:02.787977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]" [t=00:01:02.788028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]" [t=00:01:02.788104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[Game::Load][lua{Rules,Gaia}={0000022454d85f30,00000224bee2c280}][locale="C"]" [t=00:01:02.788212][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=00:01:02.788256][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2 [t=00:01:02.788296][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3 [t=00:01:02.788501][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 3, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 4 [t=00:01:02.788551][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 4, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 5 [t=00:01:02.788569][f=-000001] Player CloudAlto finished loading and is now ingame [t=00:01:03.117939][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:29.819686][f=-000001] <CloudAlto> Allies: I choose: Engineer! [t=00:06:40.163376][f=0009117] game_message: Conjurer is under attack [t=00:06:46.786213][f=0009316] game_message: Conjurer is under attack [t=00:06:51.867670][f=0009468] game_message: Conjurer is under attack [t=00:07:30.169961][f=0010617] game_message: Metal Extractor is under attack [t=00:11:08.572306][f=0017169] game_message: Stinger is under attack [t=00:24:21.770214][f=0038014] game_message: Glaive is under attack [t=00:24:36.847690][f=0038267] game_message: Ronin is under attack [t=00:24:43.882770][f=0038417] game_message: Reaver is under attack [t=00:24:51.102859][f=0038567] game_message: Knight is under attack [t=00:25:59.960043][f=0039923] game_message: Knight is under attack [t=00:26:09.047139][f=0040073] game_message: Knight is under attack [t=00:26:23.481042][f=0040341] game_message: Knight is under attack [t=00:26:33.552970][f=0040531] game_message: Knight is under attack [t=00:27:32.804110][f=0041421] game_message: Knight is under attack [t=00:28:07.850658][f=0041818] game_message: Knight is under attack [t=00:28:15.435937][f=0041968] game_message: Knight is under attack [t=00:35:58.062381][f=0050349] CloudAlto paused the game [t=00:35:59.221335][f=0050349] CloudAlto unpaused the game [t=00:36:01.235265][f=0050392] CloudAlto paused the game [t=00:36:01.246758][f=0050392] Input grabbing is enabled! [t=00:36:05.538186][f=0050392] [QuitAction] user exited to system [t=00:36:05.615465][f=0050392] [SpringApp::Kill][1] fromRun=1 [t=00:36:05.615527][f=0050392] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:36:05.647481][f=0050392] [async=0] threads=6 tasks=2572130 {sum,avg}{exec,wait}time={{215458.609, 0.084}, {837951.938, 0.326}}ms [t=00:36:05.647575][f=0050392] thread=1 tasks=514426 {sum,min,max,avg}{exec,wait}time={{77213.656, 0.000, 1315.519, 0.150}, {111751.219, 0.000, 18446744027136.000, 0.217}}ms [t=00:36:05.647601][f=0050392] thread=2 tasks=514426 {sum,min,max,avg}{exec,wait}time={{37782.062, 0.000, 1276.735, 0.073}, {176724.062, 0.000, 18446744027136.000, 0.344}}ms [t=00:36:05.647640][f=0050392] thread=3 tasks=514426 {sum,min,max,avg}{exec,wait}time={{36190.539, 0.000, 1315.280, 0.070}, {179290.797, 0.000, 162.787, 0.349}}ms [t=00:36:05.647665][f=0050392] thread=4 tasks=514426 {sum,min,max,avg}{exec,wait}time={{33279.023, 0.000, 1314.982, 0.065}, {180548.328, 0.000, 18446744027136.000, 0.351}}ms [t=00:36:05.647687][f=0050392] thread=5 tasks=514426 {sum,min,max,avg}{exec,wait}time={{30993.332, 0.000, 1310.480, 0.060}, {189637.531, 0.000, 162.181, 0.369}}ms [t=00:36:05.647734][f=0050392] [async=1] threads=6 tasks=8501 {sum,avg}{exec,wait}time={{127890.859, 15.044}, {15628242.000, 1838.400}}ms [t=00:36:05.647757][f=0050392] thread=1 tasks=1676 {sum,min,max,avg}{exec,wait}time={{25767.395, 0.001, 13011.773, 15.374}, {3168243.250, 0.026, 13214.577, 1890.360}}ms [t=00:36:05.647778][f=0050392] thread=2 tasks=1691 {sum,min,max,avg}{exec,wait}time={{25675.455, 0.001, 13050.438, 15.184}, {3150712.500, 0.042, 13342.663, 1863.224}}ms [t=00:36:05.647816][f=0050392] thread=3 tasks=1702 {sum,min,max,avg}{exec,wait}time={{25655.662, 0.001, 13239.809, 15.074}, {3141330.500, 0.004, 13330.831, 1845.670}}ms [t=00:36:05.647842][f=0050392] thread=4 tasks=1730 {sum,min,max,avg}{exec,wait}time={{25711.561, 0.001, 13063.378, 14.862}, {3074504.750, 0.001, 13381.572, 1777.170}}ms [t=00:36:05.647904][f=0050392] thread=5 tasks=1702 {sum,min,max,avg}{exec,wait}time={{25080.783, 0.001, 13064.557, 14.736}, {3093451.000, 0.022, 13339.217, 1817.539}}ms [t=00:36:05.647928][f=0050392] [ThreadPool::SetThreadCount][2] workers=0 [t=00:36:05.647977][f=0050392] [SpringApp::Kill][2] [t=00:36:05.649979][f=0050392] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:36:05.650053][f=0050392] [Game::KillLua][1] dtor=0 luaUI=00000224e085fda0 [t=00:36:05.650202][f=0050392] Start widgetHandler:Shutdown [t=00:36:05.657330][f=0050392] Shutdown - SaveOrderList Complete [t=00:36:05.680240][f=0050392] Writing last game win data [t=00:36:05.722321][f=0050392] Shutdown - SaveConfigData Complete [t=00:36:05.722468][f=0050392] Shutdown Widget - Chili Highlight [t=00:36:05.722543][f=0050392] Shutdown Widget - Draw After Chili [t=00:36:05.722574][f=0050392] Shutdown Widget - API Unit Tracker GL4 [t=00:36:05.722613][f=0050392] Shutdown Widget - EPIC Menu [t=00:36:05.726259][f=0050392] Shutdown Widget - Depth of Field Shader [t=00:36:05.727461][f=0050392] Shutdown Widget - Chili Widget Selector [t=00:36:05.730559][f=0050392] Shutdown Widget - Chili Minimap [t=00:36:05.731160][f=0050392] Shutdown Widget - Local Team Colors [t=00:36:05.731228][f=0050392] Shutdown Widget - Display Keys 2 [t=00:36:05.731309][f=0050392] Shutdown Widget - Save Game Menu [t=00:36:05.731327][f=0050392] Shutdown Widget - Highlight Model Api GL4 [t=00:36:05.731771][f=0050392] Shutdown Widget - Unit Icons [t=00:36:05.733530][f=0050392] Shutdown Widget - Noises [t=00:36:05.733591][f=0050392] Shutdown Widget - HealthBars [t=00:36:05.738219][f=0050392] Shutdown Widget - Selected Units GL4 2 [t=00:36:05.738317][f=0050392] Shutdown Widget - BuildETA [t=00:36:05.738395][f=0050392] Shutdown Widget - Outline No Shader [t=00:36:05.738719][f=0050392] Shutdown Widget - Win Counter [t=00:36:05.738752][f=0050392] Shutdown Widget - EndGame APM stats [t=00:36:05.741410][f=0050392] Shutdown Widget - Modular Comm Info [t=00:36:05.741507][f=0050392] Shutdown Widget - Transport AI [t=00:36:05.741538][f=0050392] Shutdown Widget - Stereo3D [t=00:36:05.741951][f=0050392] Shutdown Widget - State Reverse and Latency [t=00:36:05.741986][f=0050392] Shutdown Widget - Showeco and Grid Drawer [t=00:36:05.742164][f=0050392] Shutdown Widget - Point Tracker [t=00:36:05.742194][f=0050392] Shutdown Widget - Music Player v2 [t=00:36:05.742351][f=0050392] Shutdown Widget - Missile Silo Range [t=00:36:05.742384][f=0050392] Shutdown Widget - MinimapEvents [t=00:36:05.742427][f=0050392] Shutdown Widget - Local Widgets Config [t=00:36:05.742481][f=0050392] Shutdown Widget - Highlight Geos [t=00:36:05.742506][f=0050392] Shutdown Widget - Grab Input [t=00:36:05.742744][f=0050392] Input grabbing is disabled! [t=00:36:05.742790][f=0050392] Shutdown Widget - Defense Range Zero-K [t=00:36:05.743674][f=0050392] Shutdown Widget - Darkening [t=00:36:05.743728][f=0050392] Shutdown Widget - Context Menu [t=00:36:05.743748][f=0050392] Shutdown Widget - Chili Spectator Panels [t=00:36:05.743770][f=0050392] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:36:05.743814][f=0050392] Shutdown Widget - Chili Nuke Warning [t=00:36:05.743911][f=0050392] Shutdown Widget - Chili EndGame Window [t=00:36:05.743993][f=0050392] Shutdown Widget - Chili Economy Panel Default [t=00:36:05.744134][f=0050392] Shutdown Widget - CameraShake [t=00:36:05.744155][f=0050392] Shutdown Widget - Attack Warning [t=00:36:05.744174][f=0050392] Shutdown Widget - Startup Info and Selector [t=00:36:05.744200][f=0050392] Shutdown Widget - Attack AoE [t=00:36:05.744225][f=0050392] Shutdown Widget - Selection Send [t=00:36:05.744244][f=0050392] Shutdown Widget - Highlight Unit GL4 v2 [t=00:36:05.744264][f=0050392] Shutdown Widget - Receive Units Indicator [t=00:36:05.744297][f=0050392] Shutdown Widget - Newton Firezone [t=00:36:05.744328][f=0050392] Shutdown Widget - Chili Pro Console [t=00:36:05.748109][f=0050392] Shutdown Widget - Persistent Build Height [t=00:36:05.748164][f=0050392] Shutdown Widget - Lasso Terraform GUI [t=00:36:05.748185][f=0050392] Shutdown Widget - Chili Framework [t=00:36:05.748204][f=0050392] Shutdown Widget - Mex Placement Handler [t=00:36:05.748348][f=0050392] Shutdown Widget - Custom Markers [t=00:36:05.748423][f=0050392] Shutdown Widget - Chili Core Selector [t=00:36:05.748639][f=0050392] Shutdown Widget - Select Keys [t=00:36:05.748682][f=0050392] Shutdown Widget - Pause Screen [t=00:36:05.749248][f=0050392] Shutdown Widget - Contrast Adaptive Sharpen [t=00:36:05.749557][f=0050392] Shutdown Widget - Text To Speech Control [t=00:36:05.749589][f=0050392] Shutdown Widget - Layout Handler [t=00:36:05.749624][f=0050392] Shutdown Widget - Color Blindness Correction [t=00:36:05.749689][f=0050392] End widgetHandler:Shutdown [t=00:36:05.949159][f=0050392] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40045630, 0.0} allocedSize{int+, int-, ext}={0, 0, 6458356364}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2124} [t=00:36:05.955611][f=0050392] [Game::KillLua][2] dtor=0 luaGaia=00000224bee2c280 [t=00:36:05.967242][f=0050392] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:05.967422][f=0050392] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:05.967479][f=0050392] [Game::KillLua][3] dtor=0 luaRules=0000022454d85f30 [t=00:36:05.967537][f=0050392] Start gadgetHandler:Shutdown [t=00:36:05.967555][f=0050392] Shutdown - StartSetup [t=00:36:05.967599][f=0050392] Shutdown - UnitMorph [t=00:36:05.982914][f=0050392] Shutdown - Carrier Drones [t=00:36:05.983238][f=0050392] Shutdown - Missile Silo Controller [t=00:36:05.983262][f=0050392] Shutdown - Modular Comm Info [t=00:36:05.983280][f=0050392] Shutdown - Terrain Texture Handler [t=00:36:05.983302][f=0050392] Shutdown - UnitCloakShield [t=00:36:05.988004][f=0050392] Shutdown - Starlight Handler [t=00:36:05.988732][f=0050392] End gadgetHandler:Shutdown [t=00:36:06.412001][f=0050392] Start gadgetHandler:Shutdown [t=00:36:06.412043][f=0050392] Shutdown - Teleport Throw [t=00:36:06.412065][f=0050392] Shutdown - UnitMorph [t=00:36:06.412093][f=0050392] Shutdown - Commander Skin Renderer [t=00:36:06.436418][f=0050392] Shutdown - Missile fired callins [t=00:36:06.436523][f=0050392] Shutdown - Modular Comm Info [t=00:36:06.436546][f=0050392] Shutdown - Retreat Command [t=00:36:06.436593][f=0050392] Shutdown - Shockwaves [t=00:36:06.436615][f=0050392] Shutdown - Unit tint API [t=00:36:06.436752][f=0050392] Shutdown - Unit glow API [t=00:36:06.436834][f=0050392] Shutdown - UnitCloakShield [t=00:36:06.436933][f=0050392] Shutdown - Lups Cloak FX [t=00:36:06.438117][f=0050392] Shutdown - Lups [t=00:36:06.440305][f=0050392] Shutdown - Lups Shield [t=00:36:06.441640][f=0050392] End gadgetHandler:Shutdown [t=00:36:06.615331][f=0050392] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14834, 0.0} allocedSize{int+, int-, ext}={0, 0, 2278440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220} [t=00:36:06.621248][f=0050392] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:06.621475][f=0050392] [Game::KillLua][4] dtor=0 [t=00:36:06.621499][f=0050392] [Game::KillLua][5] dtor=0 [t=00:36:06.657630][f=0050392] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-09-32-421_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (19086783 bytes) [t=00:36:06.658009][f=0050392] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:36:06.693681][f=0050392] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:36:06.693773][f=0050392] [Sound] [Sound::UpdateThread][3] #sources=32 #items=81 [t=00:36:06.694980][f=0050392] [Sound] [Sound::UpdateThread][4] ctx=00000224671e07d0 dev=0000022423927ce0 [t=00:36:06.695299][f=0050392] [Sound] [Sound::UpdateThread][5] ctx=00000224671e07d0 dev=0000022423927ce0 [t=00:36:06.695318][f=0050392] [Sound] [Sound::Cleanup][alcDestroyContext(00000224671e07d0)] [t=00:36:06.699611][f=0050392] [Sound] [Sound::Cleanup][alcCloseDevice(0000022423927ce0)] [t=00:36:06.701240][f=0050392] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:36:06.745377][f=0050392] [Sound] [Sound::UpdateThread][6] [t=00:36:06.747431][f=0050392] [Game::~CGame][1] [t=00:36:06.747571][f=0050392] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:36:06.747597][f=0050392] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:36:06.747611][f=0050392] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:36:06.747622][f=0050392] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:36:06.747633][f=0050392] [Game::KillLua][4] dtor=1 [t=00:36:06.747656][f=0050392] [Game::KillLua][5] dtor=1 [t=00:36:06.747849][f=0050392] [Game::KillMisc][1] [t=00:36:06.747873][f=0050392] [Game::KillMisc][2] [t=00:36:06.747891][f=0050392] [EOH::DestroySkirmishAI(id=4)] [t=00:36:06.836902][f=0050392] [EOH::DestroySkirmishAI(id=3)] [t=00:36:06.926025][f=0050392] [EOH::DestroySkirmishAI(id=2)] [t=00:36:07.013305][f=0050392] [EOH::DestroySkirmishAI(id=1)] [t=00:36:07.040315][f=0050392] [EOH::DestroySkirmishAI(id=0)] [t=00:36:07.164962][f=0050392] [Game::KillMisc][3] [t=00:36:07.165239][f=0050392] [Game::KillRendering][1] [t=00:36:07.169739][f=0050392] [~CRectangleOverlapHandler] 7% overlap reduction [t=00:36:07.228100][f=0050392] [3DOParser::Kill] allocated 1 pieces [t=00:36:07.228140][f=0050392] [S3OParser::Kill] allocated 5518 pieces [t=00:36:07.229439][f=0050392] [AssParser::Kill] allocated 674 pieces [t=00:36:07.655459][f=0050392] [Game::KillInterface][1] [t=00:36:07.656028][f=0050392] [Game::KillInterface][2] [t=00:36:07.657402][f=0050392] [Game::KillSimulation][1] [t=00:36:07.657633][f=0050392] [Game::KillSimulation][2] [t=00:36:07.891329][f=0050392] [CCollisionHandler] dis-/continuous tests: 379/10546474 [t=00:36:07.891501][f=0050392] [Game::KillSimulation][3] [t=00:36:07.892698][f=0050392] [~CPathCache(24x40)] cacheHits=52 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:36:07.893055][f=0050392] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:07.893233][f=0050392] [~CPathCache(48x80)] cacheHits=3844 hitPercentage=34% numHashColls=0 maxCacheSize=201 [t=00:36:07.893479][f=0050392] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:07.894546][f=0050392] [~CRectangleOverlapHandler] 7% overlap reduction [t=00:36:08.147848][f=0050392] [LosHandler::Kill] raycast instance cache-{hits,misses}={270784,662528}; shared=5%; cached=24% [t=00:36:08.192442][f=0050392] [Game::KillSimulation][4] [t=00:36:08.758311][f=0050392] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:36:08.758422][f=0050392] [Game::~CGame][2] [t=00:36:08.758442][f=0050392] [Game::~CGame][3] [t=00:36:08.758589][f=0050392] [SpringApp::Kill][3] [t=00:36:08.758820][f=0050392] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 15153668 bytes sent 14711614 bytes recv'd [t=00:36:08.773157][f=0050392] Kill: client disconnecting... [t=00:36:11.188672][f=0050392] CloseConnection: client connection closed [t=00:36:11.188853][f=0050392] [SpringApp::Kill][4] font=0000022466ef0880 [t=00:36:11.207459][f=0050392] [SpringApp::Kill][5] [t=00:36:11.237178][f=0050392] [SpringApp::Kill][6] [t=00:36:11.237252] [SpringApp::Kill][7] [t=00:36:11.237474] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2840, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:11.237493] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2368, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:36:11.237509] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:36:11.237532] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:36:11.237548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:36:11.237562] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:11.237586] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5012, 1048576, 1048576}, EBO = {7518, 2097152, 2097152} [t=00:36:11.237604] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {65128, 1048576, 1048576}, EBO = {97692, 2097152, 2097152} [t=00:36:11.237618] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:36:11.237642] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:11.237659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:11.237674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:36:11.237691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5220, 1048576, 1048576}, EBO = {7830, 2097152, 2097152} [t=00:36:11.481102] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:36:11.481146] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:36:11.481158] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:36:11.481168] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:36:11.509637] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>] [t=00:36:11.509699] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:36:11.509754] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000022466eeb090) [t=00:36:11.517901] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=1)] #archives[section]=1 #files[section]=24 [t=00:36:11.517947] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000224238582b0) [t=00:36:11.551000] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:36:11.551066] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022466eeb1f0) [t=00:36:11.551226] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022466eebda0) [t=00:36:11.551910] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022466eeba30) [t=00:36:11.552555] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:36:11.552578] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:36:11.552600] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:36:11.552615] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:36:11.552649] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:36:11.552663] [VFS] [SpringVFS::DeleteArchives<this=00000224671fafb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:36:12.416517] [SpringApp::Kill][8] [t=00:36:12.416585] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:36:12.416601] [WatchDog::Uninstall][1] hangDetectorThread=00007ff604647430 (joinable=1) [t=00:36:12.416613] [WatchDog::Uninstall][2] [t=00:36:13.388785] [WatchDog::Uninstall][3] [t=00:36:13.389064] [SpringApp::Kill][9]
infolog_full.txt (truncated):