ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107302

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.004246] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.004319] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.016001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016367] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.531658] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.531759] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.531806]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.531826]   
[t=00:00:00.531836]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.531846]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.531857]   Use "none" to disable the default log sections.
[t=00:00:00.531867] ============== </Log Sections> ==============

[t=00:00:00.531893] ============== <User Config> ==============
[t=00:00:00.532094]   AnimationMT = 0
[t=00:00:00.532107]   BumpWaterDepthBits = 16
[t=00:00:00.532116]   BumpWaterReflection = 0
[t=00:00:00.532126]   BumpWaterRefraction = 0
[t=00:00:00.532135]   BumpWaterShoreWaves = 0
[t=00:00:00.532145]   BumpWaterTexSizeReflection = 64
[t=00:00:00.532156]   CamFreeScrollSpeed = 50
[t=00:00:00.532166]   CamMode = 1
[t=00:00:00.532176]   CubeTexSizeReflection = 64
[t=00:00:00.532188]   CubeTexSizeSpecular = 64
[t=00:00:00.532197]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.532217]   EdgeMoveDynamic = 0
[t=00:00:00.532228]   EdgeMoveWidth = 0.003
[t=00:00:00.532236]   FPSFOV = 90
[t=00:00:00.532245]   FPSScrollSpeed = 50
[t=00:00:00.532255]   FontSize = 18
[t=00:00:00.532265]   Fullscreen = 0
[t=00:00:00.532274]   GrassDetail = 0
[t=00:00:00.532283]   GroundDecals = 1
[t=00:00:00.532294]   GroundDetail = 70
[t=00:00:00.532302]   HangTimeout = 30
[t=00:00:00.532311]   HardwareCursor = 1
[t=00:00:00.532321]   InitialNetworkTimeout = 0
[t=00:00:00.532341]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.532353]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.532364]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.532374]   LinkOutgoingBandwidth = 131072
[t=00:00:00.532388]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.532398]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.532408]   MSAALevel = 4
[t=00:00:00.532417]   MaxParticles = 12000
[t=00:00:00.532426]   MaxSounds = 32
[t=00:00:00.532436]   MaximumTransmissionUnit = 0
[t=00:00:00.532455]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.532467]   MiniMapMarker = 0
[t=00:00:00.532476]   MouseDragScrollThreshold = 0
[t=00:00:00.532487]   NetworkLossFactor = 1
[t=00:00:00.532497]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.532509]   OverheadScrollSpeed = 50
[t=00:00:00.532518]   ReconnectTimeout = 0
[t=00:00:00.532528]   RotOverheadScrollSpeed = 50
[t=00:00:00.532539]   RotateLogFiles = 1
[t=00:00:00.532548]   ShowClock = 0
[t=00:00:00.532558]   SoftParticles = 2
[t=00:00:00.532576]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.532590]   UnitIconDist = 190
[t=00:00:00.532599]   UpdateBoundingVolumeMT = 0
[t=00:00:00.532610]   UpdateWeaponVectorsMT = 0
[t=00:00:00.532620]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.532632]   UseLuaMemPools = 0
[t=00:00:00.532642]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.532652]   VFSCacheArchiveFiles = 0
[t=00:00:00.532661]   VSync = 0
[t=00:00:00.532672]   Water = 4
[t=00:00:00.532682]   WindowPosY = 80
[t=00:00:00.532693]   XResolutionWindowed = 1920
[t=00:00:00.532801]   YResolutionWindowed = 1000
[t=00:00:00.532823] ============== </User Config> ==============

[t=00:00:00.532833] ============== <User System> ==============
[t=00:00:00.532843]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.532857]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.532894]        Compiler Version: gcc-13.2.0
[t=00:00:00.533014]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.533108]         Hardware Config: AMD Ryzen 5 4500U with Radeon Graphics         ; 15733MB RAM, 38261MB pagefile
[t=00:00:00.533122]        Binary Word Size: 64-bit (native)
[t=00:00:00.533132]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.533142]      Physical CPU Cores: 6
[t=00:00:00.533150]       Logical CPU Cores: 6
[t=00:00:00.533160] ============== </User System> ==============

[t=00:00:00.534256] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.534288]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.534345]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.534355]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.534364]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.541075] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.541167] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.576809] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.585692]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.586030]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.586129]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.586150]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.586160]         [ 7] 1366x768x24bpp@60Hz
[t=00:00:00.586177]         [ 9] 1280x1024x24bpp@60Hz
[t=00:00:00.586187]         [11] 1280x720x24bpp@60Hz
[t=00:00:00.586197]         [13] 1024x768x24bpp@60Hz
[t=00:00:00.586207]         [15] 800x600x24bpp@60Hz
[t=00:00:00.586221]         [17] 640x480x24bpp@60Hz
[t=00:00:01.818424] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.820637] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:01.820667] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:01.995638] [GR::LogVersionInfo]
[t=00:00:01.995719]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.995737]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.44 30.0.13044.0
[t=00:00:01.995748]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.995831]     GL renderer : AMD Radeon(TM) Graphics
[t=00:00:01.995847]     GLSL version: 4.60
[t=00:00:01.995857]     GLEW version: 2.1.0
[t=00:00:01.995865]     GPU memory  : unknown
[t=00:00:01.995900]     SDL swap-int: 0
[t=00:00:01.995911]     SDL driver  : windows
[t=00:00:01.995919]     
[t=00:00:01.995928]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:01.995938]     GLSL shader support       : 1
[t=00:00:01.996032]     GL4 support               : 1
[t=00:00:01.996046]     FBO extension support     : 1
[t=00:00:01.996082]     NVX GPU mem-info support  : 0
[t=00:00:01.996095]     ATI GPU mem-info support  : 0
[t=00:00:01.996112]     Texture clamping to edge  : 1
[t=00:00:01.996127]     NPOT-texture support      : 1 (1)
[t=00:00:01.996139]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.996151]     texture query-LOD support : 1 (1)
[t=00:00:01.996161]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.996171]     Z-buffer depth            : 24 (-)
[t=00:00:01.996191]     primitive-restart support : 1 (1)
[t=00:00:01.996212]     clip-space control support: 1 (1)
[t=00:00:01.996223]     seamless cube-map support : 1 (1)
[t=00:00:01.996233]     frag-depth layout support : 1 (1)
[t=00:00:01.996242]     persistent maps support   : 1 (1)
[t=00:00:01.996253]     explicit attribs location : 1 (1)
[t=00:00:01.996263]     multi draw indirect       : 1 (-)
[t=00:00:01.996276]     array textures            : 1 (-)
[t=00:00:01.996285]     buffer copy support       : 1 (-)
[t=00:00:01.996295]     indirect draw             : 1 (-)
[t=00:00:01.996305]     base instance             : 1 (-)
[t=00:00:01.996402]     
[t=00:00:01.996414]     max. FBO samples              : 8
[t=00:00:01.996423]     max. FS/program texture slots : 32/160
[t=00:00:01.996432]     max. texture size             : 16384
[t=00:00:01.996446]     max. texture anisotropy level : 16.000000
[t=00:00:01.996456]     max. vec4 varyings/attributes : 32/29
[t=00:00:01.996466]     max. draw-buffers             : 8
[t=00:00:01.996476]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.996486]     max. uniform buffer-bindings  : 90
[t=00:00:01.996508]     max. uniform block-size       : 559236KB
[t=00:00:01.996522]     max. storage buffer-bindings  : 64
[t=00:00:01.996531]     max. storage block-size       : 2047MB
[t=00:00:01.996539]     
[t=00:00:01.996548]     enable AMD-hacks : 1
[t=00:00:01.996556]     compress MIP-maps: 0
[t=00:00:01.996609]     Number of compressed texture formats: 18
[t=00:00:01.996656]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.996715] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.997273] [GR::UpdateGLConfigs]
[t=00:00:01.997320] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.997331] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.998480] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.998507] [GR::UpdateGLGeometry][2] winSize=<1920,1000>
[t=00:00:01.998520] [GR::InitGLState]
[t=00:00:01.999284] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@60Hz (windowed::decorated)
[t=00:00:02.209320] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.217547] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:02.228144] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.228186] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:02.229035] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.233711] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.233736] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.233913] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.234095] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.255794] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.257008] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.258085] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.258442] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.289792] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:02.290100] [VFS] [SpringVFS::ReserveArchives<this=000002608ed105f0>]
[t=00:00:02.290300] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.298191] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002608ed105f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.298216] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.549865] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:02.566245] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.568556] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.569268] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.569480] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.572759] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.575440] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.575926] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:02.577108][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.580605][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.4ms)
[t=00:00:02.580809][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.580996][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.581020][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.581282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.605734][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.605828][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:02.605849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:00:02.605867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.689880][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.6ms)
[t=00:00:02.700174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.712999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260cb3518c0(default) context=000002608ed2e110  numChannels=2 frameSize=8
[t=00:00:02.713135][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.713171][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.713296][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.713308][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.713368][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.713450][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.713547][f=-000001] [Sound]   Devices:
[t=00:00:02.719330][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:02.719507][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:02.719733][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.719756][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.722511][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.722585][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.795419][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 214541 MB
[t=00:00:02.801206][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.819119][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.819369][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.000424][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored Divide Remake V3" (loaded=0 cached=0)
[t=00:00:03.000903][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Altored Divide Remake V3", overwrite=false)] section=1 cached=0
[t=00:00:03.001434][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:09.042168][f=-000001] [CAS::GASCB] Archive file="altored_divide_remake_v3.sd7" cs="79179cac2fc5145d3dfe60919f13dc6b14a5ce1c17dc121afddd38c81a0d1b82444236f170de5fb2e681171628aa8ef78b871c6212ed8387048e3e42a2cc1c23"
[t=00:00:09.083992][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:25.557805][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:25.617625][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:25.974293][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:25.974354][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=bbe2fff39a432775168f3ba6e9a53c86cd9d7fd5ea02e53ab8b393413e14566b3c9ae0f4b6217b5107b7f3343cd9a8848d829abbb5c1f3917dd6a191913ab699
Fontconfig error: Cannot load default config file
[t=00:00:25.980000][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:25.980365][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:25.980401][f=-000001] [UDPListener] successfully bound socket on port 53324
[t=00:00:25.984910][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 23165ms
[t=00:00:26.134661][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000260cb7ac6f0] using map "Altored Divide Remake V3" (loaded=1 cached=0)
[t=00:00:26.135431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Altored Divide Remake V3", overwrite=false)] section=1 cached=0
[t=00:00:26.135544][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:26.135793][f=-000001] [PreGame::AddModArchivesToVFS][server=00000260cb7ac6f0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:26.136255][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:26.292979][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:26.294821][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002608ed105f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:26.303114][f=-000001] [CAS::GASCB] Archive file="altored_divide_remake_v3.sd7" cs="79179cac2fc5145d3dfe60919f13dc6b14a5ce1c17dc121afddd38c81a0d1b82444236f170de5fb2e681171628aa8ef78b871c6212ed8387048e3e42a2cc1c23"
[t=00:00:26.303364][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:26.305675][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:26.306229][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:26.306457][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:26.308661][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtNV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDQpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthaTRdCnsKdGVhbT01Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9Q2xvdWRBbHRvOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTY7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPUFsdG9yZWQgRGl2aWRlIFJlbWFrZSBWMzsKbXlwbGF5ZXJuYW1lPUNsb3VkQWx0bzsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:26.308754][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-46-54-382_Altored Divide Remake V3_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:26.308775][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 323ms
[t=00:00:26.309288][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:26.478298][f=-000001] forceSingleThreaded, false
[t=00:00:30.398265][f=-000001] [CAS::GASCB] Archive file="altored_divide_remake_v3.sd7" cs="79179cac2fc5145d3dfe60919f13dc6b14a5ce1c17dc121afddd38c81a0d1b82444236f170de5fb2e681171628aa8ef78b871c6212ed8387048e3e42a2cc1c23"
[t=00:00:30.398512][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:30.399193][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:30.399378][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:30.399559][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:30.474886][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:30.475055][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:30.476258][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:30.477035][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:30.477299][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:30.477756][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:30.482046][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:30.483738][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:30.485891][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:30.488777][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:30.490126][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:30.492039][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:30.492219][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:30.493649][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:30.521058][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:30.527715][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:30.530405][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:30.530982][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:30.531877][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:30.531939][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:30.532234][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:30.532325][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:31.561389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:31.624517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:31.790151][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1257ms
[t=00:00:31.790986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:31.794090][f=-000001] [CAS::GASCB] Archive file="altored_divide_remake_v3.sd7" cs="79179cac2fc5145d3dfe60919f13dc6b14a5ce1c17dc121afddd38c81a0d1b82444236f170de5fb2e681171628aa8ef78b871c6212ed8387048e3e42a2cc1c23"
[t=00:00:31.794531][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:31.795409][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:31.795628][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:31.795810][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:31.956837][f=-000001] Loading UnitDefs_posts
[t=00:00:32.129999][f=-000001] Loading FeatureDefs_posts
[t=00:00:32.154992][f=-000001] Loading WeaponDefs_posts
[t=00:00:32.197883][f=-000001] Loading ArmorDefs_posts
[t=00:00:32.222263][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 425ms
[t=00:00:32.373300][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms
[t=00:00:32.374268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:32.937516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:32.943812][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:32.950008][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:32.950640][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[t=00:00:32.950665][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:32.950752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:32.972433][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:32.978150][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:32.978651][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:33.142686][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:33.169360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:33.283725][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:33.284068][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:33.284404][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:33.285194][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:33.285585][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:33.288187][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:33.292195][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:33.293465][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:01:00.473101][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 73.01% of the map. (used by 13 unit-defs)
[t=00:01:00.491331][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 91.35% of the map. (used by 3 unit-defs)
[t=00:01:00.491554][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:00.505833][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 73.01% of the map. (used by 21 unit-defs)
[t=00:01:00.672086][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Altored_Divide_Remake_V3.json)
[t=00:01:00.672829][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:01:00.676899][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:01:00.678015][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:01:00.679914][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:01:00.682314][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:01:00.683492][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:01:00.690437][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:01:00.938012][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized!
[t=00:01:00.939101][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:01:00.939141][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:01:00.939187][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:01:00.939657][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:00.947133][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:01.014617][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Divide_Remake_V3.json)
[t=00:01:01.015873][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:01.021097][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:01.022358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:01.024155][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:01.027912][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:01.028952][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:01.036126][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:01.068556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized!
[t=00:01:01.069947][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:01:01.070008][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:01:01.070052][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:01:01.070517][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:01.078030][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:01.148274][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Divide_Remake_V3.json)
[t=00:01:01.148909][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:01.153012][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:01.153902][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:01.155213][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:01.157535][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:01.158183][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:01.164989][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:01.182453][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (4) Initialized!
[t=00:01:01.183539][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:01:01.183576][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1703ms
[t=00:01:01.201142][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10143, 0.0} allocedSize{int+, int-, ext}={0, 0, 1814014}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1687}
[t=00:01:02.117627][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:01:02.430254][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:03.496979][f=-000001] GameID: 3e9c5e66f972e510b231572d3b377399
[t=00:01:03.497838][f=-000001] Connection attempt from CloudAlto
[t=00:01:03.497966][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:03.498483][f=-000001]  -> Connection established (given id 0)
[t=00:01:03.498557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][map-checksums]
    server=bbe2fff39a432775168f3ba6e9a53c86cd9d7fd5ea02e53ab8b393413e14566b3c9ae0f4b6217b5107b7f3343cd9a8848d829abbb5c1f3917dd6a191913ab699
    client=bbe2fff39a432775168f3ba6e9a53c86cd9d7fd5ea02e53ab8b393413e14566b3c9ae0f4b6217b5107b7f3343cd9a8848d829abbb5c1f3917dd6a191913ab699"
[t=00:01:03.498596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:03.498652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cbc8b7efabc9d4ad36fe4500897d384e1c6f0c3db2b2f610ae735356045ee54795ebc1967a590d0edf93c65b1315f05bbf9903803d7548c02a408373cb81a1d7]"
[t=00:01:03.498677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=69558ec4b3b661c632cb40903ae81cf049616ee3bd9776c2eb030b1e0c7ac4282619cb1c39667d7589af27eb1053770f6d3acf807a7c36212ff761aeedb31163]"
[t=00:01:03.498774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CloudAlto" string="[Game::Load][lua{Rules,Gaia}={000002610faeb390,0000000000000000}][locale="C"]"
[t=00:01:03.498887][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1
[t=00:01:03.498962][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2
[t=00:01:03.499014][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:01:03.499054][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 4
[t=00:01:03.499092][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 5
[t=00:01:03.499116][f=-000001] Player CloudAlto finished loading and is now ingame
[t=00:01:03.839824][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:02:16.729097][f=-000001] <CloudAlto> Allies: I choose: Engineer!
[t=00:02:41.236045][f=0000485] CloudAlto paused the game
[t=00:02:45.011846][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80
[t=00:02:45.043499][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1001, wpx=0, wpy=29
[t=00:02:45.043555][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:02:45.044791][f=0000485] [GR::UpdateGLConfigs]
[t=00:02:45.044840][f=0000485] [GR::UpdateGLGeometry][1] winSize=<1920,1001>
[t=00:02:45.045900][f=0000485] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=1920.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:02:45.046001][f=0000485] [GR::UpdateGLGeometry][2] winSize=<1920,1001>
[t=00:02:45.046016][f=0000485] [GR::InitGLState]
[t=00:02:45.075029][f=0000485] [GR::LogDisplayMode] display-mode set to 1920x1001x24bpp@60Hz (windowed::decorated)
[t=00:02:45.075106][f=0000485] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 31ms
[t=00:02:45.075128][f=0000485] [Game::ResizeEvent][1]
[t=00:02:45.076088][f=0000485] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:02:45.205070][f=0000485] [~ScopedOnceTimer][Game::ViewResize] 129ms
[t=00:02:45.205176][f=0000485] [Game::ResizeEvent][2]
[t=00:02:45.211512][f=0000485] UpdateInterfacePreset, minimapRight
[t=00:02:45.257639][f=0000485] [~ScopedOnceTimer][EventHandler::ViewResize] 52ms
[t=00:02:45.257709][f=0000485] [~ScopedOnceTimer][ActiveController::ResizeEvent] 182ms
[t=00:02:45.257724][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:02:45.257747][f=0000485] 
[t=00:02:45.257758][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:02:45.257820][f=0000485] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:02:45.257832][f=0000485] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:02:45.465729][f=0000485] Input grabbing is enabled!
[t=00:02:46.210864][f=0000485] CloudAlto unpaused the game
[t=00:04:07.034164][f=0002911] game_message: Metal Extractor is under attack
[t=00:05:36.573728][f=0005595] CloudAlto paused the game
[t=00:05:38.472880][f=0005595] [QuitAction] user exited to system
[t=00:05:38.506464][f=0005595] [SpringApp::Kill][1] fromRun=1
[t=00:05:38.506645][f=0005595] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:05:38.537204][f=0005595]  [async=0] threads=6 tasks=258565 {sum,avg}{exec,wait}time={{27369.482, 0.106}, {131716.062, 0.509}}ms
[t=00:05:38.537255][f=0005595]      thread=1 tasks=51713 {sum,min,max,avg}{exec,wait}time={{6504.900, 0.000, 1689.592, 0.126}, {23250.904, 0.000, 18446744027136.000, 0.450}}ms
[t=00:05:38.537328][f=0005595]      thread=2 tasks=51713 {sum,min,max,avg}{exec,wait}time={{5495.941, 0.000, 1692.247, 0.106}, {26519.139, 0.000, 18446744027136.000, 0.513}}ms
[t=00:05:38.537351][f=0005595]      thread=3 tasks=51713 {sum,min,max,avg}{exec,wait}time={{5477.575, 0.000, 1690.135, 0.106}, {26873.217, 0.000, 18446744027136.000, 0.520}}ms
[t=00:05:38.537373][f=0005595]      thread=4 tasks=51713 {sum,min,max,avg}{exec,wait}time={{5119.390, 0.000, 1695.810, 0.099}, {27305.590, 0.000, 129.163, 0.528}}ms
[t=00:05:38.537407][f=0005595]      thread=5 tasks=51713 {sum,min,max,avg}{exec,wait}time={{4771.677, 0.000, 1688.984, 0.092}, {27767.207, 0.000, 129.189, 0.537}}ms
[t=00:05:38.537432][f=0005595]  [async=1] threads=6 tasks=11646 {sum,avg}{exec,wait}time={{161666.203, 13.882}, {52459944.000, 4504.546}}ms
[t=00:05:38.537457][f=0005595]      thread=1 tasks=2334 {sum,min,max,avg}{exec,wait}time={{33914.203, 0.001, 5681.158, 14.531}, {11368139.000, 0.190, 15986.097, 4870.668}}ms
[t=00:05:38.537490][f=0005595]      thread=2 tasks=2328 {sum,min,max,avg}{exec,wait}time={{33474.527, 0.001, 5678.042, 14.379}, {11213633.000, 0.002, 15573.262, 4816.853}}ms
[t=00:05:38.537514][f=0005595]      thread=3 tasks=2321 {sum,min,max,avg}{exec,wait}time={{34107.586, 0.001, 5679.366, 14.695}, {11978957.000, 0.022, 16257.548, 5161.119}}ms
[t=00:05:38.537537][f=0005595]      thread=4 tasks=2328 {sum,min,max,avg}{exec,wait}time={{30375.230, 0.001, 5690.000, 13.048}, {9005990.000, 0.015, 12971.194, 3868.552}}ms
[t=00:05:38.537568][f=0005595]      thread=5 tasks=2335 {sum,min,max,avg}{exec,wait}time={{29794.648, 0.001, 5992.808, 12.760}, {8893222.000, 0.013, 12618.676, 3808.660}}ms
[t=00:05:38.537585][f=0005595] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:38.537600][f=0005595] [SpringApp::Kill][2]
[t=00:05:38.539472][f=0005595] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:38.539537][f=0005595] [Game::KillLua][1] dtor=0 luaUI=0000026157c18f20
[t=00:05:38.539667][f=0005595] Start widgetHandler:Shutdown
[t=00:05:38.546480][f=0005595] Shutdown - SaveOrderList Complete
[t=00:05:38.569068][f=0005595] Writing last game win data
[t=00:05:38.619374][f=0005595] Shutdown - SaveConfigData Complete
[t=00:05:38.619417][f=0005595] Shutdown Widget - Chili Highlight
[t=00:05:38.619483][f=0005595] Shutdown Widget - Draw After Chili
[t=00:05:38.619503][f=0005595] Shutdown Widget - API Unit Tracker GL4
[t=00:05:38.619538][f=0005595] Shutdown Widget - EPIC Menu
[t=00:05:38.622239][f=0005595] Shutdown Widget - Chili Minimap
[t=00:05:38.622567][f=0005595] Shutdown Widget - Chili Widget Selector
[t=00:05:38.624546][f=0005595] Shutdown Widget - Depth of Field Shader
[t=00:05:38.625202][f=0005595] Shutdown Widget - Local Team Colors
[t=00:05:38.625238][f=0005595] Shutdown Widget - Display Keys 2
[t=00:05:38.625374][f=0005595] Shutdown Widget - Save Game Menu
[t=00:05:38.625401][f=0005595] Shutdown Widget - Highlight Model Api GL4
[t=00:05:38.625818][f=0005595] Shutdown Widget - Unit Icons
[t=00:05:38.625986][f=0005595] Shutdown Widget - HealthBars
[t=00:05:38.628398][f=0005595] Shutdown Widget - Noises
[t=00:05:38.628475][f=0005595] Shutdown Widget - BuildETA
[t=00:05:38.628569][f=0005595] Shutdown Widget - Selected Units GL4 2
[t=00:05:38.628621][f=0005595] Shutdown Widget - Outline No Shader
[t=00:05:38.628938][f=0005595] Shutdown Widget - Win Counter
[t=00:05:38.628966][f=0005595] Shutdown Widget - EndGame APM stats
[t=00:05:38.631738][f=0005595] Shutdown Widget - Modular Comm Info
[t=00:05:38.631794][f=0005595] Shutdown Widget - Startup Info and Selector
[t=00:05:38.631829][f=0005595] Shutdown Widget - Attack Warning
[t=00:05:38.631909][f=0005595] Shutdown Widget - CameraShake
[t=00:05:38.631933][f=0005595] Shutdown Widget - Chili Economy Panel Default
[t=00:05:38.632129][f=0005595] Shutdown Widget - Chili EndGame Window
[t=00:05:38.632175][f=0005595] Shutdown Widget - Chili Nuke Warning
[t=00:05:38.632198][f=0005595] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:38.632244][f=0005595] Shutdown Widget - Chili Spectator Panels
[t=00:05:38.632267][f=0005595] Shutdown Widget - Context Menu
[t=00:05:38.632285][f=0005595] Shutdown Widget - Darkening
[t=00:05:38.632335][f=0005595] Shutdown Widget - Defense Range Zero-K
[t=00:05:38.632414][f=0005595] Shutdown Widget - Grab Input
[t=00:05:38.632519][f=0005595] Input grabbing is disabled!
[t=00:05:38.632540][f=0005595] Shutdown Widget - Highlight Geos
[t=00:05:38.632567][f=0005595] Shutdown Widget - Local Widgets Config
[t=00:05:38.632592][f=0005595] Shutdown Widget - MinimapEvents
[t=00:05:38.632617][f=0005595] Shutdown Widget - Missile Silo Range
[t=00:05:38.632637][f=0005595] Shutdown Widget - Music Player v2
[t=00:05:38.632693][f=0005595] Shutdown Widget - Point Tracker
[t=00:05:38.632710][f=0005595] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:38.632734][f=0005595] Shutdown Widget - State Reverse and Latency
[t=00:05:38.632754][f=0005595] Shutdown Widget - Stereo3D
[t=00:05:38.633023][f=0005595] Shutdown Widget - Transport AI
[t=00:05:38.633058][f=0005595] Shutdown Widget - Attack AoE
[t=00:05:38.633085][f=0005595] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:38.633126][f=0005595] Shutdown Widget - Selection Send
[t=00:05:38.633148][f=0005595] Shutdown Widget - Newton Firezone
[t=00:05:38.633176][f=0005595] Shutdown Widget - Receive Units Indicator
[t=00:05:38.633198][f=0005595] Shutdown Widget - Chili Pro Console
[t=00:05:38.636421][f=0005595] Shutdown Widget - Persistent Build Height
[t=00:05:38.636464][f=0005595] Shutdown Widget - Lasso Terraform GUI
[t=00:05:38.636484][f=0005595] Shutdown Widget - Chili Framework
[t=00:05:38.636501][f=0005595] Shutdown Widget - Chili Core Selector
[t=00:05:38.636909][f=0005595] Shutdown Widget - Custom Markers
[t=00:05:38.636991][f=0005595] Shutdown Widget - Mex Placement Handler
[t=00:05:38.637096][f=0005595] Shutdown Widget - Select Keys
[t=00:05:38.637150][f=0005595] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:38.637637][f=0005595] Shutdown Widget - Pause Screen
[t=00:05:38.638154][f=0005595] Shutdown Widget - Color Blindness Correction
[t=00:05:38.638246][f=0005595] Shutdown Widget - Layout Handler
[t=00:05:38.638357][f=0005595] Shutdown Widget - Text To Speech Control
[t=00:05:38.638379][f=0005595] End widgetHandler:Shutdown
[t=00:05:38.780564][f=0005595] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5170020, 0.0} allocedSize{int+, int-, ext}={0, 0, 1319039396}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2120}
[t=00:05:38.785431][f=0005595] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:38.785481][f=0005595] [Game::KillLua][3] dtor=0 luaRules=000002610faeb390
[t=00:05:38.785647][f=0005595] Start gadgetHandler:Shutdown
[t=00:05:38.785673][f=0005595] Shutdown - StartSetup
[t=00:05:38.785693][f=0005595] Shutdown - UnitMorph
[t=00:05:38.787734][f=0005595] Shutdown - Carrier Drones
[t=00:05:38.787778][f=0005595] Shutdown - Missile Silo Controller
[t=00:05:38.787801][f=0005595] Shutdown - Modular Comm Info
[t=00:05:38.787818][f=0005595] Shutdown - Terrain Texture Handler
[t=00:05:38.787841][f=0005595] Shutdown - UnitCloakShield
[t=00:05:38.788577][f=0005595] Shutdown - Starlight Handler
[t=00:05:38.788633][f=0005595] End gadgetHandler:Shutdown
[t=00:05:38.882678][f=0005595] Start gadgetHandler:Shutdown
[t=00:05:38.882733][f=0005595] Shutdown - Teleport Throw
[t=00:05:38.882754][f=0005595] Shutdown - UnitMorph
[t=00:05:38.882783][f=0005595] Shutdown - Commander Skin Renderer
[t=00:05:38.886025][f=0005595] Shutdown - Missile fired callins
[t=00:05:38.886131][f=0005595] Shutdown - Modular Comm Info
[t=00:05:38.886159][f=0005595] Shutdown - Retreat Command
[t=00:05:38.886289][f=0005595] Shutdown - Shockwaves
[t=00:05:38.886326][f=0005595] Shutdown - Unit tint API
[t=00:05:38.886409][f=0005595] Shutdown - Unit glow API
[t=00:05:38.886491][f=0005595] Shutdown - UnitCloakShield
[t=00:05:38.886570][f=0005595] Shutdown - Lups Cloak FX
[t=00:05:38.886635][f=0005595] Shutdown - Lups
[t=00:05:38.888887][f=0005595] Shutdown - Lups Shield
[t=00:05:38.889163][f=0005595] End gadgetHandler:Shutdown
[t=00:05:38.975338][f=0005595] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1660, 0.0} allocedSize{int+, int-, ext}={0, 0, 254904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0247}
[t=00:05:38.976823][f=0005595] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:38.976969][f=0005595] [Game::KillLua][4] dtor=0
[t=00:05:38.977018][f=0005595] [Game::KillLua][5] dtor=0
[t=00:05:38.993382][f=0005595] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-04_04-46-54-382_Altored Divide Remake V3_105.1.1-2457-g8095d30 BAR105.sdfz" (355690 bytes)
[t=00:05:38.993706][f=0005595] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:39.028946][f=0005595] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:39.029121][f=0005595] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:05:39.029542][f=0005595] [Sound] [Sound::UpdateThread][4] ctx=000002608ed2e110 dev=00000260cb3518c0
[t=00:05:39.029760][f=0005595] [Sound] [Sound::UpdateThread][5] ctx=000002608ed2e110 dev=00000260cb3518c0
[t=00:05:39.029776][f=0005595] [Sound] [Sound::Cleanup][alcDestroyContext(000002608ed2e110)]
[t=00:05:39.039427][f=0005595] [Sound] [Sound::Cleanup][alcCloseDevice(00000260cb3518c0)]
[t=00:05:39.039807][f=0005595] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:39.077637][f=0005595] [Sound] [Sound::UpdateThread][6]
[t=00:05:39.079434][f=0005595] [Game::~CGame][1]
[t=00:05:39.079471][f=0005595] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:39.079485][f=0005595] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:39.079498][f=0005595] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:39.079509][f=0005595] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:39.079519][f=0005595] [Game::KillLua][4] dtor=1
[t=00:05:39.079574][f=0005595] [Game::KillLua][5] dtor=1
[t=00:05:39.079676][f=0005595] [Game::KillMisc][1]
[t=00:05:39.079687][f=0005595] [Game::KillMisc][2]
[t=00:05:39.079707][f=0005595] [EOH::DestroySkirmishAI(id=4)]
[t=00:05:39.088541][f=0005595] [EOH::DestroySkirmishAI(id=3)]
[t=00:05:39.097538][f=0005595] [EOH::DestroySkirmishAI(id=2)]
[t=00:05:39.194242][f=0005595] [EOH::DestroySkirmishAI(id=1)]
[t=00:05:39.210695][f=0005595] [EOH::DestroySkirmishAI(id=0)]
[t=00:05:39.328488][f=0005595] [Game::KillMisc][3]
[t=00:05:39.328786][f=0005595] [Game::KillRendering][1]
[t=00:05:39.334873][f=0005595] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:39.388634][f=0005595] [3DOParser::Kill] allocated 1 pieces
[t=00:05:39.388744][f=0005595] [S3OParser::Kill] allocated 5520 pieces
[t=00:05:39.390404][f=0005595] [AssParser::Kill] allocated 674 pieces
[t=00:05:39.709559][f=0005595] [Game::KillInterface][1]
[t=00:05:39.710461][f=0005595] [Game::KillInterface][2]
[t=00:05:39.711808][f=0005595] [Game::KillSimulation][1]
[t=00:05:39.712098][f=0005595] [Game::KillSimulation][2]
[t=00:05:39.807486][f=0005595] [CCollisionHandler] dis-/continuous tests: 0/8146826
[t=00:05:39.807581][f=0005595] [Game::KillSimulation][3]
[t=00:05:39.812142][f=0005595] [~CPathCache(32x32)] cacheHits=150 hitPercentage=9% numHashColls=0 maxCacheSize=201
[t=00:05:39.812491][f=0005595] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:39.812577][f=0005595] [~CPathCache(64x64)] cacheHits=1200 hitPercentage=69% numHashColls=0 maxCacheSize=201
[t=00:05:39.813023][f=0005595] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:39.813677][f=0005595] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:39.839397][f=0005595] [LosHandler::Kill] raycast instance cache-{hits,misses}={3286,7650}; shared=5%; cached=25%
[t=00:05:39.857498][f=0005595] [Game::KillSimulation][4]
[t=00:05:40.105537][f=0005595] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:05:40.105745][f=0005595] [Game::~CGame][2]
[t=00:05:40.105964][f=0005595] [Game::~CGame][3]
[t=00:05:40.106056][f=0005595] [SpringApp::Kill][3]
[t=00:05:40.106097][f=0005595] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    291808 bytes sent  
    242851 bytes recv'd

[t=00:05:40.110982][f=0005595] Kill: client disconnecting...
[t=00:05:42.123946][f=0005595] CloseConnection: client connection closed
[t=00:05:42.124062][f=0005595] [SpringApp::Kill][4] font=000002608ea00880
[t=00:05:42.126804][f=0005595] [SpringApp::Kill][5]
[t=00:05:42.151061][f=0005595] [SpringApp::Kill][6]
[t=00:05:42.151161] [SpringApp::Kill][7]
[t=00:05:42.151325] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:42.151346] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:05:42.151569] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:42.151603] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:42.151620] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:42.151636] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:42.151695] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152}
[t=00:05:42.151711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10572, 1048576, 1048576}, EBO = {15858, 2097152, 2097152}
[t=00:05:42.151726] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:42.151769] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:42.151784] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:42.151799] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:42.151853] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152}
[t=00:05:42.534576] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:42.534621] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:42.534632] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:42.534641] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:42.544349] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>]
[t=00:05:42.544424] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:05:42.544440] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002608e9fbcf0)
[t=00:05:42.550536] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=1)] #archives[section]=1 #files[section]=10
[t=00:05:42.550624] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altored_divide_remake_v3.sd7 (00000260cb2871e0)
[t=00:05:42.560305] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:42.560342] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002608e9fb820)
[t=00:05:42.560399] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002608e9fbda0)
[t=00:05:42.560642] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002608e9fb090)
[t=00:05:42.560817] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:42.560836] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:05:42.560852] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:42.560878] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:42.560894] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:42.560907] [VFS] [SpringVFS::DeleteArchives<this=000002608ed105f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:42.561879] [SpringApp::Kill][8]
[t=00:05:42.561928] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:42.561943] [WatchDog::Uninstall][1] hangDetectorThread=00007ff604647430 (joinable=1)
[t=00:05:42.561996] [WatchDog::Uninstall][2]
[t=00:05:42.939923] [WatchDog::Uninstall][3]
[t=00:05:42.939971] [SpringApp::Kill][9]