ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107727

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.048075] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.048092] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.050200] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.050242] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.078235] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.078263] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.078274]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.078281]   
[t=00:00:00.078284]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.078287]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.078291]   Use "none" to disable the default log sections.
[t=00:00:00.078294] ============== </Log Sections> ==============

[t=00:00:00.078299] ============== <User Config> ==============
[t=00:00:00.078360]   AllowDeferredMapRendering = 1
[t=00:00:00.078364]   AllowDeferredModelRendering = 1
[t=00:00:00.078367]   AnimationMT = 0
[t=00:00:00.078370]   BumpWaterAnisotropy = 2
[t=00:00:00.078373]   BumpWaterBlurReflection = 1
[t=00:00:00.078376]   BumpWaterDepthBits = 32
[t=00:00:00.078381]   BumpWaterReflection = 2
[t=00:00:00.078384]   BumpWaterRefraction = 2
[t=00:00:00.078387]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.078390]   CamFreeScrollSpeed = 50
[t=00:00:00.078395]   CamMode = 1
[t=00:00:00.078399]   CubeTexSizeReflection = 1024
[t=00:00:00.078403]   CubeTexSizeSpecular = 1024
[t=00:00:00.078406]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.078410]   EdgeMoveDynamic = 0
[t=00:00:00.078413]   EdgeMoveWidth = 0.003
[t=00:00:00.078415]   FPSFOV = 90
[t=00:00:00.078418]   FPSScrollSpeed = 50
[t=00:00:00.078422]   FontSize = 18
[t=00:00:00.078424]   GrassDetail = 0
[t=00:00:00.078427]   GroundDecals = 10
[t=00:00:00.078430]   GroundDetail = 180
[t=00:00:00.078434]   HangTimeout = 30
[t=00:00:00.078438]   HardwareCursor = 1
[t=00:00:00.078441]   InitialNetworkTimeout = 0
[t=00:00:00.078446]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.078450]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.078453]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.078456]   LinkOutgoingBandwidth = 131072
[t=00:00:00.078459]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.078462]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.078465]   MSAALevel = 8
[t=00:00:00.078470]   MaxParticles = 50000
[t=00:00:00.078472]   MaxSounds = 32
[t=00:00:00.078476]   MaximumTransmissionUnit = 0
[t=00:00:00.078479]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.078483]   MiniMapMarker = 0
[t=00:00:00.078486]   MouseDragScrollThreshold = 0
[t=00:00:00.078488]   NetworkLossFactor = 1
[t=00:00:00.078491]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.078494]   OverheadScrollSpeed = 50
[t=00:00:00.078497]   ReconnectTimeout = 0
[t=00:00:00.078500]   RotOverheadScrollSpeed = 50
[t=00:00:00.078505]   RotateLogFiles = 1
[t=00:00:00.078507]   ShadowMapSize = 16384
[t=00:00:00.078510]   Shadows = 1
[t=00:00:00.078513]   ShowClock = 0
[t=00:00:00.078516]   SoftParticles = 2
[t=00:00:00.078519]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.078522]   UnitIconDist = 151
[t=00:00:00.078525]   UpdateBoundingVolumeMT = 0
[t=00:00:00.078528]   UpdateWeaponVectorsMT = 0
[t=00:00:00.078531]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.078534]   UseLuaMemPools = 0
[t=00:00:00.078552]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.078555]   VFSCacheArchiveFiles = 0
[t=00:00:00.078558]   VSync = 0
[t=00:00:00.078561]   Water = 4
[t=00:00:00.078564]   XResolution = 2560
[t=00:00:00.078566]   YResolution = 1440
[t=00:00:00.078569]   snd_volmaster = 9
[t=00:00:00.078577] ============== </User Config> ==============

[t=00:00:00.078580] ============== <User System> ==============
[t=00:00:00.078584]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.078620]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.078626]        Compiler Version: gcc-13.2.0
[t=00:00:00.078703]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.078757]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.078761]        Binary Word Size: 64-bit (native)
[t=00:00:00.078764]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.078768]      Physical CPU Cores: 8
[t=00:00:00.078771]       Logical CPU Cores: 16
[t=00:00:00.078777] ============== </User System> ==============

[t=00:00:00.078879] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.078882]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.078885]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.078888]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.078890]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.079456] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.079464] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.082528] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.084962]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.084969]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.084973]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.084977]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.084979]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.084983]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.084986]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.084989]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.084997]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.085002]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.085005]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.085008]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.085011]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.085014]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.085016]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.085019]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.085022]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.085025]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.085029]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.085034]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.085037]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.085040]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.085043]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.085047]         [42] 800x600x24bpp@60Hz
[t=00:00:00.085049]         [43] 720x576x24bpp@50Hz
[t=00:00:00.085052]         [44] 720x480x24bpp@60Hz
[t=00:00:00.085055]         [46] 640x480x24bpp@60Hz
[t=00:00:00.210939] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.212295] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.212303] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.230695] [GR::LogVersionInfo]
[t=00:00:00.230705]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.230708]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.230711]     GL vendor   : NVIDIA Corporation
[t=00:00:00.230714]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.230725]     GLSL version: 4.60 NVIDIA
[t=00:00:00.230728]     GLEW version: 2.1.0
[t=00:00:00.230731]     GPU memory  : 16376MB (total) / 11940MB (available)
[t=00:00:00.230741]     SDL swap-int: 1
[t=00:00:00.230744]     SDL driver  : windows
[t=00:00:00.230747]     
[t=00:00:00.230749]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.230752]     GLSL shader support       : 1
[t=00:00:00.230755]     GL4 support               : 1
[t=00:00:00.230758]     FBO extension support     : 1
[t=00:00:00.230770]     NVX GPU mem-info support  : 1
[t=00:00:00.230775]     ATI GPU mem-info support  : 0
[t=00:00:00.230782]     Texture clamping to edge  : 1
[t=00:00:00.230786]     NPOT-texture support      : 1 (1)
[t=00:00:00.230791]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.230795]     texture query-LOD support : 1 (1)
[t=00:00:00.230798]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.230801]     Z-buffer depth            : 32 (-)
[t=00:00:00.230807]     primitive-restart support : 1 (1)
[t=00:00:00.230810]     clip-space control support: 1 (1)
[t=00:00:00.230816]     seamless cube-map support : 1 (1)
[t=00:00:00.230819]     frag-depth layout support : 1 (1)
[t=00:00:00.230822]     persistent maps support   : 1 (1)
[t=00:00:00.230825]     explicit attribs location : 1 (1)
[t=00:00:00.230828]     multi draw indirect       : 1 (-)
[t=00:00:00.230832]     array textures            : 1 (-)
[t=00:00:00.230837]     buffer copy support       : 1 (-)
[t=00:00:00.230840]     indirect draw             : 1 (-)
[t=00:00:00.230843]     base instance             : 1 (-)
[t=00:00:00.230845]     
[t=00:00:00.230849]     max. FBO samples              : 32
[t=00:00:00.230853]     max. FS/program texture slots : 32/192
[t=00:00:00.230856]     max. texture size             : 32768
[t=00:00:00.230861]     max. texture anisotropy level : 16.000000
[t=00:00:00.230864]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.230867]     max. draw-buffers             : 8
[t=00:00:00.230870]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.230873]     max. uniform buffer-bindings  : 84
[t=00:00:00.230878]     max. uniform block-size       : 64KB
[t=00:00:00.230881]     max. storage buffer-bindings  : 96
[t=00:00:00.230884]     max. storage block-size       : 2047MB
[t=00:00:00.230886]     
[t=00:00:00.230889]     enable AMD-hacks : 0
[t=00:00:00.230891]     compress MIP-maps: 0
[t=00:00:00.230922]     Number of compressed texture formats: 23
[t=00:00:00.230936]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.230954] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.231092] [GR::UpdateGLConfigs]
[t=00:00:00.231113] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.231116] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.231366] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.231375] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.231378] [GR::InitGLState]
[t=00:00:00.231421] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.302935] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.304326] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.304633] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.307501] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.307513] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.307756] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.308785] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.308792] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.308812] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.308836] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.318506] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.318696] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.319057] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.319149] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.325289] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.325298] [VFS] [SpringVFS::ReserveArchives<this=000002a3cad335c0>]
[t=00:00:00.325367] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.326519] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a3cad335c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.326527] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.400886] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.401081] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.401108] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.401185] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.401250] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.401317] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.401330] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.401401] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.401489] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.401509] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.401935][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.401988][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.402039][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.402055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.402060][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.402083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.405194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.405207][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.405219][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.405225][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.405230][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.405234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.457344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.458591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a3caf22f60(default) context=000002a38717e940  numChannels=2 frameSize=8
[t=00:00:00.458603][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.458609][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.458612][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.458617][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.458664][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.458682][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.458692][f=-000001] [Sound]   Devices:
[t=00:00:00.460069][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.460078][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.460083][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.460088][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.460099][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.460104][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.460636][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.460645][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.502532][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 40477 MB
[t=00:00:00.503561][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.504555][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.505223][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name Tommyknocker
[t=00:00:00.681484][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Coastlines_Dry_V1" (loaded=0 cached=0)
[t=00:00:00.681778][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Coastlines_Dry_V1", overwrite=false)] section=1 cached=0
[t=00:00:00.681912][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.682136][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.682487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.707131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.707250][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a3cad335c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.708537][f=-000001] [CAS::GASCB] Archive file="coastlines_dry_v1.sd7" cs="03bb093a94cfeecb7ddaf6039031127cd4d68142957be08ae20331436c22d5c44637c23d7d46eccb8a1aa0101795bfbf419076b8f253a1edd0601d90ac34710a"
[t=00:00:00.708587][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.708627][f=-000001] Warning: [PreGame::GameDataReceived] Archive Coastlines_Dry_V1 (checksum c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.709072][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.709117][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.709147][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.709167][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:07.653387][f=-000001] Input grabbing is enabled!
[t=00:00:07.653434][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:07.653540][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:07.653660][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:07.653766][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:07.657078][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:07.657337][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:07.657486][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:07.657610][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:07.660964][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:07.661159][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:07.661460][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:07.672625][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:07.673619][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:07.673781][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:07.673925][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:07.674027][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:07.674163][f=-000001] EndGame Graph disabled
[t=00:00:07.686068][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:07.694299][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:07.694714][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:07.694848][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:07.694968][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:07.695327][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:07.695433][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:07.695531][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:07.695627][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:07.695801][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:07.696280][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:07.696384][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:07.697009][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:07.697341][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:07.697438][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:07.697679][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:07.697788][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:07.697881][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:07.710120][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:07.710405][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:07.710696][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:07.710819][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:07.769954][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:07.770398][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:07.770506][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:07.773885][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:07.774680][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:07.774811][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:07.774924][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:07.775117][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:07.775225][f=-000001] IsIsland, <function>, false
[t=00:00:07.792740][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:07.793101][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:07.793814][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:07.793944][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:07.794041][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:07.794329][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:07.794437][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:07.794542][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:07.794651][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:07.794751][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:07.794862][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:07.794869][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:07.794875][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:07.794909][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:07.795051][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:07.795147][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:07.795259][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:07.795378][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:07.795557][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:07.809089][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:07.809456][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:07.809620][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:07.823128][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:07.823482][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:07.832946][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:07.833420][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:07.833677][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:07.834769][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:07.834943][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:07.835083][f=-000001] Mex Placement Initialised with 90 spots.
[t=00:00:07.836487][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:07.836835][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:07.838559][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:07.839217][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:07.839458][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:07.839741][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:07.839848][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:07.839943][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:07.841392][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:07.842167][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:07.846037][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:07.846242][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:07.847895][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:07.885160][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:07.885812][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.885964][f=-000001] SetSunLighting
[t=00:00:07.886246][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.886355][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.887168][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.887349][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.889220][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.889410][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.889418][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.889519][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.890037][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.894850][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.897072][f=-000001] Writing last game win data
[t=00:00:07.899732][f=-000001] LuaUI v0.3
[t=00:00:07.969914][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:07.997729][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.003246][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11676, 0.0} allocedSize{int+, int-, ext}={0, 0, 1952205}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123}
[t=00:00:08.359020][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.630934][f=-000001] GameID: dcb96466256d142a1c696ed9c894bf82
[t=00:00:08.631192][f=-000001] Connection attempt from sly13
[t=00:00:08.631200][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:08.631287][f=-000001]  -> Connection established (given id 1)
[t=00:00:08.631292][f=-000001] Connection attempt from Tommyknocker
[t=00:00:08.631296][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:08.631388][f=-000001]  -> Connection established (given id 2)
[t=00:00:08.631393][f=-000001] Connection attempt from kazeimodo
[t=00:00:08.631397][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:08.631456][f=-000001]  -> Connection established (given id 3)
[t=00:00:08.631478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0"
[t=00:00:08.631491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.631505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0"
[t=00:00:08.631518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.631530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0"
[t=00:00:08.631546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.631554][f=-000001] Connection attempt from Legenders78
[t=00:00:08.631561][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:08.631623][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.631634][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0"
[t=00:00:08.631646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.631657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]"
[t=00:00:08.631666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]"
[t=00:00:08.631676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]"
[t=00:00:08.631684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]"
[t=00:00:08.631693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]"
[t=00:00:08.631701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]"
[t=00:00:08.664044][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:08.750784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002a463a1d690,0000000000000000}][locale="C"]"
[t=00:00:11.072472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Game::Load][lua{Rules,Gaia}={00000226387252a0,0000000000000000}][locale="C"]"
[t=00:00:11.770866][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]"
[t=00:00:11.980810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]"
[t=00:00:13.381923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[Game::Load][lua{Rules,Gaia}={000001b1b8fbb890,0000000000000000}][locale="C"]"
[t=00:00:15.849434][f=-000001] <kazeimodo> Allies: I choose: Engineer!
[t=00:00:18.129136][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:19.267786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[Game::Load][lua{Rules,Gaia}={000002474b326380,0000000000000000}][locale="C"]"
[t=00:00:19.412229][f=-000001] <kazeimodo> Allies: I choose: Recon!
[t=00:00:55.850412][f=-000001] Warning: Couldn't find texture "%%358:1"!
[t=00:03:09.471344][f=0004006] Input grabbing is enabled!
[t=00:05:40.469661][f=0008536] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:07:28.196935][f=0011768] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:10:58.588280][f=0018080] game_message: Outlaw is under attack
[t=00:14:57.986804][f=0025262] game_message: Stardust is under attack
[t=00:15:06.303727][f=0025512] game_message: Vandal is under attack
[t=00:15:13.516015][f=0025728] game_message: Rover Assembly is under attack
[t=00:15:30.941170][f=0026251] game_message: Scorcher is under attack
[t=00:15:38.418376][f=0026475] game_message: Rogue is under attack
[t=00:15:43.457638][f=0026626] game_message: Vandal is under attack
[t=00:15:49.120427][f=0026796] game_message: Rogue is under attack
[t=00:15:54.217377][f=0026949] game_message: Faraday is under attack
[t=00:15:59.503140][f=0027108] game_message: Bandit is under attack
[t=00:16:04.545444][f=0027259] game_message: Convict is under attack
[t=00:16:09.941418][f=0027421] game_message: Bandit is under attack
[t=00:16:22.518726][f=0027799] game_message: Thug is under attack
[t=00:16:27.907272][f=0027960] game_message: Racketeer is under attack
[t=00:16:33.238997][f=0028120] game_message: Metal Extractor is under attack
[t=00:16:39.040813][f=0028294] game_message: Stinger is under attack
[t=00:16:44.191470][f=0028448] game_message: Solar Collector is under attack
[t=00:16:58.175937][f=0028868] game_message: Engineer Commander is under attack
[t=00:17:05.456290][f=0029086] game_message: Racketeer is under attack
[t=00:17:17.170680][f=0029438] game_message: Thug is under attack
[t=00:18:02.796044][f=0030807] game_message: Scorcher is under attack
[t=00:18:07.890334][f=0030960] game_message: Dirtbag is under attack
[t=00:18:13.459927][f=0031127] game_message: Dirtbag is under attack
[t=00:18:29.390355][f=0031604] game_message: Racketeer is under attack
[t=00:18:34.383968][f=0031754] game_message: Outlaw is under attack
[t=00:18:39.490272][f=0031907] game_message: Outlaw is under attack
[t=00:19:35.321232][f=0033583] game_message: Vandal is under attack
[t=00:20:22.176249][f=0034988] game_message: Thug is under attack
[t=00:20:39.042011][f=0035494] [SpringApp::Kill][1] fromRun=1
[t=00:20:39.042024][f=0035494] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:20:39.068336][f=0035494]  [async=0] threads=8 tasks=4610354 {sum,avg}{exec,wait}time={{92587.422, 0.020}, {434083.875, 0.094}}ms
[t=00:20:39.068366][f=0035494]      thread=1 tasks=658622 {sum,min,max,avg}{exec,wait}time={{19115.588, 0.000, 49.352, 0.029}, {2881.782, 0.000, 18446744027136.000, 0.004}}ms
[t=00:20:39.068374][f=0035494]      thread=2 tasks=658622 {sum,min,max,avg}{exec,wait}time={{12904.657, 0.000, 60.137, 0.020}, {65913.953, 0.000, 18446744027136.000, 0.100}}ms
[t=00:20:39.068382][f=0035494]      thread=3 tasks=658622 {sum,min,max,avg}{exec,wait}time={{12714.639, 0.000, 50.928, 0.019}, {66884.117, 0.000, 18446744027136.000, 0.102}}ms
[t=00:20:39.068390][f=0035494]      thread=4 tasks=658622 {sum,min,max,avg}{exec,wait}time={{12468.599, 0.000, 49.965, 0.019}, {68353.445, 0.000, 18446744027136.000, 0.104}}ms
[t=00:20:39.068397][f=0035494]      thread=5 tasks=658622 {sum,min,max,avg}{exec,wait}time={{12132.744, 0.000, 59.224, 0.018}, {71966.453, 0.000, 18446744027136.000, 0.109}}ms
[t=00:20:39.068403][f=0035494]      thread=6 tasks=658622 {sum,min,max,avg}{exec,wait}time={{11823.438, 0.000, 59.641, 0.018}, {75865.898, 0.000, 18446744027136.000, 0.115}}ms
[t=00:20:39.068412][f=0035494]      thread=7 tasks=658622 {sum,min,max,avg}{exec,wait}time={{11427.763, 0.000, 57.937, 0.017}, {82218.258, 0.000, 16.877, 0.125}}ms
[t=00:20:39.068418][f=0035494]  [async=1] threads=8 tasks=6230 {sum,avg}{exec,wait}time={{23882.285, 3.833}, {4875734.500, 782.622}}ms
[t=00:20:39.068425][f=0035494]      thread=1 tasks=879 {sum,min,max,avg}{exec,wait}time={{3413.068, 0.000, 844.788, 3.883}, {691433.000, 0.001, 3413.707, 786.613}}ms
[t=00:20:39.068432][f=0035494]      thread=2 tasks=887 {sum,min,max,avg}{exec,wait}time={{3416.952, 0.000, 834.983, 3.852}, {691908.938, 0.018, 3428.388, 780.055}}ms
[t=00:20:39.068441][f=0035494]      thread=3 tasks=907 {sum,min,max,avg}{exec,wait}time={{3419.633, 0.000, 830.943, 3.770}, {707567.562, 0.142, 3434.842, 780.119}}ms
[t=00:20:39.068448][f=0035494]      thread=4 tasks=907 {sum,min,max,avg}{exec,wait}time={{3401.397, 0.000, 835.082, 3.750}, {696818.750, 0.050, 3412.773, 768.268}}ms
[t=00:20:39.068455][f=0035494]      thread=5 tasks=898 {sum,min,max,avg}{exec,wait}time={{3413.672, 0.000, 834.234, 3.801}, {696349.250, 0.139, 3425.586, 775.445}}ms
[t=00:20:39.068463][f=0035494]      thread=6 tasks=881 {sum,min,max,avg}{exec,wait}time={{3416.830, 0.000, 834.794, 3.878}, {697976.375, 0.126, 3428.252, 792.255}}ms
[t=00:20:39.068470][f=0035494]      thread=7 tasks=871 {sum,min,max,avg}{exec,wait}time={{3400.733, 0.000, 834.585, 3.904}, {693681.188, 0.002, 3412.311, 796.419}}ms
[t=00:20:39.068474][f=0035494] [ThreadPool::SetThreadCount][2] workers=0
[t=00:20:39.068479][f=0035494] [SpringApp::Kill][2]
[t=00:20:39.068775][f=0035494] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:20:39.068791][f=0035494] [Game::KillLua][1] dtor=0 luaUI=000002a4fd99c450
[t=00:20:39.068834][f=0035494] Start widgetHandler:Shutdown
[t=00:20:39.070453][f=0035494] Shutdown - SaveOrderList Complete
[t=00:20:39.076069][f=0035494] Writing last game win data
[t=00:20:39.078818][f=0035494] Shutdown - SaveConfigData Complete
[t=00:20:39.078830][f=0035494] Shutdown Widget - Chili Highlight
[t=00:20:39.078851][f=0035494] Shutdown Widget - Draw After Chili
[t=00:20:39.078858][f=0035494] Shutdown Widget - API Unit Tracker GL4
[t=00:20:39.078872][f=0035494] Shutdown Widget - EPIC Menu
[t=00:20:39.079554][f=0035494] Shutdown Widget - Depth of Field Shader
[t=00:20:39.080229][f=0035494] Shutdown Widget - Chili Widget Selector
[t=00:20:39.080869][f=0035494] Shutdown Widget - Chili Minimap
[t=00:20:39.080949][f=0035494] Shutdown Widget - Deferred rendering
[t=00:20:39.080956][f=0035494] SSAO: Deferred rendering disabled, disabling.
[t=00:20:39.087961][f=0035494] Shutdown Widget - Deferred rendering
[t=00:20:39.087980][f=0035494] SSAO: Deferred rendering disabled, disabling.
[t=00:20:39.088760][f=0035494] Shutdown Widget - Local Team Colors
[t=00:20:39.088768][f=0035494] Shutdown Widget - Display Keys 2
[t=00:20:39.088782][f=0035494] Shutdown Widget - Save Game Menu
[t=00:20:39.088789][f=0035494] Shutdown Widget - Highlight Model Api GL4
[t=00:20:39.088817][f=0035494] Shutdown Widget - Unit Icons
[t=00:20:39.088867][f=0035494] Shutdown Widget - Noises
[t=00:20:39.088873][f=0035494] Shutdown Widget - HealthBars
[t=00:20:39.089499][f=0035494] Shutdown Widget - Selected Units GL4 2
[t=00:20:39.089514][f=0035494] Shutdown Widget - BuildETA
[t=00:20:39.089522][f=0035494] Shutdown Widget - Win Counter
[t=00:20:39.089528][f=0035494] Shutdown Widget - EndGame APM stats
[t=00:20:39.090327][f=0035494] Shutdown Widget - Modular Comm Info
[t=00:20:39.090334][f=0035494] Shutdown Widget - Startup Info and Selector
[t=00:20:39.090348][f=0035494] Shutdown Widget - Map Draw Blocker
[t=00:20:39.090359][f=0035494] Shutdown Widget - Reclaim Field Highlight
[t=00:20:39.090373][f=0035494] Shutdown Widget - Stereo3D
[t=00:20:39.090406][f=0035494] Shutdown Widget - State Reverse and Latency
[t=00:20:39.090413][f=0035494] Shutdown Widget - Attack Warning
[t=00:20:39.090420][f=0035494] Shutdown Widget - Showeco and Grid Drawer
[t=00:20:39.090429][f=0035494] Shutdown Widget - Point Tracker
[t=00:20:39.090436][f=0035494] Shutdown Widget - Music Player v2
[t=00:20:39.090449][f=0035494] Shutdown Widget - Missile Silo Range
[t=00:20:39.090459][f=0035494] Shutdown Widget - Transport AI
[t=00:20:39.090466][f=0035494] Shutdown Widget - MinimapEvents
[t=00:20:39.090475][f=0035494] Shutdown Widget - Local Widgets Config
[t=00:20:39.090483][f=0035494] Shutdown Widget - Highlight Geos
[t=00:20:39.090491][f=0035494] Shutdown Widget - Grab Input
[t=00:20:39.090602][f=0035494] Input grabbing is disabled!
[t=00:20:39.090609][f=0035494] Shutdown Widget - Defense Range Zero-K
[t=00:20:39.090638][f=0035494] Shutdown Widget - Darkening
[t=00:20:39.090650][f=0035494] Shutdown Widget - Context Menu
[t=00:20:39.090656][f=0035494] Shutdown Widget - Chili Spectator Panels
[t=00:20:39.090664][f=0035494] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:20:39.090675][f=0035494] Shutdown Widget - Chili Nuke Warning
[t=00:20:39.090683][f=0035494] Shutdown Widget - Chili EndGame Window
[t=00:20:39.090691][f=0035494] Shutdown Widget - Chili Economy Panel Default
[t=00:20:39.090744][f=0035494] Shutdown Widget - CameraShake
[t=00:20:39.090751][f=0035494] Shutdown Widget - Attack AoE
[t=00:20:39.090759][f=0035494] Shutdown Widget - Map Edge Extension
[t=00:20:39.091370][f=0035494] Shutdown Widget - Selection Send
[t=00:20:39.091381][f=0035494] Shutdown Widget - Highlight Unit GL4 v2
[t=00:20:39.091388][f=0035494] Shutdown Widget - LupsManager
[t=00:20:39.091410][f=0035494] Shutdown Widget - Newton Firezone
[t=00:20:39.091418][f=0035494] Shutdown Widget - Receive Units Indicator
[t=00:20:39.091424][f=0035494] Shutdown Widget - Chili Pro Console
[t=00:20:39.092114][f=0035494] Shutdown Widget - Persistent Build Height
[t=00:20:39.092123][f=0035494] Shutdown Widget - Lasso Terraform GUI
[t=00:20:39.092129][f=0035494] Shutdown Widget - Lups
[t=00:20:39.092581][f=0035494] Shutdown Widget - Chili Framework
[t=00:20:39.092589][f=0035494] Shutdown Widget - Mex Placement Handler
[t=00:20:39.092615][f=0035494] Shutdown Widget - Custom Markers
[t=00:20:39.092625][f=0035494] Shutdown Widget - Chili Core Selector
[t=00:20:39.092681][f=0035494] Shutdown Widget - Select Keys
[t=00:20:39.092696][f=0035494] Shutdown Widget - Pause Screen
[t=00:20:39.092782][f=0035494] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:20:39.092804][f=0035494] Shutdown Widget - Bloom Shader Deferred
[t=00:20:39.092897][f=0035494] Shutdown Widget - Text To Speech Control
[t=00:20:39.092908][f=0035494] Shutdown Widget - Layout Handler
[t=00:20:39.092917][f=0035494] Shutdown Widget - Color Blindness Correction
[t=00:20:39.092987][f=0035494] End widgetHandler:Shutdown
[t=00:20:39.143568][f=0035494] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 126286490, 0.0} allocedSize{int+, int-, ext}={0, 0, 20166209325}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:20:39.145683][f=0035494] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:20:39.145693][f=0035494] [Game::KillLua][3] dtor=0 luaRules=000002a463a1d690
[t=00:20:39.145720][f=0035494] Start gadgetHandler:Shutdown
[t=00:20:39.145727][f=0035494] Shutdown - StartSetup
[t=00:20:39.145740][f=0035494] Shutdown - UnitMorph
[t=00:20:39.149101][f=0035494] Shutdown - Carrier Drones
[t=00:20:39.149112][f=0035494] Shutdown - Missile Silo Controller
[t=00:20:39.149118][f=0035494] Shutdown - Modular Comm Info
[t=00:20:39.149123][f=0035494] Shutdown - Terrain Texture Handler
[t=00:20:39.149130][f=0035494] Shutdown - UnitCloakShield
[t=00:20:39.149984][f=0035494] Shutdown - Starlight Handler
[t=00:20:39.150077][f=0035494] End gadgetHandler:Shutdown
[t=00:20:39.176668][f=0035494] Start gadgetHandler:Shutdown
[t=00:20:39.176697][f=0035494] Shutdown - Teleport Throw
[t=00:20:39.176706][f=0035494] Shutdown - UnitMorph
[t=00:20:39.176717][f=0035494] Shutdown - Commander Skin Renderer
[t=00:20:39.181125][f=0035494] Shutdown - Missile fired callins
[t=00:20:39.181138][f=0035494] Shutdown - Modular Comm Info
[t=00:20:39.181144][f=0035494] Shutdown - Retreat Command
[t=00:20:39.181155][f=0035494] Shutdown - Shockwaves
[t=00:20:39.181162][f=0035494] Shutdown - Unit tint API
[t=00:20:39.181175][f=0035494] Shutdown - Unit glow API
[t=00:20:39.181197][f=0035494] Shutdown - UnitCloakShield
[t=00:20:39.181217][f=0035494] Shutdown - Lups Cloak FX
[t=00:20:39.181365][f=0035494] Shutdown - Lups
[t=00:20:39.182010][f=0035494] Shutdown - Lups Shield
[t=00:20:39.182281][f=0035494] End gadgetHandler:Shutdown
[t=00:20:39.209379][f=0035494] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11123, 0.0} allocedSize{int+, int-, ext}={0, 0, 1707538}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0004}
[t=00:20:39.213933][f=0035494] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:39.213991][f=0035494] [Game::KillLua][4] dtor=0
[t=00:20:39.213997][f=0035494] [Game::KillLua][5] dtor=0
[t=00:20:39.216807][f=0035494] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_20-06-53-320_Coastlines_Dry_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (1445161 bytes)
[t=00:20:39.216872][f=0035494] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:20:39.249438][f=0035494] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:20:39.249463][f=0035494] [Sound] [Sound::UpdateThread][3] #sources=32 #items=70
[t=00:20:39.249689][f=0035494] [Sound] [Sound::UpdateThread][4] ctx=000002a38717e940 dev=000002a3caf22f60
[t=00:20:39.249785][f=0035494] [Sound] [Sound::UpdateThread][5] ctx=000002a38717e940 dev=000002a3caf22f60
[t=00:20:39.249794][f=0035494] [Sound] [Sound::Cleanup][alcDestroyContext(000002a38717e940)]
[t=00:20:39.250803][f=0035494] [Sound] [Sound::Cleanup][alcCloseDevice(000002a3caf22f60)]
[t=00:20:39.251082][f=0035494] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:20:39.277898][f=0035494] [Sound] [Sound::UpdateThread][6]
[t=00:20:39.279024][f=0035494] [Game::~CGame][1]
[t=00:20:39.279039][f=0035494] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:20:39.279044][f=0035494] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:20:39.279048][f=0035494] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:20:39.279052][f=0035494] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:20:39.279056][f=0035494] [Game::KillLua][4] dtor=1
[t=00:20:39.279063][f=0035494] [Game::KillLua][5] dtor=1
[t=00:20:39.279099][f=0035494] [Game::KillMisc][1]
[t=00:20:39.279103][f=0035494] [Game::KillMisc][2]
[t=00:20:39.279235][f=0035494] [Game::KillMisc][3]
[t=00:20:39.279306][f=0035494] [Game::KillRendering][1]
[t=00:20:39.294504][f=0035494] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:20:39.420962][f=0035494] [3DOParser::Kill] allocated 1 pieces
[t=00:20:39.420977][f=0035494] [S3OParser::Kill] allocated 5518 pieces
[t=00:20:39.421329][f=0035494] [AssParser::Kill] allocated 674 pieces
[t=00:20:39.452775][f=0035494] [Game::KillInterface][1]
[t=00:20:39.453056][f=0035494] [Game::KillInterface][2]
[t=00:20:39.453655][f=0035494] [Game::KillSimulation][1]
[t=00:20:39.453751][f=0035494] [Game::KillSimulation][2]
[t=00:20:39.483383][f=0035494] [CCollisionHandler] dis-/continuous tests: 229/15272348
[t=00:20:39.483403][f=0035494] [Game::KillSimulation][3]
[t=00:20:39.487309][f=0035494] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:20:39.487389][f=0035494] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:20:39.487427][f=0035494] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:20:39.487448][f=0035494] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:20:39.488070][f=0035494] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:20:39.506685][f=0035494] [LosHandler::Kill] raycast instance cache-{hits,misses}={152863,239207}; shared=6%; cached=33%
[t=00:20:39.512862][f=0035494] [Game::KillSimulation][4]
[t=00:20:39.590936][f=0035494] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:20:39.590974][f=0035494] [Game::~CGame][2]
[t=00:20:39.590978][f=0035494] [Game::~CGame][3]
[t=00:20:39.591037][f=0035494] [SpringApp::Kill][3]
[t=00:20:39.591113][f=0035494] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3092059 bytes sent   in 33484 packets (92.344 bytes/packet)
    2525745 bytes recv'd in 19588 packets (128.943 bytes/packet)
    {0.089x, 0.047x} relative protocol overhead {up, down}
    29167 incoming chunks dropped, 98094 outgoing chunks resent
    20316 incoming chunks processed

[t=00:20:39.591399][f=0035494] [SpringApp::Kill][4] font=000002a387a62880
[t=00:20:39.593193][f=0035494] [SpringApp::Kill][5]
[t=00:20:39.595968][f=0035494] [SpringApp::Kill][6]
[t=00:20:39.595983] [SpringApp::Kill][7]
[t=00:20:39.596034] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:39.596050] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:20:39.596055] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:20:39.596060] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:20:39.596067] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:20:39.596074] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:39.596079] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1992, 1048576, 1048576}, EBO = {2988, 2097152, 2097152}
[t=00:20:39.596084] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {79588, 1048576, 1048576}, EBO = {119382, 2097152, 2097152}
[t=00:20:39.596091] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:20:39.596096] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:39.596101] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:39.596108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:20:39.596113] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1668, 1048576, 1048576}, EBO = {2502, 2097152, 2097152}
[t=00:20:39.696178] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:20:39.696188] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:20:39.696192] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:20:39.696195] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:20:39.696206] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:20:39.696638] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>]
[t=00:20:39.696643] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:20:39.696648] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002a3cade1240)
[t=00:20:39.697612] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:20:39.697625] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Coastlines_Dry_V1.sd7 (000002a3cae800b0)
[t=00:20:39.700926] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:20:39.700934] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a3cade24d0)
[t=00:20:39.700980] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002a3cade1030)
[t=00:20:39.700994] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002a3cade0cc0)
[t=00:20:39.701046] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:20:39.701052] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:20:39.701059] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:20:39.701063] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:20:39.701067] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:20:39.701072] [VFS] [SpringVFS::DeleteArchives<this=000002a3cad335c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:20:39.701298] [SpringApp::Kill][8]
[t=00:20:39.701302] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:20:39.701306] [WatchDog::Uninstall][1] hangDetectorThread=00007ff667147430 (joinable=1)
[t=00:20:39.701309] [WatchDog::Uninstall][2]
[t=00:20:40.413493] [WatchDog::Uninstall][3]
[t=00:20:40.413504] [SpringApp::Kill][9]