ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 1001 #107867

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.004442] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.004471] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.020199] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.021372] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.181573] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.457776] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.612877] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.693952] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:00.696315] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.696457] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.696527]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.696579]   
[t=00:00:00.696600]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.696624]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.696648]   Use "none" to disable the default log sections.
[t=00:00:00.696670] ============== </Log Sections> ==============

[t=00:00:00.696718] ============== <User Config> ==============
[t=00:00:00.697230]   AnimationMT = 0
[t=00:00:00.697276]   BumpWaterDepthBits = 16
[t=00:00:00.697305]   BumpWaterReflection = 0
[t=00:00:00.697374]   BumpWaterRefraction = 0
[t=00:00:00.697408]   BumpWaterShoreWaves = 0
[t=00:00:00.697443]   BumpWaterTexSizeReflection = 64
[t=00:00:00.697475]   CamFreeScrollSpeed = 50
[t=00:00:00.697500]   CamMode = 1
[t=00:00:00.697531]   CubeTexSizeReflection = 64
[t=00:00:00.697557]   CubeTexSizeSpecular = 64
[t=00:00:00.697632]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.697666]   EdgeMoveDynamic = 0
[t=00:00:00.697683]   EdgeMoveWidth = 0.003
[t=00:00:00.697702]   FPSFOV = 90
[t=00:00:00.697755]   FPSScrollSpeed = 50
[t=00:00:00.697782]   FontSize = 18
[t=00:00:00.697800]   ForceDisableShaders = 0
[t=00:00:00.697820]   GrassDetail = 0
[t=00:00:00.697838]   GroundDecals = 1
[t=00:00:00.697857]   GroundDetail = 70
[t=00:00:00.697876]   GroundScarAlphaFade = 0
[t=00:00:00.697893]   HangTimeout = 30
[t=00:00:00.697912]   HardwareCursor = 1
[t=00:00:00.697955]   InitialNetworkTimeout = 0
[t=00:00:00.697978]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.698000]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.698020]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.698040]   LinkOutgoingBandwidth = 131072
[t=00:00:00.698082]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.698114]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.698137]   MSAALevel = 4
[t=00:00:00.698155]   MaxParticles = 25000
[t=00:00:00.698176]   MaxSounds = 32
[t=00:00:00.698214]   MaximumTransmissionUnit = 0
[t=00:00:00.698239]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.698260]   MiniMapMarker = 0
[t=00:00:00.698280]   MouseDragScrollThreshold = 0
[t=00:00:00.698298]   NetworkLossFactor = 1
[t=00:00:00.698322]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.698345]   OverheadScrollSpeed = 50
[t=00:00:00.698366]   ReconnectTimeout = 0
[t=00:00:00.698385]   RotOverheadScrollSpeed = 50
[t=00:00:00.698406]   RotateLogFiles = 1
[t=00:00:00.698426]   ShadowMapSize = 16384
[t=00:00:00.698460]   Shadows = 0
[t=00:00:00.698482]   ShowClock = 0
[t=00:00:00.698502]   SoftParticles = 2
[t=00:00:00.698522]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.698544]   UnitIconDist = 110
[t=00:00:00.698563]   UnitLodDist = 999999
[t=00:00:00.698583]   UpdateBoundingVolumeMT = 0
[t=00:00:00.698602]   UpdateWeaponVectorsMT = 0
[t=00:00:00.698626]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.698647]   UseLuaMemPools = 0
[t=00:00:00.698670]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.698824]   UsePBO = 1
[t=00:00:00.698850]   VFSCacheArchiveFiles = 0
[t=00:00:00.698869]   VSync = 0
[t=00:00:00.698887]   Water = 4
[t=00:00:00.698905]   WindowBorderless = 1
[t=00:00:00.698931]   WindowPosY = 0
[t=00:00:00.698951]   XResolutionWindowed = 1366
[t=00:00:00.698974]   YResolutionWindowed = 768
[t=00:00:00.699034] ============== </User Config> ==============

[t=00:00:00.699060] ============== <User System> ==============
[t=00:00:00.699098]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.699175]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.699223]        Compiler Version: gcc-13.2.0
[t=00:00:00.699339]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.699465]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 15180MB pagefile
[t=00:00:00.699496]        Binary Word Size: 64-bit (native)
[t=00:00:00.699533]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.699577]      Physical CPU Cores: 4
[t=00:00:00.699599]       Logical CPU Cores: 8
[t=00:00:00.699620] ============== </User System> ==============

[t=00:00:00.700299] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.700323]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.700342]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.700360]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.700378]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.703800] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.703893] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.720041] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.731461]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.731507]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.731532]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.731556]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.731576]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.731602]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.731621]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.731675]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.731700]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.731722]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.731749]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.731768]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.731787]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.731809]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.731827]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.731846]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.731865]         [16] 800x600x24bpp@60Hz
[t=00:00:00.731887]         [17] 640x480x24bpp@60Hz
[t=00:00:00.731926]         [18] 640x400x24bpp@60Hz
[t=00:00:01.328895] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.330259] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:01.330296] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:01.363443] [GR::LogVersionInfo]
[t=00:00:01.363483]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.363540]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:01.363563]     GL vendor   : NVIDIA Corporation
[t=00:00:01.363583]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:01.363603]     GLSL version: 4.60 NVIDIA
[t=00:00:01.363621]     GLEW version: 2.1.0
[t=00:00:01.363644]     GPU memory  : 2048MB (total) / 849MB (available)
[t=00:00:01.363757]     SDL swap-int: 1
[t=00:00:01.363784]     SDL driver  : windows
[t=00:00:01.363803]     
[t=00:00:01.363821]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.363867]     GLSL shader support       : 1
[t=00:00:01.363892]     GL4 support               : 1
[t=00:00:01.363912]     FBO extension support     : 1
[t=00:00:01.363992]     NVX GPU mem-info support  : 1
[t=00:00:01.364031]     ATI GPU mem-info support  : 0
[t=00:00:01.364086]     Texture clamping to edge  : 1
[t=00:00:01.364157]     NPOT-texture support      : 1 (1)
[t=00:00:01.364440]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.364479]     texture query-LOD support : 1 (1)
[t=00:00:01.364523]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.364917]     Z-buffer depth            : 32 (-)
[t=00:00:01.364992]     primitive-restart support : 1 (1)
[t=00:00:01.365018]     clip-space control support: 1 (1)
[t=00:00:01.365046]     seamless cube-map support : 1 (1)
[t=00:00:01.365068]     frag-depth layout support : 1 (1)
[t=00:00:01.365089]     persistent maps support   : 1 (1)
[t=00:00:01.365113]     explicit attribs location : 1 (1)
[t=00:00:01.365137]     multi draw indirect       : 1 (-)
[t=00:00:01.365163]     array textures            : 1 (-)
[t=00:00:01.365213]     buffer copy support       : 1 (-)
[t=00:00:01.365239]     indirect draw             : 1 (-)
[t=00:00:01.365260]     base instance             : 1 (-)
[t=00:00:01.365280]     
[t=00:00:01.365299]     max. FBO samples              : 32
[t=00:00:01.365320]     max. FS/program texture slots : 32/192
[t=00:00:01.365341]     max. texture size             : 32768
[t=00:00:01.365368]     max. texture anisotropy level : 16.000000
[t=00:00:01.365391]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.365412]     max. draw-buffers             : 8
[t=00:00:01.365452]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.365476]     max. uniform buffer-bindings  : 84
[t=00:00:01.365496]     max. uniform block-size       : 64KB
[t=00:00:01.365518]     max. storage buffer-bindings  : 96
[t=00:00:01.365538]     max. storage block-size       : 2047MB
[t=00:00:01.365556]     
[t=00:00:01.365574]     enable AMD-hacks : 0
[t=00:00:01.365594]     compress MIP-maps: 0
[t=00:00:01.365794]     Number of compressed texture formats: 51
[t=00:00:01.366002]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.366155] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.366811] [GR::UpdateGLConfigs]
[t=00:00:01.366956] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.366987] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.367030] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.367072] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:01.367135] [GR::InitGLState]
[t=00:00:01.367267] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.029933] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.041425] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms
[t=00:00:02.047555] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.065116] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:02.065172] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.066541] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.071506] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:02.071569] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.071948] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:02.072170] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.099047] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.100289] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:02.102075] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:02.102515] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:02.167113] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms
[t=00:00:02.167173] [VFS] [SpringVFS::ReserveArchives<this=0000015ee6b52c60>]
[t=00:00:02.167562] [VFS] [SpringVFS::AddArchive<this=0000015ee6b52c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.175345] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015ee6b52c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.175385] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.758535] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.760189] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.760419] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.762743] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.766479] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.766581] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.767892][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.768096][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:02.768385][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.768455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.768490][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.768585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.876584][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.6ms)
[t=00:00:02.990724][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (222.6ms)
[t=00:00:03.097807][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (329.8ms)
[t=00:00:03.191022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.191093][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:03.191145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.206667][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (438.6ms)
[t=00:00:03.314262][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (546.2ms)
[t=00:00:03.428898][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (660.9ms)
[t=00:00:03.536762][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (768.7ms)
[t=00:00:03.644422][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (876.4ms)
[t=00:00:03.749934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.753011][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (985.1ms)
[t=00:00:03.781661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015ee6b92ea0(default) context=0000015ee6a9e060  numChannels=2 frameSize=8
[t=00:00:03.783008][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.783093][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.783163][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.783208][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.783305][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.784490][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.784693][f=-000001] [Sound]   Devices:
[t=00:00:03.790805][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:03.790890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.790925][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.795784][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.796447][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.860804][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1092ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26644 MB
[t=00:00:03.879928][f=-000001] [StartScript] Loading StartScript from: C:\gogor\steamapps\common\Zero-K\_script.txt
[t=00:00:03.887032][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8453
[t=00:00:03.893715][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8453 using name Hjkia
Fontconfig error: Cannot load default config file
[t=00:00:13.896272][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout
[t=00:00:13.909064][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:13.909503][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:13.939158][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:13.939206][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{6.754, 2.251}, {2.277, 0.759}}ms
[t=00:00:13.939273][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.960, 1.960, 1.960, 1.960}, {0.593, 0.593, 0.593, 0.593}}ms
[t=00:00:13.939614][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.694, 4.694, 4.694, 4.694}, {1.581, 1.581, 1.581, 1.581}}ms
[t=00:00:13.939665][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {0.104, 0.104, 0.104, 0.104}}ms
[t=00:00:13.939688][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:13.939721][f=-000001] [SpringApp::Kill][2]
[t=00:00:13.943017][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:13.954969][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:13.955022][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:13.955615][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015ee6a9e060 dev=0000015ee6b92ea0
[t=00:00:13.956386][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015ee6a9e060 dev=0000015ee6b92ea0
[t=00:00:13.956420][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015ee6a9e060)]
[t=00:00:13.957810][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015ee6b92ea0)]
[t=00:00:13.958207][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:13.985104][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:13.987065][f=-000001] [SpringApp::Kill][3]
[t=00:00:13.988327][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    15250 bytes sent   in 94 packets (162.234 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.001x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 140 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:13.988651][f=-000001] [SpringApp::Kill][4] font=0000015ed0fe5bc0
[t=00:00:13.996366][f=-000001] [SpringApp::Kill][5]
[t=00:00:13.998482][f=-000001] [SpringApp::Kill][6]
[t=00:00:13.999099] [SpringApp::Kill][7]
[t=00:00:14.000040] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.000095] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.000138] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:14.000176] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.000226] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:14.000264] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.000331] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.000406] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.000443] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:14.000481] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.000532] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.000593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:14.000627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.182464] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:14.182492] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:14.182528] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:14.182546] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8453
[t=00:00:14.182571] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:14.182949] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>]
[t=00:00:14.182977] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:14.182999] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:14.183039] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:14.183064] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015ee6a53e90)
[t=00:00:14.183189] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:14.183223] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:14.183301] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:14.183348] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:14.183383] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:14.183416] [VFS] [SpringVFS::DeleteArchives<this=0000015ee6b52c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:14.184122] [SpringApp::Kill][8]
[t=00:00:14.184143] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:14.184162] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62d0a7430 (joinable=1)
[t=00:00:14.184177] [WatchDog::Uninstall][2]
[t=00:00:14.731574] [WatchDog::Uninstall][3]
[t=00:00:14.731601] [SpringApp::Kill][9]