ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #108024

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.094111] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.094189] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.252474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.336818] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:22.335388] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:22.335528] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:22.335611]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:22.335672]   
[t=00:00:22.335690]   Enable or disable log sections using the LogSections configuration key
[t=00:00:22.335711]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:22.335731]   Use "none" to disable the default log sections.
[t=00:00:22.335750] ============== </Log Sections> ==============

[t=00:00:22.335794] ============== <User Config> ==============
[t=00:00:22.336207]   AdvSky = 0
[t=00:00:22.336250]   BumpWaterDepthBits = 16
[t=00:00:22.336270]   BumpWaterReflection = 0
[t=00:00:22.336288]   BumpWaterRefraction = 0
[t=00:00:22.336306]   BumpWaterShoreWaves = 0
[t=00:00:22.336325]   BumpWaterTexSizeReflection = 64
[t=00:00:22.336354]   CamFreeScrollSpeed = 50
[t=00:00:22.336374]   CamMode = 1
[t=00:00:22.336393]   CubeTexSizeReflection = 64
[t=00:00:22.336412]   CubeTexSizeSpecular = 64
[t=00:00:22.336457]   DualScreenMiniMapOnLeft = 1
[t=00:00:22.336486]   EdgeMoveDynamic = 0
[t=00:00:22.336503]   EdgeMoveWidth = 0.003
[t=00:00:22.336522]   FPSFOV = 90
[t=00:00:22.336539]   FPSScrollSpeed = 50
[t=00:00:22.336556]   FSAA = 1
[t=00:00:22.336575]   FontSize = 18
[t=00:00:22.336600]   ForceDisableShaders = 0
[t=00:00:22.336618]   GrassDetail = 0
[t=00:00:22.336636]   GroundDecals = 1
[t=00:00:22.336653]   GroundDetail = 70
[t=00:00:22.336670]   HangTimeout = 30
[t=00:00:22.336688]   HardwareCursor = 1
[t=00:00:22.336725]   InitialNetworkTimeout = 0
[t=00:00:22.336755]   LinkIncomingMaxPacketRate = 512
[t=00:00:22.336776]   LinkIncomingPeakBandwidth = 65536
[t=00:00:22.336797]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:22.336817]   LinkOutgoingBandwidth = 131072
[t=00:00:22.336839]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:22.336940]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:22.336979]   MSAALevel = 4
[t=00:00:22.336999]   MaxParticles = 12000
[t=00:00:22.337018]   MaxSounds = 32
[t=00:00:22.337071]   MaximumTransmissionUnit = 0
[t=00:00:22.337100]   MiddleClickScrollSpeed = -0.0015
[t=00:00:22.337119]   MiniMapMarker = 0
[t=00:00:22.337140]   MouseDragScrollThreshold = 0
[t=00:00:22.337166]   NetworkLossFactor = 1
[t=00:00:22.337185]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:22.337204]   OverheadScrollSpeed = 50
[t=00:00:22.337234]   ReconnectTimeout = 0
[t=00:00:22.337255]   RotOverheadScrollSpeed = 50
[t=00:00:22.337273]   RotateLogFiles = 1
[t=00:00:22.337292]   ShowClock = 0
[t=00:00:22.337349]   SoftParticles = 2
[t=00:00:22.337377]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:22.337399]   UnitIconDist = 151
[t=00:00:22.337417]   UnitLodDist = 999999
[t=00:00:22.337447]   UseDistToGroundForIcons = 1.10000002
[t=00:00:22.337466]   UseLuaMemPools = 0
[t=00:00:22.337484]   UseNetMessageSmoothingBuffer = 0
[t=00:00:22.337504]   UsePBO = 0
[t=00:00:22.337523]   VFSCacheArchiveFiles = 0
[t=00:00:22.337552]   VSync = 0
[t=00:00:22.337570]   Water = 4
[t=00:00:22.337589]   XResolution = 1920
[t=00:00:22.337740]   YResolution = 1080
[t=00:00:22.337784]   snd_volmaster = 0
[t=00:00:22.337830] ============== </User Config> ==============

[t=00:00:22.337861] ============== <User System> ==============
[t=00:00:22.337923]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:22.337951]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:22.337990]        Compiler Version: gcc-13.2.0
[t=00:00:22.338105]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:22.338395]         Hardware Config: Intel(R) Pentium(R) Silver N6000 @ 1.10GHz; 36673MB RAM, 42049MB pagefile
[t=00:00:22.338450]        Binary Word Size: 64-bit (native)
[t=00:00:22.338475]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:22.338496]      Physical CPU Cores: 4
[t=00:00:22.338515]       Logical CPU Cores: 4
[t=00:00:22.338534] ============== </User System> ==============

[t=00:00:22.339672] [good_fpu_init][STREFLOP_SSE]
[t=00:00:22.339729]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:22.339863]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:22.339909]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:22.339929]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:22.357847] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:22.358101] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:22.437298] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:22.450120]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:22.450213]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:22.450239]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:22.450263]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:22.450289]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:22.450312]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:22.450343]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:22.450362]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:22.450385]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:22.450408]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:22.450437]         [10] 1280x800x24bpp@60Hz
[t=00:00:22.450456]         [11] 1280x768x24bpp@60Hz
[t=00:00:22.450500]         [12] 1280x720x24bpp@60Hz
[t=00:00:22.450522]         [13] 1280x600x24bpp@60Hz
[t=00:00:22.450540]         [14] 1152x864x24bpp@60Hz
[t=00:00:22.450560]         [15] 1024x768x24bpp@60Hz
[t=00:00:22.450579]         [16] 800x600x24bpp@60Hz
[t=00:00:22.450611]         [17] 640x480x24bpp@60Hz
[t=00:00:23.561613] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:23.565125] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:23.565201] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:24.489951] [GR::LogVersionInfo]
[t=00:00:24.490004]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:24.490029]     GL version  : 3.0.0 - Build 31.0.101.2121
[t=00:00:24.490049]     GL vendor   : Intel
[t=00:00:24.490068]     GL renderer : Intel(R) HD Graphics Gen11
[t=00:00:24.490090]     GLSL version: 1.30 - Build 31.0.101.2121
[t=00:00:24.490110]     GLEW version: 2.1.0
[t=00:00:24.490196]     GPU memory  : unknown
[t=00:00:24.490250]     SDL swap-int: 1
[t=00:00:24.490272]     SDL driver  : windows
[t=00:00:24.490298]     
[t=00:00:24.490317]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:24.490335]     GLSL shader support       : 1
[t=00:00:24.490353]     GL4 support               : 1
[t=00:00:24.500769]     FBO extension support     : 1
[t=00:00:24.503285]     NVX GPU mem-info support  : 0
[t=00:00:24.503364]     ATI GPU mem-info support  : 0
[t=00:00:24.503408]     Texture clamping to edge  : 1
[t=00:00:24.503495]     NPOT-texture support      : 1 (1)
[t=00:00:24.503537]     S3TC/DXT1 texture support : 1/0
[t=00:00:24.503562]     texture query-LOD support : 1 (1)
[t=00:00:24.503587]     MSAA frame-buffer support : 1 (1)
[t=00:00:24.503608]     Z-buffer depth            : 32 (-)
[t=00:00:24.503657]     primitive-restart support : 1 (1)
[t=00:00:24.503687]     clip-space control support: 1 (1)
[t=00:00:24.503712]     seamless cube-map support : 1 (1)
[t=00:00:24.503734]     frag-depth layout support : 1 (1)
[t=00:00:24.503793]     persistent maps support   : 1 (1)
[t=00:00:24.503823]     explicit attribs location : 1 (1)
[t=00:00:24.503845]     multi draw indirect       : 1 (-)
[t=00:00:24.503868]     array textures            : 1 (-)
[t=00:00:24.503899]     buffer copy support       : 1 (-)
[t=00:00:24.503919]     indirect draw             : 1 (-)
[t=00:00:24.503940]     base instance             : 1 (-)
[t=00:00:24.503957]     
[t=00:00:24.503976]     max. FBO samples              : 16
[t=00:00:24.504004]     max. FS/program texture slots : 32/192
[t=00:00:24.504046]     max. texture size             : 16384
[t=00:00:24.504087]     max. texture anisotropy level : 16.000000
[t=00:00:24.504108]     max. vec4 varyings/attributes : 16/16
[t=00:00:24.504127]     max. draw-buffers             : 8
[t=00:00:24.504146]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:24.504213]     max. uniform buffer-bindings  : 84
[t=00:00:24.504247]     max. uniform block-size       : 64KB
[t=00:00:24.504268]     max. storage buffer-bindings  : 16
[t=00:00:24.504287]     max. storage block-size       : 128MB
[t=00:00:24.504332]     
[t=00:00:24.504363]     enable AMD-hacks : 0
[t=00:00:24.504383]     compress MIP-maps: 0
[t=00:00:24.504472]     Number of compressed texture formats: 48
[t=00:00:24.504672]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:24.504846] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:24.506823] [GR::UpdateGLConfigs]
[t=00:00:24.507721] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:24.507778] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:24.510705] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:24.510907] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:24.513917] [GR::InitGLState]
[t=00:00:24.514236] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:25.030094] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:25.130562] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 99ms
[t=00:00:25.131365] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:25.296229] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:25.296325] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:25.326135] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:25.382062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:25.382123] [DataDirLocater::Check] Isolation Mode!
[t=00:00:25.382485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:25.383134] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:25.534914] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:25.537925] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:25.540659] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:25.541581] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:25.726601] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 192ms
[t=00:00:25.726661] [VFS] [SpringVFS::ReserveArchives<this=000001c869464500>]
[t=00:00:25.726962] [VFS] [SpringVFS::AddArchive<this=000001c869464500>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:25.744115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c869464500 (SpringVFS) global=0000000000000000 (null)
[t=00:00:25.744186] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:27.358555] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:27.585951] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:27.589666] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:27.643686] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:27.645207] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:27.645631] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:27.647386][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:27.747577][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:27.747809][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:27.748275][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:27.748470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:27.750938][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (103.4ms)
[t=00:00:27.867436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:27.868012][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:27.868045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:27.920006][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (272.4ms)
[t=00:00:28.134724][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (487.1ms)
[t=00:00:28.328259][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (680.6ms)
[t=00:00:28.528410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (880.8ms)
[t=00:00:28.759183][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1111.6ms)
[t=00:00:28.909445][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1261.9ms)
[t=00:00:28.930030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:29.080281][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1432.7ms)
[t=00:00:29.092485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c8697da440(default) context=000001c8696bbf30  numChannels=2 frameSize=8
[t=00:00:29.092581][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:29.092617][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:29.092641][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:29.092668][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:29.092798][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:29.092890][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:29.092944][f=-000001] [Sound]   Devices:
[t=00:00:29.098463][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:29.098543][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:29.098574][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:29.101884][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:29.101986][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:29.310069][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1662ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9095 MB
[t=00:00:29.345542][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:29.359443][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:29.368331][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name anthonypena483
[t=00:00:29.651294][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:29.651950][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:32.309634][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:32.311075][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:32.311149][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:32.310908][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:32.400319][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:32.400395][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{57.244, 19.081}, {64.639, 21.546}}ms
[t=00:00:32.400529][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.395, 0.395, 0.395, 0.395}, {2.867, 2.867, 2.867, 2.867}}ms
[t=00:00:32.400589][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{53.803, 53.803, 53.803, 53.803}, {3.408, 3.408, 3.408, 3.408}}ms
[t=00:00:32.400628][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.046, 3.046, 3.046, 3.046}, {58.364, 58.364, 58.364, 58.364}}ms
[t=00:00:32.400657][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:32.400684][f=-000001] [SpringApp::Kill][2]
[t=00:00:32.402623][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:32.445746][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:32.445824][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:32.445943][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c8696bbf30 dev=000001c8697da440
[t=00:00:32.446095][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c8696bbf30 dev=000001c8697da440
[t=00:00:32.446219][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c8696bbf30)]
[t=00:00:32.448079][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c8697da440)]
[t=00:00:32.448296][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:32.647364][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:32.807624][f=-000001] [SpringApp::Kill][3]
[t=00:00:32.808302][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    153 bytes sent   in 3 packets (51.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.078x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:32.808425][f=-000001] [SpringApp::Kill][4] font=000001c82ed761c0
[t=00:00:32.809424][f=-000001] [SpringApp::Kill][5]
[t=00:00:32.809737][f=-000001] [SpringApp::Kill][6]
[t=00:00:32.809772] [SpringApp::Kill][7]
[t=00:00:32.809862] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.809953] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.809991] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:32.810018] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.810064] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:32.810099] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.810127] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.810178] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:32.810256] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:32.810343] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.810453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:32.810534] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:32.810614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:33.291863] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:33.293040] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:33.293316] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:33.293367] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:33.293391] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:33.293769] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>]
[t=00:00:33.293841] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:33.293872] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:33.294041] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:33.294095] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001c8696e1d30)
[t=00:00:33.294747] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:33.294855] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:33.294944] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:33.295040] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:33.295158] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:33.295206] [VFS] [SpringVFS::DeleteArchives<this=000001c869464500>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:33.295434] [SpringApp::Kill][8]
[t=00:00:33.295729] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:33.295811] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78eec80b0 (joinable=1)
[t=00:00:33.295885] [WatchDog::Uninstall][2]
[t=00:00:34.120032] [WatchDog::Uninstall][3]
[t=00:00:34.120110] [SpringApp::Kill][9]