Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.029691] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.029724] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.042769] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.043007] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.552883] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.552964] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.552996] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.553018] [t=00:00:00.553025] Enable or disable log sections using the LogSections configuration key [t=00:00:00.553033] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.553039] Use "none" to disable the default log sections. [t=00:00:00.553072] ============== </Log Sections> ============== [t=00:00:00.553087] ============== <User Config> ============== [t=00:00:00.553258] AllowDeferredMapRendering = 1 [t=00:00:00.553275] AllowDeferredModelRendering = 1 [t=00:00:00.553285] BumpWaterBlurReflection = 1 [t=00:00:00.553292] BumpWaterTexSizeReflection = 128 [t=00:00:00.553299] CamFreeScrollSpeed = 50 [t=00:00:00.553305] CamMode = 1 [t=00:00:00.553313] DualScreenMiniMapOnLeft = 1 [t=00:00:00.553320] EdgeMoveDynamic = 0 [t=00:00:00.553326] EdgeMoveWidth = 0.003 [t=00:00:00.553331] FPSFOV = 90 [t=00:00:00.553342] FPSScrollSpeed = 50 [t=00:00:00.553347] FontSize = 18 [t=00:00:00.553354] GrassDetail = 0 [t=00:00:00.553360] GroundDecals = 2 [t=00:00:00.553366] GroundDetail = 90 [t=00:00:00.553372] GroundScarAlphaFade = 1 [t=00:00:00.553408] HangTimeout = 30 [t=00:00:00.553415] HardwareCursor = 1 [t=00:00:00.553422] InitialNetworkTimeout = 0 [t=00:00:00.553432] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.553440] LuaGarbageCollectionRunTimeMult = 2 [t=00:00:00.553452] MSAALevel = 4 [t=00:00:00.553459] MaxParticles = 25000 [t=00:00:00.553466] MaxSounds = 32 [t=00:00:00.553475] MaximumTransmissionUnit = 0 [t=00:00:00.553494] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.553505] MiniMapMarker = 0 [t=00:00:00.553515] MouseDragScrollThreshold = 0 [t=00:00:00.553524] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.553529] OverheadScrollSpeed = 50 [t=00:00:00.553536] ReconnectTimeout = 0 [t=00:00:00.553541] RotOverheadScrollSpeed = 50 [t=00:00:00.553552] RotateLogFiles = 1 [t=00:00:00.553582] ShadowMapSize = 8192 [t=00:00:00.553588] Shadows = 1 [t=00:00:00.553594] ShowClock = 0 [t=00:00:00.553600] SoftParticles = 0 [t=00:00:00.553606] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.553614] UnitIconDist = 151 [t=00:00:00.553625] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.553632] UseLuaMemPools = 0 [t=00:00:00.553640] VFSCacheArchiveFiles = 0 [t=00:00:00.553645] VSync = 1 [t=00:00:00.553651] Water = 4 [t=00:00:00.553661] XResolution = 3840 [t=00:00:00.553666] YResolution = 2160 [t=00:00:00.553706] snd_volgeneral = 3 [t=00:00:00.553711] snd_volmaster = 4 [t=00:00:00.553716] snd_volui = 68 [t=00:00:00.553735] ============== </User Config> ============== [t=00:00:00.553743] ============== <User System> ============== [t=00:00:00.553751] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.553761] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.553778] Compiler Version: gcc-13.2.0 [t=00:00:00.553913] Operating System: Windows 10 TBA Insider Update (build 22000) [t=00:00:00.553995] Hardware Config: AMD Ryzen Threadripper 1920X 12-Core Processor ; 32652MB RAM, 41868MB pagefile [t=00:00:00.554011] Binary Word Size: 64-bit (native) [t=00:00:00.554018] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.554026] Physical CPU Cores: 12 [t=00:00:00.554032] Logical CPU Cores: 24 [t=00:00:00.554037] ============== </User System> ============== [t=00:00:00.554731] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.554749] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.554754] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.554760] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.554765] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.556497] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.556526] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.565470] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.573505] Display (Generic PnP Monitor)=1 modes=75 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.573539] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.573548] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.573559] [17] 2560x1440x24bpp@60Hz [t=00:00:00.573566] [19] 2048x1536x24bpp@60Hz [t=00:00:00.573575] [27] 1920x1440x24bpp@60Hz [t=00:00:00.573581] [29] 1920x1200x24bpp@60Hz [t=00:00:00.573586] [31] 1920x1080x24bpp@60Hz [t=00:00:00.573592] [37] 1680x1050x24bpp@60Hz [t=00:00:00.573606] [43] 1600x1200x24bpp@60Hz [t=00:00:00.573612] [45] 1600x1024x24bpp@60Hz [t=00:00:00.573617] [51] 1600x900x24bpp@60Hz [t=00:00:00.573623] [52] 1440x1080x24bpp@60Hz [t=00:00:00.573629] [58] 1366x768x24bpp@60Hz [t=00:00:00.573635] [59] 1360x768x24bpp@60Hz [t=00:00:00.573640] [60] 1280x1024x24bpp@60Hz [t=00:00:00.573646] [61] 1280x960x24bpp@60Hz [t=00:00:00.573654] [62] 1280x800x24bpp@60Hz [t=00:00:00.573660] [63] 1280x768x24bpp@60Hz [t=00:00:00.573701] [64] 1280x720x24bpp@60Hz [t=00:00:00.573716] [66] 1176x664x24bpp@60Hz [t=00:00:00.573723] [68] 1152x864x24bpp@60Hz [t=00:00:00.573730] [69] 1024x768x24bpp@60Hz [t=00:00:00.573740] [70] 800x600x24bpp@60Hz [t=00:00:00.573746] [71] 720x576x24bpp@60Hz [t=00:00:00.573754] [72] 720x480x24bpp@60Hz [t=00:00:00.573761] [74] 640x480x24bpp@60Hz [t=00:00:01.073983] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.074809] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160> [t=00:00:01.074835] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128> [t=00:00:01.114520] [GR::LogVersionInfo] [t=00:00:01.114564] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.114577] GL version : 4.6.0 NVIDIA 551.23 [t=00:00:01.114587] GL vendor : NVIDIA Corporation [t=00:00:01.114596] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:01.114605] GLSL version: 4.60 NVIDIA [t=00:00:01.114652] GLEW version: 2.1.0 [t=00:00:01.114662] GPU memory : 12288MB (total) / 9787MB (available) [t=00:00:01.114678] SDL swap-int: 0 [t=00:00:01.114686] SDL driver : windows [t=00:00:01.114705] [t=00:00:01.114713] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.114720] GLSL shader support : 1 [t=00:00:01.114728] GL4 support : 1 [t=00:00:01.114737] FBO extension support : 1 [t=00:00:01.114762] NVX GPU mem-info support : 1 [t=00:00:01.114814] ATI GPU mem-info support : 0 [t=00:00:01.114847] Texture clamping to edge : 1 [t=00:00:01.114856] NPOT-texture support : 1 (1) [t=00:00:01.114864] S3TC/DXT1 texture support : 1/1 [t=00:00:01.114873] texture query-LOD support : 1 (1) [t=00:00:01.114883] MSAA frame-buffer support : 1 (1) [t=00:00:01.114892] Z-buffer depth : 32 (-) [t=00:00:01.114907] primitive-restart support : 1 (1) [t=00:00:01.114915] clip-space control support: 1 (1) [t=00:00:01.114923] seamless cube-map support : 1 (1) [t=00:00:01.114949] frag-depth layout support : 1 (1) [t=00:00:01.114966] persistent maps support : 1 (1) [t=00:00:01.114973] explicit attribs location : 1 (1) [t=00:00:01.114979] multi draw indirect : 1 (-) [t=00:00:01.114987] array textures : 1 (-) [t=00:00:01.114993] buffer copy support : 1 (-) [t=00:00:01.115004] indirect draw : 1 (-) [t=00:00:01.115015] base instance : 1 (-) [t=00:00:01.115021] [t=00:00:01.115028] max. FBO samples : 32 [t=00:00:01.115048] max. FS/program texture slots : 32/192 [t=00:00:01.115060] max. texture size : 32768 [t=00:00:01.115073] max. texture anisotropy level : 16.000000 [t=00:00:01.115079] max. vec4 varyings/attributes : 31/16 [t=00:00:01.115093] max. draw-buffers : 8 [t=00:00:01.115101] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.115108] max. uniform buffer-bindings : 84 [t=00:00:01.115117] max. uniform block-size : 64KB [t=00:00:01.115124] max. storage buffer-bindings : 96 [t=00:00:01.115134] max. storage block-size : 2047MB [t=00:00:01.115141] [t=00:00:01.115147] enable AMD-hacks : 0 [t=00:00:01.115153] compress MIP-maps: 0 [t=00:00:01.115202] Number of compressed texture formats: 23 [t=00:00:01.115249] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.115296] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.115698] [GR::UpdateGLConfigs] [t=00:00:01.115793] [VSync::SetInterval] interval=1 (standard) [t=00:00:01.115807] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.116554] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:01.116575] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:01.116582] [GR::InitGLState] [t=00:00:01.117089] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.460679] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.465143] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.465512] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.472754] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.472795] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.473987] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.481450] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.481506] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.481677] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.481809] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.537239] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.538381] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.541176] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.542978] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.594504] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:01.594589] [VFS] [SpringVFS::ReserveArchives<this=00000260580ad8e0>] [t=00:00:01.595188] [VFS] [SpringVFS::AddArchive<this=00000260580ad8e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.600989] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260580ad8e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.601027] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.801304] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:01.804315] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:01.804734] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.804827] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.806632] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.807272] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.807473] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.808403] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:01.808471] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.808938] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:01.809763] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:01.810058] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:01.811363] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.811537] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:01.812467][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.812882][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:01.813489][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.813568][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.813632][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.813767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.827024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.827093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (2- High Definition Audio Device)" [t=00:00:01.827111][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Marantz TURRET Audio)" [t=00:00:01.827130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LG Ultra HD (NVIDIA High Definition Audio)" [t=00:00:01.827153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.851856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.858151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260704076a0(default) context=00000260701e0420 numChannels=2 frameSize=8 [t=00:00:01.858225][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.858247][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.858262][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.858349][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.858414][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.858713][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.858760][f=-000001] [Sound] Devices: [t=00:00:01.865682][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Marantz TURRET Audio)] [t=00:00:01.865754][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (2- High Definition Audio Device)] [t=00:00:01.865775][f=-000001] [Sound] [OpenAL Soft on LG Ultra HD (NVIDIA High Definition Audio)] [t=00:00:01.865876][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.865896][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.868661][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.868736][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.913611][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 247362 MB [t=00:00:01.917614][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.929648][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.932878][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name 2600 [t=00:00:02.080421][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:02.080558][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:04.460597][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:04.460787][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.460810][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.460832][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:04.493523][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.493571][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{11.895, 1.081}, {28.089, 2.554}}ms [t=00:00:04.493625][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.784, 2.784, 2.784, 2.784}, {0.175, 0.175, 0.175, 0.175}}ms [t=00:00:04.493641][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.267, 0.267, 0.267, 0.267}, {0.171, 0.171, 0.171, 0.171}}ms [t=00:00:04.493665][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.127, 0.127, 0.127, 0.127}, {0.330, 0.330, 0.330, 0.330}}ms [t=00:00:04.493685][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.565, 0.565, 0.565, 0.565}, {1.748, 1.748, 1.748, 1.748}}ms [t=00:00:04.493736][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.937, 0.937, 0.937, 0.937}, {2.180, 2.180, 2.180, 2.180}}ms [t=00:00:04.493751][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.388, 1.388, 1.388, 1.388}, {2.704, 2.704, 2.704, 2.704}}ms [t=00:00:04.493769][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.947, 3.947, 3.947, 3.947}, {3.044, 3.044, 3.044, 3.044}}ms [t=00:00:04.493789][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.293, 0.293, 0.293, 0.293}, {3.751, 3.751, 3.751, 3.751}}ms [t=00:00:04.493812][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.305, 0.305, 0.305, 0.305}, {4.244, 4.244, 4.244, 4.244}}ms [t=00:00:04.493824][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.048, 1.048, 1.048, 1.048}, {4.611, 4.611, 4.611, 4.611}}ms [t=00:00:04.493838][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.234, 0.234, 0.234, 0.234}, {5.132, 5.132, 5.132, 5.132}}ms [t=00:00:04.493854][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.493879][f=-000001] [SpringApp::Kill][2] [t=00:00:04.494442][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.537533][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.537576][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.537661][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260701e0420 dev=00000260704076a0 [t=00:00:04.537784][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260701e0420 dev=00000260704076a0 [t=00:00:04.537806][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260701e0420)] [t=00:00:04.538953][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000260704076a0)] [t=00:00:04.539064][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.563829][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.565298][f=-000001] [SpringApp::Kill][3] [t=00:00:04.565999][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 137 bytes sent in 2 packets (68.500 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.088x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:04.566081][f=-000001] [SpringApp::Kill][4] font=00000260580197c0 [t=00:00:04.570670][f=-000001] [SpringApp::Kill][5] [t=00:00:04.571113][f=-000001] [SpringApp::Kill][6] [t=00:00:04.571155] [SpringApp::Kill][7] [t=00:00:04.571293] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.571317] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.571332] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.571359] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.571387] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.571399] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.571421] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.571435] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.571447] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.571461] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.571494] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.571518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:04.571529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.836581] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:04.836673] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:04.836693] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:04.836705] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:04.836717] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:04.840185] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>] [t=00:00:04.840322] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:04.840512] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:04.840552] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:04.840578] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000026070272880) [t=00:00:04.841196] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:04.841247] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:04.841283] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:04.841297] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:04.841356] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:04.841382] [VFS] [SpringVFS::DeleteArchives<this=00000260580ad8e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:04.841950] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.841844] [SpringApp::Kill][8] [t=00:00:04.841998] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d09c80b0 (joinable=1) [t=00:00:04.842020] [WatchDog::Uninstall][2] [t=00:00:05.559051] [WatchDog::Uninstall][3] [t=00:00:05.559098] [SpringApp::Kill][9]
infolog_full.txt (truncated):