ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1 #108175

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000125] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.766449] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.766519] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.766547]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.766566]   
[t=00:00:00.766574]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.766584]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.766592]   Use "none" to disable the default log sections.
[t=00:00:00.766600] ============== </Log Sections> ==============

[t=00:00:00.766616] ============== <User Config> ==============
[t=00:00:00.766751]   AdvSky = 0
[t=00:00:00.766760]   AnimationMT = 0
[t=00:00:00.766767]   BumpWaterAnisotropy = 2
[t=00:00:00.766775]   BumpWaterBlurReflection = 1
[t=00:00:00.766782]   BumpWaterDepthBits = 32
[t=00:00:00.766789]   BumpWaterReflection = 2
[t=00:00:00.766797]   BumpWaterTexSizeReflection = 256
[t=00:00:00.766805]   CamFreeScrollSpeed = 50
[t=00:00:00.766812]   CamMode = 1
[t=00:00:00.766820]   CubeTexSizeReflection = 256
[t=00:00:00.766836]   CubeTexSizeSpecular = 256
[t=00:00:00.766845]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.766853]   EdgeMoveDynamic = 0
[t=00:00:00.766860]   EdgeMoveWidth = 0.003
[t=00:00:00.766866]   FPSFOV = 90
[t=00:00:00.766873]   FPSScrollSpeed = 50
[t=00:00:00.766880]   FSAA = 1
[t=00:00:00.766887]   FeatureDrawDistance = 600000
[t=00:00:00.766895]   FeatureFadeDistance = 600000
[t=00:00:00.766902]   FontSize = 18
[t=00:00:00.766909]   ForceDisableShaders = 0
[t=00:00:00.766916]   GrassDetail = 0
[t=00:00:00.766929]   GroundDecals = 5
[t=00:00:00.766937]   GroundDetail = 120
[t=00:00:00.766944]   GroundScarAlphaFade = 1
[t=00:00:00.766951]   HangTimeout = 30
[t=00:00:00.766957]   HardwareCursor = 1
[t=00:00:00.766965]   InitialNetworkTimeout = 0
[t=00:00:00.766974]   LuaGarbageCollectionMemLoadMult = 1.70000005
[t=00:00:00.766982]   LuaGarbageCollectionRunTimeMult = 1.39999998
[t=00:00:00.766989]   MSAALevel = 4
[t=00:00:00.766996]   MaxParticles = 12000
[t=00:00:00.767003]   MaxSounds = 32
[t=00:00:00.767016]   MaximumTransmissionUnit = 0
[t=00:00:00.767024]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.767032]   MiniMapMarker = 0
[t=00:00:00.767040]   MouseDragScrollThreshold = 0
[t=00:00:00.767048]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.767055]   OverheadScrollSpeed = 50
[t=00:00:00.767063]   ReconnectTimeout = 0
[t=00:00:00.767070]   RotOverheadScrollSpeed = 50
[t=00:00:00.767077]   RotateLogFiles = 1
[t=00:00:00.767084]   Shadows = 0
[t=00:00:00.767090]   ShowClock = 0
[t=00:00:00.767098]   SoftParticles = 2
[t=00:00:00.767111]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.767119]   UnitIconDist = 151
[t=00:00:00.767126]   UpdateBoundingVolumeMT = 0
[t=00:00:00.767133]   UpdateWeaponVectorsMT = 0
[t=00:00:00.767141]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.767148]   UseLuaMemPools = 0
[t=00:00:00.767155]   VFSCacheArchiveFiles = 0
[t=00:00:00.767162]   VSync = 1
[t=00:00:00.767176]   Water = 4
[t=00:00:00.767183]   XResolution = 1920
[t=00:00:00.767190]   YResolution = 1080
[t=00:00:00.767205]   snd_volbattle = 52
[t=00:00:00.767223] ============== </User Config> ==============

[t=00:00:00.767232] ============== <User System> ==============
[t=00:00:35.148851]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:35.148963]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:35.148979]        Compiler Version: gcc-13.2.0
[t=00:00:35.149786]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:35.149991]         Hardware Config: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz; 8160MB RAM, 32736MB pagefile
[t=00:00:35.150004]        Binary Word Size: 64-bit (native)
[t=00:00:35.150016]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:35.150038]      Physical CPU Cores: 4
[t=00:00:35.150047]       Logical CPU Cores: 4
[t=00:00:35.150055] ============== </User System> ==============

[t=00:00:35.150071] Run: thread affinity f
[t=00:00:35.150291] [good_fpu_init][STREFLOP_SSE]
[t=00:00:35.150302]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:35.150321]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:35.150330]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:35.150338]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:35.155548] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:35.155578] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:35.174090] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:35.199514]     Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:35.199553]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:35.199563]         [ 5] 1768x992x24bpp@30Hz
[t=00:00:35.199573]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:35.199580]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:35.199590]         [11] 1600x900x24bpp@60Hz
[t=00:00:35.199597]         [13] 1440x1080x24bpp@60Hz
[t=00:00:35.199605]         [17] 1366x768x24bpp@60Hz
[t=00:00:35.199612]         [19] 1360x768x24bpp@60Hz
[t=00:00:35.199620]         [21] 1280x1024x24bpp@60Hz
[t=00:00:35.199631]         [22] 1280x960x24bpp@60Hz
[t=00:00:35.199638]         [23] 1280x800x24bpp@60Hz
[t=00:00:35.199653]         [24] 1280x768x24bpp@60Hz
[t=00:00:35.199663]         [25] 1280x720x24bpp@60Hz
[t=00:00:35.199671]         [27] 1176x664x24bpp@60Hz
[t=00:00:35.199678]         [29] 1152x864x24bpp@60Hz
[t=00:00:35.199685]         [30] 1024x768x24bpp@60Hz
[t=00:00:35.199699]         [31] 800x600x24bpp@60Hz
[t=00:00:35.199706]         [32] 720x576x24bpp@60Hz
[t=00:00:35.199713]         [33] 720x480x24bpp@60Hz
[t=00:00:35.199720]         [35] 640x480x24bpp@60Hz
[t=00:00:35.836070] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:35.837498] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:35.837527] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:35.911337] [GR::LogVersionInfo]
[t=00:00:35.911356]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:35.911366]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:35.911373]     GL vendor   : NVIDIA Corporation
[t=00:00:35.911399]     GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:35.911408]     GLSL version: 4.60 NVIDIA
[t=00:00:35.911416]     GLEW version: 2.1.0
[t=00:00:35.911424]     GPU memory  : 6144MB (total) / 2566MB (available)
[t=00:00:35.911441]     SDL swap-int: 1
[t=00:00:35.911450]     SDL driver  : windows
[t=00:00:35.911457]     
[t=00:00:35.911464]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:35.911472]     GLSL shader support       : 1
[t=00:00:35.911479]     GL4 support               : 1
[t=00:00:35.911486]     FBO extension support     : 1
[t=00:00:35.911513]     NVX GPU mem-info support  : 1
[t=00:00:35.911527]     ATI GPU mem-info support  : 0
[t=00:00:35.911543]     Texture clamping to edge  : 1
[t=00:00:35.911554]     NPOT-texture support      : 1 (1)
[t=00:00:35.911564]     S3TC/DXT1 texture support : 1/1
[t=00:00:35.911575]     texture query-LOD support : 1 (1)
[t=00:00:35.911583]     MSAA frame-buffer support : 1 (1)
[t=00:00:35.911590]     Z-buffer depth            : 32 (-)
[t=00:00:35.911605]     primitive-restart support : 1 (1)
[t=00:00:35.911624]     clip-space control support: 1 (1)
[t=00:00:35.911634]     seamless cube-map support : 1 (1)
[t=00:00:35.911642]     frag-depth layout support : 1 (1)
[t=00:00:35.911650]     persistent maps support   : 1 (1)
[t=00:00:35.911658]     explicit attribs location : 1 (1)
[t=00:00:35.911666]     multi draw indirect       : 1 (-)
[t=00:00:35.911676]     array textures            : 1 (-)
[t=00:00:35.911684]     buffer copy support       : 1 (-)
[t=00:00:35.911692]     indirect draw             : 1 (-)
[t=00:00:35.911700]     base instance             : 1 (-)
[t=00:00:35.911714]     
[t=00:00:35.911721]     max. FBO samples              : 32
[t=00:00:35.911730]     max. FS/program texture slots : 32/192
[t=00:00:35.911738]     max. texture size             : 32768
[t=00:00:35.911748]     max. texture anisotropy level : 16.000000
[t=00:00:35.911756]     max. vec4 varyings/attributes : 31/16
[t=00:00:35.911764]     max. draw-buffers             : 8
[t=00:00:35.911772]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:35.911780]     max. uniform buffer-bindings  : 84
[t=00:00:35.911822]     max. uniform block-size       : 64KB
[t=00:00:35.911833]     max. storage buffer-bindings  : 96
[t=00:00:35.911842]     max. storage block-size       : 2047MB
[t=00:00:35.911849]     
[t=00:00:35.911856]     enable AMD-hacks : 0
[t=00:00:35.911863]     compress MIP-maps: 0
[t=00:00:35.911991]     Number of compressed texture formats: 51
[t=00:00:35.912082]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:35.912152] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:35.912767] [GR::UpdateGLConfigs]
[t=00:00:35.912853] [VSync::SetInterval] interval=1 (standard)
[t=00:00:35.912864] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:35.913523] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:35.913544] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:35.913552] [GR::InitGLState]
[t=00:00:35.913632] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:36.157370] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:36.171252] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:36.173783] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:36.189654] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:36.189710] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:36.194032] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:36.196603] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:36.196879] [DataDirLocater::Check] Isolation Mode!
[t=00:00:36.196986] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:36.197085] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:36.229672] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:36.230703] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:36.231669] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:36.231906] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:36.258525] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:36.258873] [VFS] [SpringVFS::ReserveArchives<this=0000018e3ca1b010>]
[t=00:00:36.259385] [VFS] [SpringVFS::AddArchive<this=0000018e3ca1b010>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:36.264574] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018e3ca1b010 (SpringVFS) global=0000000000000000 (null)
[t=00:00:36.264610] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:36.664276] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:36.665395] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:36.666968] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:36.666970] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:36.669508] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:36.669562] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:36.677383][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:36.677583][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:36.677693][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:36.677722][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:36.677734][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:36.679268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:36.693096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:36.693126][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "HDMI (NVIDIA High Definition Audio)"
[t=00:00:36.693139][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:36.693152][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:36.693179][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (High Definition Audio Device)"
[t=00:00:36.693191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:36.713323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:36.731928][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018e76a84ab0(default) context=0000018e769eea20  numChannels=2 frameSize=8
[t=00:00:36.731967][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:36.732002][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:36.732014][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:37.145311][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:36.784871][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms)
[t=00:00:37.145383][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:37.145462][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:37.145482][f=-000001] [Sound]   Devices:
[t=00:00:37.150691][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:37.150734][f=-000001] [Sound]     [OpenAL Soft on HDMI (NVIDIA High Definition Audio)]
[t=00:00:37.150748][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:37.150760][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:37.150778][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:37.150794][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:37.155210][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:37.155260][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:37.252623][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 575ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 612800 MB
[t=00:00:37.277550][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:37.282020][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:37.282515][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:37.369193][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AcidicQuarry 5.16" (loaded=0 cached=0)
[t=00:00:37.370166][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e3ca1b010>(arName="AcidicQuarry 5.16", overwrite=false)] section=1 cached=0
[t=00:00:37.372160][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e3ca1b010>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.331492] Error: ConfigSource: Error: Can not parse line: 100
Failed rotating the log file
Fontconfig error: Cannot load default config file
[t=00:00:40.863537][f=-000001] Error: Failed to allocate memory
[t=00:00:40.863575][f=-000001] Error: Error handler invoked for Spring 105.1.1-2511-g747f18b BAR105.
[t=00:00:40.889883][f=-000001] Error: DLL information:
[t=00:00:40.889938][f=-000001] Error: 0x00007ff696270000    spring
[t=00:00:40.889957][f=-000001] Error: 0x00007fff9e070000    ntdll
[t=00:00:40.889979][f=-000001] Error: 0x00007fff9d100000    KERNEL32
[t=00:00:40.889999][f=-000001] Error: 0x00007fff9bbe0000    KERNELBASE
[t=00:00:40.890017][f=-000001] Error: 0x00007fff9c970000    ADVAPI32
[t=00:00:40.890037][f=-000001] Error: 0x00007fff9d840000    msvcrt
[t=00:00:40.890055][f=-000001] Error: 0x00007fff9de00000    sechost
[t=00:00:40.890076][f=-000001] Error: 0x00007fff9cd50000    RPCRT4
[t=00:00:40.890097][f=-000001] Error: 0x00007fff9b900000    bcrypt
[t=00:00:40.890118][f=-000001] Error: 0x00007fff9cae0000    imagehlp
[t=00:00:40.890137][f=-000001] Error: 0x00007fff9b800000    ucrtbase
[t=00:00:40.890155][f=-000001] Error: 0x00007fff9c130000    SHELL32
[t=00:00:40.890173][f=-000001] Error: 0x00007fff9bee0000    msvcp_win
[t=00:00:40.890190][f=-000001] Error: 0x00007fff9ce80000    USER32
[t=00:00:40.890208][f=-000001] Error: 0x00007fff9b9a0000    win32u
[t=00:00:40.890226][f=-000001] Error: 0x00007fff9c0a0000    GDI32
[t=00:00:40.890244][f=-000001] Error: 0x00007fff9bf80000    gdi32full
[t=00:00:40.890262][f=-000001] Error: 0x00007fff9d020000    SHLWAPI
[t=00:00:40.890280][f=-000001] Error: 0x00007fff9cbb0000    WS2_32
[t=00:00:40.890297][f=-000001] Error: 0x00007fff83940000    GLU32
[t=00:00:40.890314][f=-000001] Error: 0x00007fff9ab30000    IPHLPAPI
[t=00:00:40.890332][f=-000001] Error: 0x00007fff7e550000    OPENGL32
[t=00:00:40.890350][f=-000001] Error: 0x00007fff9d4e0000    combase
[t=00:00:40.890395][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105:
[t=00:00:40.891518][f=-000001] Error:   [ProgCtr=00007ff6969c778d StackPtr=0000003eec3fea80 FramePtr=0000000000000000]
[t=00:00:40.891544][f=-000001] Error:   (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff6969c778d]
[t=00:00:40.891566][f=-000001] Error:   (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff6969c8301]
[t=00:00:40.891586][f=-000001] Error:   (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff6969c8378]
[t=00:00:40.891606][f=-000001] Error:   (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff697176433]
[t=00:00:40.891659][f=-000001] Error:   (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696acfd4b]
[t=00:00:40.891688][f=-000001] Error:   (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696ad8690]
[t=00:00:40.891709][f=-000001] Error:   (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696ac9c36]
[t=00:00:40.891729][f=-000001] Error:   (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff6969650b2]
[t=00:00:40.891749][f=-000001] Error:   (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff69708208b]
[t=00:00:40.891769][f=-000001] Error:   (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696e655a6]
[t=00:00:40.891789][f=-000001] Error:   (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff69716c315]
[t=00:00:40.891809][f=-000001] Error:   (11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696966636]
[t=00:00:40.891829][f=-000001] Error:   (12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff6969305e0]
[t=00:00:40.891849][f=-000001] Error:   (13) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff697177a8f]
[t=00:00:40.891869][f=-000001] Error:   (14) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe [0x00007ff696e64f4b]
[t=00:00:40.891887][f=-000001] Error:   (15) C:\WINDOWS\System32\msvcrt.dll [0x000000000003af5a]
[t=00:00:40.891903][f=-000001] Error:   (16) C:\WINDOWS\System32\msvcrt.dll [0x000000000003b02c]
[t=00:00:40.891921][f=-000001] Error:   (17) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344]
[t=00:00:40.891937][f=-000001] Error:   (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1]
[t=00:00:40.892076][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=0
[t=00:00:40.892575][f=-000001] Warning: [BufferedArchive::GetFile(fid=50)][noCache=1,vfsCache=0] name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\acidicquarry_5.16.sd7 ret=0 size=4194432
[t=00:00:41.347120][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4"
[t=00:00:41.380152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:41.381162][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:41.441261][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:41.680047][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:41.680107][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=96808e1dbc76c2c1bf2c6fdb77bdd00f3d7d6f6f7d3b9fd4f258ad39396f1fd9d277b246683502453ad297f0a356f26a272982077004be7aeb670742662e374e
[t=00:00:41.686682][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:41.688004][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:41.688041][f=-000001] [UDPListener] successfully bound socket on port 61912
[t=00:00:41.692862][f=-000001] [GameServer] Initialize: thread affinity f
[t=00:00:41.693421][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4410ms
[t=00:00:41.693473][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]