ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #108192

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.034774] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.034804] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:01.212845] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.213049] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:01.306800] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:01.346494] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.346602] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.346672]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.346714]   
[t=00:00:01.346738]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.346765]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.346791]   Use "none" to disable the default log sections.
[t=00:00:01.346816] ============== </Log Sections> ==============

[t=00:00:01.346872] ============== <User Config> ==============
[t=00:00:01.347074]   AdvSky = 0
[t=00:00:01.347102]   BumpWaterDepthBits = 16
[t=00:00:01.347127]   BumpWaterReflection = 0
[t=00:00:01.347150]   BumpWaterRefraction = 0
[t=00:00:01.347180]   BumpWaterShoreWaves = 0
[t=00:00:01.347204]   BumpWaterTexSizeReflection = 64
[t=00:00:01.347230]   CamFreeScrollSpeed = 50
[t=00:00:01.347259]   CamMode = 1
[t=00:00:01.347284]   CubeTexSizeReflection = 64
[t=00:00:01.347307]   CubeTexSizeSpecular = 64
[t=00:00:01.347352]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.347379]   EdgeMoveDynamic = 0
[t=00:00:01.347403]   EdgeMoveWidth = 0.003
[t=00:00:01.347426]   FPSFOV = 90
[t=00:00:01.347448]   FPSScrollSpeed = 50
[t=00:00:01.347472]   FontSize = 18
[t=00:00:01.347494]   GrassDetail = 0
[t=00:00:01.347517]   GroundDecals = 1
[t=00:00:01.347539]   GroundDetail = 70
[t=00:00:01.347562]   HangTimeout = 30
[t=00:00:01.347585]   HardwareCursor = 1
[t=00:00:01.347608]   InitialNetworkTimeout = 0
[t=00:00:01.347675]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.347708]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.347752]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.347782]   LinkOutgoingBandwidth = 131072
[t=00:00:01.347827]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.347870]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.347947]   MSAALevel = 4
[t=00:00:01.347988]   MaxParticles = 6000
[t=00:00:01.348023]   MaxSounds = 32
[t=00:00:01.348050]   MaximumTransmissionUnit = 0
[t=00:00:01.348131]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.348175]   MiniMapMarker = 0
[t=00:00:01.348203]   MouseDragScrollThreshold = 0
[t=00:00:01.348228]   NetworkLossFactor = 1
[t=00:00:01.348251]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.348274]   OverheadScrollSpeed = 50
[t=00:00:01.348297]   ReconnectTimeout = 0
[t=00:00:01.348324]   RotOverheadScrollSpeed = 50
[t=00:00:01.348348]   RotateLogFiles = 1
[t=00:00:01.348371]   ShadowMapSize = 1024
[t=00:00:01.348394]   Shadows = 0
[t=00:00:01.348416]   ShowClock = 0
[t=00:00:01.348458]   SoftParticles = 2
[t=00:00:01.348485]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.348512]   UnitIconDist = 250
[t=00:00:01.348535]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.348560]   UseLuaMemPools = 0
[t=00:00:01.348583]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.348609]   VFSCacheArchiveFiles = 0
[t=00:00:01.348625]   VSync = 0
[t=00:00:01.348645]   Water = 4
[t=00:00:01.348681]   XResolution = 1920
[t=00:00:01.348719]   YResolution = 1080
[t=00:00:01.348799]   snd_volmaster = 14
[t=00:00:01.348829]   snd_volunitreply = 10
[t=00:00:01.348874] ============== </User Config> ==============

[t=00:00:01.348902] ============== <User System> ==============
[t=00:00:01.348933]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:01.348967]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.349003]        Compiler Version: gcc-13.2.0
[t=00:00:01.349144]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:01.349290]         Hardware Config: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 10235MB RAM, 29607MB pagefile
[t=00:00:01.349323]        Binary Word Size: 64-bit (native)
[t=00:00:01.349350]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.349375]      Physical CPU Cores: 4
[t=00:00:01.349398]       Logical CPU Cores: 8
[t=00:00:01.349422] ============== </User System> ==============

[t=00:00:01.349798] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.349823]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.349863]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.349888]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.349911]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:01.813707] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.813756] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:02.865659] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:02.931917]     Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:02.931982]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:02.932004]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:02.932024]         [10] 1680x1050x24bpp@60Hz
[t=00:00:02.932041]         [12] 1600x1024x24bpp@60Hz
[t=00:00:02.932063]         [14] 1600x900x24bpp@60Hz
[t=00:00:02.932080]         [16] 1440x900x24bpp@60Hz
[t=00:00:02.932098]         [17] 1366x768x24bpp@60Hz
[t=00:00:02.932115]         [18] 1360x768x24bpp@60Hz
[t=00:00:02.932135]         [19] 1280x1024x24bpp@60Hz
[t=00:00:02.932152]         [21] 1280x960x24bpp@60Hz
[t=00:00:02.932170]         [22] 1280x800x24bpp@60Hz
[t=00:00:02.932200]         [23] 1280x768x24bpp@60Hz
[t=00:00:02.932220]         [24] 1280x720x24bpp@60Hz
[t=00:00:02.932237]         [27] 1176x664x24bpp@60Hz
[t=00:00:02.932253]         [30] 1152x864x24bpp@75Hz
[t=00:00:02.932271]         [31] 1024x768x24bpp@70Hz
[t=00:00:02.932290]         [33] 800x600x24bpp@60Hz
[t=00:00:02.932309]         [35] 720x576x24bpp@50Hz
[t=00:00:02.932325]         [36] 720x480x24bpp@60Hz
[t=00:00:02.932343]         [38] 640x480x24bpp@60Hz
[t=00:00:09.066100] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:09.073228] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:09.073282] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:18.289743] [GR::LogVersionInfo]
[t=00:00:18.289803]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:18.289828]     GL version  : 4.6.0 NVIDIA 474.82
[t=00:00:18.289852]     GL vendor   : NVIDIA Corporation
[t=00:00:18.289925]     GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2
[t=00:00:18.289959]     GLSL version: 4.60 NVIDIA
[t=00:00:18.289996]     GLEW version: 2.1.0
[t=00:00:18.290035]     GPU memory  : 2048MB (total) / 374MB (available)
[t=00:00:18.290094]     SDL swap-int: 1
[t=00:00:18.290119]     SDL driver  : windows
[t=00:00:18.290139]     
[t=00:00:18.290221]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:18.290248]     GLSL shader support       : 1
[t=00:00:18.290272]     GL4 support               : 1
[t=00:00:18.290295]     FBO extension support     : 1
[t=00:00:18.290401]     NVX GPU mem-info support  : 1
[t=00:00:18.290602]     ATI GPU mem-info support  : 0
[t=00:00:18.290643]     Texture clamping to edge  : 1
[t=00:00:18.290674]     NPOT-texture support      : 1 (1)
[t=00:00:18.290708]     S3TC/DXT1 texture support : 1/1
[t=00:00:18.290753]     texture query-LOD support : 1 (1)
[t=00:00:18.290789]     MSAA frame-buffer support : 1 (1)
[t=00:00:18.290828]     Z-buffer depth            : 32 (-)
[t=00:00:18.290872]     primitive-restart support : 1 (1)
[t=00:00:18.290944]     clip-space control support: 1 (1)
[t=00:00:18.290986]     seamless cube-map support : 1 (1)
[t=00:00:18.291017]     frag-depth layout support : 1 (1)
[t=00:00:18.291075]     persistent maps support   : 1 (1)
[t=00:00:18.291116]     explicit attribs location : 1 (1)
[t=00:00:18.291151]     multi draw indirect       : 1 (-)
[t=00:00:18.291180]     array textures            : 1 (-)
[t=00:00:18.291205]     buffer copy support       : 1 (-)
[t=00:00:18.291229]     indirect draw             : 1 (-)
[t=00:00:18.291253]     base instance             : 1 (-)
[t=00:00:18.291292]     
[t=00:00:18.291315]     max. FBO samples              : 32
[t=00:00:18.291340]     max. FS/program texture slots : 32/192
[t=00:00:18.291364]     max. texture size             : 16384
[t=00:00:18.291395]     max. texture anisotropy level : 16.000000
[t=00:00:18.291420]     max. vec4 varyings/attributes : 31/16
[t=00:00:18.291442]     max. draw-buffers             : 8
[t=00:00:18.291467]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:18.291492]     max. uniform buffer-bindings  : 84
[t=00:00:18.291532]     max. uniform block-size       : 64KB
[t=00:00:18.291558]     max. storage buffer-bindings  : 96
[t=00:00:18.291581]     max. storage block-size       : 2047MB
[t=00:00:18.291603]     
[t=00:00:18.291623]     enable AMD-hacks : 0
[t=00:00:18.291645]     compress MIP-maps: 0
[t=00:00:18.291767]     Number of compressed texture formats: 51
[t=00:00:18.291959]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:18.292444] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:18.296150] [GR::UpdateGLConfigs]
[t=00:00:18.299136] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:18.299202] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:18.301654] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:18.301713] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:18.301748] [GR::InitGLState]
[t=00:00:18.302634] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:19.486821] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:19.505613] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms
[t=00:00:19.516054] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:19.688760] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:19.688868] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:20.125709] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:20.132706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:20.132750] [DataDirLocater::Check] Isolation Mode!
[t=00:00:20.132885] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:20.133047] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:20.166254] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:20.168003] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:20.169891] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:20.170894] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:20.265458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms
[t=00:00:20.265526] [VFS] [SpringVFS::ReserveArchives<this=000001463a62f2d0>]
[t=00:00:20.265855] [VFS] [SpringVFS::AddArchive<this=000001463a62f2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:20.276910] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001463a62f2d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:20.276948] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:20.307902] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:20.313728] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:20.377746] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:20.425884] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:20.463214] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:20.463409] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:20.465405][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:20.466087][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:20.515909][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:20.515997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:20.516035][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:20.516661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:20.573117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.6ms)
[t=00:00:20.631646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:20.631690][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "S243HL (NVIDIA High Definition Audio)"
[t=00:00:20.631727][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Głośniki (Realtek High Definition Audio)"
[t=00:00:20.631763][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:20.631815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:20.690414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (224.9ms)
[t=00:00:20.821858][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (356.4ms)
[t=00:00:20.845132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:20.911634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001463a7b2ff0(default) context=0000014601ec2580  numChannels=2 frameSize=8
[t=00:00:20.911720][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:20.911765][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:20.911810][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:20.911981][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:20.912075][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:20.912183][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:20.912228][f=-000001] [Sound]   Devices:
[t=00:00:20.928110][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek High Definition Audio)]
[t=00:00:20.928195][f=-000001] [Sound]     [OpenAL Soft on S243HL (NVIDIA High Definition Audio)]
[t=00:00:20.928233][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:20.928282][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:20.928323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:20.936303][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:20.936387][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:20.938234][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 472ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99713 MB
[t=00:00:20.947605][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:20.951251][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:20.965030][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name tzm2969
[t=00:00:20.965851][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:20.967614][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:20.967734][f=-000001] 
[t=00:00:20.967803][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:20.967873][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:20.967956][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:20.968033][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:20.968091][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:20.969404][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:20.969466][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:20.970646][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:20.970828][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:20.971010][f=-000001] [GR::InitGLState]
[t=00:00:21.001231][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:21.001289][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 33ms
[t=00:00:21.001342][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:21.001375][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:22.035683][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:22.035742][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:42.664580][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:42.665391][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:42.665491][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:42.665529][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:42.692564][f=-000001]  [async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{15.821, 1.758}, {5.498, 0.611}}ms
[t=00:00:42.692626][f=-000001]      thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{6.610, 1.996, 2.409, 2.203}, {0.012, 0.000, 0.012, 0.004}}ms
[t=00:00:42.692706][f=-000001]      thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{6.561, 1.938, 2.399, 2.187}, {0.027, 0.001, 0.023, 0.009}}ms
[t=00:00:42.692749][f=-000001]      thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.649, 0.000, 1.969, 0.883}, {5.459, 0.002, 3.942, 1.820}}ms
[t=00:00:42.692794][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{205.928, 68.643}, {119.404, 39.801}}ms
[t=00:00:42.692841][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{56.559, 56.559, 56.559, 56.559}, {55.478, 55.478, 55.478, 55.478}}ms
[t=00:00:42.692914][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{149.245, 149.245, 149.245, 149.245}, {0.180, 0.180, 0.180, 0.180}}ms
[t=00:00:42.692963][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.124, 0.124, 0.124, 0.124}, {63.746, 63.746, 63.746, 63.746}}ms
[t=00:00:42.693004][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:42.693031][f=-000001] [SpringApp::Kill][2]
[t=00:00:42.695481][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:42.715665][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:42.715711][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:42.715912][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014601ec2580 dev=000001463a7b2ff0
[t=00:00:42.716223][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014601ec2580 dev=000001463a7b2ff0
[t=00:00:42.716416][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014601ec2580)]
[t=00:00:42.721519][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001463a7b2ff0)]
[t=00:00:42.721944][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:42.753542][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:42.754845][f=-000001] [SpringApp::Kill][3]
[t=00:00:42.755299][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    146 bytes sent   in 3 packets (48.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:42.755590][f=-000001] [SpringApp::Kill][4] font=00000146022d40c0
[t=00:00:42.756701][f=-000001] [SpringApp::Kill][5]
[t=00:00:42.757053][f=-000001] [SpringApp::Kill][6]
[t=00:00:42.757083] [SpringApp::Kill][7]
[t=00:00:42.783768] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.783873] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.783912] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:42.783949] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.784008] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:42.784046] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.784083] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.784140] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.784178] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:42.784212] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.784251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.784302] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.784340] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.908747] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:42.908901] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:42.908930] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:42.908987] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:42.909019] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:42.910173] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>]
[t=00:00:42.910211] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:42.910252] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:42.910306] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:42.910343] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001463a6b3ca0)
[t=00:00:42.910572] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:42.910630] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:42.910704] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:42.910740] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:42.910776] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:42.910809] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:42.911637] [SpringApp::Kill][8]
[t=00:00:42.911709] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:42.911759] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7293880b0 (joinable=1)
[t=00:00:42.911790] [WatchDog::Uninstall][2]
[t=00:00:43.045481] [WatchDog::Uninstall][3]
[t=00:00:43.045518] [SpringApp::Kill][9]