Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.034774] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.034804] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:01.212845] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.213049] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:01.306800] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:01.346494] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:01.346602] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:01.346672] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:01.346714] [t=00:00:01.346738] Enable or disable log sections using the LogSections configuration key [t=00:00:01.346765] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:01.346791] Use "none" to disable the default log sections. [t=00:00:01.346816] ============== </Log Sections> ============== [t=00:00:01.346872] ============== <User Config> ============== [t=00:00:01.347074] AdvSky = 0 [t=00:00:01.347102] BumpWaterDepthBits = 16 [t=00:00:01.347127] BumpWaterReflection = 0 [t=00:00:01.347150] BumpWaterRefraction = 0 [t=00:00:01.347180] BumpWaterShoreWaves = 0 [t=00:00:01.347204] BumpWaterTexSizeReflection = 64 [t=00:00:01.347230] CamFreeScrollSpeed = 50 [t=00:00:01.347259] CamMode = 1 [t=00:00:01.347284] CubeTexSizeReflection = 64 [t=00:00:01.347307] CubeTexSizeSpecular = 64 [t=00:00:01.347352] DualScreenMiniMapOnLeft = 1 [t=00:00:01.347379] EdgeMoveDynamic = 0 [t=00:00:01.347403] EdgeMoveWidth = 0.003 [t=00:00:01.347426] FPSFOV = 90 [t=00:00:01.347448] FPSScrollSpeed = 50 [t=00:00:01.347472] FontSize = 18 [t=00:00:01.347494] GrassDetail = 0 [t=00:00:01.347517] GroundDecals = 1 [t=00:00:01.347539] GroundDetail = 70 [t=00:00:01.347562] HangTimeout = 30 [t=00:00:01.347585] HardwareCursor = 1 [t=00:00:01.347608] InitialNetworkTimeout = 0 [t=00:00:01.347675] LinkIncomingMaxPacketRate = 512 [t=00:00:01.347708] LinkIncomingPeakBandwidth = 65536 [t=00:00:01.347752] LinkIncomingSustainedBandwidth = 65536 [t=00:00:01.347782] LinkOutgoingBandwidth = 131072 [t=00:00:01.347827] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:01.347870] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:01.347947] MSAALevel = 4 [t=00:00:01.347988] MaxParticles = 6000 [t=00:00:01.348023] MaxSounds = 32 [t=00:00:01.348050] MaximumTransmissionUnit = 0 [t=00:00:01.348131] MiddleClickScrollSpeed = -0.0015 [t=00:00:01.348175] MiniMapMarker = 0 [t=00:00:01.348203] MouseDragScrollThreshold = 0 [t=00:00:01.348228] NetworkLossFactor = 1 [t=00:00:01.348251] OverheadMaxHeightFactor = 1.39999998 [t=00:00:01.348274] OverheadScrollSpeed = 50 [t=00:00:01.348297] ReconnectTimeout = 0 [t=00:00:01.348324] RotOverheadScrollSpeed = 50 [t=00:00:01.348348] RotateLogFiles = 1 [t=00:00:01.348371] ShadowMapSize = 1024 [t=00:00:01.348394] Shadows = 0 [t=00:00:01.348416] ShowClock = 0 [t=00:00:01.348458] SoftParticles = 2 [t=00:00:01.348485] SplashScreenDir = ./MenuLoadscreens [t=00:00:01.348512] UnitIconDist = 250 [t=00:00:01.348535] UseDistToGroundForIcons = 1.10000002 [t=00:00:01.348560] UseLuaMemPools = 0 [t=00:00:01.348583] UseNetMessageSmoothingBuffer = 0 [t=00:00:01.348609] VFSCacheArchiveFiles = 0 [t=00:00:01.348625] VSync = 0 [t=00:00:01.348645] Water = 4 [t=00:00:01.348681] XResolution = 1920 [t=00:00:01.348719] YResolution = 1080 [t=00:00:01.348799] snd_volmaster = 14 [t=00:00:01.348829] snd_volunitreply = 10 [t=00:00:01.348874] ============== </User Config> ============== [t=00:00:01.348902] ============== <User System> ============== [t=00:00:01.348933] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:01.348967] Build Environment: gcc libstdc++ version 20230727 [t=00:00:01.349003] Compiler Version: gcc-13.2.0 [t=00:00:01.349144] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:01.349290] Hardware Config: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz; 10235MB RAM, 29607MB pagefile [t=00:00:01.349323] Binary Word Size: 64-bit (native) [t=00:00:01.349350] Process Clock: std::chrono::high_resolution_clock [t=00:00:01.349375] Physical CPU Cores: 4 [t=00:00:01.349398] Logical CPU Cores: 8 [t=00:00:01.349422] ============== </User System> ============== [t=00:00:01.349798] [good_fpu_init][STREFLOP_SSE] [t=00:00:01.349823] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:01.349863] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:01.349888] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:01.349911] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:01.813707] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:01.813756] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:02.865659] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:02.931917] Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:02.931982] [ 1] 1920x1080x24bpp@60Hz [t=00:00:02.932004] [ 7] 1768x992x24bpp@30Hz [t=00:00:02.932024] [10] 1680x1050x24bpp@60Hz [t=00:00:02.932041] [12] 1600x1024x24bpp@60Hz [t=00:00:02.932063] [14] 1600x900x24bpp@60Hz [t=00:00:02.932080] [16] 1440x900x24bpp@60Hz [t=00:00:02.932098] [17] 1366x768x24bpp@60Hz [t=00:00:02.932115] [18] 1360x768x24bpp@60Hz [t=00:00:02.932135] [19] 1280x1024x24bpp@60Hz [t=00:00:02.932152] [21] 1280x960x24bpp@60Hz [t=00:00:02.932170] [22] 1280x800x24bpp@60Hz [t=00:00:02.932200] [23] 1280x768x24bpp@60Hz [t=00:00:02.932220] [24] 1280x720x24bpp@60Hz [t=00:00:02.932237] [27] 1176x664x24bpp@60Hz [t=00:00:02.932253] [30] 1152x864x24bpp@75Hz [t=00:00:02.932271] [31] 1024x768x24bpp@70Hz [t=00:00:02.932290] [33] 800x600x24bpp@60Hz [t=00:00:02.932309] [35] 720x576x24bpp@50Hz [t=00:00:02.932325] [36] 720x480x24bpp@60Hz [t=00:00:02.932343] [38] 640x480x24bpp@60Hz [t=00:00:09.066100] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:09.073228] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:09.073282] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:18.289743] [GR::LogVersionInfo] [t=00:00:18.289803] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:18.289828] GL version : 4.6.0 NVIDIA 474.82 [t=00:00:18.289852] GL vendor : NVIDIA Corporation [t=00:00:18.289925] GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2 [t=00:00:18.289959] GLSL version: 4.60 NVIDIA [t=00:00:18.289996] GLEW version: 2.1.0 [t=00:00:18.290035] GPU memory : 2048MB (total) / 374MB (available) [t=00:00:18.290094] SDL swap-int: 1 [t=00:00:18.290119] SDL driver : windows [t=00:00:18.290139] [t=00:00:18.290221] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:18.290248] GLSL shader support : 1 [t=00:00:18.290272] GL4 support : 1 [t=00:00:18.290295] FBO extension support : 1 [t=00:00:18.290401] NVX GPU mem-info support : 1 [t=00:00:18.290602] ATI GPU mem-info support : 0 [t=00:00:18.290643] Texture clamping to edge : 1 [t=00:00:18.290674] NPOT-texture support : 1 (1) [t=00:00:18.290708] S3TC/DXT1 texture support : 1/1 [t=00:00:18.290753] texture query-LOD support : 1 (1) [t=00:00:18.290789] MSAA frame-buffer support : 1 (1) [t=00:00:18.290828] Z-buffer depth : 32 (-) [t=00:00:18.290872] primitive-restart support : 1 (1) [t=00:00:18.290944] clip-space control support: 1 (1) [t=00:00:18.290986] seamless cube-map support : 1 (1) [t=00:00:18.291017] frag-depth layout support : 1 (1) [t=00:00:18.291075] persistent maps support : 1 (1) [t=00:00:18.291116] explicit attribs location : 1 (1) [t=00:00:18.291151] multi draw indirect : 1 (-) [t=00:00:18.291180] array textures : 1 (-) [t=00:00:18.291205] buffer copy support : 1 (-) [t=00:00:18.291229] indirect draw : 1 (-) [t=00:00:18.291253] base instance : 1 (-) [t=00:00:18.291292] [t=00:00:18.291315] max. FBO samples : 32 [t=00:00:18.291340] max. FS/program texture slots : 32/192 [t=00:00:18.291364] max. texture size : 16384 [t=00:00:18.291395] max. texture anisotropy level : 16.000000 [t=00:00:18.291420] max. vec4 varyings/attributes : 31/16 [t=00:00:18.291442] max. draw-buffers : 8 [t=00:00:18.291467] max. rec. indices/vertices : 1048576/1048576 [t=00:00:18.291492] max. uniform buffer-bindings : 84 [t=00:00:18.291532] max. uniform block-size : 64KB [t=00:00:18.291558] max. storage buffer-bindings : 96 [t=00:00:18.291581] max. storage block-size : 2047MB [t=00:00:18.291603] [t=00:00:18.291623] enable AMD-hacks : 0 [t=00:00:18.291645] compress MIP-maps: 0 [t=00:00:18.291767] Number of compressed texture formats: 51 [t=00:00:18.291959] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:18.292444] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:18.296150] [GR::UpdateGLConfigs] [t=00:00:18.299136] [VSync::SetInterval] interval=0 (disabled) [t=00:00:18.299202] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:18.301654] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:18.301713] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:18.301748] [GR::InitGLState] [t=00:00:18.302634] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:19.486821] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:19.505613] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms [t=00:00:19.516054] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:19.688760] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:19.688868] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:20.125709] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:20.132706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:20.132750] [DataDirLocater::Check] Isolation Mode! [t=00:00:20.132885] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:20.133047] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:20.166254] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:20.168003] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:20.169891] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:20.170894] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:20.265458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [t=00:00:20.265526] [VFS] [SpringVFS::ReserveArchives<this=000001463a62f2d0>] [t=00:00:20.265855] [VFS] [SpringVFS::AddArchive<this=000001463a62f2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:20.276910] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001463a62f2d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:20.276948] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:20.307902] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:20.313728] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:20.377746] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:20.425884] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:20.463214] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:20.463409] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:20.465405][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:20.466087][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms) [t=00:00:20.515909][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:20.515997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:20.516035][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:20.516661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:20.573117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.6ms) [t=00:00:20.631646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:20.631690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "S243HL (NVIDIA High Definition Audio)" [t=00:00:20.631727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek High Definition Audio)" [t=00:00:20.631763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:20.631815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:20.690414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (224.9ms) [t=00:00:20.821858][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (356.4ms) [t=00:00:20.845132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:20.911634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001463a7b2ff0(default) context=0000014601ec2580 numChannels=2 frameSize=8 [t=00:00:20.911720][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:20.911765][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:20.911810][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:20.911981][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:20.912075][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:20.912183][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:20.912228][f=-000001] [Sound] Devices: [t=00:00:20.928110][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek High Definition Audio)] [t=00:00:20.928195][f=-000001] [Sound] [OpenAL Soft on S243HL (NVIDIA High Definition Audio)] [t=00:00:20.928233][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:20.928282][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:20.928323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:20.936303][f=-000001] [Sound] EFX Enabled: yes [t=00:00:20.936387][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:20.938234][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 472ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99713 MB [t=00:00:20.947605][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:20.951251][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:20.965030][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name tzm2969 [t=00:00:20.965851][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:20.967614][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:20.967734][f=-000001] [t=00:00:20.967803][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:20.967873][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:20.967956][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:20.968033][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:20.968091][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:20.969404][f=-000001] [GR::UpdateGLConfigs] [t=00:00:20.969466][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:20.970646][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:20.970828][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:20.971010][f=-000001] [GR::InitGLState] [t=00:00:21.001231][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:21.001289][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 33ms [t=00:00:21.001342][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:21.001375][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:22.035683][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:22.035742][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:42.664580][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:42.665391][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:42.665491][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:42.665529][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:42.692564][f=-000001] [async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{15.821, 1.758}, {5.498, 0.611}}ms [t=00:00:42.692626][f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{6.610, 1.996, 2.409, 2.203}, {0.012, 0.000, 0.012, 0.004}}ms [t=00:00:42.692706][f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{6.561, 1.938, 2.399, 2.187}, {0.027, 0.001, 0.023, 0.009}}ms [t=00:00:42.692749][f=-000001] thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.649, 0.000, 1.969, 0.883}, {5.459, 0.002, 3.942, 1.820}}ms [t=00:00:42.692794][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{205.928, 68.643}, {119.404, 39.801}}ms [t=00:00:42.692841][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{56.559, 56.559, 56.559, 56.559}, {55.478, 55.478, 55.478, 55.478}}ms [t=00:00:42.692914][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{149.245, 149.245, 149.245, 149.245}, {0.180, 0.180, 0.180, 0.180}}ms [t=00:00:42.692963][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.124, 0.124, 0.124, 0.124}, {63.746, 63.746, 63.746, 63.746}}ms [t=00:00:42.693004][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.693031][f=-000001] [SpringApp::Kill][2] [t=00:00:42.695481][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:42.715665][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:42.715711][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:42.715912][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014601ec2580 dev=000001463a7b2ff0 [t=00:00:42.716223][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014601ec2580 dev=000001463a7b2ff0 [t=00:00:42.716416][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014601ec2580)] [t=00:00:42.721519][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001463a7b2ff0)] [t=00:00:42.721944][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:42.753542][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:42.754845][f=-000001] [SpringApp::Kill][3] [t=00:00:42.755299][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 146 bytes sent in 3 packets (48.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:42.755590][f=-000001] [SpringApp::Kill][4] font=00000146022d40c0 [t=00:00:42.756701][f=-000001] [SpringApp::Kill][5] [t=00:00:42.757053][f=-000001] [SpringApp::Kill][6] [t=00:00:42.757083] [SpringApp::Kill][7] [t=00:00:42.783768] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.783873] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.783912] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:42.783949] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.784008] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:42.784046] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.784083] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.784140] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.784178] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:42.784212] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.784251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.784302] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.784340] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.908747] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:42.908901] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:42.908930] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:42.908987] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:42.909019] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:42.910173] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>] [t=00:00:42.910211] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:42.910252] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:42.910306] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:42.910343] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001463a6b3ca0) [t=00:00:42.910572] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:42.910630] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:42.910704] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:42.910740] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:42.910776] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:42.910809] [VFS] [SpringVFS::DeleteArchives<this=000001463a62f2d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:42.911637] [SpringApp::Kill][8] [t=00:00:42.911709] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:42.911759] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7293880b0 (joinable=1) [t=00:00:42.911790] [WatchDog::Uninstall][2] [t=00:00:43.045481] [WatchDog::Uninstall][3] [t=00:00:43.045518] [SpringApp::Kill][9]
infolog_full.txt (truncated):