ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #108314

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.015897] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.015931] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.044923] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.045095] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.243159] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.368197] Error: ConfigSource: Error: Can not parse line:  32
Failed rotating the log file
[t=00:00:00.999676] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.000274] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.000424]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.000459]   
[t=00:00:01.000470]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.000482]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.000495]   Use "none" to disable the default log sections.
[t=00:00:01.000506] ============== </Log Sections> ==============

[t=00:00:01.000547] ============== <User Config> ==============
[t=00:00:01.000768]   AdvSky = 0
[t=00:00:01.000782]   AllowDeferredMapRendering = 1
[t=00:00:01.000794]   AllowDeferredModelRendering = 1
[t=00:00:01.000807]   BumpWaterAnisotropy = 2
[t=00:00:01.000819]   BumpWaterBlurReflection = 1
[t=00:00:01.000830]   BumpWaterDepthBits = 32
[t=00:00:01.000850]   BumpWaterReflection = 2
[t=00:00:01.000865]   BumpWaterTexSizeReflection = 256
[t=00:00:01.000880]   CamFreeScrollSpeed = 50
[t=00:00:01.000891]   CamMode = 1
[t=00:00:01.000950]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.000965]   EdgeMoveDynamic = 0
[t=00:00:01.000975]   EdgeMoveWidth = 0.003
[t=00:00:01.000984]   FPSFOV = 90
[t=00:00:01.000995]   FPSScrollSpeed = 50
[t=00:00:01.001008]   FSAA = 1
[t=00:00:01.001018]   FontSize = 18
[t=00:00:01.001029]   ForceDisableShaders = 0
[t=00:00:01.001041]   GrassDetail = 0
[t=00:00:01.001051]   GroundDecals = 5
[t=00:00:01.001061]   GroundDetail = 120
[t=00:00:01.001072]   GroundScarAlphaFade = 1
[t=00:00:01.001111]   HangTimeout = 30
[t=00:00:01.001124]   HardwareCursor = 1
[t=00:00:01.001136]   InitialNetworkTimeout = 0
[t=00:00:01.001156]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.001171]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.001183]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.001194]   LinkOutgoingBandwidth = 131072
[t=00:00:01.001207]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.001219]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.001231]   MSAALevel = 8
[t=00:00:01.001267]   MaxParticles = 25000
[t=00:00:01.001281]   MaxSounds = 32
[t=00:00:01.001291]   MaximumTransmissionUnit = 0
[t=00:00:01.001303]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.001314]   MiniMapMarker = 0
[t=00:00:01.001326]   MouseDragScrollThreshold = 0
[t=00:00:01.001337]   NetworkLossFactor = 1
[t=00:00:01.001349]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.001360]   OverheadScrollSpeed = 50
[t=00:00:01.001371]   ReconnectTimeout = 0
[t=00:00:01.001383]   RotOverheadScrollSpeed = 50
[t=00:00:01.001422]   RotateLogFiles = 1
[t=00:00:01.001437]   ShadowMapSize = 8192
[t=00:00:01.001447]   Shadows = 1
[t=00:00:01.001456]   ShowClock = 0
[t=00:00:01.001466]   SoftParticles = 2
[t=00:00:01.001481]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.001493]   UnitIconDist = 151
[t=00:00:01.001505]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.001517]   UseLuaMemPools = 0
[t=00:00:01.001528]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.001540]   UsePBO = 1
[t=00:00:01.001550]   VFSCacheArchiveFiles = 0
[t=00:00:01.001684]   VSync = 0
[t=00:00:01.001702]   Water = 4
[t=00:00:01.001713]   WindowBorderless = 1
[t=00:00:01.001724]   WindowPosY = 0
[t=00:00:01.001736]   XResolutionWindowed = 1680
[t=00:00:01.001747]   YResolutionWindowed = 1050
[t=00:00:01.001768]   snd_volmaster = 32
[t=00:00:01.001805] ============== </User Config> ==============

[t=00:00:01.001820] ============== <User System> ==============
[t=00:00:01.001836]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:01.001898]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.002340]        Compiler Version: gcc-13.2.0
[t=00:00:01.002833]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:01.002977]         Hardware Config: AMD Ryzen 5 2400G with Radeon Vega Graphics    ; 14266MB RAM, 30650MB pagefile
[t=00:00:01.002998]        Binary Word Size: 64-bit (native)
[t=00:00:01.003014]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.003030]      Physical CPU Cores: 4
[t=00:00:01.003917]       Logical CPU Cores: 8
[t=00:00:01.003978] ============== </User System> ==============

[t=00:00:01.005130] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.005150]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.005163]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.005172]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.005182]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:01.009851] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.009882] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:01.040672] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz}
[t=00:00:01.062775]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:01.062809]         [ 1] 1680x1050x24bpp@60Hz
[t=00:00:01.062823]         [ 2] 1600x1000x24bpp@60Hz
[t=00:00:01.062837]         [ 3] 1280x1024x24bpp@75Hz
[t=00:00:01.062851]         [ 5] 1280x800x24bpp@75Hz
[t=00:00:01.062867]         [ 7] 1280x720x24bpp@75Hz
[t=00:00:01.062880]         [ 9] 1152x864x24bpp@75Hz
[t=00:00:01.062977]         [11] 1024x768x24bpp@75Hz
[t=00:00:01.062999]         [13] 800x600x24bpp@75Hz
[t=00:00:01.063023]         [15] 720x400x24bpp@70Hz
[t=00:00:01.063037]         [17] 640x480x24bpp@75Hz
[t=00:00:01.185034]     Display (Generic PnP Monitor)=2 modes=87 bounds={x=-1920, y=-30, w=1920, h=1080}
[t=00:00:01.185074]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:01.185092]         [ 9] 1768x992x24bpp@30Hz
[t=00:00:01.185111]         [12] 1680x1050x24bpp@144Hz
[t=00:00:01.185128]         [16] 1600x1024x24bpp@144Hz
[t=00:00:01.185142]         [20] 1600x900x24bpp@144Hz
[t=00:00:01.185219]         [23] 1440x1080x24bpp@144Hz
[t=00:00:01.185245]         [31] 1440x900x24bpp@144Hz
[t=00:00:01.185258]         [34] 1366x768x24bpp@144Hz
[t=00:00:01.185271]         [37] 1360x768x24bpp@144Hz
[t=00:00:01.185284]         [40] 1280x1024x24bpp@144Hz
[t=00:00:01.185298]         [44] 1280x960x24bpp@144Hz
[t=00:00:01.185320]         [47] 1280x800x24bpp@144Hz
[t=00:00:01.185332]         [50] 1280x768x24bpp@144Hz
[t=00:00:01.185346]         [53] 1280x720x24bpp@144Hz
[t=00:00:01.185359]         [58] 1176x664x24bpp@60Hz
[t=00:00:01.185372]         [61] 1152x864x24bpp@144Hz
[t=00:00:01.185446]         [64] 1024x768x24bpp@144Hz
[t=00:00:01.185463]         [69] 800x600x24bpp@144Hz
[t=00:00:01.185476]         [75] 720x576x24bpp@144Hz
[t=00:00:01.185489]         [78] 720x480x24bpp@144Hz
[t=00:00:01.185501]         [82] 640x480x24bpp@144Hz
[t=00:00:02.413977] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.416639] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1680,1050>
[t=00:00:02.416769] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1680,1050>
[t=00:00:02.626775] [GR::LogVersionInfo]
[t=00:00:02.626851]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.626873]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:02.626889]     GL vendor   : NVIDIA Corporation
[t=00:00:02.626902]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:02.626916]     GLSL version: 4.60 NVIDIA
[t=00:00:02.626932]     GLEW version: 2.1.0
[t=00:00:02.626981]     GPU memory  : 4096MB (total) / 2507MB (available)
[t=00:00:02.627025]     SDL swap-int: 1
[t=00:00:02.627044]     SDL driver  : windows
[t=00:00:02.627056]     
[t=00:00:02.627082]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.627141]     GLSL shader support       : 1
[t=00:00:02.627157]     GL4 support               : 1
[t=00:00:02.627171]     FBO extension support     : 1
[t=00:00:02.627197]     NVX GPU mem-info support  : 1
[t=00:00:02.627215]     ATI GPU mem-info support  : 0
[t=00:00:02.627240]     Texture clamping to edge  : 1
[t=00:00:02.627314]     NPOT-texture support      : 1 (1)
[t=00:00:02.627335]     S3TC/DXT1 texture support : 1/1
[t=00:00:02.627351]     texture query-LOD support : 1 (1)
[t=00:00:02.627367]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.627383]     Z-buffer depth            : 32 (-)
[t=00:00:02.627407]     primitive-restart support : 1 (1)
[t=00:00:02.627430]     clip-space control support: 1 (1)
[t=00:00:02.627447]     seamless cube-map support : 1 (1)
[t=00:00:02.627479]     frag-depth layout support : 1 (1)
[t=00:00:02.627528]     persistent maps support   : 1 (1)
[t=00:00:02.627545]     explicit attribs location : 1 (1)
[t=00:00:02.627558]     multi draw indirect       : 1 (-)
[t=00:00:02.627575]     array textures            : 1 (-)
[t=00:00:02.627590]     buffer copy support       : 1 (-)
[t=00:00:02.627603]     indirect draw             : 1 (-)
[t=00:00:02.627616]     base instance             : 1 (-)
[t=00:00:02.627627]     
[t=00:00:02.627639]     max. FBO samples              : 32
[t=00:00:02.627691]     max. FS/program texture slots : 32/192
[t=00:00:02.627728]     max. texture size             : 32768
[t=00:00:02.627747]     max. texture anisotropy level : 16.000000
[t=00:00:02.627760]     max. vec4 varyings/attributes : 31/16
[t=00:00:02.627774]     max. draw-buffers             : 8
[t=00:00:02.627787]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.627815]     max. uniform buffer-bindings  : 84
[t=00:00:02.627832]     max. uniform block-size       : 64KB
[t=00:00:02.627845]     max. storage buffer-bindings  : 96
[t=00:00:02.627859]     max. storage block-size       : 2047MB
[t=00:00:02.627899]     
[t=00:00:02.627912]     enable AMD-hacks : 0
[t=00:00:02.627924]     compress MIP-maps: 0
[t=00:00:02.628033]     Number of compressed texture formats: 51
[t=00:00:02.628226]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:02.628359] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.631738] [GR::UpdateGLConfigs]
[t=00:00:02.631841] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.631875] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.631940] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:02.632005] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:02.632017] [GR::InitGLState]
[t=00:00:02.632114] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.757703] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.776286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms
[t=00:00:03.778147] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.797829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:03.797878] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.800516] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.813110] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:03.813146] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.813296] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:03.813386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:03.829122] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:03.829965] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:03.830705] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:03.831067] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:03.875655] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:03.875700] [VFS] [SpringVFS::ReserveArchives<this=0000015dca904db0>]
[t=00:00:03.876358] [VFS] [SpringVFS::AddArchive<this=0000015dca904db0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.887853] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015dca904db0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.887908] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.292709] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.295689] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.298696] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.299570] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.305807] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.307745] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.309357][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.310572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.2ms)
[t=00:00:04.313155][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.313270][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.313297][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.313441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.343763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.343809][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:04.343885][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "GT24R18 (NVIDIA High Definition Audio)"
[t=00:00:04.343909][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (G435 Wireless Gaming Headset)"
[t=00:00:04.343930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.381364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.394318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015dcaa28520(default) context=0000015d8cf9c8a0  numChannels=2 frameSize=8
[t=00:00:04.394360][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.394380][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.394393][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.394417][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.394533][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.394587][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.394606][f=-000001] [Sound]   Devices:
[t=00:00:04.411023][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)]
[t=00:00:04.411059][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:04.411075][f=-000001] [Sound]     [OpenAL Soft on GT24R18 (NVIDIA High Definition Audio)]
[t=00:00:04.411244][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.411278][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.415013][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.415141][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.418030][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 73306 MB
[t=00:00:04.428857][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:04.431124][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:04.436697][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name CodexTide
[t=00:00:04.669349][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:04.669387][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:06.261719][f=-000001] [SpringApp::Kill][1] fromRun=0
Fontconfig error: Cannot load default config file
[t=00:00:06.261383][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:06.261649][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.261906][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:06.295067][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:06.295248][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{11.102, 3.701}, {7.526, 2.509}}ms
[t=00:00:06.295404][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.781, 8.781, 8.781, 8.781}, {3.162, 3.162, 3.162, 3.162}}ms
[t=00:00:06.295438][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.661, 1.661, 1.661, 1.661}, {1.321, 1.321, 1.321, 1.321}}ms
[t=00:00:06.295719][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.660, 0.660, 0.660, 0.660}, {3.043, 3.043, 3.043, 3.043}}ms
[t=00:00:06.295757][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.295778][f=-000001] [SpringApp::Kill][2]
[t=00:00:06.298051][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:06.335609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:06.336514][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:06.373177][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015d8cf9c8a0 dev=0000015dcaa28520
[t=00:00:06.373326][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015d8cf9c8a0 dev=0000015dcaa28520
[t=00:00:06.373462][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015d8cf9c8a0)]
[t=00:00:06.377056][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015dcaa28520)]
[t=00:00:06.377560][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:06.409470][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:06.411445][f=-000001] [SpringApp::Kill][3]
[t=00:00:06.412194][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    256 bytes sent   in 3 packets (85.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.047x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:06.413602][f=-000001] [SpringApp::Kill][4] font=0000015d8ed4ea00
[t=00:00:06.416743][f=-000001] [SpringApp::Kill][5]
[t=00:00:06.417424][f=-000001] [SpringApp::Kill][6]
[t=00:00:06.417451] [SpringApp::Kill][7]
[t=00:00:06.419205] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.419308] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.419339] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.419362] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.419428] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.419456] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.419478] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.419533] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.419555] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.419576] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.419599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.419646] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:06.419668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.670423] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.670453] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.670519] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.670534] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:06.670558] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.670748] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>]
[t=00:00:06.670769] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.670786] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.670849] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:06.670869] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000015d8ed48f70)
[t=00:00:06.670988] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.671009] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:06.671072] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.671093] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.671111] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.671128] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.671782] [SpringApp::Kill][8]
[t=00:00:06.671831] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.671850] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6348080b0 (joinable=1)
[t=00:00:06.671871] [WatchDog::Uninstall][2]
[t=00:00:07.023891] [WatchDog::Uninstall][3]
[t=00:00:07.023921] [SpringApp::Kill][9]