Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.015897] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.015931] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.044923] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.045095] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.243159] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.368197] Error: ConfigSource: Error: Can not parse line: 32 Failed rotating the log file [t=00:00:00.999676] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:01.000274] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:01.000424] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:01.000459] [t=00:00:01.000470] Enable or disable log sections using the LogSections configuration key [t=00:00:01.000482] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:01.000495] Use "none" to disable the default log sections. [t=00:00:01.000506] ============== </Log Sections> ============== [t=00:00:01.000547] ============== <User Config> ============== [t=00:00:01.000768] AdvSky = 0 [t=00:00:01.000782] AllowDeferredMapRendering = 1 [t=00:00:01.000794] AllowDeferredModelRendering = 1 [t=00:00:01.000807] BumpWaterAnisotropy = 2 [t=00:00:01.000819] BumpWaterBlurReflection = 1 [t=00:00:01.000830] BumpWaterDepthBits = 32 [t=00:00:01.000850] BumpWaterReflection = 2 [t=00:00:01.000865] BumpWaterTexSizeReflection = 256 [t=00:00:01.000880] CamFreeScrollSpeed = 50 [t=00:00:01.000891] CamMode = 1 [t=00:00:01.000950] DualScreenMiniMapOnLeft = 1 [t=00:00:01.000965] EdgeMoveDynamic = 0 [t=00:00:01.000975] EdgeMoveWidth = 0.003 [t=00:00:01.000984] FPSFOV = 90 [t=00:00:01.000995] FPSScrollSpeed = 50 [t=00:00:01.001008] FSAA = 1 [t=00:00:01.001018] FontSize = 18 [t=00:00:01.001029] ForceDisableShaders = 0 [t=00:00:01.001041] GrassDetail = 0 [t=00:00:01.001051] GroundDecals = 5 [t=00:00:01.001061] GroundDetail = 120 [t=00:00:01.001072] GroundScarAlphaFade = 1 [t=00:00:01.001111] HangTimeout = 30 [t=00:00:01.001124] HardwareCursor = 1 [t=00:00:01.001136] InitialNetworkTimeout = 0 [t=00:00:01.001156] LinkIncomingMaxPacketRate = 512 [t=00:00:01.001171] LinkIncomingPeakBandwidth = 65536 [t=00:00:01.001183] LinkIncomingSustainedBandwidth = 65536 [t=00:00:01.001194] LinkOutgoingBandwidth = 131072 [t=00:00:01.001207] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:01.001219] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:01.001231] MSAALevel = 8 [t=00:00:01.001267] MaxParticles = 25000 [t=00:00:01.001281] MaxSounds = 32 [t=00:00:01.001291] MaximumTransmissionUnit = 0 [t=00:00:01.001303] MiddleClickScrollSpeed = -0.0015 [t=00:00:01.001314] MiniMapMarker = 0 [t=00:00:01.001326] MouseDragScrollThreshold = 0 [t=00:00:01.001337] NetworkLossFactor = 1 [t=00:00:01.001349] OverheadMaxHeightFactor = 1.39999998 [t=00:00:01.001360] OverheadScrollSpeed = 50 [t=00:00:01.001371] ReconnectTimeout = 0 [t=00:00:01.001383] RotOverheadScrollSpeed = 50 [t=00:00:01.001422] RotateLogFiles = 1 [t=00:00:01.001437] ShadowMapSize = 8192 [t=00:00:01.001447] Shadows = 1 [t=00:00:01.001456] ShowClock = 0 [t=00:00:01.001466] SoftParticles = 2 [t=00:00:01.001481] SplashScreenDir = ./MenuLoadscreens [t=00:00:01.001493] UnitIconDist = 151 [t=00:00:01.001505] UseDistToGroundForIcons = 1.10000002 [t=00:00:01.001517] UseLuaMemPools = 0 [t=00:00:01.001528] UseNetMessageSmoothingBuffer = 0 [t=00:00:01.001540] UsePBO = 1 [t=00:00:01.001550] VFSCacheArchiveFiles = 0 [t=00:00:01.001684] VSync = 0 [t=00:00:01.001702] Water = 4 [t=00:00:01.001713] WindowBorderless = 1 [t=00:00:01.001724] WindowPosY = 0 [t=00:00:01.001736] XResolutionWindowed = 1680 [t=00:00:01.001747] YResolutionWindowed = 1050 [t=00:00:01.001768] snd_volmaster = 32 [t=00:00:01.001805] ============== </User Config> ============== [t=00:00:01.001820] ============== <User System> ============== [t=00:00:01.001836] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:01.001898] Build Environment: gcc libstdc++ version 20230727 [t=00:00:01.002340] Compiler Version: gcc-13.2.0 [t=00:00:01.002833] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:01.002977] Hardware Config: AMD Ryzen 5 2400G with Radeon Vega Graphics ; 14266MB RAM, 30650MB pagefile [t=00:00:01.002998] Binary Word Size: 64-bit (native) [t=00:00:01.003014] Process Clock: std::chrono::high_resolution_clock [t=00:00:01.003030] Physical CPU Cores: 4 [t=00:00:01.003917] Logical CPU Cores: 8 [t=00:00:01.003978] ============== </User System> ============== [t=00:00:01.005130] [good_fpu_init][STREFLOP_SSE] [t=00:00:01.005150] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:01.005163] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:01.005172] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:01.005182] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:01.009851] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:01.009882] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:01.040672] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz} [t=00:00:01.062775] Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1680, h=1050} [t=00:00:01.062809] [ 1] 1680x1050x24bpp@60Hz [t=00:00:01.062823] [ 2] 1600x1000x24bpp@60Hz [t=00:00:01.062837] [ 3] 1280x1024x24bpp@75Hz [t=00:00:01.062851] [ 5] 1280x800x24bpp@75Hz [t=00:00:01.062867] [ 7] 1280x720x24bpp@75Hz [t=00:00:01.062880] [ 9] 1152x864x24bpp@75Hz [t=00:00:01.062977] [11] 1024x768x24bpp@75Hz [t=00:00:01.062999] [13] 800x600x24bpp@75Hz [t=00:00:01.063023] [15] 720x400x24bpp@70Hz [t=00:00:01.063037] [17] 640x480x24bpp@75Hz [t=00:00:01.185034] Display (Generic PnP Monitor)=2 modes=87 bounds={x=-1920, y=-30, w=1920, h=1080} [t=00:00:01.185074] [ 1] 1920x1080x24bpp@144Hz [t=00:00:01.185092] [ 9] 1768x992x24bpp@30Hz [t=00:00:01.185111] [12] 1680x1050x24bpp@144Hz [t=00:00:01.185128] [16] 1600x1024x24bpp@144Hz [t=00:00:01.185142] [20] 1600x900x24bpp@144Hz [t=00:00:01.185219] [23] 1440x1080x24bpp@144Hz [t=00:00:01.185245] [31] 1440x900x24bpp@144Hz [t=00:00:01.185258] [34] 1366x768x24bpp@144Hz [t=00:00:01.185271] [37] 1360x768x24bpp@144Hz [t=00:00:01.185284] [40] 1280x1024x24bpp@144Hz [t=00:00:01.185298] [44] 1280x960x24bpp@144Hz [t=00:00:01.185320] [47] 1280x800x24bpp@144Hz [t=00:00:01.185332] [50] 1280x768x24bpp@144Hz [t=00:00:01.185346] [53] 1280x720x24bpp@144Hz [t=00:00:01.185359] [58] 1176x664x24bpp@60Hz [t=00:00:01.185372] [61] 1152x864x24bpp@144Hz [t=00:00:01.185446] [64] 1024x768x24bpp@144Hz [t=00:00:01.185463] [69] 800x600x24bpp@144Hz [t=00:00:01.185476] [75] 720x576x24bpp@144Hz [t=00:00:01.185489] [78] 720x480x24bpp@144Hz [t=00:00:01.185501] [82] 640x480x24bpp@144Hz [t=00:00:02.413977] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.416639] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1680,1050> [t=00:00:02.416769] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1680,1050> [t=00:00:02.626775] [GR::LogVersionInfo] [t=00:00:02.626851] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.626873] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:02.626889] GL vendor : NVIDIA Corporation [t=00:00:02.626902] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:02.626916] GLSL version: 4.60 NVIDIA [t=00:00:02.626932] GLEW version: 2.1.0 [t=00:00:02.626981] GPU memory : 4096MB (total) / 2507MB (available) [t=00:00:02.627025] SDL swap-int: 1 [t=00:00:02.627044] SDL driver : windows [t=00:00:02.627056] [t=00:00:02.627082] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.627141] GLSL shader support : 1 [t=00:00:02.627157] GL4 support : 1 [t=00:00:02.627171] FBO extension support : 1 [t=00:00:02.627197] NVX GPU mem-info support : 1 [t=00:00:02.627215] ATI GPU mem-info support : 0 [t=00:00:02.627240] Texture clamping to edge : 1 [t=00:00:02.627314] NPOT-texture support : 1 (1) [t=00:00:02.627335] S3TC/DXT1 texture support : 1/1 [t=00:00:02.627351] texture query-LOD support : 1 (1) [t=00:00:02.627367] MSAA frame-buffer support : 1 (1) [t=00:00:02.627383] Z-buffer depth : 32 (-) [t=00:00:02.627407] primitive-restart support : 1 (1) [t=00:00:02.627430] clip-space control support: 1 (1) [t=00:00:02.627447] seamless cube-map support : 1 (1) [t=00:00:02.627479] frag-depth layout support : 1 (1) [t=00:00:02.627528] persistent maps support : 1 (1) [t=00:00:02.627545] explicit attribs location : 1 (1) [t=00:00:02.627558] multi draw indirect : 1 (-) [t=00:00:02.627575] array textures : 1 (-) [t=00:00:02.627590] buffer copy support : 1 (-) [t=00:00:02.627603] indirect draw : 1 (-) [t=00:00:02.627616] base instance : 1 (-) [t=00:00:02.627627] [t=00:00:02.627639] max. FBO samples : 32 [t=00:00:02.627691] max. FS/program texture slots : 32/192 [t=00:00:02.627728] max. texture size : 32768 [t=00:00:02.627747] max. texture anisotropy level : 16.000000 [t=00:00:02.627760] max. vec4 varyings/attributes : 31/16 [t=00:00:02.627774] max. draw-buffers : 8 [t=00:00:02.627787] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.627815] max. uniform buffer-bindings : 84 [t=00:00:02.627832] max. uniform block-size : 64KB [t=00:00:02.627845] max. storage buffer-bindings : 96 [t=00:00:02.627859] max. storage block-size : 2047MB [t=00:00:02.627899] [t=00:00:02.627912] enable AMD-hacks : 0 [t=00:00:02.627924] compress MIP-maps: 0 [t=00:00:02.628033] Number of compressed texture formats: 51 [t=00:00:02.628226] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:02.628359] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.631738] [GR::UpdateGLConfigs] [t=00:00:02.631841] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.631875] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.631940] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0 [t=00:00:02.632005] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [t=00:00:02.632017] [GR::InitGLState] [t=00:00:02.632114] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:03.757703] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.776286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms [t=00:00:03.778147] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.797829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:03.797878] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.800516] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.813110] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:03.813146] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.813296] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:03.813386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:03.829122] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:03.829965] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:03.830705] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:03.831067] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:03.875655] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:03.875700] [VFS] [SpringVFS::ReserveArchives<this=0000015dca904db0>] [t=00:00:03.876358] [VFS] [SpringVFS::AddArchive<this=0000015dca904db0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.887853] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015dca904db0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.887908] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.292709] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:04.295689] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:04.298696] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.299570] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.305807] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.307745] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:04.309357][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.310572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.2ms) [t=00:00:04.313155][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.313270][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.313297][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.313441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.343763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.343809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:04.343885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "GT24R18 (NVIDIA High Definition Audio)" [t=00:00:04.343909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (G435 Wireless Gaming Headset)" [t=00:00:04.343930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.381364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.394318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015dcaa28520(default) context=0000015d8cf9c8a0 numChannels=2 frameSize=8 [t=00:00:04.394360][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.394380][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.394393][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.394417][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.394533][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.394587][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.394606][f=-000001] [Sound] Devices: [t=00:00:04.411023][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)] [t=00:00:04.411059][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:04.411075][f=-000001] [Sound] [OpenAL Soft on GT24R18 (NVIDIA High Definition Audio)] [t=00:00:04.411244][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.411278][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.415013][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.415141][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.418030][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 73306 MB [t=00:00:04.428857][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:04.431124][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:04.436697][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name CodexTide [t=00:00:04.669349][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:04.669387][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.261719][f=-000001] [SpringApp::Kill][1] fromRun=0 Fontconfig error: Cannot load default config file [t=00:00:06.261383][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:06.261649][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.261906][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:06.295067][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.295248][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{11.102, 3.701}, {7.526, 2.509}}ms [t=00:00:06.295404][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.781, 8.781, 8.781, 8.781}, {3.162, 3.162, 3.162, 3.162}}ms [t=00:00:06.295438][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.661, 1.661, 1.661, 1.661}, {1.321, 1.321, 1.321, 1.321}}ms [t=00:00:06.295719][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.660, 0.660, 0.660, 0.660}, {3.043, 3.043, 3.043, 3.043}}ms [t=00:00:06.295757][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.295778][f=-000001] [SpringApp::Kill][2] [t=00:00:06.298051][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.335609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.336514][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.373177][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015d8cf9c8a0 dev=0000015dcaa28520 [t=00:00:06.373326][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015d8cf9c8a0 dev=0000015dcaa28520 [t=00:00:06.373462][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015d8cf9c8a0)] [t=00:00:06.377056][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015dcaa28520)] [t=00:00:06.377560][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.409470][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.411445][f=-000001] [SpringApp::Kill][3] [t=00:00:06.412194][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 256 bytes sent in 3 packets (85.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.047x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:06.413602][f=-000001] [SpringApp::Kill][4] font=0000015d8ed4ea00 [t=00:00:06.416743][f=-000001] [SpringApp::Kill][5] [t=00:00:06.417424][f=-000001] [SpringApp::Kill][6] [t=00:00:06.417451] [SpringApp::Kill][7] [t=00:00:06.419205] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.419308] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.419339] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.419362] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.419428] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.419456] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.419478] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.419533] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.419555] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.419576] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.419599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.419646] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:06.419668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.670423] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.670453] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.670519] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.670534] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:06.670558] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.670748] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>] [t=00:00:06.670769] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.670786] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.670849] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:06.670869] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000015d8ed48f70) [t=00:00:06.670988] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.671009] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:06.671072] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.671093] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.671111] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.671128] [VFS] [SpringVFS::DeleteArchives<this=0000015dca904db0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.671782] [SpringApp::Kill][8] [t=00:00:06.671831] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.671850] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6348080b0 (joinable=1) [t=00:00:06.671871] [WatchDog::Uninstall][2] [t=00:00:07.023891] [WatchDog::Uninstall][3] [t=00:00:07.023921] [SpringApp::Kill][9]
infolog_full.txt (truncated):