Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006358] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.006416] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.081903] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.083031] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.083581] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.083635] [t=00:00:00.083678] Enable or disable log sections using the LogSections configuration key [t=00:00:00.083702] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.083737] Use "none" to disable the default log sections. [t=00:00:00.083773] ============== </Log Sections> ============== [t=00:00:00.083810] ============== <User Config> ============== [t=00:00:00.084275] AnimationMT = 0 [t=00:00:00.084303] BumpWaterDepthBits = 16 [t=00:00:00.084323] BumpWaterReflection = 0 [t=00:00:00.084364] BumpWaterRefraction = 0 [t=00:00:00.084426] BumpWaterShoreWaves = 0 [t=00:00:00.084469] BumpWaterTexSizeReflection = 64 [t=00:00:00.084517] CamFreeScrollSpeed = 50 [t=00:00:00.084557] CamMode = 1 [t=00:00:00.084595] CamTimeExponent = 4.0 [t=00:00:00.084632] CamTimeFactor = 1.0 [t=00:00:00.084679] CubeTexSizeReflection = 64 [t=00:00:00.084718] CubeTexSizeSpecular = 64 [t=00:00:00.084758] DualScreenMiniMapOnLeft = 1 [t=00:00:00.084802] EdgeMoveDynamic = 0 [t=00:00:00.084840] EdgeMoveWidth = 0.003 [t=00:00:00.084912] FPSFOV = 90 [t=00:00:00.084958] FPSScrollSpeed = 50 [t=00:00:00.084994] FontSize = 18 [t=00:00:00.085029] Fullscreen = 0 [t=00:00:00.085068] GrassDetail = 0 [t=00:00:00.085103] GroundDecals = 1 [t=00:00:00.085147] GroundDetail = 30 [t=00:00:00.085181] HangTimeout = 30 [t=00:00:00.085224] HardwareCursor = 1 [t=00:00:00.085262] InitialNetworkTimeout = 0 [t=00:00:00.085300] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.085342] LODScale = 1.000 [t=00:00:00.085402] LODScaleReflection = 1.000 [t=00:00:00.085434] LODScaleRefraction = 1.000 [t=00:00:00.085472] LODScaleShadow = 1.000 [t=00:00:00.085511] LinkIncomingMaxPacketRate = 512 [t=00:00:00.085549] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.085588] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.085627] LinkOutgoingBandwidth = 131072 [t=00:00:00.085660] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.085694] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.085731] MSAALevel = 4 [t=00:00:00.085781] MaxParticles = 12000 [t=00:00:00.085810] MaxSounds = 32 [t=00:00:00.085846] MaximumTransmissionUnit = 0 [t=00:00:00.085885] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.085914] MiniMapCanFlip = 1 [t=00:00:00.085944] MiniMapMarker = 0 [t=00:00:00.085976] MouseDragCircleCommandThreshold = 25 [t=00:00:00.086015] MouseDragScrollThreshold = 0 [t=00:00:00.086052] NetworkLossFactor = 1 [t=00:00:00.086083] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.086114] OverheadScrollSpeed = 50 [t=00:00:00.086296] ReconnectTimeout = 0 [t=00:00:00.086342] RotOverheadScrollSpeed = 50 [t=00:00:00.086376] RotateLogFiles = 1 [t=00:00:00.086408] Shadows = 0 [t=00:00:00.086436] ShowClock = 0 [t=00:00:00.086464] ShowPlayerInfo = 0 [t=00:00:00.086519] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.086554] TeamHighlight = 0 [t=00:00:00.086584] UnitIconDist = 151 [t=00:00:00.086635] UpdateBoundingVolumeMT = 0 [t=00:00:00.086670] UpdateWeaponVectorsMT = 0 [t=00:00:00.086741] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.086785] UseLuaMemPools = 0 [t=00:00:00.086820] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.086852] VFSCacheArchiveFiles = 0 [t=00:00:00.086904] Water = 4 [t=00:00:00.086937] WindowBorderless = 1 [t=00:00:00.086966] WindowPosY = 0 [t=00:00:00.087016] XResolutionWindowed = 1366 [t=00:00:00.087054] YResolutionWindowed = 768 [t=00:00:00.087136] ============== </User Config> ============== [t=00:00:00.087179] ============== <User System> ============== [t=00:00:00.087252] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.087305] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.087767] Compiler Version: gcc-13.2.0 [t=00:00:00.087980] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.088227] Hardware Config: Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz; 3998MB RAM, 6597MB pagefile [t=00:00:00.088287] Binary Word Size: 64-bit (native) [t=00:00:00.088379] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.088423] Physical CPU Cores: 2 [t=00:00:00.088464] Logical CPU Cores: 4 [t=00:00:00.088503] ============== </User System> ============== [t=00:00:00.088556] Run: thread affinity f [t=00:00:00.090225] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.090263] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.090283] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.090300] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.090317] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.095957] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.095999] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.152229] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.267696] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.267729] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.267748] [ 3] 1366x768x24bpp@60Hz [t=00:00:00.267765] [ 4] 1360x768x24bpp@60Hz [t=00:00:00.267780] [ 5] 1280x768x24bpp@60Hz [t=00:00:00.267830] [ 6] 1280x720x24bpp@60Hz [t=00:00:00.267857] [ 7] 1280x600x24bpp@60Hz [t=00:00:00.267885] [ 8] 1024x768x24bpp@60Hz [t=00:00:00.267912] [ 9] 800x600x24bpp@60Hz [t=00:00:00.267948] [10] 720x576x24bpp@60Hz [t=00:00:00.267972] [11] 720x480x24bpp@60Hz [t=00:00:00.267987] [12] 640x480x24bpp@60Hz [t=00:00:00.268003] [13] 640x400x24bpp@60Hz [t=00:00:00.435744] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.442254] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.442718] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.525163] [GR::LogVersionInfo] [t=00:00:00.525193] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.525211] GL version : 3.0.0 - Build 20.19.15.4531 [t=00:00:00.525227] GL vendor : Intel [t=00:00:00.525242] GL renderer : Intel(R) HD Graphics 6000 [t=00:00:00.525286] GLSL version: 1.30 - Build 20.19.15.4531 [t=00:00:00.525313] GLEW version: 2.1.0 [t=00:00:00.525360] GPU memory : unknown [t=00:00:00.525708] SDL swap-int: 1 [t=00:00:00.525732] SDL driver : windows [t=00:00:00.525741] [t=00:00:00.525750] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.525759] GLSL shader support : 1 [t=00:00:00.525770] GL4 support : 1 [t=00:00:00.525797] FBO extension support : 1 [t=00:00:00.525844] NVX GPU mem-info support : 0 [t=00:00:00.526021] ATI GPU mem-info support : 0 [t=00:00:00.526070] Texture clamping to edge : 1 [t=00:00:00.526086] NPOT-texture support : 1 (1) [t=00:00:00.526120] S3TC/DXT1 texture support : 1/0 [t=00:00:00.526146] texture query-LOD support : 1 (1) [t=00:00:00.526174] MSAA frame-buffer support : 1 (1) [t=00:00:00.526194] Z-buffer depth : 32 (-) [t=00:00:00.526234] primitive-restart support : 1 (1) [t=00:00:00.526259] clip-space control support: 1 (1) [t=00:00:00.526307] seamless cube-map support : 1 (1) [t=00:00:00.526334] frag-depth layout support : 1 (1) [t=00:00:00.526355] persistent maps support : 1 (1) [t=00:00:00.526376] explicit attribs location : 1 (1) [t=00:00:00.526404] multi draw indirect : 1 (-) [t=00:00:00.526426] array textures : 1 (-) [t=00:00:00.526447] buffer copy support : 1 (-) [t=00:00:00.526469] indirect draw : 1 (-) [t=00:00:00.526492] base instance : 1 (-) [t=00:00:00.526511] [t=00:00:00.526536] max. FBO samples : 8 [t=00:00:00.526552] max. FS/program texture slots : 32/192 [t=00:00:00.526569] max. texture size : 16384 [t=00:00:00.526600] max. texture anisotropy level : 16.000000 [t=00:00:00.526620] max. vec4 varyings/attributes : 16/16 [t=00:00:00.526648] max. draw-buffers : 8 [t=00:00:00.526668] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.526685] max. uniform buffer-bindings : 84 [t=00:00:00.526712] max. uniform block-size : 64KB [t=00:00:00.526745] max. storage buffer-bindings : 16 [t=00:00:00.526773] max. storage block-size : 128MB [t=00:00:00.526789] [t=00:00:00.526803] enable AMD-hacks : 0 [t=00:00:00.526818] compress MIP-maps: 0 [t=00:00:00.526894] Number of compressed texture formats: 20 [t=00:00:00.527281] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.527338] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.533225] [GR::UpdateGLConfigs] [t=00:00:00.533292] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.533341] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.533392] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.533443] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:00.533464] [GR::InitGLState] [t=00:00:00.537554] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless) [t=00:00:01.136702] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.489911] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 36ms [t=00:00:01.499875] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.631927] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.632223] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.649114] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.665920] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.666059] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.666526] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.667000] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.676226] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:01.676049] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:01.819827] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:01.820152] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:01.821869] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.821949] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:01.822326] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.240910] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:05.243373] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.243672] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.243700] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:05.254878] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.254925] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.377, 0.377}, {0.455, 0.455}}ms [t=00:00:05.254967] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.377, 0.377, 0.377, 0.377}, {0.455, 0.455, 0.455, 0.455}}ms [t=00:00:05.255030] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.255052] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 865 MB [t=00:00:05.301245] [SpringApp::Kill][3] [t=00:00:05.301371] [SpringApp::Kill][4] font=0000013d489f7a80 [t=00:00:05.304671] [SpringApp::Kill][5] [t=00:00:05.307541] [SpringApp::Kill][6] [t=00:00:05.308787] [SpringApp::Kill][7] [t=00:00:05.310787] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.310857] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.310895] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.310934] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.311307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.311343] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.311374] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.311483] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.311513] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.311543] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.311575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.311618] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.311650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.341814] [SpringApp::Kill][8] [t=00:00:06.341960] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.341992] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7391704d0 (joinable=1) [t=00:00:06.342018] [WatchDog::Uninstall][2] [t=00:00:07.215075] [WatchDog::Uninstall][3] [t=00:00:07.215109] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):