Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.002159] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.002191] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.043204] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.043747] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.044166] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.044205] [t=00:00:00.044234] Enable or disable log sections using the LogSections configuration key [t=00:00:00.044250] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.044265] Use "none" to disable the default log sections. [t=00:00:00.044306] ============== </Log Sections> ============== [t=00:00:00.044333] ============== <User Config> ============== [t=00:00:00.044643] AnimationMT = 0 [t=00:00:00.044661] BumpWaterDepthBits = 16 [t=00:00:00.044673] BumpWaterReflection = 0 [t=00:00:00.044698] BumpWaterRefraction = 0 [t=00:00:00.044718] BumpWaterShoreWaves = 0 [t=00:00:00.044749] BumpWaterTexSizeReflection = 64 [t=00:00:00.044775] CamFreeScrollSpeed = 50 [t=00:00:00.044799] CamMode = 1 [t=00:00:00.044822] CamTimeExponent = 4.0 [t=00:00:00.044850] CamTimeFactor = 1.0 [t=00:00:00.044876] CubeTexSizeReflection = 64 [t=00:00:00.044900] CubeTexSizeSpecular = 64 [t=00:00:00.044925] DualScreenMiniMapOnLeft = 1 [t=00:00:00.044953] EdgeMoveDynamic = 0 [t=00:00:00.044977] EdgeMoveWidth = 0.003 [t=00:00:00.045022] FPSFOV = 90 [t=00:00:00.045050] FPSScrollSpeed = 50 [t=00:00:00.045074] FontSize = 18 [t=00:00:00.045090] Fullscreen = 0 [t=00:00:00.045106] GrassDetail = 0 [t=00:00:00.045125] GroundDecals = 1 [t=00:00:00.045148] GroundDetail = 30 [t=00:00:00.045174] HangTimeout = 30 [t=00:00:00.045192] HardwareCursor = 1 [t=00:00:00.045209] InitialNetworkTimeout = 0 [t=00:00:00.045226] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.045254] LODScale = 1.000 [t=00:00:00.045292] LODScaleReflection = 1.000 [t=00:00:00.045317] LODScaleRefraction = 1.000 [t=00:00:00.045335] LODScaleShadow = 1.000 [t=00:00:00.045353] LinkIncomingMaxPacketRate = 512 [t=00:00:00.045382] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.045401] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.045420] LinkOutgoingBandwidth = 131072 [t=00:00:00.045449] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.045469] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.045486] MSAALevel = 4 [t=00:00:00.045528] MaxParticles = 12000 [t=00:00:00.045555] MaxSounds = 32 [t=00:00:00.045573] MaximumTransmissionUnit = 0 [t=00:00:00.045591] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.045618] MiniMapCanFlip = 1 [t=00:00:00.045637] MiniMapMarker = 0 [t=00:00:00.045658] MouseDragCircleCommandThreshold = 25 [t=00:00:00.045679] MouseDragScrollThreshold = 0 [t=00:00:00.045697] NetworkLossFactor = 1 [t=00:00:00.045714] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.045731] OverheadScrollSpeed = 50 [t=00:00:00.045842] ReconnectTimeout = 0 [t=00:00:00.045867] RotOverheadScrollSpeed = 50 [t=00:00:00.045885] RotateLogFiles = 1 [t=00:00:00.045901] Shadows = 0 [t=00:00:00.045916] ShowClock = 0 [t=00:00:00.045930] ShowPlayerInfo = 0 [t=00:00:00.045958] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.045977] TeamHighlight = 0 [t=00:00:00.045993] UnitIconDist = 151 [t=00:00:00.046019] UpdateBoundingVolumeMT = 0 [t=00:00:00.046039] UpdateWeaponVectorsMT = 0 [t=00:00:00.046091] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.046116] UseLuaMemPools = 0 [t=00:00:00.046134] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.046151] VFSCacheArchiveFiles = 0 [t=00:00:00.046186] Water = 4 [t=00:00:00.046202] WindowBorderless = 1 [t=00:00:00.046217] WindowPosY = 0 [t=00:00:00.046237] XResolutionWindowed = 1366 [t=00:00:00.046256] YResolutionWindowed = 768 [t=00:00:00.046719] ============== </User Config> ============== [t=00:00:00.046748] ============== <User System> ============== [t=00:00:00.046779] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.046802] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.047216] Compiler Version: gcc-13.2.0 [t=00:00:00.047375] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.047492] Hardware Config: Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz; 3998MB RAM, 6597MB pagefile [t=00:00:00.047522] Binary Word Size: 64-bit (native) [t=00:00:00.047575] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.047598] Physical CPU Cores: 2 [t=00:00:00.047613] Logical CPU Cores: 4 [t=00:00:00.047630] ============== </User System> ============== [t=00:00:00.047657] Run: thread affinity f [t=00:00:00.048435] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.048460] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.048478] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.048493] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.048508] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.051712] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.051757] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.087326] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.179379] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.179468] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.179489] [ 3] 1366x768x24bpp@60Hz [t=00:00:00.179524] [ 4] 1360x768x24bpp@60Hz [t=00:00:00.179550] [ 5] 1280x768x24bpp@60Hz [t=00:00:00.179604] [ 6] 1280x720x24bpp@60Hz [t=00:00:00.179625] [ 7] 1280x600x24bpp@60Hz [t=00:00:00.179644] [ 8] 1024x768x24bpp@60Hz [t=00:00:00.179664] [ 9] 800x600x24bpp@60Hz [t=00:00:00.179695] [10] 720x576x24bpp@60Hz [t=00:00:00.179740] [11] 720x480x24bpp@60Hz [t=00:00:00.179802] [12] 640x480x24bpp@60Hz [t=00:00:00.179825] [13] 640x400x24bpp@60Hz [t=00:00:00.671505] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.673513] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.673600] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:01.683059] [GR::LogVersionInfo] [t=00:00:01.683239] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.683292] GL version : 3.0.0 - Build 20.19.15.4531 [t=00:00:01.683334] GL vendor : Intel [t=00:00:01.683372] GL renderer : Intel(R) HD Graphics 6000 [t=00:00:01.683472] GLSL version: 1.30 - Build 20.19.15.4531 [t=00:00:01.683523] GLEW version: 2.1.0 [t=00:00:01.683572] GPU memory : unknown [t=00:00:01.683966] SDL swap-int: 1 [t=00:00:01.684073] SDL driver : windows [t=00:00:01.684120] [t=00:00:01.684190] Initialized OpenGL Context: 3.0 (Core) [t=00:00:01.684280] GLSL shader support : 1 [t=00:00:01.684427] GL4 support : 1 [t=00:00:01.684472] FBO extension support : 1 [t=00:00:01.684856] NVX GPU mem-info support : 0 [t=00:00:01.685021] ATI GPU mem-info support : 0 [t=00:00:01.685057] Texture clamping to edge : 1 [t=00:00:01.685080] NPOT-texture support : 1 (1) [t=00:00:01.685212] S3TC/DXT1 texture support : 1/0 [t=00:00:01.685253] texture query-LOD support : 1 (1) [t=00:00:01.685273] MSAA frame-buffer support : 1 (1) [t=00:00:01.685289] Z-buffer depth : 32 (-) [t=00:00:01.685316] primitive-restart support : 1 (1) [t=00:00:01.685332] clip-space control support: 1 (1) [t=00:00:01.685399] seamless cube-map support : 1 (1) [t=00:00:01.685495] frag-depth layout support : 1 (1) [t=00:00:01.685547] persistent maps support : 1 (1) [t=00:00:01.685566] explicit attribs location : 1 (1) [t=00:00:01.685589] multi draw indirect : 1 (-) [t=00:00:01.685612] array textures : 1 (-) [t=00:00:01.685995] buffer copy support : 1 (-) [t=00:00:01.686222] indirect draw : 1 (-) [t=00:00:01.686576] base instance : 1 (-) [t=00:00:01.686595] [t=00:00:01.686639] max. FBO samples : 8 [t=00:00:01.686659] max. FS/program texture slots : 32/192 [t=00:00:01.686749] max. texture size : 16384 [t=00:00:01.686775] max. texture anisotropy level : 16.000000 [t=00:00:01.686810] max. vec4 varyings/attributes : 16/16 [t=00:00:01.686826] max. draw-buffers : 8 [t=00:00:01.686842] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.686859] max. uniform buffer-bindings : 84 [t=00:00:01.686875] max. uniform block-size : 64KB [t=00:00:01.686905] max. storage buffer-bindings : 16 [t=00:00:01.686922] max. storage block-size : 128MB [t=00:00:01.686936] [t=00:00:01.686949] enable AMD-hacks : 0 [t=00:00:01.686963] compress MIP-maps: 0 [t=00:00:01.687085] Number of compressed texture formats: 20 [t=00:00:01.687821] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:01.688249] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.693190] [GR::UpdateGLConfigs] [t=00:00:01.693262] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.693282] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.693318] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.693360] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:01.693378] [GR::InitGLState] [t=00:00:01.767555] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless) [t=00:00:02.527578] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.600783] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 66ms [t=00:00:02.609553] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.688096] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.688189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.697409] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.703898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.703951] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.704151] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.704361] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ Fontconfig error: Cannot load default config file [t=00:00:02.709652] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:02.710238] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.785161] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:02.785498] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:02.941473] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.941720] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:02.941765] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.982156] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:08.982445] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.982482] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.982585] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:08.995954] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.996000] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{154.070, 154.070}, {1.533, 1.533}}ms [t=00:00:08.996028] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{154.070, 154.070, 154.070, 154.070}, {1.533, 1.533, 1.533, 1.533}}ms [t=00:00:08.996078] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.996093] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 912 MB [t=00:00:09.070742] [SpringApp::Kill][3] [t=00:00:09.070787] [SpringApp::Kill][4] font=000002143bec0a40 [t=00:00:09.072945] [SpringApp::Kill][5] [t=00:00:09.077080] [SpringApp::Kill][6] [t=00:00:09.119453] [SpringApp::Kill][7] [t=00:00:09.121693] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.121779] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.121823] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:09.121868] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.122289] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:09.122322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.122348] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.122422] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.122486] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:09.122530] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.122582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.122656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.122711] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.334469] [SpringApp::Kill][8] [t=00:00:09.334683] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:09.334735] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7391704d0 (joinable=1) [t=00:00:09.334766] [WatchDog::Uninstall][2] [t=00:00:10.069626] [WatchDog::Uninstall][3] [t=00:00:10.069680] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):