ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #110544

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002532] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.002559] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.018995] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019456] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019483]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019498]   
[t=00:00:00.019513]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019521]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019528]   Use "none" to disable the default log sections.
[t=00:00:00.019535] ============== </Log Sections> ==============

[t=00:00:00.019549] ============== <User Config> ==============
[t=00:00:00.019669]   AllowDeferredMapRendering = 1
[t=00:00:00.019679]   AllowDeferredModelRendering = 1
[t=00:00:00.019686]   BumpWaterAnisotropy = 2
[t=00:00:00.019698]   BumpWaterBlurReflection = 1
[t=00:00:00.019704]   BumpWaterDepthBits = 32
[t=00:00:00.019710]   BumpWaterReflection = 2
[t=00:00:00.019717]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019723]   CamMode = 1
[t=00:00:00.019729]   CamTimeExponent = 4.0
[t=00:00:00.019737]   CamTimeFactor = 1.0
[t=00:00:00.019746]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019752]   EdgeMoveDynamic = 0
[t=00:00:00.019759]   EdgeMoveWidth = 0.003
[t=00:00:00.019768]   FPSFOV = 90
[t=00:00:00.019783]   FeatureDrawDistance = 600000
[t=00:00:00.019792]   FeatureFadeDistance = 600000
[t=00:00:00.019801]   FontSize = 18
[t=00:00:00.019808]   GrassDetail = 4
[t=00:00:00.019814]   GroundDecals = 2
[t=00:00:00.019819]   GroundDetail = 90
[t=00:00:00.019825]   HangTimeout = 30
[t=00:00:00.019830]   HardwareCursor = 1
[t=00:00:00.019837]   InitialNetworkTimeout = 0
[t=00:00:00.019842]   LODScale = 1.000
[t=00:00:00.019848]   LODScaleReflection = 1.000
[t=00:00:00.019854]   LODScaleRefraction = 1.000
[t=00:00:00.019865]   LODScaleShadow = 1.000
[t=00:00:00.019872]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019878]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019887]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019894]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019902]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019909]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019916]   MSAALevel = 4
[t=00:00:00.019922]   MaxParticles = 15000
[t=00:00:00.019928]   MaxSounds = 32
[t=00:00:00.019938]   MaximumTransmissionUnit = 0
[t=00:00:00.019945]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.019951]   MiniMapMarker = 0
[t=00:00:00.019958]   MouseDragScrollThreshold = 0
[t=00:00:00.019964]   NetworkLossFactor = 1
[t=00:00:00.019971]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.019977]   OverheadScrollSpeed = 50
[t=00:00:00.019983]   ReconnectTimeout = 0
[t=00:00:00.019989]   RotateLogFiles = 1
[t=00:00:00.019995]   Shadows = 1
[t=00:00:00.020000]   ShowClock = 0
[t=00:00:00.020006]   SoftParticles = 2
[t=00:00:00.020048]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020070]   UnitIconDist = 151
[t=00:00:00.020077]   UseDistToGroundForIcons = 1.1
[t=00:00:00.020083]   UseLuaMemPools = 0
[t=00:00:00.020089]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020096]   VFSCacheArchiveFiles = 0
[t=00:00:00.020102]   Water = 4
[t=00:00:00.020109]   WindowBorderless = 1
[t=00:00:00.020149] ============== </User Config> ==============

[t=00:00:00.020162] ============== <User System> ==============
[t=00:00:00.020187]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020228]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020263]        Compiler Version: gcc-13.2.0
[t=00:00:00.020352]        Operating System: Windows 10 TBA Insider Update (build 19041)
[t=00:00:00.020581]         Hardware Config: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz; 8047MB RAM, 11658MB pagefile
[t=00:00:00.020596]        Binary Word Size: 64-bit (native)
[t=00:00:00.020624]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020635]      Physical CPU Cores: 4
[t=00:00:00.020644]       Logical CPU Cores: 8
[t=00:00:00.020654] ============== </User System> ==============

[t=00:00:00.020668] Run: thread affinity ff
[t=00:00:00.021096] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021215]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021230]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021247]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021259]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.026023] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.026042] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.074920] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.083346]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.083370]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.083378]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.083386]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.083393]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.083418]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.083425]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.083431]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.083437]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.083444]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.083450]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.083477]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.083484]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.083495]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.083501]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.083509]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.083527]         [16] 800x600x24bpp@60Hz
[t=00:00:00.083538]         [17] 640x480x24bpp@60Hz
[t=00:00:00.083546]         [18] 640x400x24bpp@60Hz
[t=00:00:01.440599] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.442946] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.442999] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.597417] [GR::LogVersionInfo]
[t=00:00:01.597461]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.597469]     GL version  : 4.6.0 NVIDIA 462.59
[t=00:00:01.597475]     GL vendor   : NVIDIA Corporation
[t=00:00:01.597482]     GL renderer : GeForce MX150/PCIe/SSE2
[t=00:00:01.597488]     GLSL version: 4.60 NVIDIA
[t=00:00:01.597494]     GLEW version: 2.1.0
[t=00:00:01.597501]     GPU memory  : 2048MB (total) / 1901MB (available)
[t=00:00:01.597523]     SDL swap-int: 1
[t=00:00:01.597540]     SDL driver  : windows
[t=00:00:01.597546]     
[t=00:00:01.597562]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.597570]     GLSL shader support       : 1
[t=00:00:01.597576]     GL4 support               : 1
[t=00:00:01.597582]     FBO extension support     : 1
[t=00:00:01.597600]     NVX GPU mem-info support  : 1
[t=00:00:01.597609]     ATI GPU mem-info support  : 0
[t=00:00:01.597625]     Texture clamping to edge  : 1
[t=00:00:01.597635]     NPOT-texture support      : 1 (1)
[t=00:00:01.597644]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.597719]     texture query-LOD support : 1 (1)
[t=00:00:01.597729]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.597736]     Z-buffer depth            : 32 (-)
[t=00:00:01.597751]     primitive-restart support : 1 (1)
[t=00:00:01.597759]     clip-space control support: 1 (1)
[t=00:00:01.597766]     seamless cube-map support : 1 (1)
[t=00:00:01.597772]     frag-depth layout support : 1 (1)
[t=00:00:01.597780]     persistent maps support   : 1 (1)
[t=00:00:01.597786]     explicit attribs location : 1 (1)
[t=00:00:01.597804]     multi draw indirect       : 1 (-)
[t=00:00:01.597814]     array textures            : 1 (-)
[t=00:00:01.597821]     buffer copy support       : 1 (-)
[t=00:00:01.597827]     indirect draw             : 1 (-)
[t=00:00:01.597835]     base instance             : 1 (-)
[t=00:00:01.597841]     
[t=00:00:01.597847]     max. FBO samples              : 32
[t=00:00:01.597853]     max. FS/program texture slots : 32/192
[t=00:00:01.597860]     max. texture size             : 32768
[t=00:00:01.597870]     max. texture anisotropy level : 16.000000
[t=00:00:01.597882]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.597889]     max. draw-buffers             : 8
[t=00:00:01.597895]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.597902]     max. uniform buffer-bindings  : 84
[t=00:00:01.597908]     max. uniform block-size       : 64KB
[t=00:00:01.597915]     max. storage buffer-bindings  : 96
[t=00:00:01.597921]     max. storage block-size       : 2047MB
[t=00:00:01.597927]     
[t=00:00:01.597932]     enable AMD-hacks : 0
[t=00:00:01.597938]     compress MIP-maps: 0
[t=00:00:01.598020]     Number of compressed texture formats: 51
[t=00:00:01.598096]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.598448] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.599716] [GR::UpdateGLConfigs]
[t=00:00:01.599766] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.599776] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.599801] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.599824] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.599832] [GR::InitGLState]
[t=00:00:01.600741] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.711484] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.396122] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2673ms
[t=00:00:04.400431] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.378227] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.378272] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:05.379404] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.381182] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:05.381217] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.381295] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:05.381388] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:05.381606] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:05.381573] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:05.421489] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:05.421739] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:05.421833] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:05.421955] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:05.422242] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:05.422345] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:05.422360] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:45.506279] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:45.506409] [SpringApp::Kill][1] fromRun=0
[t=00:00:45.506398] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:45.506420] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:45.533094]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:45.533126]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.250, 0.083}, {0.478, 0.159}}ms
[t=00:00:45.533140]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.028, 0.028, 0.028, 0.028}}ms
[t=00:00:45.533180]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.120, 0.120, 0.120, 0.120}}ms
[t=00:00:45.533195]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.140, 0.140, 0.140, 0.140}, {0.331, 0.331, 0.331, 0.331}}ms
[t=00:00:45.533205] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:45.533212] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 753 MB
[t=00:00:45.583400] [SpringApp::Kill][3]
[t=00:00:45.583430] [SpringApp::Kill][4] font=00000249be1c7080
[t=00:00:45.584076] [SpringApp::Kill][5]
[t=00:00:45.584179] [SpringApp::Kill][6]
[t=00:00:45.584218] [SpringApp::Kill][7]
[t=00:00:45.584436] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:45.584455] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.584480] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:45.584498] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.584522] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:45.584540] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:45.584647] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.584669] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.584686] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:45.584712] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:45.584729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:45.584746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.584778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:45.705825] [SpringApp::Kill][8]
[t=00:00:45.705875] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:45.705888] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b3a904d0 (joinable=1)
[t=00:00:45.705896] [WatchDog::Uninstall][2]
[t=00:00:46.049589] [WatchDog::Uninstall][3]
[t=00:00:46.049611] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected