Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000033] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005530] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005713] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.058237] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.058305] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.058337] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.058353] [t=00:00:00.058360] Enable or disable log sections using the LogSections configuration key [t=00:00:00.058368] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.058376] Use "none" to disable the default log sections. [t=00:00:00.058383] ============== </Log Sections> ============== [t=00:00:00.058391] ============== <User Config> ============== [t=00:00:00.058521] AllowDeferredMapRendering = 1 [t=00:00:00.058530] AllowDeferredModelRendering = 1 [t=00:00:00.058537] BumpWaterAnisotropy = 2 [t=00:00:00.058560] BumpWaterBlurReflection = 1 [t=00:00:00.058568] BumpWaterDepthBits = 32 [t=00:00:00.058574] BumpWaterReflection = 2 [t=00:00:00.058580] BumpWaterRefraction = 2 [t=00:00:00.058588] BumpWaterTexSizeReflection = 1024 [t=00:00:00.058594] CamFreeScrollSpeed = 50 [t=00:00:00.058600] CamMode = 1 [t=00:00:00.058607] CubeTexSizeReflection = 1024 [t=00:00:00.058635] CubeTexSizeSpecular = 1024 [t=00:00:00.058644] DualScreenMiniMapOnLeft = 1 [t=00:00:00.058651] EdgeMoveDynamic = 0 [t=00:00:00.058657] EdgeMoveWidth = 0.003 [t=00:00:00.058664] FPSFOV = 90 [t=00:00:00.058670] FPSScrollSpeed = 50 [t=00:00:00.058677] FeatureDrawDistance = 600000 [t=00:00:00.058684] FeatureFadeDistance = 600000 [t=00:00:00.058690] FontSize = 18 [t=00:00:00.058696] GrassDetail = 0 [t=00:00:00.058702] GroundDecals = 10 [t=00:00:00.058713] GroundDetail = 180 [t=00:00:00.058720] GroundScarAlphaFade = 1 [t=00:00:00.058727] HangTimeout = 30 [t=00:00:00.058734] HardwareCursor = 1 [t=00:00:00.058741] InitialNetworkTimeout = 0 [t=00:00:00.058748] LinkIncomingMaxPacketRate = 512 [t=00:00:00.058754] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.058762] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.058769] LinkOutgoingBandwidth = 131072 [t=00:00:00.058776] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.058787] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.058794] MSAALevel = 8 [t=00:00:00.058801] MaxParticles = 50000 [t=00:00:00.058807] MaxSounds = 32 [t=00:00:00.058814] MaxTextureAtlasSizeX = 4096 [t=00:00:00.058821] MaxTextureAtlasSizeY = 4096 [t=00:00:00.058827] MaximumTransmissionUnit = 0 [t=00:00:00.058834] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.058841] MiniMapMarker = 0 [t=00:00:00.058847] MouseDragScrollThreshold = 0 [t=00:00:00.058853] NetworkLossFactor = 1 [t=00:00:00.058865] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.058872] OverheadScrollSpeed = 50 [t=00:00:00.058878] ReconnectTimeout = 0 [t=00:00:00.058885] RotOverheadScrollSpeed = 50 [t=00:00:00.058891] RotateLogFiles = 1 [t=00:00:00.058896] ShadowMapSize = 16384 [t=00:00:00.058902] Shadows = 1 [t=00:00:00.058909] ShowClock = 0 [t=00:00:00.058915] SoftParticles = 2 [t=00:00:00.058921] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.058927] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.058934] UseLuaMemPools = 0 [t=00:00:00.058974] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.058983] VFSCacheArchiveFiles = 0 [t=00:00:00.058989] VSync = 0 [t=00:00:00.058995] Water = 4 [t=00:00:00.059002] XResolution = 1920 [t=00:00:00.059009] YResolution = 1080 [t=00:00:00.059015] snd_volmaster = 64 [t=00:00:00.059029] ============== </User Config> ============== [t=00:00:00.059041] ============== <User System> ============== [t=00:00:00.059048] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 [t=00:00:00.059065] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.059074] Compiler Version: gcc-11.2.0 [t=00:00:00.059118] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.059165] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21507MB pagefile [t=00:00:00.059175] Binary Word Size: 64-bit (native) [t=00:00:00.059182] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.059190] Physical CPU Cores: 4 [t=00:00:00.059203] Logical CPU Cores: 4 [t=00:00:00.059210] ============== </User System> ============== [t=00:00:00.059355] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.059363] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.059368] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.059374] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.059380] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.060787] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.060801] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.068948] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.091681] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.091699] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.091708] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.091719] [15] 1680x1050x24bpp@165Hz [t=00:00:00.091726] [21] 1600x1024x24bpp@165Hz [t=00:00:00.091734] [27] 1600x900x24bpp@165Hz [t=00:00:00.091740] [33] 1440x1080x24bpp@165Hz [t=00:00:00.091761] [40] 1440x900x24bpp@165Hz [t=00:00:00.091770] [46] 1366x768x24bpp@165Hz [t=00:00:00.091777] [52] 1360x768x24bpp@165Hz [t=00:00:00.091783] [58] 1280x1024x24bpp@165Hz [t=00:00:00.091789] [64] 1280x960x24bpp@165Hz [t=00:00:00.091800] [70] 1280x800x24bpp@165Hz [t=00:00:00.091808] [75] 1280x768x24bpp@165Hz [t=00:00:00.091815] [80] 1280x720x24bpp@165Hz [t=00:00:00.091822] [87] 1176x664x24bpp@60Hz [t=00:00:00.091829] [90] 1152x864x24bpp@165Hz [t=00:00:00.091836] [95] 1024x768x24bpp@165Hz [t=00:00:00.091848] [101] 800x600x24bpp@165Hz [t=00:00:00.091855] [107] 720x576x24bpp@165Hz [t=00:00:00.091861] [112] 720x480x24bpp@165Hz [t=00:00:00.091867] [118] 640x480x24bpp@165Hz [t=00:00:00.112901] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.112920] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.112928] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.112935] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.112941] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.112967] [11] 1600x900x24bpp@60Hz [t=00:00:00.112975] [12] 1440x1080x24bpp@60Hz [t=00:00:00.112981] [15] 1440x900x24bpp@60Hz [t=00:00:00.112987] [16] 1366x768x24bpp@60Hz [t=00:00:00.112993] [17] 1360x768x24bpp@60Hz [t=00:00:00.113001] [18] 1280x1024x24bpp@75Hz [t=00:00:00.113008] [20] 1280x960x24bpp@75Hz [t=00:00:00.113017] [22] 1280x800x24bpp@60Hz [t=00:00:00.113024] [23] 1280x768x24bpp@60Hz [t=00:00:00.113030] [24] 1280x720x24bpp@60Hz [t=00:00:00.113037] [27] 1176x664x24bpp@60Hz [t=00:00:00.113049] [30] 1152x864x24bpp@75Hz [t=00:00:00.113057] [31] 1024x768x24bpp@75Hz [t=00:00:00.113063] [34] 800x600x24bpp@75Hz [t=00:00:00.113069] [38] 720x576x24bpp@50Hz [t=00:00:00.113076] [39] 720x480x24bpp@60Hz [t=00:00:00.113082] [41] 640x480x24bpp@75Hz [t=00:00:00.858145] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.858961] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.859040] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.889509] [GR::LogVersionInfo] [t=00:00:00.889525] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.889533] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.889540] GL vendor : NVIDIA Corporation [t=00:00:00.889547] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.889553] GLSL version: 4.60 NVIDIA [t=00:00:00.889559] GLEW version: 2.1.0 [t=00:00:00.889602] GPU memory : 8192MB (total) / 6220MB (available) [t=00:00:00.889628] SDL swap-int: 1 [t=00:00:00.889638] SDL driver : windows [t=00:00:00.889644] [t=00:00:00.889651] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.889658] GLSL shader support : 1 [t=00:00:00.889664] GL4 support : 1 [t=00:00:00.889671] FBO extension support : 1 [t=00:00:00.889690] NVX GPU mem-info support : 1 [t=00:00:00.889700] ATI GPU mem-info support : 0 [t=00:00:00.889715] NPOT-texture support : 1 (1) [t=00:00:00.889735] S3TC/DXT1 texture support : 1/1 [t=00:00:00.889745] texture query-LOD support : 1 (1) [t=00:00:00.889752] MSAA frame-buffer support : 1 (1) [t=00:00:00.889759] Z-buffer depth : 32 (-) [t=00:00:00.889771] primitive-restart support : 1 (1) [t=00:00:00.889779] clip-space control support: 1 (1) [t=00:00:00.889786] seamless cube-map support : 1 (1) [t=00:00:00.889793] frag-depth layout support : 1 (1) [t=00:00:00.889800] persistent maps support : 1 (1) [t=00:00:00.889813] explicit attribs location : 1 (1) [t=00:00:00.889821] multi draw indirect : 1 (-) [t=00:00:00.889827] [t=00:00:00.889833] max. FBO samples : 32 [t=00:00:00.889840] max. FS/program texture slots : 32/192 [t=00:00:00.889847] max. texture size : 32768 [t=00:00:00.889856] max. texture anisotropy level : 16.000000 [t=00:00:00.889863] max. vec4 varyings/attributes : 31/16 [t=00:00:00.889870] max. draw-buffers : 8 [t=00:00:00.889882] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.889890] max. uniform buffer-bindings : 84 [t=00:00:00.889902] max. uniform block-size : 64KB [t=00:00:00.889909] max. storage buffer-bindings : 96 [t=00:00:00.889916] max. storage block-size : 2047MB [t=00:00:00.889922] [t=00:00:00.889928] enable AMD-hacks : 0 [t=00:00:00.889935] compress MIP-maps: 0 [t=00:00:00.889960] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.890292] [GR::UpdateGLConfigs] [t=00:00:00.890369] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.890377] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.890870] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.890891] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.890898] [GR::InitGLState] [t=00:00:00.890973] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.990799] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.993564] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.994164] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.999842] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.999894] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.000340] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.003803] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.003956] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.004096] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.004223] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:01.017992] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:01.018456] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.019066] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.019197] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.035781] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [t=00:00:01.035809] [VFS] [SpringVFS::ReserveArchives<this=000001a567495180>] [t=00:00:01.035962] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.040725] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a567495180 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.040743] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.237756] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.245769] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.251088] [Threading] Main thread CPU affinity mask set: 15 [t=00:00:01.251542][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.251752][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.251853][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.251913][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.251929][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.251968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.272727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.272752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.272777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.272790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.272800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.272809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.272820][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.272834][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.298818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.301720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a5673c0c20(default) context=000001a567375b30 numChannels=2 frameSize=8 [t=00:00:01.301748][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.301762][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.301792][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.301802][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.301830][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.301874][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.301888][f=-000001] [Sound] Devices: [t=00:00:01.307620][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.307638][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.307669][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.307685][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.307694][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.307706][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.307720][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.307730][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.308795][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.308817][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.351758][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 56500 MB [t=00:00:01.354249][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.354320][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.354377][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230315_135952_Pearl Springs v2_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:00:01.590624][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.595759][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.595829][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.595848][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.656720][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.657584][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 303ms [t=00:00:01.657656][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.731152][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a567967c80] using map "Pearl Springs v2" (loaded=0 cached=0) [t=00:00:01.731563][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Pearl Springs v2", overwrite=false)] section=1 cached=0 [t=00:00:01.753593][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.754114][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a567967c80] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.754480][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.764231][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.764411][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a567495180>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:08.045709][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=6202ms [t=00:00:08.045764][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6137 inflSize=12267kb readTime=151ms [t=00:00:08.045777][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6134 inflSize=10480kb readTime=117ms [t=00:00:08.045788][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6138 inflSize=14172kb readTime=106ms [t=00:00:08.045798][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6143 inflSize=7896kb readTime=101ms [t=00:00:08.045819][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6128 inflSize=6029kb readTime=91ms [t=00:00:08.045830][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6139 inflSize=12437kb readTime=84ms [t=00:00:08.045840][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6141 inflSize=9337kb readTime=80ms [t=00:00:08.045851][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6146 inflSize=6427kb readTime=78ms [t=00:00:08.045867][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6135 inflSize=9675kb readTime=76ms [t=00:00:08.045879][f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6155 inflSize=5829kb readTime=69ms [t=00:00:08.047118][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6389ms [t=00:00:08.047431][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.049552][f=-000001] forceSingleThreaded, false [t=00:00:09.195262][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:09.195355][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:09.195525][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:09.195618][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:09.195706][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:09.195789][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:09.197222][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:09.198105][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:09.198831][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:09.199758][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:09.200622][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:09.201577][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:09.201629][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:09.202670][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:09.212638][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:09.216854][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:09.218441][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:09.218682][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:09.219202][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:09.219279][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:09.219468][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:09.219501][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.493682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.579701][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (136 MB)" [t=00:00:09.666266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.827583][f=-000001] Loading UnitDefs_posts [t=00:00:09.933197][f=-000001] Loading FeatureDefs_posts [t=00:00:09.948274][f=-000001] Loading WeaponDefs_posts [t=00:00:09.966367][f=-000001] Loading ArmorDefs_posts [t=00:00:09.981726][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 312ms [t=00:00:10.058484][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 392ms [t=00:00:10.058564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.319377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.330530][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.336689][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:10.337267][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:10.337325][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.337400][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.339865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.341570][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.341911][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.456693][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.463557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.527094][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.527415][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.527720][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.528174][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.528464][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.529052][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.531748][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:10.532540][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:10.532995][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:10.534685][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:10.536698][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:10.540940][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:10.541186][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:10.541544][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:10.545631][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:10.566225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.972317][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:10.972415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:11.333162][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 360ms [t=00:00:11.333225][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:11.406488][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 73ms [t=00:00:11.406517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:11.425977][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:11.443642][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:11.449363][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:11.449395][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:11.451526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.453166][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.754174][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.762613][f=-000001] InfoTexture: shaders [t=00:00:11.762695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.779539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.817644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.825065][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.825090][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.825141][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.843188][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.843208][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.863018][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:12.049456][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:12.361597][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:12.361674][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:12.362071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.761282][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.890859][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.482727][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.716478][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [t=00:00:17.717636][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.717682][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.732723][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.732745][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 ------- TRUNCATED ------- [t=00:00:23.302053][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.302423][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.303426][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.303720][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.304142][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.304451][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.304847][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.305127][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.305434][f=-000001] <Building Starter>: disabled for spectators [t=00:00:23.306145][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.306419][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:23.306929][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.307124][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.307412][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.307704][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.338205][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.338915][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.340251][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.340683][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.354184][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.354720][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.360548][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.361021][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.361580][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.363186][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.363490][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.363968][f=-000001] Mex Placement Initialised with 76 spots. [t=00:00:23.365375][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.368239][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.368763][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.369307][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.369791][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.370686][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.376414][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.379296][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.379657][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.379935][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.380628][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.381002][f=-000001] SetSunLighting [t=00:00:23.381516][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:23.381753][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.390041][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.391382][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.391882][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.391925][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.394862][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.395411][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.398817][f=-000001] Writing last game win data [t=00:00:23.414031][f=-000001] LuaUI v0.3 [t=00:00:23.661324][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.714974][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.723542][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13011,0} {chunk,block}Bytes={0,0} [t=00:00:24.558936][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:24.568059][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:24.570239][f=-000001] Playback paused [t=00:00:24.574951][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.792334][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230315_135952_Pearl Springs v2_105.1.1-1485-g78f9a2c BAR105.sdfz [t=00:00:24.792358][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.792384][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:24.792423][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:24.792435][f=-000001] -> Connection established (given id 1) [t=00:00:24.792465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad client=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad" [t=00:00:24.792495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:24.792516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55383d82376d8b45261f0789b875fc04a7df0a57d7537747fcd07a61f8546556b267b7ad208fcd39d9ed7e59e569ab84504c281e98389ab718c5f4d20a07346]" [t=00:00:24.792538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=803bf7834c840fe95861e33bfe83b94e06ff0570cfdda4260ff682c720f652dc9686bebd3483e7e3e1b879569e9ae66e87f31df823ca8387db174e552a575c46]" [t=00:00:24.792554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001a50fae0450,0000000000000000}][locale="C"]" [t=00:00:24.792567][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.792584][f=-000001] Beginning demo playback [t=00:00:24.877241][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.839456][f=-000001] GameID: 58cf1164adbbd599925dca22d557214e [t=00:00:31.839869][f=-000001] Connection attempt from Reaper101 [t=00:00:31.839886][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:31.840050][f=-000001] -> Connection established (given id 0) [t=00:00:31.840167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad client=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad" [t=00:00:31.840203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.840224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55383d82376d8b45261f0789b875fc04a7df0a57d7537747fcd07a61f8546556b267b7ad208fcd39d9ed7e59e569ab84504c281e98389ab718c5f4d20a07346]" [t=00:00:31.840254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=803bf7834c840fe95861e33bfe83b94e06ff0570cfdda4260ff682c720f652dc9686bebd3483e7e3e1b879569e9ae66e87f31df823ca8387db174e552a575c46]" [t=00:00:31.840277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={0000021ccf6cf590,0000000000000000}][locale="C"]" [t=00:00:31.840343][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:31.840379][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:31.840406][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:31.840432][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:31.840456][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:31.840486][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:31.840516][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:31.840527][f=-000001] Player Reaper101 finished loading and is now ingame [t=00:00:34.561648][f=-000001] <Reaper101> Allies: I choose: Engineer! [t=00:00:40.111407][f=-000001] Skipping pregame chatter [t=00:00:40.123648][f=-000001] Skipping to frame 30 [t=00:00:40.246092][f=0000000] Playback continued [t=00:00:40.346603][f=0000030] Skip finished [t=00:00:41.032227][f=0000052] Speed set to 10.0 [server] [t=00:00:52.020878][f=0003232] Speed set to 4.0 [server] [t=00:00:52.308823][f=0003270] Speed set to 5.0 [server] [t=00:00:52.640548][f=0003317] Speed set to 10.0 [server] [t=00:00:53.016525][f=0003412] Playback paused [t=00:00:53.066649][f=0003423] UnnamedPlayer (spec) paused the demo [t=00:00:53.405217][f=0003423] Playback continued [t=00:00:53.417129][f=0003423] UnnamedPlayer (spec) unpaused the demo [t=00:00:54.662704][f=0003781] <Reaper101> Allies: I gave 100 energy to AI: Normal (2). [t=00:00:54.844390][f=0003833] <Reaper101> Allies: I gave 100 energy to AI: Normal (3). [t=00:00:55.108795][f=0003908] <Reaper101> Allies: I gave 100 energy to AI: Normal (3). [t=00:00:55.231505][f=0003943] <Reaper101> Allies: I gave 100 energy to AI: Normal (2). [t=00:01:21.520501][f=0011469] <Reaper101> Allies: I gave 18 metal to AI: Normal (1). [t=00:01:21.935286][f=0011583] <Reaper101> Allies: I gave 1559 energy to AI: Normal (1). [t=00:01:22.002039][f=0011604] <Reaper101> Allies: I gave 0 energy to AI: Normal (2). [t=00:01:29.742905][f=0013690] Reaper101 paused the game [t=00:01:29.743273][f=0013690] Reaper101 unpaused the game [t=00:01:51.012083][f=0018010] Reaper101 paused the game [t=00:01:51.012153][f=0018010] Reaper101 unpaused the game [t=00:02:45.831499][f=0026447] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:02:47.161585][f=0026641] <Reaper101> Allies: I gave 100 energy to AI: Normal (2). [t=00:02:47.405388][f=0026677] <Reaper101> Allies: I gave 100 metal to AI: Normal (2). [t=00:02:47.701860][f=0026719] <Reaper101> Allies: I gave 100 energy to AI: Normal (2). [t=00:03:16.868964][f=0030873] Reaper101 paused the game [t=00:03:16.868991][f=0030873] Reaper101 unpaused the game [t=00:03:19.063619][f=0031158] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:03:40.544064][f=0033473] Input grabbing is enabled! [t=00:04:04.212495][f=0036036] <Reaper101> Allies: I gave 100 metal to AI: Normal (1). [t=00:05:28.844851][f=0043703] Reaper101 paused the game [t=00:05:28.845074][f=0043703] Reaper101 paused the game [t=00:05:28.845369][f=0043703] Reaper101 unpaused the game [t=00:05:28.919237][f=0043710] game_message: Reaper101 resigned [t=00:05:31.245725][f=0043910] End of demo reached [t=00:05:36.206215][f=0044364] [QuitAction] user exited to system [t=00:05:36.258821][f=0044369] [SpringApp::Kill][1] fromRun=1 [t=00:05:36.258839][f=0044369] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:05:36.286337][f=0044369] [async=0] threads=4 tasks=1425576 {sum,avg}{exec,wait}time={{80636.633, 0.057}, {82064.422, 0.058}}ms [t=00:05:36.286361][f=0044369] thread=1 tasks=475192 {sum,min,max,avg}{exec,wait}time={{34933.797, 0.000, 247.323, 0.074}, {5159.252, 0.000, 18446744027136.000, 0.011}}ms [t=00:05:36.286396][f=0044369] thread=2 tasks=475192 {sum,min,max,avg}{exec,wait}time={{22922.385, 0.000, 233.730, 0.048}, {38108.512, 0.000, 30.732, 0.080}}ms [t=00:05:36.286412][f=0044369] thread=3 tasks=475192 {sum,min,max,avg}{exec,wait}time={{22780.447, 0.000, 232.762, 0.048}, {38796.664, 0.000, 30.732, 0.082}}ms [t=00:05:36.286428][f=0044369] [async=1] threads=4 tasks=15424 {sum,avg}{exec,wait}time={{33857.449, 2.195}, {14945694.000, 968.990}}ms [t=00:05:36.286447][f=0044369] thread=1 tasks=5150 {sum,min,max,avg}{exec,wait}time={{12102.695, 0.000, 2249.876, 2.350}, {5544914.500, 0.000, 5910.622, 1076.682}}ms [t=00:05:36.286462][f=0044369] thread=2 tasks=5153 {sum,min,max,avg}{exec,wait}time={{10880.798, 0.000, 2107.388, 2.112}, {4827177.000, 0.027, 5798.547, 936.770}}ms [t=00:05:36.286475][f=0044369] thread=3 tasks=5121 {sum,min,max,avg}{exec,wait}time={{10873.957, 0.000, 2159.228, 2.123}, {4573604.000, 0.000, 5814.379, 893.108}}ms [t=00:05:36.286485][f=0044369] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:36.286493][f=0044369] [SpringApp::Kill][2] [t=00:05:36.286973][f=0044369] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:36.286989][f=0044369] [Game::KillLua][1] dtor=0 luaUI=000001a64f820b20 [t=00:05:36.287041][f=0044369] Start widgetHandler:Shutdown [t=00:05:36.289853][f=0044369] Shutdown - SaveOrderList Complete [t=00:05:36.296912][f=0044369] Writing last game win data [t=00:05:36.301246][f=0044369] Shutdown - SaveConfigData Complete [t=00:05:36.301266][f=0044369] Shutdown Widget - Save/Load API [t=00:05:36.301288][f=0044369] Shutdown Widget - Chili Highlight [t=00:05:36.301304][f=0044369] Shutdown Widget - Draw After Chili [t=00:05:36.301316][f=0044369] Shutdown Widget - API Unit Tracker GL4 [t=00:05:36.301329][f=0044369] Shutdown Widget - EPIC Menu [t=00:05:36.302639][f=0044369] Shutdown Widget - Depth of Field Shader [t=00:05:36.302667][f=0044369] Shutdown Widget - Chili Minimap [t=00:05:36.302761][f=0044369] Shutdown Widget - Chili Widget Selector [t=00:05:36.303997][f=0044369] Shutdown Widget - Deferred rendering [t=00:05:36.304050][f=0044369] Shutdown Widget - Local Team Colors [t=00:05:36.304065][f=0044369] Shutdown Widget - Display Keys 2 [t=00:05:36.304106][f=0044369] Shutdown Widget - Save Game Menu [t=00:05:36.304118][f=0044369] Shutdown Widget - HighlightUnit GL4 [t=00:05:36.304137][f=0044369] Shutdown Widget - Outline No Shader [t=00:05:36.304151][f=0044369] Shutdown Widget - HealthBars [t=00:05:36.305420][f=0044369] Shutdown Widget - Noises [t=00:05:36.305434][f=0044369] Shutdown Widget - Unit Icons [t=00:05:36.305465][f=0044369] Shutdown Widget - Win Counter [t=00:05:36.305478][f=0044369] Shutdown Widget - EndGame APM stats [t=00:05:36.305490][f=0044369] Shutdown Widget - BuildETA [t=00:05:36.305503][f=0044369] Shutdown Widget - Modular Comm Info [t=00:05:36.305514][f=0044369] Shutdown Widget - State Reverse and Latency [t=00:05:36.305525][f=0044369] Shutdown Widget - CameraShake [t=00:05:36.305540][f=0044369] Shutdown Widget - Chili Economy Panel Default [t=00:05:36.305632][f=0044369] Shutdown Widget - Chili EndGame Window [t=00:05:36.305670][f=0044369] Shutdown Widget - Chili Nuke Warning [t=00:05:36.305684][f=0044369] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:36.305703][f=0044369] Shutdown Widget - Chili Spectator Panels [t=00:05:36.305714][f=0044369] Shutdown Widget - Context Menu [t=00:05:36.305724][f=0044369] Shutdown Widget - Darkening [t=00:05:36.305742][f=0044369] Shutdown Widget - Defense Range Zero-K [t=00:05:36.305856][f=0044369] Shutdown Widget - Grab Input [t=00:05:36.307133][f=0044369] Input grabbing is disabled! [t=00:05:36.307151][f=0044369] Shutdown Widget - Highlight Geos [t=00:05:36.307164][f=0044369] Shutdown Widget - Local Widgets Config [t=00:05:36.307182][f=0044369] Shutdown Widget - MinimapEvents [t=00:05:36.307193][f=0044369] Shutdown Widget - Missile Silo Range [t=00:05:36.307207][f=0044369] Shutdown Widget - Music Player v2 [t=00:05:36.307293][f=0044369] Shutdown Widget - Point Tracker [t=00:05:36.307305][f=0044369] Shutdown Widget - Showeco and Grid Drawer [t=00:05:36.307322][f=0044369] Shutdown Widget - Stereo3D [t=00:05:36.307338][f=0044369] Shutdown Widget - Attack AoE [t=00:05:36.307349][f=0044369] Shutdown Widget - UnitShapes [t=00:05:36.307378][f=0044369] Shutdown Widget - Map Edge Extension [t=00:05:36.307390][f=0044369] Shutdown Widget - Selection Send [t=00:05:36.307400][f=0044369] Shutdown Widget - LupsManager [t=00:05:36.307478][f=0044369] Shutdown Widget - Newton Firezone [t=00:05:36.307490][f=0044369] Shutdown Widget - Chili Pro Console [t=00:05:36.308768][f=0044369] Shutdown Widget - Persistent Build Height [t=00:05:36.308786][f=0044369] Shutdown Widget - Lasso Terraform GUI [t=00:05:36.308799][f=0044369] Shutdown Widget - Chili Framework [t=00:05:36.308812][f=0044369] Shutdown Widget - Lups [t=00:05:36.308877][f=0044369] Shutdown Widget - Mex Placement Handler [t=00:05:36.308892][f=0044369] Shutdown Widget - Chili Core Selector [t=00:05:36.308958][f=0044369] Shutdown Widget - Custom Markers [t=00:05:36.308974][f=0044369] Shutdown Widget - Select Keys [t=00:05:36.309001][f=0044369] Shutdown Widget - Pause Screen [t=00:05:36.309167][f=0044369] Shutdown Widget - Color Blindness Correction [t=00:05:36.309184][f=0044369] Shutdown Widget - Layout Handler [t=00:05:36.309197][f=0044369] Shutdown Widget - Text To Speech Control [t=00:05:36.309207][f=0044369] End widgetHandler:Shutdown [t=00:05:36.359244][f=0044369] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30004101,0} {chunk,block}Bytes={0,0} [t=00:05:36.359471][f=0044369] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:36.359484][f=0044369] [Game::KillLua][3] dtor=0 luaRules=000001a50fae0450 [t=00:05:36.359527][f=0044369] Start gadgetHandler:Shutdown [t=00:05:36.359541][f=0044369] Shutdown - StartSetup [t=00:05:36.359552][f=0044369] Shutdown - UnitMorph [t=00:05:36.367398][f=0044369] Shutdown - Carrier Drones [t=00:05:36.368265][f=0044369] Shutdown - Missile Silo Controller [t=00:05:36.368282][f=0044369] Shutdown - Modular Comm Info [t=00:05:36.368313][f=0044369] Shutdown - Terrain Texture Handler [t=00:05:36.368324][f=0044369] Shutdown - UnitCloakShield [t=00:05:36.370406][f=0044369] Shutdown - Starlight Handler [t=00:05:36.370691][f=0044369] End gadgetHandler:Shutdown [t=00:05:36.607013][f=0044369] Start gadgetHandler:Shutdown [t=00:05:36.607037][f=0044369] Shutdown - Save/Load [t=00:05:36.607055][f=0044369] Shutdown - Teleport Throw [t=00:05:36.607068][f=0044369] Shutdown - UnitMorph [t=00:05:36.607123][f=0044369] Shutdown - Commander Skin Renderer [t=00:05:36.620253][f=0044369] Shutdown - Modular Comm Info [t=00:05:36.620354][f=0044369] Shutdown - Retreat Command [t=00:05:36.620389][f=0044369] Shutdown - Shockwaves [t=00:05:36.620438][f=0044369] Shutdown - UnitCloakShield [t=00:05:36.620470][f=0044369] Shutdown - Lups Cloak FX [t=00:05:36.620783][f=0044369] Shutdown - Lups [t=00:05:36.620893][f=0044369] Shutdown - Lups Shield [t=00:05:36.621507][f=0044369] End gadgetHandler:Shutdown [t=00:05:36.676358][f=0044369] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30017481,0} {chunk,block}Bytes={0,0} [t=00:05:36.679942][f=0044369] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30017481,0} {chunk,block}Bytes={0,0} [t=00:05:36.680093][f=0044369] [Game::KillLua][4] dtor=0 [t=00:05:36.680109][f=0044369] [Game::KillLua][5] dtor=0 [t=00:05:36.688442][f=0044369] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:36.697507][f=0044369] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:36.697584][f=0044369] [Sound] [Sound::UpdateThread][3] #sources=32 #items=93 [t=00:05:36.697841][f=0044369] [Sound] [Sound::UpdateThread][4] ctx=000001a567375b30 dev=000001a5673c0c20 [t=00:05:36.698028][f=0044369] [Sound] [Sound::UpdateThread][5] ctx=000001a567375b30 dev=000001a5673c0c20 [t=00:05:36.698045][f=0044369] [Sound] [Sound::Cleanup][alcDestroyContext(000001a567375b30)] [t=00:05:36.704823][f=0044369] [Sound] [Sound::Cleanup][alcCloseDevice(000001a5673c0c20)] [t=00:05:36.705939][f=0044369] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:36.737434][f=0044369] [Sound] [Sound::UpdateThread][6] [t=00:05:36.738604][f=0044369] [Game::~CGame][1] [t=00:05:36.738632][f=0044369] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:36.738647][f=0044369] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:36.738703][f=0044369] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:36.738715][f=0044369] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:36.738724][f=0044369] [Game::KillLua][4] dtor=1 [t=00:05:36.738734][f=0044369] [Game::KillLua][5] dtor=1 [t=00:05:36.738842][f=0044369] [Game::KillMisc][1] [t=00:05:36.738855][f=0044369] [Game::KillMisc][2] [t=00:05:36.739236][f=0044369] [Game::KillMisc][3] [t=00:05:36.739391][f=0044369] [Game::KillRendering][1] [t=00:05:36.751010][f=0044369] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:05:36.809680][f=0044369] [3DOParser::Kill] allocated 1 pieces [t=00:05:36.809701][f=0044369] [S3OParser::Kill] allocated 5462 pieces [t=00:05:36.810666][f=0044369] [AssParser::Kill] allocated 669 pieces [t=00:05:36.955910][f=0044369] [Game::KillInterface][1] [t=00:05:36.956245][f=0044369] [Game::KillInterface][2] [t=00:05:36.957061][f=0044369] [Game::KillSimulation][1] [t=00:05:36.957091][f=0044369] [Game::KillSimulation][2] [t=00:05:37.117709][f=0044369] [CCollisionHandler] dis-/continuous tests: 58/1287893 [t=00:05:37.117727][f=0044369] [Game::KillSimulation][3] [t=00:05:37.118379][f=0044369] [~CPathCache(48x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:37.118488][f=0044369] [~CPathCache(48x28)] cacheHits=2426 hitPercentage=30% numHashColls=0 maxCacheSize=201 [t=00:05:37.118724][f=0044369] [~CPathCache(96x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:37.118840][f=0044369] [~CPathCache(96x56)] cacheHits=1241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:05:37.119799][f=0044369] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:05:37.199006][f=0044369] [LosHandler::Kill] raycast instance cache-{hits,misses}={164164,439848}; shared=4%; cached=23% [t=00:05:37.205942][f=0044369] [Game::KillSimulation][4] [t=00:05:37.668978][f=0044369] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:05:37.669079][f=0044369] [Game::~CGame][2] [t=00:05:37.669129][f=0044369] [Game::~CGame][3] [t=00:05:37.669276][f=0044369] [SpringApp::Kill][3] [t=00:05:37.669426][f=0044369] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 467703 bytes sent 7786390 bytes recv'd [t=00:05:37.669624][f=0044369] Kill: client disconnecting... [t=00:05:39.733301][f=0044369] CloseConnection: client connection closed [t=00:05:39.733399][f=0044369] [SpringApp::Kill][4] font=000001a52b8d43c0 [t=00:05:39.738672][f=0044369] [SpringApp::Kill][5] [t=00:05:39.744386][f=0044369] [SpringApp::Kill][6] [t=00:05:39.744406] [SpringApp::Kill][7] [t=00:05:39.744993] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:39.745010] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:39.745022] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:05:39.745038] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:39.745051] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1188, 65536, 65536}, EBO = {1782, 262144, 262144} [t=00:05:39.745063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:39.745078] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4172, 1048576, 1048576}, EBO = {6258, 1048576, 1048576} [t=00:05:39.745090] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46736, 1048576, 1048576}, EBO = {70104, 1048576, 1048576} [t=00:05:39.745101] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:39.745115] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:39.745127] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:39.745138] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:05:39.745163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4436, 1048576, 1048576}, EBO = {6654, 1048576, 1048576} [t=00:05:39.930990] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:39.931080] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:39.931105] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:39.931131] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:39.938893] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>] [t=00:05:39.938914] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=0)] #archives[section]=1 #files[section]=7962 [t=00:05:39.938939] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp (000001a56743e800) [t=00:05:39.939050] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=2220ms [t=00:05:39.939086] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=46ms [t=00:05:39.939142] file="unittextures/gritty1.dds" indx=7337 inflSize=5461kb readTime=30ms [t=00:05:39.939182] file="unittextures/largetransport1.dds" indx=7363 inflSize=5461kb readTime=28ms [t=00:05:39.939194] file="unittextures/detriment_1.dds" indx=7274 inflSize=5461kb readTime=27ms [t=00:05:39.939203] file="sounds/music/war/yin & yang.ogg" indx=6162 inflSize=4395kb readTime=26ms [t=00:05:39.939226] file="unittextures/benzcom_1.dds" indx=7144 inflSize=5461kb readTime=26ms [t=00:05:39.939317] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=25ms [t=00:05:39.939386] file="unittextures/bantha_1.dds" indx=7126 inflSize=5461kb readTime=23ms [t=00:05:39.939415] file="unittextures/gritty2.dds" indx=7338 inflSize=5461kb readTime=22ms [t=00:05:39.939436] file="unittextures/zeppelin_1.dds" indx=7940 inflSize=4096kb readTime=20ms [t=00:05:39.941897] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=1)] #archives[section]=1 #files[section]=3 [t=00:05:39.941922] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\pearl_springs_v2.sd7 (000001a56791d4d0) [t=00:05:39.946429] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:39.946447] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (000001a567414040) [t=00:05:39.946569] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (000001a567414ca0) [t=00:05:39.946636] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (000001a5674140f0) [t=00:05:39.946730] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:39.946742] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:39.946753] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:39.946769] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:39.946780] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:39.946790] [VFS] [SpringVFS::DeleteArchives<this=000001a567495180>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:39.947139] [SpringApp::Kill][8] [t=00:05:39.947150] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:39.947165] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f2bbaff0 (joinable=1) [t=00:05:39.947174] [WatchDog::Uninstall][2] [t=00:05:40.268213] [WatchDog::Uninstall][3] [t=00:05:40.268227] [SpringApp::Kill][9]
infolog_full.txt (truncated):