Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000084] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.106403] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.106429] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.106440] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.106447] [t=00:00:00.106450] Enable or disable log sections using the LogSections configuration key [t=00:00:00.106455] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.106460] Use "none" to disable the default log sections. [t=00:00:00.106463] ============== </Log Sections> ============== [t=00:00:00.106466] ============== <User Config> ============== [t=00:00:00.106534] AllowDeferredMapRendering = 1 [t=00:00:00.106538] AllowDeferredModelRendering = 1 [t=00:00:00.106541] AnimationMT = 0 [t=00:00:00.106544] BumpWaterAnisotropy = 2 [t=00:00:00.106548] BumpWaterBlurReflection = 1 [t=00:00:00.106551] BumpWaterDepthBits = 32 [t=00:00:00.106555] BumpWaterReflection = 2 [t=00:00:00.106558] BumpWaterRefraction = 2 [t=00:00:00.106561] BumpWaterTexSizeReflection = 1024 [t=00:00:00.106564] CamFreeScrollSpeed = 50 [t=00:00:00.106567] CamMode = 1 [t=00:00:00.106572] CubeTexSizeReflection = 1024 [t=00:00:00.106576] CubeTexSizeSpecular = 1024 [t=00:00:00.106579] DualScreenMiniMapOnLeft = 1 [t=00:00:00.106582] EdgeMoveDynamic = 0 [t=00:00:00.106585] EdgeMoveWidth = 0.003 [t=00:00:00.106588] FPSFOV = 90 [t=00:00:00.106590] FPSScrollSpeed = 50 [t=00:00:00.106595] FontSize = 18 [t=00:00:00.106598] GrassDetail = 0 [t=00:00:00.106601] GroundDecals = 10 [t=00:00:00.106603] GroundDetail = 180 [t=00:00:00.106606] HangTimeout = 30 [t=00:00:00.106609] HardwareCursor = 1 [t=00:00:00.106612] InitialNetworkTimeout = 0 [t=00:00:00.106615] LinkIncomingMaxPacketRate = 512 [t=00:00:00.106619] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.106622] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.106625] LinkOutgoingBandwidth = 131072 [t=00:00:00.106630] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.106633] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.106636] MSAALevel = 8 [t=00:00:00.106641] MaxParticles = 50000 [t=00:00:00.106644] MaxSounds = 32 [t=00:00:00.106647] MaximumTransmissionUnit = 0 [t=00:00:00.106650] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.106652] MiniMapMarker = 0 [t=00:00:00.106655] MouseDragScrollThreshold = 0 [t=00:00:00.106658] NetworkLossFactor = 1 [t=00:00:00.106665] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.106668] OverheadScrollSpeed = 50 [t=00:00:00.106671] ReconnectTimeout = 0 [t=00:00:00.106674] RotOverheadScrollSpeed = 50 [t=00:00:00.106676] RotateLogFiles = 1 [t=00:00:00.106679] ShadowMapSize = 16384 [t=00:00:00.106682] Shadows = 1 [t=00:00:00.106685] ShowClock = 0 Failed rotating the log file [t=00:00:00.106687] SoftParticles = 2 [t=00:00:00.106692] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.106695] UnitIconDist = 151 [t=00:00:00.106698] UpdateBoundingVolumeMT = 0 [t=00:00:00.106714] UpdateWeaponVectorsMT = 0 [t=00:00:00.106718] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.106721] UseLuaMemPools = 0 [t=00:00:00.106724] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.106727] VFSCacheArchiveFiles = 0 [t=00:00:00.106730] VSync = 0 [t=00:00:00.106733] Water = 4 [t=00:00:00.106736] XResolution = 2560 [t=00:00:00.106739] YResolution = 1440 [t=00:00:00.106742] snd_volmaster = 9 [t=00:00:00.106749] ============== </User Config> ============== [t=00:00:00.106755] ============== <User System> ============== [t=00:00:00.106758] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.106763] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.106768] Compiler Version: gcc-13.2.0 [t=00:00:00.106791] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.106818] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.106822] Binary Word Size: 64-bit (native) [t=00:00:00.106827] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.106830] Physical CPU Cores: 8 [t=00:00:00.106833] Logical CPU Cores: 16 [t=00:00:00.106836] ============== </User System> ============== [t=00:00:00.106840] Run: thread affinity ffffff [t=00:00:00.106931] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.106934] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.106937] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.106939] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.106944] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.107424] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.107431] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.110870] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.112674] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.112679] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.112683] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.112694] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.112697] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.112701] [11] 1920x1080x24bpp@70Hz [t=00:00:00.112704] [15] 1680x1050x24bpp@60Hz [t=00:00:00.112707] [17] 1600x1200x24bpp@60Hz [t=00:00:00.112710] [18] 1600x1024x24bpp@60Hz [t=00:00:00.112713] [20] 1600x1000x24bpp@60Hz [t=00:00:00.112716] [21] 1600x900x24bpp@60Hz [t=00:00:00.112721] [22] 1440x1080x24bpp@70Hz [t=00:00:00.112724] [26] 1440x900x24bpp@60Hz [t=00:00:00.112726] [27] 1366x768x24bpp@60Hz [t=00:00:00.112731] [28] 1360x768x24bpp@60Hz [t=00:00:00.112734] [29] 1280x1024x24bpp@60Hz [t=00:00:00.112737] [31] 1280x960x24bpp@60Hz [t=00:00:00.112740] [32] 1280x800x24bpp@60Hz [t=00:00:00.112743] [33] 1280x768x24bpp@60Hz [t=00:00:00.112745] [34] 1280x720x24bpp@60Hz [t=00:00:00.112748] [37] 1176x664x24bpp@60Hz [t=00:00:00.112752] [40] 1152x864x24bpp@60Hz [t=00:00:00.112755] [41] 1024x768x24bpp@60Hz [t=00:00:00.112758] [42] 800x600x24bpp@60Hz [t=00:00:00.112762] [43] 720x576x24bpp@50Hz [t=00:00:00.112766] [44] 720x480x24bpp@60Hz [t=00:00:00.112769] [46] 640x480x24bpp@60Hz [t=00:00:00.261586] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.261850] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.261859] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.276370] [GR::LogVersionInfo] [t=00:00:00.276385] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.276389] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.276391] GL vendor : NVIDIA Corporation [t=00:00:00.276394] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.276397] GLSL version: 4.60 NVIDIA [t=00:00:00.276400] GLEW version: 2.1.0 [t=00:00:00.276403] GPU memory : 16376MB (total) / 13236MB (available) [t=00:00:00.276416] SDL swap-int: 1 [t=00:00:00.276422] SDL driver : windows [t=00:00:00.276425] [t=00:00:00.276435] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.276438] GLSL shader support : 1 [t=00:00:00.276440] GL4 support : 1 [t=00:00:00.276443] FBO extension support : 1 [t=00:00:00.276455] NVX GPU mem-info support : 1 [t=00:00:00.276459] ATI GPU mem-info support : 0 [t=00:00:00.276466] Texture clamping to edge : 1 [t=00:00:00.276471] NPOT-texture support : 1 (1) [t=00:00:00.276475] S3TC/DXT1 texture support : 1/1 [t=00:00:00.276480] texture query-LOD support : 1 (1) [t=00:00:00.276486] MSAA frame-buffer support : 1 (1) [t=00:00:00.276489] Z-buffer depth : 32 (-) [t=00:00:00.276495] primitive-restart support : 1 (1) [t=00:00:00.276498] clip-space control support: 1 (1) [t=00:00:00.276501] seamless cube-map support : 1 (1) [t=00:00:00.276504] frag-depth layout support : 1 (1) [t=00:00:00.276507] persistent maps support : 1 (1) [t=00:00:00.276510] explicit attribs location : 1 (1) [t=00:00:00.276514] multi draw indirect : 1 (-) [t=00:00:00.276520] array textures : 1 (-) [t=00:00:00.276523] buffer copy support : 1 (-) [t=00:00:00.276526] indirect draw : 1 (-) [t=00:00:00.276529] base instance : 1 (-) [t=00:00:00.276531] [t=00:00:00.276534] max. FBO samples : 32 [t=00:00:00.276537] max. FS/program texture slots : 32/192 [t=00:00:00.276540] max. texture size : 32768 [t=00:00:00.276545] max. texture anisotropy level : 16.000000 [t=00:00:00.276548] max. vec4 varyings/attributes : 31/16 [t=00:00:00.276553] max. draw-buffers : 8 [t=00:00:00.276556] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.276559] max. uniform buffer-bindings : 84 [t=00:00:00.276562] max. uniform block-size : 64KB [t=00:00:00.276565] max. storage buffer-bindings : 96 [t=00:00:00.276568] max. storage block-size : 2047MB [t=00:00:00.276570] [t=00:00:00.276573] enable AMD-hacks : 0 [t=00:00:00.276575] compress MIP-maps: 0 [t=00:00:00.276596] Number of compressed texture formats: 23 [t=00:00:00.276612] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.276631] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.276783] [GR::UpdateGLConfigs] [t=00:00:00.276805] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.276809] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.277038] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.277050] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.277053] [GR::InitGLState] [t=00:00:00.277082] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.354786] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.356211] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.356514] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.359464] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.359477] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.359708] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.360707] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.360715] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.360751] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.360772] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.371046] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.371250] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.371992] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.372247] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.379856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.379866] [VFS] [SpringVFS::ReserveArchives<this=0000022160bfde10>] [t=00:00:00.379949] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.381107] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022160bfde10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.381115] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.450793] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.451000] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.451028] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.451168] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.451266] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.451326] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.451390] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.451507] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.451572] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.451590] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.451838][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.451889][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.451990][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.452007][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.452016][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.452046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.455552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.455563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.455568][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.455574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.455580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.455584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.507394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.508669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022124ebc8a0(default) context=0000022124d0c770 numChannels=2 frameSize=8 [t=00:00:00.508682][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.508688][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.508700][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.508704][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.508749][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.508770][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.508777][f=-000001] [Sound] Devices: [t=00:00:00.510144][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.510153][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.510164][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.510168][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.510175][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.510179][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.510650][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.510659][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.558176][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6967 MB [t=00:00:00.559208][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.563222][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.563945][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker [t=00:00:00.747405][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Eye Of Horus 1.7" (loaded=0 cached=0) [t=00:00:00.747780][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Eye Of Horus 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.748556][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.748812][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.749225][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.773910][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.774019][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022160bfde10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.477906][f=-000001] [CAS::GASCB] Archive file="eye_of_horus_1.7.sd7" cs="6adf16525fff8a0c3dc3b1e42529631300734bc6bae6791c2a278b3702db7067dce4c422902c3926cedbee2eba69a295cf95e3c504aed10509fc835596128a8f" [t=00:00:02.478026][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.478070][f=-000001] Warning: [PreGame::GameDataReceived] Archive Eye Of Horus 1.7 (checksum a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.478606][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.478651][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.478684][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.478706][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.479062][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1534;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=92;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Normal (1);
version=;
shortname=1052188CircuitAINormal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=36965002-6b67-4338-a431-7ae01f7fa169;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.6.0;
mapname=Eye Of Horus 1.7;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=49182;
dumpgamestateondesync=1;
hostport=8482;
}
" [t=00:00:02.479217][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-35-34-866_Eye Of Horus 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.479224][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1779ms [t=00:00:02.479391][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen ------- TRUNCATED ------- [t=00:00:12.251973][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.252114][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.253841][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.254055][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.254063][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.254159][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.254619][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.259421][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.260389][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.262437][f=-000001] Writing last game win data [t=00:00:12.265031][f=-000001] LuaUI v0.3 [t=00:00:12.331943][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.372713][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.372859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.373103][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.373132][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.380486][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:12.388515][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:12.389311][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:12.389444][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:12.389670][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:12.389676][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 10752 (x96, z112) [t=00:00:12.392128][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:12.396512][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:00:12.396523][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 208.91 [t=00:00:12.396539][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 531.62 [t=00:00:12.396548][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:12.396556][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.396565][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.396573][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:12.396580][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:12.400166][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 88.52% of the map. (used by 357 unit-defs) [t=00:00:12.400209][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:12.403275][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 88.52% of the map. (used by 32 unit-defs) [t=00:00:12.406591][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 88.52% of the map. (used by 5 unit-defs) [t=00:00:12.409670][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.412904][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:12.416057][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.418651][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 71.04% of the map. (used by 13 unit-defs) [t=00:00:12.421634][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 88.52% of the map. (used by 3 unit-defs) [t=00:00:12.421666][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:12.424174][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 71.04% of the map. (used by 21 unit-defs) [t=00:00:12.453926][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Eye_Of_Horus_1.7.json) [t=00:00:12.454453][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:12.456206][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:12.456466][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:12.456854][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:12.457446][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:12.457843][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:12.459854][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:12.485250][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:12.485475][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.485482][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 112ms [t=00:00:12.491345][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12088, 0.0} allocedSize{int+, int-, ext}={0, 0, 1974682}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0119} [t=00:00:12.868060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.071298][f=-000001] GameID: 6480896639183f7fb2e855352b13bfd3 [t=00:00:13.071534][f=-000001] Connection attempt from Tommyknocker [t=00:00:13.071540][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.071628][f=-000001] -> Connection established (given id 0) [t=00:00:13.071652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035" [t=00:00:13.071668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.071679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9926bddc31458d8a8ae6698616f15ef7eae5524623421600d8708e800f742f640c59b3a9b5f3d50c930d1e3b9106b5e91f20e943a51d37bbfe55ff8ff56dd234]" [t=00:00:13.071690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83609e6e971a59d9461ccf6afd373f670c496aff6bea867d48d4d87c3470f6a94680a084e97b2c31ff1576f26a30242dfba42077ce580125b2b097a471acfe2c]" [t=00:00:13.071749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000222042d7c80,00000222044463b0}][locale="C"]" [t=00:00:13.098293][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.198794][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:14.885941][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:24.679793][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:00:26.621060][f=0000058] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:42.982369][f=0000482] Tommyknocker paused the game [t=00:03:23.146221][f=0000482] Input grabbing is enabled! [t=00:03:30.414344][f=0000482] Tommyknocker unpaused the game [t=00:03:31.890529][f=0000516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.482464][f=0000604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.592795][f=0000607] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:56.031262][f=0001210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:59.818928][f=0001323] Tommyknocker paused the game [t=00:04:02.304574][f=0001323] [QuitAction] user exited to system [t=00:04:02.820511][f=0001323] [SpringApp::Kill][1] fromRun=1 [t=00:04:02.820523][f=0001323] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:02.910737][f=0001323] [async=0] threads=8 tasks=154378 {sum,avg}{exec,wait}time={{5353.545, 0.035}, {12199.890, 0.079}}ms [t=00:04:02.910758][f=0001323] thread=1 tasks=22054 {sum,min,max,avg}{exec,wait}time={{793.811, 0.000, 441.150, 0.036}, {280.932, 0.000, 18446744027136.000, 0.013}}ms [t=00:04:02.910777][f=0001323] thread=2 tasks=22054 {sum,min,max,avg}{exec,wait}time={{771.095, 0.000, 441.235, 0.035}, {684.097, 0.000, 29.866, 0.031}}ms [t=00:04:02.910790][f=0001323] thread=3 tasks=22054 {sum,min,max,avg}{exec,wait}time={{773.952, 0.000, 441.177, 0.035}, {718.679, 0.000, 18446744027136.000, 0.033}}ms [t=00:04:02.910801][f=0001323] thread=4 tasks=22054 {sum,min,max,avg}{exec,wait}time={{762.696, 0.000, 441.318, 0.035}, {1185.018, 0.000, 29.866, 0.054}}ms [t=00:04:02.910815][f=0001323] thread=5 tasks=22054 {sum,min,max,avg}{exec,wait}time={{755.931, 0.000, 441.224, 0.034}, {2328.844, 0.000, 29.866, 0.106}}ms [t=00:04:03.042499][f=0001323] thread=6 tasks=22054 {sum,min,max,avg}{exec,wait}time={{749.453, 0.000, 441.214, 0.034}, {2867.351, 0.000, 29.866, 0.130}}ms [t=00:04:03.045384][f=0001323] thread=7 tasks=22054 {sum,min,max,avg}{exec,wait}time={{746.608, 0.000, 441.223, 0.034}, {4134.969, 0.000, 30.451, 0.187}}ms [t=00:04:03.045393][f=0001323] [async=1] threads=8 tasks=2006 {sum,avg}{exec,wait}time={{33992.898, 16.946}, {4571547.000, 2278.937}}ms [t=00:04:03.045413][f=0001323] thread=1 tasks=284 {sum,min,max,avg}{exec,wait}time={{4825.810, 0.000, 1488.081, 16.992}, {655751.562, 0.002, 3297.312, 2308.984}}ms [t=00:04:03.045421][f=0001323] thread=2 tasks=285 {sum,min,max,avg}{exec,wait}time={{4830.075, 0.000, 1477.170, 16.948}, {646766.875, 0.141, 3296.028, 2269.357}}ms [t=00:04:03.045439][f=0001323] thread=3 tasks=288 {sum,min,max,avg}{exec,wait}time={{4869.642, 0.000, 1472.678, 16.908}, {665264.312, 0.224, 3293.875, 2309.946}}ms [t=00:04:03.073804][f=0001323] thread=4 tasks=289 {sum,min,max,avg}{exec,wait}time={{4868.510, 0.000, 1477.116, 16.846}, {656884.750, 0.272, 3300.870, 2272.958}}ms [t=00:04:03.073812][f=0001323] thread=5 tasks=288 {sum,min,max,avg}{exec,wait}time={{4945.842, 0.000, 1474.628, 17.173}, {651588.312, 0.343, 3293.150, 2262.459}}ms [t=00:04:03.073827][f=0001323] thread=6 tasks=287 {sum,min,max,avg}{exec,wait}time={{4794.561, 0.000, 1477.062, 16.706}, {647288.312, 0.459, 3293.906, 2255.360}}ms [t=00:04:03.085129][f=0001323] thread=7 tasks=285 {sum,min,max,avg}{exec,wait}time={{4858.458, 0.000, 1486.520, 17.047}, {648002.938, 0.525, 3294.462, 2273.695}}ms [t=00:04:03.085142][f=0001323] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:03.085228][f=0001323] [SpringApp::Kill][2] [t=00:04:03.102745][f=0001323] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:03.102762][f=0001323] [Game::KillLua][1] dtor=0 luaUI=000002228cafd3e0 [t=00:04:03.102812][f=0001323] Start widgetHandler:Shutdown [t=00:04:03.104429][f=0001323] Shutdown - SaveOrderList Complete [t=00:04:03.154425][f=0001323] Writing last game win data [t=00:04:03.157858][f=0001323] Shutdown - SaveConfigData Complete [t=00:04:03.157869][f=0001323] Shutdown Widget - Chili Highlight [t=00:04:03.157892][f=0001323] Shutdown Widget - Draw After Chili [t=00:04:03.157898][f=0001323] Shutdown Widget - API Unit Tracker GL4 [t=00:04:03.157907][f=0001323] Shutdown Widget - EPIC Menu [t=00:04:03.158581][f=0001323] Shutdown Widget - Depth of Field Shader [t=00:04:03.245921][f=0001323] Shutdown Widget - Chili Widget Selector [t=00:04:03.246570][f=0001323] Shutdown Widget - Chili Minimap [t=00:04:03.246658][f=0001323] Shutdown Widget - Deferred rendering [t=00:04:03.246665][f=0001323] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.436842][f=0001323] Shutdown Widget - Deferred rendering [t=00:04:03.436859][f=0001323] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.437863][f=0001323] Shutdown Widget - Local Team Colors [t=00:04:03.437884][f=0001323] Shutdown Widget - Display Keys 2 [t=00:04:03.437898][f=0001323] Shutdown Widget - Save Game Menu [t=00:04:03.437905][f=0001323] Shutdown Widget - Highlight Model Api GL4 [t=00:04:03.437937][f=0001323] Shutdown Widget - Unit Icons [t=00:04:03.437955][f=0001323] Shutdown Widget - Noises [t=00:04:03.437962][f=0001323] Shutdown Widget - HealthBars [t=00:04:03.438597][f=0001323] Shutdown Widget - Selected Units GL4 2 [t=00:04:03.438613][f=0001323] Shutdown Widget - BuildETA [t=00:04:03.438625][f=0001323] Shutdown Widget - Win Counter [t=00:04:03.438632][f=0001323] Shutdown Widget - EndGame APM stats [t=00:04:03.439423][f=0001323] Shutdown Widget - Modular Comm Info [t=00:04:03.439430][f=0001323] Shutdown Widget - Map Draw Blocker [t=00:04:03.439442][f=0001323] Shutdown Widget - Reclaim Field Highlight [t=00:04:03.439453][f=0001323] Shutdown Widget - Stereo3D [t=00:04:03.439486][f=0001323] Shutdown Widget - State Reverse and Latency [t=00:04:03.439493][f=0001323] Shutdown Widget - Startup Info and Selector [t=00:04:03.439510][f=0001323] Shutdown Widget - Showeco and Grid Drawer [t=00:04:03.439517][f=0001323] Shutdown Widget - Point Tracker [t=00:04:03.439523][f=0001323] Shutdown Widget - Music Player v2 [t=00:04:03.439535][f=0001323] Shutdown Widget - Missile Silo Range [t=00:04:03.439543][f=0001323] Shutdown Widget - MinimapEvents [t=00:04:03.439552][f=0001323] Shutdown Widget - Local Widgets Config [t=00:04:03.439560][f=0001323] Shutdown Widget - Highlight Geos [t=00:04:03.439567][f=0001323] Shutdown Widget - Grab Input [t=00:04:03.439653][f=0001323] Input grabbing is disabled! [t=00:04:03.439659][f=0001323] Shutdown Widget - Defense Range Zero-K [t=00:04:03.439666][f=0001323] Shutdown Widget - Darkening [t=00:04:03.439676][f=0001323] Shutdown Widget - Context Menu [t=00:04:03.439681][f=0001323] Shutdown Widget - Chili Spectator Panels [t=00:04:03.439688][f=0001323] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:03.439699][f=0001323] Shutdown Widget - Chili Nuke Warning [t=00:04:03.439711][f=0001323] Shutdown Widget - Chili EndGame Window [t=00:04:03.439721][f=0001323] Shutdown Widget - Chili Economy Panel Default [t=00:04:03.439781][f=0001323] Shutdown Widget - CameraShake [t=00:04:03.439789][f=0001323] Shutdown Widget - Transport AI [t=00:04:03.439795][f=0001323] Shutdown Widget - Attack Warning [t=00:04:03.439801][f=0001323] Shutdown Widget - Attack AoE [t=00:04:03.439811][f=0001323] Shutdown Widget - Map Edge Extension [t=00:04:03.440258][f=0001323] Shutdown Widget - Selection Send [t=00:04:03.440276][f=0001323] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:03.440282][f=0001323] Shutdown Widget - LupsManager [t=00:04:03.440292][f=0001323] Shutdown Widget - Newton Firezone [t=00:04:03.440300][f=0001323] Shutdown Widget - Receive Units Indicator [t=00:04:03.440306][f=0001323] Shutdown Widget - Chili Pro Console [t=00:04:03.444729][f=0001323] Shutdown Widget - Persistent Build Height [t=00:04:03.444741][f=0001323] Shutdown Widget - Lasso Terraform GUI [t=00:04:03.444748][f=0001323] Shutdown Widget - Lups [t=00:04:03.445257][f=0001323] Shutdown Widget - Chili Framework [t=00:04:03.445268][f=0001323] Shutdown Widget - Mex Placement Handler [t=00:04:03.445290][f=0001323] Shutdown Widget - Custom Markers [t=00:04:03.445303][f=0001323] Shutdown Widget - Chili Core Selector [t=00:04:03.445369][f=0001323] Shutdown Widget - Select Keys [t=00:04:03.445383][f=0001323] Shutdown Widget - Pause Screen [t=00:04:03.445588][f=0001323] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:03.445620][f=0001323] Shutdown Widget - Bloom Shader Deferred [t=00:04:03.445716][f=0001323] Shutdown Widget - Text To Speech Control [t=00:04:03.445723][f=0001323] Shutdown Widget - Layout Handler [t=00:04:03.445732][f=0001323] Shutdown Widget - Color Blindness Correction [t=00:04:03.446000][f=0001323] End widgetHandler:Shutdown [t=00:04:03.789090][f=0001323] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12999158, 0.0} allocedSize{int+, int-, ext}={0, 0, 2611191184}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0457} [t=00:04:04.460231][f=0001323] [Game::KillLua][2] dtor=0 luaGaia=00000222044463b0 [t=00:04:04.463081][f=0001323] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:04.463123][f=0001323] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:04.463140][f=0001323] [Game::KillLua][3] dtor=0 luaRules=00000222042d7c80 [t=00:04:04.463162][f=0001323] Start gadgetHandler:Shutdown [t=00:04:04.463169][f=0001323] Shutdown - StartSetup [t=00:04:04.463177][f=0001323] Shutdown - UnitMorph [t=00:04:04.463236][f=0001323] Shutdown - Carrier Drones [t=00:04:04.463243][f=0001323] Shutdown - Missile Silo Controller [t=00:04:04.463251][f=0001323] Shutdown - Modular Comm Info [t=00:04:04.463256][f=0001323] Shutdown - Terrain Texture Handler [t=00:04:04.463264][f=0001323] Shutdown - UnitCloakShield [t=00:04:04.463290][f=0001323] Shutdown - Starlight Handler [t=00:04:04.463297][f=0001323] End gadgetHandler:Shutdown [t=00:04:04.472010][f=0001323] Start gadgetHandler:Shutdown [t=00:04:04.472021][f=0001323] Shutdown - Teleport Throw [t=00:04:04.472028][f=0001323] Shutdown - UnitMorph [t=00:04:04.472038][f=0001323] Shutdown - Commander Skin Renderer [t=00:04:04.472207][f=0001323] Shutdown - Missile fired callins [t=00:04:04.472215][f=0001323] Shutdown - Modular Comm Info [t=00:04:04.472220][f=0001323] Shutdown - Retreat Command [t=00:04:04.472228][f=0001323] Shutdown - Shockwaves [t=00:04:04.472234][f=0001323] Shutdown - Unit tint API [t=00:04:04.472245][f=0001323] Shutdown - Unit glow API [t=00:04:04.472258][f=0001323] Shutdown - UnitCloakShield [t=00:04:04.472276][f=0001323] Shutdown - Lups Cloak FX [t=00:04:04.472282][f=0001323] Shutdown - Lups [t=00:04:04.473049][f=0001323] Shutdown - Lups Shield [t=00:04:04.473072][f=0001323] End gadgetHandler:Shutdown [t=00:04:04.490469][f=0001323] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 159, 0.0} allocedSize{int+, int-, ext}={0, 0, 20896}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:04.492120][f=0001323] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:04.492163][f=0001323] [Game::KillLua][4] dtor=0 [t=00:04:04.492169][f=0001323] [Game::KillLua][5] dtor=0 [t=00:04:04.499871][f=0001323] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-35-34-866_Eye Of Horus 1_105.1.1-2511-g747f18b BAR105.sdfz" (36190 bytes) [t=00:04:04.499937][f=0001323] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:04.538781][f=0001323] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:04.538795][f=0001323] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:04:04.538963][f=0001323] [Sound] [Sound::UpdateThread][4] ctx=0000022124d0c770 dev=0000022124ebc8a0 [t=00:04:04.539039][f=0001323] [Sound] [Sound::UpdateThread][5] ctx=0000022124d0c770 dev=0000022124ebc8a0 [t=00:04:04.539044][f=0001323] [Sound] [Sound::Cleanup][alcDestroyContext(0000022124d0c770)] [t=00:04:04.539657][f=0001323] [Sound] [Sound::Cleanup][alcCloseDevice(0000022124ebc8a0)] [t=00:04:04.539717][f=0001323] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:04.566617][f=0001323] [Sound] [Sound::UpdateThread][6] [t=00:04:04.712986][f=0001323] [Game::~CGame][1] [t=00:04:04.713000][f=0001323] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:04.713005][f=0001323] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:04.713023][f=0001323] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:04.713027][f=0001323] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:04.713031][f=0001323] [Game::KillLua][4] dtor=1 [t=00:04:04.713036][f=0001323] [Game::KillLua][5] dtor=1 [t=00:04:04.713103][f=0001323] [Game::KillMisc][1] [t=00:04:04.713107][f=0001323] [Game::KillMisc][2] [t=00:04:04.713114][f=0001323] [EOH::DestroySkirmishAI(id=0)] [t=00:04:05.064608][f=0001323] [Game::KillMisc][3] [t=00:04:05.064701][f=0001323] [Game::KillRendering][1] [t=00:04:05.066571][f=0001323] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:05.501396][f=0001323] [3DOParser::Kill] allocated 29 pieces [t=00:04:05.501436][f=0001323] [S3OParser::Kill] allocated 5518 pieces [t=00:04:05.501847][f=0001323] [AssParser::Kill] allocated 698 pieces [t=00:04:05.536727][f=0001323] [Game::KillInterface][1] [t=00:04:05.537172][f=0001323] [Game::KillInterface][2] [t=00:04:05.537580][f=0001323] [Game::KillSimulation][1] [t=00:04:05.537641][f=0001323] [Game::KillSimulation][2] [t=00:04:05.558274][f=0001323] [CCollisionHandler] dis-/continuous tests: 0/147333 [t=00:04:05.558286][f=0001323] [Game::KillSimulation][3] [t=00:04:05.560641][f=0001323] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:04:05.560758][f=0001323] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:05.560827][f=0001323] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24 [t=00:04:05.560857][f=0001323] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:05.561248][f=0001323] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:05.564781][f=0001323] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,53}; shared=0%; cached=2% [t=00:04:05.569800][f=0001323] [Game::KillSimulation][4] [t=00:04:05.645998][f=0001323] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:04:05.646018][f=0001323] [Game::~CGame][2] [t=00:04:05.646023][f=0001323] [Game::~CGame][3] [t=00:04:05.646177][f=0001323] [SpringApp::Kill][3] [t=00:04:05.646238][f=0001323] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 97016 bytes sent in 2604 packets (37.257 bytes/packet) 70147 bytes recv'd in 2541 packets (27.606 bytes/packet) {0.130x, 0.217x} relative protocol overhead {up, down} 2086 incoming chunks dropped, 2421 outgoing chunks resent 941 incoming chunks processed [t=00:04:05.646282][f=0001323] [SpringApp::Kill][4] font=0000022160ab0f40 [t=00:04:05.647796][f=0001323] [SpringApp::Kill][5] [t=00:04:05.651650][f=0001323] [SpringApp::Kill][6] [t=00:04:05.651663] [SpringApp::Kill][7] [t=00:04:05.651681] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.651686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {576, 1048576, 1048576}, EBO = {768, 2097152, 2097152} [t=00:04:05.651693] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:05.651698] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:05.651703] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:05.651710] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.651717] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:05.651722] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4976, 1048576, 1048576}, EBO = {7464, 2097152, 2097152} [t=00:04:05.651727] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:05.651735] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.651740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.651745] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:05.651752] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:04:05.834556] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:05.834570] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:05.834573] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:05.834576] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:04:05.834580] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:05.840582] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>] [t=00:04:05.840599] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:04:05.840605] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000022124daa7c0) [t=00:04:05.841217] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=1)] #archives[section]=1 #files[section]=28 [t=00:04:05.841226] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\eye_of_horus_1.7.sd7 (0000022124c9d350) [t=00:04:05.851438] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:05.851452] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022124daba50) [t=00:04:05.851515] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022124dab630) [t=00:04:05.851550] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022124dab840) [t=00:04:05.851625] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:05.851633] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:05.851640] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:05.851650] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:05.851656] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:05.851662] [VFS] [SpringVFS::DeleteArchives<this=0000022160bfde10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:05.851927] [SpringApp::Kill][8] [t=00:04:05.851934] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:05.851944] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a5b804d0 (joinable=1) [t=00:04:05.851948] [WatchDog::Uninstall][2] [t=00:04:06.209538] [WatchDog::Uninstall][3] [t=00:04:06.209548] [SpringApp::Kill][9]
infolog_full.txt (truncated):