ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112457

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000072] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.083265] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.083291] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.083302]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.083313]   
[t=00:00:00.083316]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.083320]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.083325]   Use "none" to disable the default log sections.
[t=00:00:00.083328] ============== </Log Sections> ==============

[t=00:00:00.083332] ============== <User Config> ==============
[t=00:00:00.083403]   AllowDeferredMapRendering = 1
[t=00:00:00.083408]   AllowDeferredModelRendering = 1
[t=00:00:00.083410]   AnimationMT = 0
[t=00:00:00.083414]   BumpWaterAnisotropy = 2
[t=00:00:00.083417]   BumpWaterBlurReflection = 1
[t=00:00:00.083420]   BumpWaterDepthBits = 32
[t=00:00:00.083425]   BumpWaterReflection = 2
[t=00:00:00.083430]   BumpWaterRefraction = 2
[t=00:00:00.083433]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.083436]   CamFreeScrollSpeed = 50
[t=00:00:00.083439]   CamMode = 1
[t=00:00:00.083442]   CubeTexSizeReflection = 1024
[t=00:00:00.083446]   CubeTexSizeSpecular = 1024
[t=00:00:00.083450]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.083453]   EdgeMoveDynamic = 0
[t=00:00:00.083455]   EdgeMoveWidth = 0.003
[t=00:00:00.083458]   FPSFOV = 90
[t=00:00:00.083461]   FPSScrollSpeed = 50
[t=00:00:00.083466]   FontSize = 18
[t=00:00:00.083468]   GrassDetail = 0
[t=00:00:00.083471]   GroundDecals = 10
[t=00:00:00.083474]   GroundDetail = 180
[t=00:00:00.083477]   HangTimeout = 30
[t=00:00:00.083480]   HardwareCursor = 1
[t=00:00:00.083483]   InitialNetworkTimeout = 0
[t=00:00:00.083486]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.083490]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.083494]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.083499]   LinkOutgoingBandwidth = 131072
[t=00:00:00.083504]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.083507]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.083510]   MSAALevel = 1
[t=00:00:00.083513]   MaxParticles = 50000
[t=00:00:00.083516]   MaxSounds = 32
[t=00:00:00.083519]   MaximumTransmissionUnit = 0
[t=00:00:00.083522]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.083525]   MiniMapMarker = 0
Failed rotating the log file
[t=00:00:00.083528]   MouseDragScrollThreshold = 0
[t=00:00:00.083532]   NetworkLossFactor = 1
[t=00:00:00.083536]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.083539]   OverheadScrollSpeed = 50
[t=00:00:00.083543]   ReconnectTimeout = 0
[t=00:00:00.083547]   RotOverheadScrollSpeed = 50
[t=00:00:00.083549]   RotateLogFiles = 1
[t=00:00:00.083552]   ShadowMapSize = 16384
[t=00:00:00.083555]   Shadows = 1
[t=00:00:00.083558]   ShowClock = 0
[t=00:00:00.083562]   SoftParticles = 2
[t=00:00:00.083565]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.083568]   UnitIconDist = 151
[t=00:00:00.083571]   UpdateBoundingVolumeMT = 0
[t=00:00:00.083586]   UpdateWeaponVectorsMT = 0
[t=00:00:00.083590]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.083593]   UseLuaMemPools = 0
[t=00:00:00.083596]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.083599]   VFSCacheArchiveFiles = 0
[t=00:00:00.083602]   VSync = 0
[t=00:00:00.083604]   Water = 4
[t=00:00:00.083607]   XResolution = 2560
[t=00:00:00.083610]   YResolution = 1440
[t=00:00:00.083613]   snd_volmaster = 6
[t=00:00:00.083620] ============== </User Config> ==============

[t=00:00:00.083625] ============== <User System> ==============
[t=00:00:00.083629]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.083633]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.083638]        Compiler Version: gcc-13.2.0
[t=00:00:00.083658]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.083682]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile
[t=00:00:00.083687]        Binary Word Size: 64-bit (native)
[t=00:00:00.083692]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.083695]      Physical CPU Cores: 8
[t=00:00:00.083699]       Logical CPU Cores: 16
[t=00:00:00.083702] ============== </User System> ==============

[t=00:00:00.083707] Run: thread affinity ffffff
[t=00:00:00.083851] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.083854]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.083857]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.083859]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.083864]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.084368] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.084375] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.087383] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.089188]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.089194]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.089198]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.089210]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.089213]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.089217]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.089220]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.089222]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.089228]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.089232]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.089236]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.089239]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.089242]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.089245]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.089249]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.089252]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.089255]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.089259]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.089262]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.089265]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.089268]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.089270]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.089273]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.089276]         [42] 800x600x24bpp@60Hz
[t=00:00:00.089281]         [43] 720x576x24bpp@50Hz
[t=00:00:00.089285]         [44] 720x480x24bpp@60Hz
[t=00:00:00.089288]         [46] 640x480x24bpp@60Hz
[t=00:00:00.242209] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.243683] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.243692] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.255595] [GR::LogVersionInfo]
[t=00:00:00.255613]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.255616]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.255619]     GL vendor   : NVIDIA Corporation
[t=00:00:00.255622]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.255626]     GLSL version: 4.60 NVIDIA
[t=00:00:00.255628]     GLEW version: 2.1.0
[t=00:00:00.255631]     GPU memory  : 16376MB (total) / 13262MB (available)
[t=00:00:00.255645]     SDL swap-int: 1
[t=00:00:00.255651]     SDL driver  : windows
[t=00:00:00.255654]     
[t=00:00:00.255977]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.255982]     GLSL shader support       : 1
[t=00:00:00.255990]     GL4 support               : 1
[t=00:00:00.255994]     FBO extension support     : 1
[t=00:00:00.256001]     NVX GPU mem-info support  : 1
[t=00:00:00.256006]     ATI GPU mem-info support  : 0
[t=00:00:00.256018]     Texture clamping to edge  : 1
[t=00:00:00.256023]     NPOT-texture support      : 1 (1)
[t=00:00:00.256028]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.256032]     texture query-LOD support : 1 (1)
[t=00:00:00.256039]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.256042]     Z-buffer depth            : 32 (-)
[t=00:00:00.256049]     primitive-restart support : 1 (1)
[t=00:00:00.256052]     clip-space control support: 1 (1)
[t=00:00:00.256055]     seamless cube-map support : 1 (1)
[t=00:00:00.256058]     frag-depth layout support : 1 (1)
[t=00:00:00.256061]     persistent maps support   : 1 (1)
[t=00:00:00.256064]     explicit attribs location : 1 (1)
[t=00:00:00.256069]     multi draw indirect       : 1 (-)
[t=00:00:00.256074]     array textures            : 1 (-)
[t=00:00:00.256077]     buffer copy support       : 1 (-)
[t=00:00:00.256080]     indirect draw             : 1 (-)
[t=00:00:00.256084]     base instance             : 1 (-)
[t=00:00:00.256086]     
[t=00:00:00.256089]     max. FBO samples              : 32
[t=00:00:00.256092]     max. FS/program texture slots : 32/192
[t=00:00:00.256095]     max. texture size             : 32768
[t=00:00:00.256100]     max. texture anisotropy level : 16.000000
[t=00:00:00.256103]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.256108]     max. draw-buffers             : 8
[t=00:00:00.256111]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.256114]     max. uniform buffer-bindings  : 84
[t=00:00:00.256117]     max. uniform block-size       : 64KB
[t=00:00:00.256121]     max. storage buffer-bindings  : 96
[t=00:00:00.256124]     max. storage block-size       : 2047MB
[t=00:00:00.256127]     
[t=00:00:00.256130]     enable AMD-hacks : 0
[t=00:00:00.256133]     compress MIP-maps: 0
[t=00:00:00.256164]     Number of compressed texture formats: 23
[t=00:00:00.256180]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.256196] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.256341] [GR::UpdateGLConfigs]
[t=00:00:00.256365] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.256369] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.256632] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.256645] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.256648] [GR::InitGLState]
[t=00:00:00.256682] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.326086] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.327483] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.327780] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.330647] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.330659] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.330876] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.332149] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.332157] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.332188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.332209] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.343103] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.343252] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.343624] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.343719] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.350713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.350722] [VFS] [SpringVFS::ReserveArchives<this=0000019e46971210>]
[t=00:00:00.350796] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.351923] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019e46971210 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.351929] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.423190] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.423379] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.423555] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.423595] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.423727] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.423732] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.423846] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.423873] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.423973] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.424015] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.424260][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.424311][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.424363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.424373][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.424378][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.424403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.427496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.427507][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.427512][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.427517][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (JBL Quantum One Game)"
[t=00:00:00.427523][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Casque pour téléphone (JBL Quantum One Chat)"
[t=00:00:00.427528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.480808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.482174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019e46b46e70(default) context=0000019e46a15490  numChannels=2 frameSize=8
[t=00:00:00.482188][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.482193][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.482205][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.482210][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.482226][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.482248][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.482254][f=-000001] [Sound]   Devices:
[t=00:00:00.483688][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)]
[t=00:00:00.483697][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.483707][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.483712][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)]
[t=00:00:00.483718][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.483722][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.484175][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.484185][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.524513][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43065 MB
[t=00:00:00.525528][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.530203][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.530946][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Tommyknocker
[t=00:00:00.830837][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0)
[t=00:00:00.831250][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0
[t=00:00:00.835407][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.839492][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0)
[t=00:00:00.839923][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.844845][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.844944][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.846200][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233"
[t=00:00:00.846245][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.846275][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.846769][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.846812][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.846844][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.846866][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.067160][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:21.067400][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:21.067583][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:21.067697][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:21.067811][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.067933][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:21.068031][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.068147][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:21.068361][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:21.068468][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:21.068714][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:21.068820][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:21.068917][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:21.069442][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.069839][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.069951][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.070210][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.070314][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.082343][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.088184][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.088469][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.088780][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.088901][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.089032][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.147880][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.148308][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.148418][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.149098][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.149209][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.149376][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.149471][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.149694][f=-000001] Loaded widget:  Map Edge Extension (map widget)  <map_map_edge_extension.lua>
[t=00:00:21.149806][f=-000001] IsIsland, <function>, false
[t=00:00:21.162664][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:21.162966][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.163152][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.163820][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.163932][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.164096][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.164202][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.164357][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.164567][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.164692][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:21.164717][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:21.164729][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.164772][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.164911][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.165012][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.165109][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.165246][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.165352][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.165508][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.165694][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.172029][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.172528][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.184678][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.185022][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.192107][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.192597][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.192858][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.193790][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.193908][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.194073][f=-000001] Mex Placement Initialised with 42 spots.
[t=00:00:21.200325][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.200647][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.202442][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.202695][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.203252][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.203501][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.203776][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.203877][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.203977][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.223803][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.231502][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.235723][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.235979][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.237764][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.395227][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.395823][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.395941][f=-000001] Loaded widget:  LOS brightness Modifier  <los_brightness_modifier.lua>
[t=00:00:21.396064][f=-000001] SetSunLighting
[t=00:00:21.396349][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.396460][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.396609][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.398291][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.398491][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.398499][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.398599][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.407572][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.424585][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.425632][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.427613][f=-000001] Writing last game win data
[t=00:00:21.430272][f=-000001] LuaUI v0.3
[t=00:00:21.504758][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.555515][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.555573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.555798][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.555813][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:21.590109][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:21.609272][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:21.610116][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:21.610278][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 50.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:21.610480][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:21.610487][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:21.613161][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:21.617655][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 87.71%
[t=00:00:21.617675][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -100.00
[t=00:00:21.617680][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 503.91
[t=00:00:21.617689][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 85.682396% of the map. (used by 33 unit-defs)
[t=00:00:21.617698][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 85.682396% of the map. (used by 36 unit-defs)
[t=00:00:21.617707][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 85.682396% of the map. (used by 40 unit-defs)
[t=00:00:21.617714][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:21.617723][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:21.621353][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 76.67% of the map. (used by 357 unit-defs)
[t=00:00:21.621403][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:21.624474][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 76.67% of the map. (used by 32 unit-defs)
[t=00:00:21.627545][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 76.67% of the map. (used by 5 unit-defs)
[t=00:00:21.630919][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 85.68% of the map. (used by 4 unit-defs)
[t=00:00:21.634322][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 85.68% of the map. (used by 10 unit-defs)
[t=00:00:21.637684][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 85.68% of the map. (used by 4 unit-defs)
[t=00:00:21.640549][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 4 Map-Area(s) occupying 63.15% of the map. (used by 13 unit-defs)
[t=00:00:21.643728][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 76.67% of the map. (used by 3 unit-defs)
[t=00:00:21.643772][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:21.646459][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 4 Map-Area(s) occupying 63.15% of the map. (used by 21 unit-defs)
[t=00:00:21.676807][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Scorched_Crossing_v2.json)
[t=00:00:21.684092][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:21.691115][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:21.696923][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:21.703141][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:21.708612][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:21.714111][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:21.722275][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:21.743121][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:21.743347][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:21.743354][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 187ms
[t=00:00:21.749352][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12005, 0.0} allocedSize{int+, int-, ext}={0, 0, 1970221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
[t=00:00:22.209909][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.394741][f=-000001] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/map_map_edge_extension.lua"]:410: bad argument #1 to 'UseShader' (number expected, got nil)
[t=00:00:22.394758][f=-000001] [cawidgets.lua] Error: Removed widget: Map Edge Extension (map widget)
[t=00:00:22.412184][f=-000001] GameID: 9312a1661f3be1d786d6857d39fb2c8e
[t=00:00:22.412432][f=-000001] Connection attempt from Tommyknocker
[t=00:00:22.412438][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:22.412516][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.412540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889"
[t=00:00:22.412556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.412565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15fded1eaea70dbd3c8f67dd77e4862ad0fc4296647b6e0ddd3bf56d3a0be8ff8ed02cd91be2d5643d6b6bd41426b1ff45245b3c8c0c49a6c803adbb37236595]"
[t=00:00:22.412577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7afdda04ea6fc5eefb736a609e8af8e14c2e1b5d3628b85b02022e6352573af3824fbc4c0ac240e8e9c8782e1723611cbcdd5864b3fccaa8531e1b4ea1208376]"
[t=00:00:22.412635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000019f4d410c20,0000019f44182240}][locale="C"]"
[t=00:00:22.412673][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:23.072740][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:24.619469][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:01.833698][f=-000001] Warning: Couldn't find texture "%%358:1"!
[t=00:01:03.387555][f=0000045] game_message: Tommyknocker wins!
[t=00:01:03.387779][f=0000045] Submitting stats
[t=00:01:03.423194][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:03.437609][f=0000046] <autoquit> Autoquit canceled.
[t=00:01:06.901358][f=0000149] [QuitAction] user exited to system
[t=00:01:06.906212][f=0000150] [SpringApp::Kill][1] fromRun=1
[t=00:01:06.906221][f=0000150] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:06.936220][f=0000150]  [async=0] threads=8 tasks=15421 {sum,avg}{exec,wait}time={{1108.619, 0.072}, {8524.689, 0.553}}ms
[t=00:01:06.936236][f=0000150]      thread=1 tasks=2203 {sum,min,max,avg}{exec,wait}time={{194.312, 0.000, 37.049, 0.088}, {1070.337, 0.000, 23.556, 0.486}}ms
[t=00:01:06.936253][f=0000150]      thread=2 tasks=2203 {sum,min,max,avg}{exec,wait}time={{180.292, 0.000, 38.046, 0.082}, {1128.260, 0.000, 23.144, 0.512}}ms
[t=00:01:06.936260][f=0000150]      thread=3 tasks=2203 {sum,min,max,avg}{exec,wait}time={{157.010, 0.000, 37.860, 0.071}, {1194.795, 0.000, 23.568, 0.542}}ms
[t=00:01:06.936266][f=0000150]      thread=4 tasks=2203 {sum,min,max,avg}{exec,wait}time={{154.274, 0.000, 41.131, 0.070}, {1216.433, 0.000, 23.569, 0.552}}ms
[t=00:01:06.936274][f=0000150]      thread=5 tasks=2203 {sum,min,max,avg}{exec,wait}time={{153.348, 0.000, 36.476, 0.070}, {1233.913, 0.000, 23.567, 0.560}}ms
[t=00:01:06.936281][f=0000150]      thread=6 tasks=2203 {sum,min,max,avg}{exec,wait}time={{121.042, 0.000, 13.130, 0.055}, {1319.038, 0.000, 30.202, 0.599}}ms
[t=00:01:06.936287][f=0000150]      thread=7 tasks=2203 {sum,min,max,avg}{exec,wait}time={{148.341, 0.000, 39.817, 0.067}, {1361.916, 0.000, 23.566, 0.618}}ms
[t=00:01:06.936293][f=0000150]  [async=1] threads=8 tasks=1969 {sum,avg}{exec,wait}time={{53539.711, 27.191}, {9939824.000, 5048.159}}ms
[t=00:01:06.936303][f=0000150]      thread=1 tasks=281 {sum,min,max,avg}{exec,wait}time={{7647.607, 0.000, 772.622, 27.216}, {1418385.250, 0.153, 7661.275, 5047.634}}ms
[t=00:01:06.936312][f=0000150]      thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{7642.099, 0.000, 776.933, 27.100}, {1416504.875, 0.190, 7651.272, 5023.067}}ms
[t=00:01:06.936320][f=0000150]      thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{7666.184, 0.000, 771.367, 27.185}, {1430710.125, 0.241, 7680.935, 5073.440}}ms
[t=00:01:06.936328][f=0000150]      thread=4 tasks=281 {sum,min,max,avg}{exec,wait}time={{7642.858, 0.000, 776.697, 27.199}, {1418209.750, 0.308, 7642.161, 5047.010}}ms
[t=00:01:06.936335][f=0000150]      thread=5 tasks=281 {sum,min,max,avg}{exec,wait}time={{7627.667, 0.000, 762.564, 27.145}, {1424965.875, 0.430, 7651.277, 5071.053}}ms
[t=00:01:06.936343][f=0000150]      thread=6 tasks=281 {sum,min,max,avg}{exec,wait}time={{7658.363, 0.000, 776.472, 27.254}, {1409380.125, 0.453, 7668.072, 5015.587}}ms
[t=00:01:06.936354][f=0000150]      thread=7 tasks=281 {sum,min,max,avg}{exec,wait}time={{7654.935, 0.000, 776.358, 27.242}, {1421667.625, 0.553, 7664.608, 5059.315}}ms
[t=00:01:06.936358][f=0000150] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:06.936363][f=0000150] [SpringApp::Kill][2]
[t=00:01:06.936667][f=0000150] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:06.936676][f=0000150] [Game::KillLua][1] dtor=0 luaUI=0000019f75050e40
[t=00:01:06.936710][f=0000150] Start widgetHandler:Shutdown
[t=00:01:06.938221][f=0000150] Shutdown - SaveOrderList Complete
[t=00:01:06.943579][f=0000150] Writing last game win data
[t=00:01:06.946300][f=0000150] Shutdown - SaveConfigData Complete
[t=00:01:06.946311][f=0000150] Shutdown Widget - Chili Highlight
[t=00:01:06.946331][f=0000150] Shutdown Widget - Draw After Chili
[t=00:01:06.946337][f=0000150] Shutdown Widget - API Unit Tracker GL4
[t=00:01:06.946349][f=0000150] Shutdown Widget - EPIC Menu
[t=00:01:06.947045][f=0000150] Shutdown Widget - Depth of Field Shader
[t=00:01:06.948176][f=0000150] Shutdown Widget - Chili Widget Selector
[t=00:01:06.948832][f=0000150] Shutdown Widget - Chili Minimap
[t=00:01:06.948921][f=0000150] Shutdown Widget - Deferred rendering
[t=00:01:06.948928][f=0000150] SSAO: Deferred rendering disabled, disabling.
[t=00:01:06.962863][f=0000150] Shutdown Widget - Deferred rendering
[t=00:01:06.962876][f=0000150] SSAO: Deferred rendering disabled, disabling.
[t=00:01:06.963505][f=0000150] Shutdown Widget - Local Team Colors
[t=00:01:06.963521][f=0000150] Shutdown Widget - Display Keys 2
[t=00:01:06.963537][f=0000150] Shutdown Widget - Save Game Menu
[t=00:01:06.963543][f=0000150] Shutdown Widget - Highlight Model Api GL4
[t=00:01:06.963568][f=0000150] Shutdown Widget - Unit Icons
[t=00:01:06.963580][f=0000150] Shutdown Widget - Noises
[t=00:01:06.963586][f=0000150] Shutdown Widget - HealthBars
[t=00:01:06.964232][f=0000150] Shutdown Widget - Selected Units GL4 2
[t=00:01:06.964246][f=0000150] Shutdown Widget - BuildETA
[t=00:01:06.964253][f=0000150] Shutdown Widget - Win Counter
[t=00:01:06.964263][f=0000150] Shutdown Widget - EndGame APM stats
[t=00:01:06.964270][f=0000150] Shutdown Widget - Modular Comm Info
[t=00:01:06.964276][f=0000150] Shutdown Widget - Map Draw Blocker
[t=00:01:06.964287][f=0000150] Shutdown Widget - Reclaim Field Highlight
[t=00:01:06.964303][f=0000150] Shutdown Widget - Stereo3D
[t=00:01:06.964336][f=0000150] Shutdown Widget - State Reverse and Latency
[t=00:01:06.964342][f=0000150] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:06.964350][f=0000150] Shutdown Widget - Point Tracker
[t=00:01:06.964356][f=0000150] Shutdown Widget - Music Player v2
[t=00:01:06.964371][f=0000150] Shutdown Widget - Missile Silo Range
[t=00:01:06.964380][f=0000150] Shutdown Widget - MinimapEvents
[t=00:01:06.964388][f=0000150] Shutdown Widget - Local Widgets Config
[t=00:01:06.964395][f=0000150] Shutdown Widget - Startup Info and Selector
[t=00:01:06.964411][f=0000150] Shutdown Widget - Highlight Geos
[t=00:01:06.964418][f=0000150] Shutdown Widget - Grab Input
[t=00:01:06.964581][f=0000150] Input grabbing is disabled!
[t=00:01:06.964591][f=0000150] Shutdown Widget - Defense Range Zero-K
[t=00:01:06.964601][f=0000150] Shutdown Widget - Darkening
[t=00:01:06.964613][f=0000150] Shutdown Widget - Context Menu
[t=00:01:06.964620][f=0000150] Shutdown Widget - Chili Spectator Panels
[t=00:01:06.964627][f=0000150] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:06.964638][f=0000150] Shutdown Widget - Chili Nuke Warning
[t=00:01:06.964649][f=0000150] Shutdown Widget - Chili EndGame Window
[t=00:01:06.964658][f=0000150] Shutdown Widget - Chili Economy Panel Default
[t=00:01:06.964726][f=0000150] Shutdown Widget - CameraShake
[t=00:01:06.964734][f=0000150] Shutdown Widget - Attack Warning
[t=00:01:06.964741][f=0000150] Shutdown Widget - Transport AI
[t=00:01:06.964748][f=0000150] Shutdown Widget - Attack AoE
[t=00:01:06.964811][f=0000150] Shutdown Widget - Map Edge Extension
[t=00:01:06.965093][f=0000150] Shutdown Widget - Selection Send
[t=00:01:06.965108][f=0000150] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:06.965115][f=0000150] Shutdown Widget - LupsManager
[t=00:01:06.965124][f=0000150] Shutdown Widget - Receive Units Indicator
[t=00:01:06.965131][f=0000150] Shutdown Widget - Newton Firezone
[t=00:01:06.965139][f=0000150] Shutdown Widget - Chili Pro Console
[t=00:01:06.969416][f=0000150] Shutdown Widget - Persistent Build Height
[t=00:01:06.969428][f=0000150] Shutdown Widget - Lasso Terraform GUI
[t=00:01:06.969435][f=0000150] Shutdown Widget - Lups
[t=00:01:06.969654][f=0000150] Shutdown Widget - Chili Framework
[t=00:01:06.969662][f=0000150] Shutdown Widget - Mex Placement Handler
[t=00:01:06.969679][f=0000150] Shutdown Widget - Custom Markers
[t=00:01:06.969691][f=0000150] Shutdown Widget - Chili Core Selector
[t=00:01:06.969758][f=0000150] Shutdown Widget - Select Keys
[t=00:01:06.969771][f=0000150] Shutdown Widget - Pause Screen
[t=00:01:06.969867][f=0000150] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:06.969894][f=0000150] Shutdown Widget - Bloom Shader Deferred
[t=00:01:06.970062][f=0000150] Shutdown Widget - Text To Speech Control
[t=00:01:06.970070][f=0000150] Shutdown Widget - Layout Handler
[t=00:01:06.970079][f=0000150] Shutdown Widget - Color Blindness Correction
[t=00:01:06.970168][f=0000150] End widgetHandler:Shutdown
[t=00:01:07.004695][f=0000150] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3877436, 0.0} allocedSize{int+, int-, ext}={0, 0, 920211357}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0199}
[t=00:01:07.011591][f=0000150] [Game::KillLua][2] dtor=0 luaGaia=0000019f44182240
[t=00:01:07.014475][f=0000150] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.014515][f=0000150] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.014536][f=0000150] [Game::KillLua][3] dtor=0 luaRules=0000019f4d410c20
[t=00:01:07.014559][f=0000150] Start gadgetHandler:Shutdown
[t=00:01:07.014567][f=0000150] Shutdown - StartSetup
[t=00:01:07.014574][f=0000150] Shutdown - UnitMorph
[t=00:01:07.014606][f=0000150] Shutdown - Carrier Drones
[t=00:01:07.014613][f=0000150] Shutdown - Missile Silo Controller
[t=00:01:07.014622][f=0000150] Shutdown - Modular Comm Info
[t=00:01:07.014628][f=0000150] Shutdown - Terrain Texture Handler
[t=00:01:07.014634][f=0000150] Shutdown - UnitCloakShield
[t=00:01:07.014654][f=0000150] Shutdown - Starlight Handler
[t=00:01:07.014660][f=0000150] End gadgetHandler:Shutdown
[t=00:01:07.025275][f=0000150] Start gadgetHandler:Shutdown
[t=00:01:07.025288][f=0000150] Shutdown - Teleport Throw
[t=00:01:07.025295][f=0000150] Shutdown - UnitMorph
[t=00:01:07.025307][f=0000150] Shutdown - Commander Skin Renderer
[t=00:01:07.025433][f=0000150] Shutdown - Missile fired callins
[t=00:01:07.025442][f=0000150] Shutdown - Modular Comm Info
[t=00:01:07.025447][f=0000150] Shutdown - Retreat Command
[t=00:01:07.025456][f=0000150] Shutdown - Shockwaves
[t=00:01:07.025463][f=0000150] Shutdown - Unit tint API
[t=00:01:07.025476][f=0000150] Shutdown - Unit glow API
[t=00:01:07.025488][f=0000150] Shutdown - UnitCloakShield
[t=00:01:07.025502][f=0000150] Shutdown - Lups Cloak FX
[t=00:01:07.025508][f=0000150] Shutdown - Lups
[t=00:01:07.026005][f=0000150] Shutdown - Lups Shield
[t=00:01:07.026017][f=0000150] End gadgetHandler:Shutdown
[t=00:01:07.036955][f=0000150] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 77, 0.0} allocedSize{int+, int-, ext}={0, 0, 7671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:01:07.037714][f=0000150] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.037758][f=0000150] [Game::KillLua][4] dtor=0
[t=00:01:07.037762][f=0000150] [Game::KillLua][5] dtor=0
[t=00:01:07.042995][f=0000150] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-24_14-41-23-999_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (23520 bytes)
[t=00:01:07.043065][f=0000150] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:07.085084][f=0000150] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:07.085100][f=0000150] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9
[t=00:01:07.085164][f=0000150] [Sound] [Sound::UpdateThread][4] ctx=0000019e46a15490 dev=0000019e46b46e70
[t=00:01:07.085308][f=0000150] [Sound] [Sound::UpdateThread][5] ctx=0000019e46a15490 dev=0000019e46b46e70
[t=00:01:07.085314][f=0000150] [Sound] [Sound::Cleanup][alcDestroyContext(0000019e46a15490)]
[t=00:01:07.085940][f=0000150] [Sound] [Sound::Cleanup][alcCloseDevice(0000019e46b46e70)]
[t=00:01:07.086035][f=0000150] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:07.114988][f=0000150] [Sound] [Sound::UpdateThread][6]
[t=00:01:07.115579][f=0000150] [Game::~CGame][1]
[t=00:01:07.115589][f=0000150] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:07.115594][f=0000150] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:07.115598][f=0000150] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:07.115609][f=0000150] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:07.115614][f=0000150] [Game::KillLua][4] dtor=1
[t=00:01:07.115620][f=0000150] [Game::KillLua][5] dtor=1
[t=00:01:07.115686][f=0000150] [Game::KillMisc][1]
[t=00:01:07.115704][f=0000150] [Game::KillMisc][2]
[t=00:01:07.115711][f=0000150] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:07.129068][f=0000150] [Game::KillMisc][3]
[t=00:01:07.129140][f=0000150] [Game::KillRendering][1]
[t=00:01:07.131072][f=0000150] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:07.162427][f=0000150] [3DOParser::Kill] allocated 29 pieces
[t=00:01:07.162457][f=0000150] [S3OParser::Kill] allocated 5526 pieces
[t=00:01:07.162669][f=0000150] [AssParser::Kill] allocated 698 pieces
[t=00:01:07.190308][f=0000150] [Game::KillInterface][1]
[t=00:01:07.190821][f=0000150] [Game::KillInterface][2]
[t=00:01:07.191101][f=0000150] [Game::KillSimulation][1]
[t=00:01:07.191163][f=0000150] [Game::KillSimulation][2]
[t=00:01:07.204409][f=0000150] [CCollisionHandler] dis-/continuous tests: 0/82791
[t=00:01:07.204421][f=0000150] [Game::KillSimulation][3]
[t=00:01:07.205384][f=0000150] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:07.205532][f=0000150] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:07.205601][f=0000150] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:01:07.205622][f=0000150] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:07.205853][f=0000150] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:07.209714][f=0000150] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,14}; shared=0%; cached=7%
[t=00:01:07.214667][f=0000150] [Game::KillSimulation][4]
[t=00:01:07.264157][f=0000150] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:07.264175][f=0000150] [Game::~CGame][2]
[t=00:01:07.264180][f=0000150] [Game::~CGame][3]
[t=00:01:07.264552][f=0000150] [SpringApp::Kill][3]
[t=00:01:07.264645][f=0000150] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    26702 bytes sent   in 758 packets (35.227 bytes/packet)
    20433 bytes recv'd in 662 packets (30.866 bytes/packet)
    {0.076x, 0.194x} relative protocol overhead {up, down}
    179 incoming chunks dropped, 538 outgoing chunks resent
    174 incoming chunks processed

[t=00:01:07.264706][f=0000150] [SpringApp::Kill][4] font=0000019e0c559100
[t=00:01:07.265853][f=0000150] [SpringApp::Kill][5]
[t=00:01:07.269923][f=0000150] [SpringApp::Kill][6]
[t=00:01:07.269933] [SpringApp::Kill][7]
[t=00:01:07.269948] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:07.269954] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:07.269961] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:07.269966] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:07.269971] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:07.269976] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:07.269982] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:07.269988] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4888, 1048576, 1048576}, EBO = {7332, 2097152, 2097152}
[t=00:01:07.269993] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:07.269999] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:07.270004] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:07.270009] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:01:07.270016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:07.343225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:07.343246] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:07.343251] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:07.343254] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:01:07.343258] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:07.343849] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>]
[t=00:01:07.343879] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=0)] #archives[section]=1 #files[section]=8203
[t=00:01:07.343886] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000019e4703ecc0)
[t=00:01:07.344125] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=13130ms
[t=00:01:07.344140]     file="anims/cursornormal_9.png" indx=100 inflSize=1kb readTime=72ms
[t=00:01:07.344146]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=63ms
[t=00:01:07.344150]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=60ms
[t=00:01:07.344153]     file="anims/cursornormal_12.png" indx=82 inflSize=1kb readTime=52ms
[t=00:01:07.344158]     file="unitpics/amphaa.png" indx=6667 inflSize=9kb readTime=50ms
[t=00:01:07.344162]     file="bitmaps/pd/splashbase.tga" indx=614 inflSize=64kb readTime=46ms
[t=00:01:07.344175]     file="effects/roach.lua" indx=871 inflSize=3kb readTime=45ms
[t=00:01:07.344179]     file="units/chicken_shield.lua" indx=7065 inflSize=5kb readTime=31ms
[t=00:01:07.344186]     file="scripts/dronelight.lua" indx=6024 inflSize=1kb readTime=28ms
[t=00:01:07.344189]     file="scripts/commsupport.lua" indx=6015 inflSize=14kb readTime=27ms
[t=00:01:07.345488] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=1)] #archives[section]=1 #files[section]=89
[t=00:01:07.345504] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (0000019e47032c50)
[t=00:01:07.345589] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:07.345595] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019e469e5c00)
[t=00:01:07.345651] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000019e469e57e0)
[t=00:01:07.345675] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000019e469e4550)
[t=00:01:07.345719] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:07.345725] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:07.345732] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:07.345736] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:07.345741] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:07.345745] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:07.346832] [SpringApp::Kill][8]
[t=00:01:07.346843] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:07.346847] [WatchDog::Uninstall][1] hangDetectorThread=00007ff761f804d0 (joinable=1)
[t=00:01:07.346850] [WatchDog::Uninstall][2]
[t=00:01:08.100812] [WatchDog::Uninstall][3]
[t=00:01:08.100822] [SpringApp::Kill][9]