Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000072] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.083265] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.083291] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.083302] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.083313] [t=00:00:00.083316] Enable or disable log sections using the LogSections configuration key [t=00:00:00.083320] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.083325] Use "none" to disable the default log sections. [t=00:00:00.083328] ============== </Log Sections> ============== [t=00:00:00.083332] ============== <User Config> ============== [t=00:00:00.083403] AllowDeferredMapRendering = 1 [t=00:00:00.083408] AllowDeferredModelRendering = 1 [t=00:00:00.083410] AnimationMT = 0 [t=00:00:00.083414] BumpWaterAnisotropy = 2 [t=00:00:00.083417] BumpWaterBlurReflection = 1 [t=00:00:00.083420] BumpWaterDepthBits = 32 [t=00:00:00.083425] BumpWaterReflection = 2 [t=00:00:00.083430] BumpWaterRefraction = 2 [t=00:00:00.083433] BumpWaterTexSizeReflection = 1024 [t=00:00:00.083436] CamFreeScrollSpeed = 50 [t=00:00:00.083439] CamMode = 1 [t=00:00:00.083442] CubeTexSizeReflection = 1024 [t=00:00:00.083446] CubeTexSizeSpecular = 1024 [t=00:00:00.083450] DualScreenMiniMapOnLeft = 1 [t=00:00:00.083453] EdgeMoveDynamic = 0 [t=00:00:00.083455] EdgeMoveWidth = 0.003 [t=00:00:00.083458] FPSFOV = 90 [t=00:00:00.083461] FPSScrollSpeed = 50 [t=00:00:00.083466] FontSize = 18 [t=00:00:00.083468] GrassDetail = 0 [t=00:00:00.083471] GroundDecals = 10 [t=00:00:00.083474] GroundDetail = 180 [t=00:00:00.083477] HangTimeout = 30 [t=00:00:00.083480] HardwareCursor = 1 [t=00:00:00.083483] InitialNetworkTimeout = 0 [t=00:00:00.083486] LinkIncomingMaxPacketRate = 512 [t=00:00:00.083490] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.083494] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.083499] LinkOutgoingBandwidth = 131072 [t=00:00:00.083504] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.083507] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.083510] MSAALevel = 1 [t=00:00:00.083513] MaxParticles = 50000 [t=00:00:00.083516] MaxSounds = 32 [t=00:00:00.083519] MaximumTransmissionUnit = 0 [t=00:00:00.083522] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.083525] MiniMapMarker = 0 Failed rotating the log file [t=00:00:00.083528] MouseDragScrollThreshold = 0 [t=00:00:00.083532] NetworkLossFactor = 1 [t=00:00:00.083536] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.083539] OverheadScrollSpeed = 50 [t=00:00:00.083543] ReconnectTimeout = 0 [t=00:00:00.083547] RotOverheadScrollSpeed = 50 [t=00:00:00.083549] RotateLogFiles = 1 [t=00:00:00.083552] ShadowMapSize = 16384 [t=00:00:00.083555] Shadows = 1 [t=00:00:00.083558] ShowClock = 0 [t=00:00:00.083562] SoftParticles = 2 [t=00:00:00.083565] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.083568] UnitIconDist = 151 [t=00:00:00.083571] UpdateBoundingVolumeMT = 0 [t=00:00:00.083586] UpdateWeaponVectorsMT = 0 [t=00:00:00.083590] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.083593] UseLuaMemPools = 0 [t=00:00:00.083596] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.083599] VFSCacheArchiveFiles = 0 [t=00:00:00.083602] VSync = 0 [t=00:00:00.083604] Water = 4 [t=00:00:00.083607] XResolution = 2560 [t=00:00:00.083610] YResolution = 1440 [t=00:00:00.083613] snd_volmaster = 6 [t=00:00:00.083620] ============== </User Config> ============== [t=00:00:00.083625] ============== <User System> ============== [t=00:00:00.083629] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.083633] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.083638] Compiler Version: gcc-13.2.0 [t=00:00:00.083658] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.083682] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.083687] Binary Word Size: 64-bit (native) [t=00:00:00.083692] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.083695] Physical CPU Cores: 8 [t=00:00:00.083699] Logical CPU Cores: 16 [t=00:00:00.083702] ============== </User System> ============== [t=00:00:00.083707] Run: thread affinity ffffff [t=00:00:00.083851] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.083854] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.083857] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.083859] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.083864] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.084368] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.084375] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.087383] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.089188] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.089194] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.089198] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.089210] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.089213] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.089217] [11] 1920x1080x24bpp@70Hz [t=00:00:00.089220] [15] 1680x1050x24bpp@60Hz [t=00:00:00.089222] [17] 1600x1200x24bpp@60Hz [t=00:00:00.089228] [18] 1600x1024x24bpp@60Hz [t=00:00:00.089232] [20] 1600x1000x24bpp@60Hz [t=00:00:00.089236] [21] 1600x900x24bpp@60Hz [t=00:00:00.089239] [22] 1440x1080x24bpp@70Hz [t=00:00:00.089242] [26] 1440x900x24bpp@60Hz [t=00:00:00.089245] [27] 1366x768x24bpp@60Hz [t=00:00:00.089249] [28] 1360x768x24bpp@60Hz [t=00:00:00.089252] [29] 1280x1024x24bpp@60Hz [t=00:00:00.089255] [31] 1280x960x24bpp@60Hz [t=00:00:00.089259] [32] 1280x800x24bpp@60Hz [t=00:00:00.089262] [33] 1280x768x24bpp@60Hz [t=00:00:00.089265] [34] 1280x720x24bpp@60Hz [t=00:00:00.089268] [37] 1176x664x24bpp@60Hz [t=00:00:00.089270] [40] 1152x864x24bpp@60Hz [t=00:00:00.089273] [41] 1024x768x24bpp@60Hz [t=00:00:00.089276] [42] 800x600x24bpp@60Hz [t=00:00:00.089281] [43] 720x576x24bpp@50Hz [t=00:00:00.089285] [44] 720x480x24bpp@60Hz [t=00:00:00.089288] [46] 640x480x24bpp@60Hz [t=00:00:00.242209] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.243683] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.243692] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.255595] [GR::LogVersionInfo] [t=00:00:00.255613] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255616] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.255619] GL vendor : NVIDIA Corporation [t=00:00:00.255622] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.255626] GLSL version: 4.60 NVIDIA [t=00:00:00.255628] GLEW version: 2.1.0 [t=00:00:00.255631] GPU memory : 16376MB (total) / 13262MB (available) [t=00:00:00.255645] SDL swap-int: 1 [t=00:00:00.255651] SDL driver : windows [t=00:00:00.255654] [t=00:00:00.255977] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255982] GLSL shader support : 1 [t=00:00:00.255990] GL4 support : 1 [t=00:00:00.255994] FBO extension support : 1 [t=00:00:00.256001] NVX GPU mem-info support : 1 [t=00:00:00.256006] ATI GPU mem-info support : 0 [t=00:00:00.256018] Texture clamping to edge : 1 [t=00:00:00.256023] NPOT-texture support : 1 (1) [t=00:00:00.256028] S3TC/DXT1 texture support : 1/1 [t=00:00:00.256032] texture query-LOD support : 1 (1) [t=00:00:00.256039] MSAA frame-buffer support : 1 (1) [t=00:00:00.256042] Z-buffer depth : 32 (-) [t=00:00:00.256049] primitive-restart support : 1 (1) [t=00:00:00.256052] clip-space control support: 1 (1) [t=00:00:00.256055] seamless cube-map support : 1 (1) [t=00:00:00.256058] frag-depth layout support : 1 (1) [t=00:00:00.256061] persistent maps support : 1 (1) [t=00:00:00.256064] explicit attribs location : 1 (1) [t=00:00:00.256069] multi draw indirect : 1 (-) [t=00:00:00.256074] array textures : 1 (-) [t=00:00:00.256077] buffer copy support : 1 (-) [t=00:00:00.256080] indirect draw : 1 (-) [t=00:00:00.256084] base instance : 1 (-) [t=00:00:00.256086] [t=00:00:00.256089] max. FBO samples : 32 [t=00:00:00.256092] max. FS/program texture slots : 32/192 [t=00:00:00.256095] max. texture size : 32768 [t=00:00:00.256100] max. texture anisotropy level : 16.000000 [t=00:00:00.256103] max. vec4 varyings/attributes : 31/16 [t=00:00:00.256108] max. draw-buffers : 8 [t=00:00:00.256111] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.256114] max. uniform buffer-bindings : 84 [t=00:00:00.256117] max. uniform block-size : 64KB [t=00:00:00.256121] max. storage buffer-bindings : 96 [t=00:00:00.256124] max. storage block-size : 2047MB [t=00:00:00.256127] [t=00:00:00.256130] enable AMD-hacks : 0 [t=00:00:00.256133] compress MIP-maps: 0 [t=00:00:00.256164] Number of compressed texture formats: 23 [t=00:00:00.256180] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.256196] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.256341] [GR::UpdateGLConfigs] [t=00:00:00.256365] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.256369] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.256632] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.256645] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.256648] [GR::InitGLState] [t=00:00:00.256682] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.326086] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.327483] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.327780] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.330647] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.330659] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.330876] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.332149] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.332157] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.332188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.332209] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.343103] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.343252] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.343624] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.343719] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.350713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.350722] [VFS] [SpringVFS::ReserveArchives<this=0000019e46971210>] [t=00:00:00.350796] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.351923] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019e46971210 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.351929] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.423190] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.423379] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.423555] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.423595] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.423727] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.423732] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.423846] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.423873] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.423973] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.424015] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.424260][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.424311][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.424363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.424373][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.424378][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.424403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.427496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.427507][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.427512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.427517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.427523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.427528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.480808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.482174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019e46b46e70(default) context=0000019e46a15490 numChannels=2 frameSize=8 [t=00:00:00.482188][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.482193][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.482205][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.482210][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.482226][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.482248][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.482254][f=-000001] [Sound] Devices: [t=00:00:00.483688][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.483697][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.483707][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.483712][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.483718][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.483722][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.484175][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.484185][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.524513][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43065 MB [t=00:00:00.525528][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.530203][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.530946][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Tommyknocker [t=00:00:00.830837][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0) [t=00:00:00.831250][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0 [t=00:00:00.835407][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.839492][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:00.839923][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.844845][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.844944][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019e46971210>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.846200][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233" [t=00:00:00.846245][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.846275][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.846769][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.846812][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.846844][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.846866][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.067160][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:21.067400][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:21.067583][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:21.067697][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:21.067811][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:21.067933][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.068031][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.068147][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:21.068361][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.068468][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.068714][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.068820][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:21.068917][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.069442][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.069839][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.069951][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.070210][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.070314][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.082343][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.088184][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.088469][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.088780][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.088901][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.089032][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.147880][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.148308][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.148418][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.149098][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.149209][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.149376][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.149471][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.149694][f=-000001] Loaded widget: Map Edge Extension (map widget) <map_map_edge_extension.lua> [t=00:00:21.149806][f=-000001] IsIsland, <function>, false [t=00:00:21.162664][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:21.162966][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.163152][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.163820][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.163932][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.164096][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.164202][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.164357][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.164567][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.164692][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:21.164717][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:21.164729][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.164772][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.164911][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.165012][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.165109][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.165246][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.165352][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.165508][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.165694][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.172029][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.172528][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.184678][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.185022][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.192107][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.192597][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.192858][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.193790][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.193908][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.194073][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:21.200325][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.200647][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.202442][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.202695][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.203252][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.203501][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.203776][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.203877][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.203977][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.223803][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.231502][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.235723][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.235979][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.237764][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.395227][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.395823][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.395941][f=-000001] Loaded widget: LOS brightness Modifier <los_brightness_modifier.lua> [t=00:00:21.396064][f=-000001] SetSunLighting [t=00:00:21.396349][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.396460][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.396609][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.398291][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.398491][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.398499][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.398599][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.407572][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.424585][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.425632][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.427613][f=-000001] Writing last game win data [t=00:00:21.430272][f=-000001] LuaUI v0.3 [t=00:00:21.504758][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.555515][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.555573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.555798][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.555813][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:21.590109][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:21.609272][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:21.610116][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:21.610278][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 50.000000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:21.610480][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:21.610487][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:21.613161][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:21.617655][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 87.71% [t=00:00:21.617675][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -100.00 [t=00:00:21.617680][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 503.91 [t=00:00:21.617689][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 85.682396% of the map. (used by 33 unit-defs) [t=00:00:21.617698][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 85.682396% of the map. (used by 36 unit-defs) [t=00:00:21.617707][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 85.682396% of the map. (used by 40 unit-defs) [t=00:00:21.617714][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:21.617723][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:21.621353][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 76.67% of the map. (used by 357 unit-defs) [t=00:00:21.621403][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:21.624474][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 76.67% of the map. (used by 32 unit-defs) [t=00:00:21.627545][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 76.67% of the map. (used by 5 unit-defs) [t=00:00:21.630919][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 85.68% of the map. (used by 4 unit-defs) [t=00:00:21.634322][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.68% of the map. (used by 10 unit-defs) [t=00:00:21.637684][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.68% of the map. (used by 4 unit-defs) [t=00:00:21.640549][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 4 Map-Area(s) occupying 63.15% of the map. (used by 13 unit-defs) [t=00:00:21.643728][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 76.67% of the map. (used by 3 unit-defs) [t=00:00:21.643772][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:21.646459][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 4 Map-Area(s) occupying 63.15% of the map. (used by 21 unit-defs) [t=00:00:21.676807][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Scorched_Crossing_v2.json) [t=00:00:21.684092][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:21.691115][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:21.696923][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:21.703141][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:21.708612][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:21.714111][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:21.722275][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:21.743121][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:21.743347][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:21.743354][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 187ms [t=00:00:21.749352][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12005, 0.0} allocedSize{int+, int-, ext}={0, 0, 1970221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107} [t=00:00:22.209909][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.394741][f=-000001] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/map_map_edge_extension.lua"]:410: bad argument #1 to 'UseShader' (number expected, got nil) [t=00:00:22.394758][f=-000001] [cawidgets.lua] Error: Removed widget: Map Edge Extension (map widget) [t=00:00:22.412184][f=-000001] GameID: 9312a1661f3be1d786d6857d39fb2c8e [t=00:00:22.412432][f=-000001] Connection attempt from Tommyknocker [t=00:00:22.412438][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.412516][f=-000001] -> Connection established (given id 0) [t=00:00:22.412540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889" [t=00:00:22.412556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:22.412565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15fded1eaea70dbd3c8f67dd77e4862ad0fc4296647b6e0ddd3bf56d3a0be8ff8ed02cd91be2d5643d6b6bd41426b1ff45245b3c8c0c49a6c803adbb37236595]" [t=00:00:22.412577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7afdda04ea6fc5eefb736a609e8af8e14c2e1b5d3628b85b02022e6352573af3824fbc4c0ac240e8e9c8782e1723611cbcdd5864b3fccaa8531e1b4ea1208376]" [t=00:00:22.412635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000019f4d410c20,0000019f44182240}][locale="C"]" [t=00:00:22.412673][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:23.072740][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.619469][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:01.833698][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:01:03.387555][f=0000045] game_message: Tommyknocker wins! [t=00:01:03.387779][f=0000045] Submitting stats [t=00:01:03.423194][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:03.437609][f=0000046] <autoquit> Autoquit canceled. [t=00:01:06.901358][f=0000149] [QuitAction] user exited to system [t=00:01:06.906212][f=0000150] [SpringApp::Kill][1] fromRun=1 [t=00:01:06.906221][f=0000150] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:06.936220][f=0000150] [async=0] threads=8 tasks=15421 {sum,avg}{exec,wait}time={{1108.619, 0.072}, {8524.689, 0.553}}ms [t=00:01:06.936236][f=0000150] thread=1 tasks=2203 {sum,min,max,avg}{exec,wait}time={{194.312, 0.000, 37.049, 0.088}, {1070.337, 0.000, 23.556, 0.486}}ms [t=00:01:06.936253][f=0000150] thread=2 tasks=2203 {sum,min,max,avg}{exec,wait}time={{180.292, 0.000, 38.046, 0.082}, {1128.260, 0.000, 23.144, 0.512}}ms [t=00:01:06.936260][f=0000150] thread=3 tasks=2203 {sum,min,max,avg}{exec,wait}time={{157.010, 0.000, 37.860, 0.071}, {1194.795, 0.000, 23.568, 0.542}}ms [t=00:01:06.936266][f=0000150] thread=4 tasks=2203 {sum,min,max,avg}{exec,wait}time={{154.274, 0.000, 41.131, 0.070}, {1216.433, 0.000, 23.569, 0.552}}ms [t=00:01:06.936274][f=0000150] thread=5 tasks=2203 {sum,min,max,avg}{exec,wait}time={{153.348, 0.000, 36.476, 0.070}, {1233.913, 0.000, 23.567, 0.560}}ms [t=00:01:06.936281][f=0000150] thread=6 tasks=2203 {sum,min,max,avg}{exec,wait}time={{121.042, 0.000, 13.130, 0.055}, {1319.038, 0.000, 30.202, 0.599}}ms [t=00:01:06.936287][f=0000150] thread=7 tasks=2203 {sum,min,max,avg}{exec,wait}time={{148.341, 0.000, 39.817, 0.067}, {1361.916, 0.000, 23.566, 0.618}}ms [t=00:01:06.936293][f=0000150] [async=1] threads=8 tasks=1969 {sum,avg}{exec,wait}time={{53539.711, 27.191}, {9939824.000, 5048.159}}ms [t=00:01:06.936303][f=0000150] thread=1 tasks=281 {sum,min,max,avg}{exec,wait}time={{7647.607, 0.000, 772.622, 27.216}, {1418385.250, 0.153, 7661.275, 5047.634}}ms [t=00:01:06.936312][f=0000150] thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{7642.099, 0.000, 776.933, 27.100}, {1416504.875, 0.190, 7651.272, 5023.067}}ms [t=00:01:06.936320][f=0000150] thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{7666.184, 0.000, 771.367, 27.185}, {1430710.125, 0.241, 7680.935, 5073.440}}ms [t=00:01:06.936328][f=0000150] thread=4 tasks=281 {sum,min,max,avg}{exec,wait}time={{7642.858, 0.000, 776.697, 27.199}, {1418209.750, 0.308, 7642.161, 5047.010}}ms [t=00:01:06.936335][f=0000150] thread=5 tasks=281 {sum,min,max,avg}{exec,wait}time={{7627.667, 0.000, 762.564, 27.145}, {1424965.875, 0.430, 7651.277, 5071.053}}ms [t=00:01:06.936343][f=0000150] thread=6 tasks=281 {sum,min,max,avg}{exec,wait}time={{7658.363, 0.000, 776.472, 27.254}, {1409380.125, 0.453, 7668.072, 5015.587}}ms [t=00:01:06.936354][f=0000150] thread=7 tasks=281 {sum,min,max,avg}{exec,wait}time={{7654.935, 0.000, 776.358, 27.242}, {1421667.625, 0.553, 7664.608, 5059.315}}ms [t=00:01:06.936358][f=0000150] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:06.936363][f=0000150] [SpringApp::Kill][2] [t=00:01:06.936667][f=0000150] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:06.936676][f=0000150] [Game::KillLua][1] dtor=0 luaUI=0000019f75050e40 [t=00:01:06.936710][f=0000150] Start widgetHandler:Shutdown [t=00:01:06.938221][f=0000150] Shutdown - SaveOrderList Complete [t=00:01:06.943579][f=0000150] Writing last game win data [t=00:01:06.946300][f=0000150] Shutdown - SaveConfigData Complete [t=00:01:06.946311][f=0000150] Shutdown Widget - Chili Highlight [t=00:01:06.946331][f=0000150] Shutdown Widget - Draw After Chili [t=00:01:06.946337][f=0000150] Shutdown Widget - API Unit Tracker GL4 [t=00:01:06.946349][f=0000150] Shutdown Widget - EPIC Menu [t=00:01:06.947045][f=0000150] Shutdown Widget - Depth of Field Shader [t=00:01:06.948176][f=0000150] Shutdown Widget - Chili Widget Selector [t=00:01:06.948832][f=0000150] Shutdown Widget - Chili Minimap [t=00:01:06.948921][f=0000150] Shutdown Widget - Deferred rendering [t=00:01:06.948928][f=0000150] SSAO: Deferred rendering disabled, disabling. [t=00:01:06.962863][f=0000150] Shutdown Widget - Deferred rendering [t=00:01:06.962876][f=0000150] SSAO: Deferred rendering disabled, disabling. [t=00:01:06.963505][f=0000150] Shutdown Widget - Local Team Colors [t=00:01:06.963521][f=0000150] Shutdown Widget - Display Keys 2 [t=00:01:06.963537][f=0000150] Shutdown Widget - Save Game Menu [t=00:01:06.963543][f=0000150] Shutdown Widget - Highlight Model Api GL4 [t=00:01:06.963568][f=0000150] Shutdown Widget - Unit Icons [t=00:01:06.963580][f=0000150] Shutdown Widget - Noises [t=00:01:06.963586][f=0000150] Shutdown Widget - HealthBars [t=00:01:06.964232][f=0000150] Shutdown Widget - Selected Units GL4 2 [t=00:01:06.964246][f=0000150] Shutdown Widget - BuildETA [t=00:01:06.964253][f=0000150] Shutdown Widget - Win Counter [t=00:01:06.964263][f=0000150] Shutdown Widget - EndGame APM stats [t=00:01:06.964270][f=0000150] Shutdown Widget - Modular Comm Info [t=00:01:06.964276][f=0000150] Shutdown Widget - Map Draw Blocker [t=00:01:06.964287][f=0000150] Shutdown Widget - Reclaim Field Highlight [t=00:01:06.964303][f=0000150] Shutdown Widget - Stereo3D [t=00:01:06.964336][f=0000150] Shutdown Widget - State Reverse and Latency [t=00:01:06.964342][f=0000150] Shutdown Widget - Showeco and Grid Drawer [t=00:01:06.964350][f=0000150] Shutdown Widget - Point Tracker [t=00:01:06.964356][f=0000150] Shutdown Widget - Music Player v2 [t=00:01:06.964371][f=0000150] Shutdown Widget - Missile Silo Range [t=00:01:06.964380][f=0000150] Shutdown Widget - MinimapEvents [t=00:01:06.964388][f=0000150] Shutdown Widget - Local Widgets Config [t=00:01:06.964395][f=0000150] Shutdown Widget - Startup Info and Selector [t=00:01:06.964411][f=0000150] Shutdown Widget - Highlight Geos [t=00:01:06.964418][f=0000150] Shutdown Widget - Grab Input [t=00:01:06.964581][f=0000150] Input grabbing is disabled! [t=00:01:06.964591][f=0000150] Shutdown Widget - Defense Range Zero-K [t=00:01:06.964601][f=0000150] Shutdown Widget - Darkening [t=00:01:06.964613][f=0000150] Shutdown Widget - Context Menu [t=00:01:06.964620][f=0000150] Shutdown Widget - Chili Spectator Panels [t=00:01:06.964627][f=0000150] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:06.964638][f=0000150] Shutdown Widget - Chili Nuke Warning [t=00:01:06.964649][f=0000150] Shutdown Widget - Chili EndGame Window [t=00:01:06.964658][f=0000150] Shutdown Widget - Chili Economy Panel Default [t=00:01:06.964726][f=0000150] Shutdown Widget - CameraShake [t=00:01:06.964734][f=0000150] Shutdown Widget - Attack Warning [t=00:01:06.964741][f=0000150] Shutdown Widget - Transport AI [t=00:01:06.964748][f=0000150] Shutdown Widget - Attack AoE [t=00:01:06.964811][f=0000150] Shutdown Widget - Map Edge Extension [t=00:01:06.965093][f=0000150] Shutdown Widget - Selection Send [t=00:01:06.965108][f=0000150] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:06.965115][f=0000150] Shutdown Widget - LupsManager [t=00:01:06.965124][f=0000150] Shutdown Widget - Receive Units Indicator [t=00:01:06.965131][f=0000150] Shutdown Widget - Newton Firezone [t=00:01:06.965139][f=0000150] Shutdown Widget - Chili Pro Console [t=00:01:06.969416][f=0000150] Shutdown Widget - Persistent Build Height [t=00:01:06.969428][f=0000150] Shutdown Widget - Lasso Terraform GUI [t=00:01:06.969435][f=0000150] Shutdown Widget - Lups [t=00:01:06.969654][f=0000150] Shutdown Widget - Chili Framework [t=00:01:06.969662][f=0000150] Shutdown Widget - Mex Placement Handler [t=00:01:06.969679][f=0000150] Shutdown Widget - Custom Markers [t=00:01:06.969691][f=0000150] Shutdown Widget - Chili Core Selector [t=00:01:06.969758][f=0000150] Shutdown Widget - Select Keys [t=00:01:06.969771][f=0000150] Shutdown Widget - Pause Screen [t=00:01:06.969867][f=0000150] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:06.969894][f=0000150] Shutdown Widget - Bloom Shader Deferred [t=00:01:06.970062][f=0000150] Shutdown Widget - Text To Speech Control [t=00:01:06.970070][f=0000150] Shutdown Widget - Layout Handler [t=00:01:06.970079][f=0000150] Shutdown Widget - Color Blindness Correction [t=00:01:06.970168][f=0000150] End widgetHandler:Shutdown [t=00:01:07.004695][f=0000150] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3877436, 0.0} allocedSize{int+, int-, ext}={0, 0, 920211357}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0199} [t=00:01:07.011591][f=0000150] [Game::KillLua][2] dtor=0 luaGaia=0000019f44182240 [t=00:01:07.014475][f=0000150] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.014515][f=0000150] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.014536][f=0000150] [Game::KillLua][3] dtor=0 luaRules=0000019f4d410c20 [t=00:01:07.014559][f=0000150] Start gadgetHandler:Shutdown [t=00:01:07.014567][f=0000150] Shutdown - StartSetup [t=00:01:07.014574][f=0000150] Shutdown - UnitMorph [t=00:01:07.014606][f=0000150] Shutdown - Carrier Drones [t=00:01:07.014613][f=0000150] Shutdown - Missile Silo Controller [t=00:01:07.014622][f=0000150] Shutdown - Modular Comm Info [t=00:01:07.014628][f=0000150] Shutdown - Terrain Texture Handler [t=00:01:07.014634][f=0000150] Shutdown - UnitCloakShield [t=00:01:07.014654][f=0000150] Shutdown - Starlight Handler [t=00:01:07.014660][f=0000150] End gadgetHandler:Shutdown [t=00:01:07.025275][f=0000150] Start gadgetHandler:Shutdown [t=00:01:07.025288][f=0000150] Shutdown - Teleport Throw [t=00:01:07.025295][f=0000150] Shutdown - UnitMorph [t=00:01:07.025307][f=0000150] Shutdown - Commander Skin Renderer [t=00:01:07.025433][f=0000150] Shutdown - Missile fired callins [t=00:01:07.025442][f=0000150] Shutdown - Modular Comm Info [t=00:01:07.025447][f=0000150] Shutdown - Retreat Command [t=00:01:07.025456][f=0000150] Shutdown - Shockwaves [t=00:01:07.025463][f=0000150] Shutdown - Unit tint API [t=00:01:07.025476][f=0000150] Shutdown - Unit glow API [t=00:01:07.025488][f=0000150] Shutdown - UnitCloakShield [t=00:01:07.025502][f=0000150] Shutdown - Lups Cloak FX [t=00:01:07.025508][f=0000150] Shutdown - Lups [t=00:01:07.026005][f=0000150] Shutdown - Lups Shield [t=00:01:07.026017][f=0000150] End gadgetHandler:Shutdown [t=00:01:07.036955][f=0000150] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 77, 0.0} allocedSize{int+, int-, ext}={0, 0, 7671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130} [t=00:01:07.037714][f=0000150] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.037758][f=0000150] [Game::KillLua][4] dtor=0 [t=00:01:07.037762][f=0000150] [Game::KillLua][5] dtor=0 [t=00:01:07.042995][f=0000150] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-24_14-41-23-999_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (23520 bytes) [t=00:01:07.043065][f=0000150] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:07.085084][f=0000150] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:07.085100][f=0000150] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:01:07.085164][f=0000150] [Sound] [Sound::UpdateThread][4] ctx=0000019e46a15490 dev=0000019e46b46e70 [t=00:01:07.085308][f=0000150] [Sound] [Sound::UpdateThread][5] ctx=0000019e46a15490 dev=0000019e46b46e70 [t=00:01:07.085314][f=0000150] [Sound] [Sound::Cleanup][alcDestroyContext(0000019e46a15490)] [t=00:01:07.085940][f=0000150] [Sound] [Sound::Cleanup][alcCloseDevice(0000019e46b46e70)] [t=00:01:07.086035][f=0000150] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:07.114988][f=0000150] [Sound] [Sound::UpdateThread][6] [t=00:01:07.115579][f=0000150] [Game::~CGame][1] [t=00:01:07.115589][f=0000150] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:07.115594][f=0000150] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:07.115598][f=0000150] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:07.115609][f=0000150] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:07.115614][f=0000150] [Game::KillLua][4] dtor=1 [t=00:01:07.115620][f=0000150] [Game::KillLua][5] dtor=1 [t=00:01:07.115686][f=0000150] [Game::KillMisc][1] [t=00:01:07.115704][f=0000150] [Game::KillMisc][2] [t=00:01:07.115711][f=0000150] [EOH::DestroySkirmishAI(id=0)] [t=00:01:07.129068][f=0000150] [Game::KillMisc][3] [t=00:01:07.129140][f=0000150] [Game::KillRendering][1] [t=00:01:07.131072][f=0000150] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.162427][f=0000150] [3DOParser::Kill] allocated 29 pieces [t=00:01:07.162457][f=0000150] [S3OParser::Kill] allocated 5526 pieces [t=00:01:07.162669][f=0000150] [AssParser::Kill] allocated 698 pieces [t=00:01:07.190308][f=0000150] [Game::KillInterface][1] [t=00:01:07.190821][f=0000150] [Game::KillInterface][2] [t=00:01:07.191101][f=0000150] [Game::KillSimulation][1] [t=00:01:07.191163][f=0000150] [Game::KillSimulation][2] [t=00:01:07.204409][f=0000150] [CCollisionHandler] dis-/continuous tests: 0/82791 [t=00:01:07.204421][f=0000150] [Game::KillSimulation][3] [t=00:01:07.205384][f=0000150] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:07.205532][f=0000150] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.205601][f=0000150] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:01:07.205622][f=0000150] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:07.205853][f=0000150] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:07.209714][f=0000150] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,14}; shared=0%; cached=7% [t=00:01:07.214667][f=0000150] [Game::KillSimulation][4] [t=00:01:07.264157][f=0000150] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:07.264175][f=0000150] [Game::~CGame][2] [t=00:01:07.264180][f=0000150] [Game::~CGame][3] [t=00:01:07.264552][f=0000150] [SpringApp::Kill][3] [t=00:01:07.264645][f=0000150] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 26702 bytes sent in 758 packets (35.227 bytes/packet) 20433 bytes recv'd in 662 packets (30.866 bytes/packet) {0.076x, 0.194x} relative protocol overhead {up, down} 179 incoming chunks dropped, 538 outgoing chunks resent 174 incoming chunks processed [t=00:01:07.264706][f=0000150] [SpringApp::Kill][4] font=0000019e0c559100 [t=00:01:07.265853][f=0000150] [SpringApp::Kill][5] [t=00:01:07.269923][f=0000150] [SpringApp::Kill][6] [t=00:01:07.269933] [SpringApp::Kill][7] [t=00:01:07.269948] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.269954] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.269961] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:07.269966] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.269971] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:07.269976] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.269982] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:07.269988] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4888, 1048576, 1048576}, EBO = {7332, 2097152, 2097152} [t=00:01:07.269993] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:07.269999] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.270004] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:07.270009] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:01:07.270016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:07.343225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:07.343246] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:07.343251] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:07.343254] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:01:07.343258] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:07.343849] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>] [t=00:01:07.343879] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:01:07.343886] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000019e4703ecc0) [t=00:01:07.344125] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=13130ms [t=00:01:07.344140] file="anims/cursornormal_9.png" indx=100 inflSize=1kb readTime=72ms [t=00:01:07.344146] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=63ms [t=00:01:07.344150] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=60ms [t=00:01:07.344153] file="anims/cursornormal_12.png" indx=82 inflSize=1kb readTime=52ms [t=00:01:07.344158] file="unitpics/amphaa.png" indx=6667 inflSize=9kb readTime=50ms [t=00:01:07.344162] file="bitmaps/pd/splashbase.tga" indx=614 inflSize=64kb readTime=46ms [t=00:01:07.344175] file="effects/roach.lua" indx=871 inflSize=3kb readTime=45ms [t=00:01:07.344179] file="units/chicken_shield.lua" indx=7065 inflSize=5kb readTime=31ms [t=00:01:07.344186] file="scripts/dronelight.lua" indx=6024 inflSize=1kb readTime=28ms [t=00:01:07.344189] file="scripts/commsupport.lua" indx=6015 inflSize=14kb readTime=27ms [t=00:01:07.345488] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=1)] #archives[section]=1 #files[section]=89 [t=00:01:07.345504] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (0000019e47032c50) [t=00:01:07.345589] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:07.345595] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019e469e5c00) [t=00:01:07.345651] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000019e469e57e0) [t=00:01:07.345675] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000019e469e4550) [t=00:01:07.345719] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:07.345725] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:07.345732] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:07.345736] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:07.345741] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:07.345745] [VFS] [SpringVFS::DeleteArchives<this=0000019e46971210>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:07.346832] [SpringApp::Kill][8] [t=00:01:07.346843] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:07.346847] [WatchDog::Uninstall][1] hangDetectorThread=00007ff761f804d0 (joinable=1) [t=00:01:07.346850] [WatchDog::Uninstall][2] [t=00:01:08.100812] [WatchDog::Uninstall][3] [t=00:01:08.100822] [SpringApp::Kill][9]
infolog_full.txt (truncated):