Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000321] Using writeable configuration source: "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000329] Using additional read-only configuration source: "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.014739] LogOutput initialized. Logging to E:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014958] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014973] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015017] [t=00:00:00.015028] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015034] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015039] Use "none" to disable the default log sections. [t=00:00:00.015044] ============== </Log Sections> ============== [t=00:00:00.015049] ============== <User Config> ============== [t=00:00:00.015183] AllowDeferredMapRendering = 1 [t=00:00:00.015192] AllowDeferredModelRendering = 1 [t=00:00:00.015198] AnimationMT = 0 [t=00:00:00.015209] BumpWaterAnisotropy = 2 [t=00:00:00.015214] BumpWaterBlurReflection = 1 [t=00:00:00.015218] BumpWaterDepthBits = 32 [t=00:00:00.015223] BumpWaterReflection = 2 [t=00:00:00.015227] BumpWaterTexSizeReflection = 256 [t=00:00:00.015232] CamFreeScrollSpeed = 50 [t=00:00:00.015236] CamMode = 1 [t=00:00:00.015241] CamTimeExponent = 4.0 [t=00:00:00.015245] CamTimeFactor = 1.0 [t=00:00:00.015250] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015255] EdgeMoveDynamic = 0 [t=00:00:00.015262] EdgeMoveWidth = 0.003 [t=00:00:00.015266] FPSFOV = 90 [t=00:00:00.015270] FPSScrollSpeed = 50 [t=00:00:00.015274] FontSize = 18 [t=00:00:00.015278] Fullscreen = 0 [t=00:00:00.015282] GrassDetail = 0 [t=00:00:00.015286] GroundDecals = 5 [t=00:00:00.015290] GroundDetail = 120 [t=00:00:00.015294] HangTimeout = 30 [t=00:00:00.015298] HardwareCursor = 1 [t=00:00:00.015303] InitialNetworkTimeout = 0 [t=00:00:00.015308] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015312] LODScale = 1.000 [t=00:00:00.015320] LODScaleReflection = 1.000 [t=00:00:00.015324] LODScaleRefraction = 1.000 [t=00:00:00.015328] LODScaleShadow = 1.000 [t=00:00:00.015333] LinkIncomingMaxPacketRate = 512 [t=00:00:00.015338] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.015342] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.015347] LinkOutgoingBandwidth = 131072 [t=00:00:00.015352] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015357] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015364] MSAALevel = 8 [t=00:00:00.015368] MaxParticles = 25000 [t=00:00:00.015372] MaxSounds = 32 [t=00:00:00.015376] MaximumTransmissionUnit = 0 [t=00:00:00.015381] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015385] MiniMapCanFlip = 1 [t=00:00:00.015389] MiniMapMarker = 0 [t=00:00:00.015394] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015398] MouseDragScrollThreshold = 0 [t=00:00:00.015402] NetworkLossFactor = 1 [t=00:00:00.015407] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015442] OverheadScrollSpeed = 50 [t=00:00:00.015447] ReconnectTimeout = 0 [t=00:00:00.015451] RotOverheadScrollSpeed = 50 [t=00:00:00.015455] RotateLogFiles = 1 [t=00:00:00.015459] ShadowMapSize = 8192 [t=00:00:00.015463] Shadows = 1 [t=00:00:00.015467] ShowClock = 0 [t=00:00:00.015471] ShowPlayerInfo = 0 [t=00:00:00.015476] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015480] TeamHighlight = 0 [t=00:00:00.015484] UnitIconDist = 277 [t=00:00:00.028482] UpdateBoundingVolumeMT = 0 [t=00:00:00.028497] UpdateWeaponVectorsMT = 0 [t=00:00:00.028502] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028507] UseLuaMemPools = 0 [t=00:00:00.028511] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028516] VFSCacheArchiveFiles = 0 [t=00:00:00.028556] VSync = 0 [t=00:00:00.028565] Water = 4 [t=00:00:00.028571] WindowPosX = 100 [t=00:00:00.028578] WindowPosY = 100 [t=00:00:00.028585] XResolutionWindowed = 1720 [t=00:00:00.028594] YResolutionWindowed = 1000 [t=00:00:00.028615] snd_volmaster = 6 [t=00:00:00.028650] ============== </User Config> ============== [t=00:00:00.028659] ============== <User System> ============== [t=00:00:00.028666] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.028677] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028686] Compiler Version: gcc-13.2.0 [t=00:00:00.028741] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.028795] Hardware Config: AMD Ryzen 5 3600X 6-Core Processor ; 32693MB RAM, 37557MB pagefile [t=00:00:00.028803] Binary Word Size: 64-bit (native) [t=00:00:00.028808] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028813] Physical CPU Cores: 6 [t=00:00:00.028817] Logical CPU Cores: 12 [t=00:00:00.028821] ============== </User System> ============== [t=00:00:00.028829] Run: thread affinity fff [t=00:00:00.028977] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028984] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028992] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028996] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029000] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.029830] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029839] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034870] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} [t=00:00:00.037240] Display (SyncMaster 2443(BWPlus/BWXPlus/FWPlus/FWXPlus/BWTPlus)(Digital))=1 modes=33 bounds={x=0, y=0, w=1920, h=1200} [t=00:00:00.037250] [ 1] 1920x1200x24bpp@60Hz [t=00:00:00.037256] [ 3] 1920x1080x24bpp@60Hz [t=00:00:00.037261] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.037265] [ 8] 1600x1200x24bpp@60Hz [t=00:00:00.037270] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.037274] [11] 1600x900x24bpp@60Hz [t=00:00:00.037280] [13] 1440x1080x24bpp@60Hz [t=00:00:00.037284] [16] 1440x900x24bpp@60Hz [t=00:00:00.037289] [17] 1366x768x24bpp@60Hz [t=00:00:00.037294] [18] 1360x768x24bpp@60Hz [t=00:00:00.037302] [19] 1280x1024x24bpp@60Hz [t=00:00:00.037307] [20] 1280x960x24bpp@60Hz [t=00:00:00.037311] [21] 1280x800x24bpp@60Hz [t=00:00:00.037316] [22] 1280x768x24bpp@60Hz [t=00:00:00.037321] [23] 1280x720x24bpp@60Hz [t=00:00:00.037325] [26] 1152x864x24bpp@60Hz [t=00:00:00.037330] [27] 1024x768x24bpp@60Hz [t=00:00:00.037335] [28] 800x600x24bpp@60Hz [t=00:00:00.037339] [30] 720x576x24bpp@50Hz [t=00:00:00.037343] [31] 720x480x24bpp@60Hz [t=00:00:00.037348] [33] 640x480x24bpp@60Hz [t=00:00:00.314918] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.315454] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<100,100> newRes=<1720,1000> [t=00:00:00.315469] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<100,100> newRes=<1720,1000> [t=00:00:00.343696] [GR::LogVersionInfo] [t=00:00:00.343709] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.343714] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.343776] GL vendor : NVIDIA Corporation [t=00:00:00.343782] GL renderer : NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 [t=00:00:00.343787] GLSL version: 4.60 NVIDIA [t=00:00:00.343791] GLEW version: 2.1.0 [t=00:00:00.343797] GPU memory : 8192MB (total) / 6841MB (available) [t=00:00:00.343814] SDL swap-int: 1 [t=00:00:00.343819] SDL driver : windows [t=00:00:00.343823] [t=00:00:00.343827] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.343831] GLSL shader support : 1 [t=00:00:00.343842] GL4 support : 1 [t=00:00:00.343846] FBO extension support : 1 [t=00:00:00.343859] NVX GPU mem-info support : 1 [t=00:00:00.343865] ATI GPU mem-info support : 0 [t=00:00:00.343875] Texture clamping to edge : 1 [t=00:00:00.343883] NPOT-texture support : 1 (1) [t=00:00:00.343889] S3TC/DXT1 texture support : 1/1 [t=00:00:00.343895] texture query-LOD support : 1 (1) [t=00:00:00.343899] MSAA frame-buffer support : 1 (1) [t=00:00:00.343908] Z-buffer depth : 32 (-) [t=00:00:00.343917] primitive-restart support : 1 (1) [t=00:00:00.343922] clip-space control support: 1 (1) [t=00:00:00.343926] seamless cube-map support : 1 (1) [t=00:00:00.343931] frag-depth layout support : 1 (1) [t=00:00:00.343935] persistent maps support : 1 (1) [t=00:00:00.343940] explicit attribs location : 1 (1) [t=00:00:00.343945] multi draw indirect : 1 (-) [t=00:00:00.343950] array textures : 1 (-) [t=00:00:00.343955] buffer copy support : 1 (-) [t=00:00:00.343963] indirect draw : 1 (-) [t=00:00:00.343968] base instance : 1 (-) [t=00:00:00.343972] [t=00:00:00.343975] max. FBO samples : 32 [t=00:00:00.343980] max. FS/program texture slots : 32/192 [t=00:00:00.343984] max. texture size : 32768 [t=00:00:00.343992] max. texture anisotropy level : 16.000000 [t=00:00:00.343997] max. vec4 varyings/attributes : 31/16 [t=00:00:00.344002] max. draw-buffers : 8 [t=00:00:00.344010] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.344015] max. uniform buffer-bindings : 84 [t=00:00:00.344019] max. uniform block-size : 64KB [t=00:00:00.344023] max. storage buffer-bindings : 96 [t=00:00:00.344028] max. storage block-size : 2047MB [t=00:00:00.344032] [t=00:00:00.344035] enable AMD-hacks : 0 [t=00:00:00.344039] compress MIP-maps: 0 [t=00:00:00.344103] Number of compressed texture formats: 23 [t=00:00:00.344129] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.344161] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.344477] [GR::UpdateGLConfigs] [t=00:00:00.344511] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.344519] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.344989] [GR::UpdateScreenMatrices] vpx=100.000000, vpy=100.000000, vsx=1720.000000, vsy=1000.000000, ssx=1920.000000, ssy=1200.000000, screenPosX=0, screenPosY=0 [t=00:00:00.345004] [GR::UpdateGLGeometry][2] winSize=<1720,1000> [t=00:00:00.345009] [GR::InitGLState] [t=00:00:00.345070] [GR::LogDisplayMode] display-mode set to 1720x1000x24bpp@59Hz (windowed::decorated) [t=00:00:00.421905] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428512] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.429116] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.442006] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.442042] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.442392] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.443678] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.443693] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.443750] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.443807] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.443936] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.443919] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory E:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.469412] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.469644] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.469688] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.469738] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.469887] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.469922] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.469965] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.469997] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.470013] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.838554] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory E:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:07.838620] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.838628] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.838638] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:07.868355] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.868373] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.297, 0.059}, {0.646, 0.129}}ms [t=00:00:07.868382] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.004, 0.004, 0.004, 0.004}}ms [t=00:00:07.868408] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.057, 0.057, 0.057, 0.057}}ms [t=00:00:07.868417] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.138, 0.138, 0.138, 0.138}, {0.099, 0.099, 0.099, 0.099}}ms [t=00:00:07.868425] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.221, 0.221, 0.221, 0.221}}ms [t=00:00:07.868436] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.265, 0.265, 0.265, 0.265}}ms [t=00:00:07.868442] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.868448] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 916 MB [t=00:00:07.870391] [SpringApp::Kill][3] [t=00:00:07.870402] [SpringApp::Kill][4] font=0000026bb2ae2ec0 [t=00:00:07.870647] [SpringApp::Kill][5] [t=00:00:07.870669] [SpringApp::Kill][6] [t=00:00:07.870681] [SpringApp::Kill][7] [t=00:00:07.904929] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.904959] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.904967] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.904975] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.905044] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.905053] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.905060] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.905073] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.905082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.905089] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.905100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.905107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.905115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.951300] [SpringApp::Kill][8] [t=00:00:07.951343] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.951354] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b0cd04d0 (joinable=1) [t=00:00:07.951360] [WatchDog::Uninstall][2] [t=00:00:08.032208] [WatchDog::Uninstall][3] [t=00:00:08.032219] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):