Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000895] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000924] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.027759] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027924] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027950] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027973] [t=00:00:00.027990] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028001] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028012] Use "none" to disable the default log sections. [t=00:00:00.028021] ============== </Log Sections> ============== [t=00:00:00.028032] ============== <User Config> ============== [t=00:00:00.028204] AllowDeferredMapRendering = 1 [t=00:00:00.028215] AllowDeferredModelRendering = 1 [t=00:00:00.028223] AnimationMT = 0 [t=00:00:00.028239] BumpWaterAnisotropy = 2 [t=00:00:00.028249] BumpWaterBlurReflection = 1 [t=00:00:00.028257] BumpWaterDepthBits = 32 [t=00:00:00.028266] BumpWaterReflection = 2 [t=00:00:00.028274] BumpWaterRefraction = 2 [t=00:00:00.028282] BumpWaterTexSizeReflection = 1024 [t=00:00:00.028292] CamFreeScrollSpeed = 50 [t=00:00:00.028299] CamMode = 1 [t=00:00:00.028308] CamTimeExponent = 4.0 [t=00:00:00.028316] CamTimeFactor = 1.0 [t=00:00:00.028325] CubeTexSizeReflection = 1024 [t=00:00:00.028340] CubeTexSizeSpecular = 1024 [t=00:00:00.028351] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028360] EdgeMoveDynamic = 0 [t=00:00:00.028368] EdgeMoveWidth = 0.003 [t=00:00:00.028376] FPSFOV = 90 [t=00:00:00.028384] FPSScrollSpeed = 50 [t=00:00:00.028392] FeatureDrawDistance = 600000 [t=00:00:00.028401] FeatureFadeDistance = 600000 [t=00:00:00.028409] FontSize = 18 [t=00:00:00.028417] GrassDetail = 0 [t=00:00:00.028424] GroundDecals = 10 [t=00:00:00.028433] GroundDetail = 180 [t=00:00:00.028445] HangTimeout = 30 [t=00:00:00.028456] HardwareCursor = 1 [t=00:00:00.028464] InitialNetworkTimeout = 0 [t=00:00:00.028474] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.028482] LODScale = 1.000 [t=00:00:00.028490] LODScaleReflection = 1.000 [t=00:00:00.028498] LODScaleRefraction = 1.000 [t=00:00:00.028507] LODScaleShadow = 1.000 [t=00:00:00.028516] LinkIncomingMaxPacketRate = 512 [t=00:00:00.028525] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.028540] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.028573] LinkOutgoingBandwidth = 131072 [t=00:00:00.028586] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.028595] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.028616] MSAALevel = 8 [t=00:00:00.028626] MaxParticles = 50000 [t=00:00:00.028634] MaxSounds = 32 [t=00:00:00.028643] MaximumTransmissionUnit = 0 [t=00:00:00.028652] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.028661] MiniMapCanFlip = 1 [t=00:00:00.028693] MiniMapMarker = 0 [t=00:00:00.028746] MouseDragCircleCommandThreshold = 25 [t=00:00:00.028756] MouseDragScrollThreshold = 0 [t=00:00:00.028765] NetworkLossFactor = 1 [t=00:00:00.028774] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.028782] OverheadScrollSpeed = 50 [t=00:00:00.028791] ReconnectTimeout = 0 [t=00:00:00.028799] RotOverheadScrollSpeed = 50 [t=00:00:00.028807] RotateLogFiles = 1 [t=00:00:00.028816] ScreenshotCounter = 3 [t=00:00:00.028823] ShadowMapSize = 8192 [t=00:00:00.028831] Shadows = 1 [t=00:00:00.028845] ShowClock = 0 [t=00:00:00.028854] ShowPlayerInfo = 0 [t=00:00:00.028863] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028871] TeamHighlight = 0 [t=00:00:00.028880] UnitIconDist = 250 [t=00:00:00.028887] UpdateBoundingVolumeMT = 0 [t=00:00:00.028896] UpdateWeaponVectorsMT = 0 [t=00:00:00.028905] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028913] UseLuaMemPools = 0 [t=00:00:00.028922] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028931] VFSCacheArchiveFiles = 0 [t=00:00:00.028944] Water = 4 [t=00:00:00.028953] WindowPosY = 31 [t=00:00:00.028960] XResolution = 2560 [t=00:00:00.028968] XResolutionWindowed = 2553 [t=00:00:00.028977] YResolution = 1440 [t=00:00:00.028985] YResolutionWindowed = 1378 [t=00:00:00.028994] snd_volmaster = 49 [t=00:00:00.029013] ============== </User Config> ============== [t=00:00:00.029023] ============== <User System> ============== [t=00:00:00.029033] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.029050] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.029061] Compiler Version: gcc-13.2.0 [t=00:00:00.029108] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.029162] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33596MB pagefile [t=00:00:00.029175] Binary Word Size: 64-bit (native) [t=00:00:00.029185] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.029194] Physical CPU Cores: 4 [t=00:00:00.029209] Logical CPU Cores: 8 [t=00:00:00.029218] ============== </User System> ============== [t=00:00:00.029231] Run: thread affinity ff [t=00:00:00.029463] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029473] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029481] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029490] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029498] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041312] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041396] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.057852] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.094803] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.094817] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.094824] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.094830] [17] 1920x1200x24bpp@144Hz [t=00:00:00.094835] [25] 1920x1080x24bpp@144Hz [t=00:00:00.094841] [33] 1680x1050x24bpp@144Hz [t=00:00:00.094856] [41] 1600x1200x24bpp@144Hz [t=00:00:00.094866] [49] 1600x1024x24bpp@144Hz [t=00:00:00.094877] [57] 1600x900x24bpp@144Hz [t=00:00:00.094891] [65] 1366x768x24bpp@144Hz [t=00:00:00.094902] [73] 1360x768x24bpp@144Hz [t=00:00:00.094914] [81] 1280x1024x24bpp@144Hz [t=00:00:00.094926] [89] 1280x960x24bpp@144Hz [t=00:00:00.094938] [97] 1280x800x24bpp@144Hz [t=00:00:00.094953] [105] 1280x768x24bpp@144Hz [t=00:00:00.094966] [113] 1280x720x24bpp@144Hz [t=00:00:00.094981] [121] 1152x864x24bpp@144Hz [t=00:00:00.095003] [129] 1024x768x24bpp@144Hz [t=00:00:00.095017] [137] 800x600x24bpp@144Hz [t=00:00:00.095027] [145] 720x576x24bpp@144Hz [t=00:00:00.095035] [153] 720x480x24bpp@144Hz [t=00:00:00.095043] [161] 640x480x24bpp@144Hz [t=00:00:00.330495] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.331139] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.331229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.398658] [GR::LogVersionInfo] [t=00:00:00.398683] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.398694] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.398704] GL vendor : NVIDIA Corporation [t=00:00:00.398714] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.398723] GLSL version: 4.60 NVIDIA [t=00:00:00.398747] GLEW version: 2.1.0 [t=00:00:00.398782] GPU memory : 11264MB (total) / 10431MB (available) [t=00:00:00.398813] SDL swap-int: 1 [t=00:00:00.398830] SDL driver : windows [t=00:00:00.398842] [t=00:00:00.398854] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.398865] GLSL shader support : 1 [t=00:00:00.398874] GL4 support : 1 [t=00:00:00.398883] FBO extension support : 1 [t=00:00:00.398911] NVX GPU mem-info support : 1 [t=00:00:00.398926] ATI GPU mem-info support : 0 [t=00:00:00.398948] Texture clamping to edge : 1 [t=00:00:00.398982] NPOT-texture support : 1 (1) [t=00:00:00.399001] S3TC/DXT1 texture support : 1/1 [t=00:00:00.399014] texture query-LOD support : 1 (1) [t=00:00:00.399027] MSAA frame-buffer support : 1 (1) [t=00:00:00.399037] Z-buffer depth : 32 (-) [t=00:00:00.399053] primitive-restart support : 1 (1) [t=00:00:00.399063] clip-space control support: 1 (1) [t=00:00:00.399073] seamless cube-map support : 1 (1) [t=00:00:00.399082] frag-depth layout support : 1 (1) [t=00:00:00.399114] persistent maps support : 1 (1) [t=00:00:00.399125] explicit attribs location : 1 (1) [t=00:00:00.399138] multi draw indirect : 1 (-) [t=00:00:00.399153] array textures : 1 (-) [t=00:00:00.399166] buffer copy support : 1 (-) [t=00:00:00.399182] indirect draw : 1 (-) [t=00:00:00.399194] base instance : 1 (-) [t=00:00:00.399207] [t=00:00:00.399216] max. FBO samples : 32 [t=00:00:00.399229] max. FS/program texture slots : 32/192 [t=00:00:00.399255] max. texture size : 32768 [t=00:00:00.399272] max. texture anisotropy level : 16.000000 [t=00:00:00.399286] max. vec4 varyings/attributes : 31/16 [t=00:00:00.399299] max. draw-buffers : 8 [t=00:00:00.399313] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.399326] max. uniform buffer-bindings : 84 [t=00:00:00.399338] max. uniform block-size : 64KB [t=00:00:00.399345] max. storage buffer-bindings : 96 [t=00:00:00.399358] max. storage block-size : 2047MB [t=00:00:00.399380] [t=00:00:00.399392] enable AMD-hacks : 0 [t=00:00:00.399403] compress MIP-maps: 0 [t=00:00:00.399482] Number of compressed texture formats: 51 [t=00:00:00.399586] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.399693] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.400087] [GR::UpdateGLConfigs] [t=00:00:00.400151] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.400166] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.400780] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.400792] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.400797] [GR::InitGLState] [t=00:00:00.400874] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.494250] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.501761] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.502352] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.517951] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.517985] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.518477] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.520487] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.520506] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.520583] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.520658] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.520806] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.520780] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.546020] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.546285] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.546370] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.546438] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.548010] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.548092] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.548110] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.300527] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:02.300664] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.300683] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.300696] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:02.308433] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.308449] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.163, 0.054}, {1.808, 0.603}}ms [t=00:00:02.308460] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.040, 0.040, 0.040, 0.040}}ms [t=00:00:02.308480] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {1.661, 1.661, 1.661, 1.661}}ms [t=00:00:02.308491] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.108, 0.108, 0.108, 0.108}}ms [t=00:00:02.308498] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.308513] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 852 MB [t=00:00:02.310814] [SpringApp::Kill][3] [t=00:00:02.310829] [SpringApp::Kill][4] font=000001d70acf3dc0 [t=00:00:02.311063] [SpringApp::Kill][5] [t=00:00:02.311130] [SpringApp::Kill][6] [t=00:00:02.311140] [SpringApp::Kill][7] [t=00:00:02.311931] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.311944] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.311961] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.311970] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.311979] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.311987] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.311999] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.312008] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.312016] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.312028] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.312037] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.312046] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.312058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.363963] [SpringApp::Kill][8] [t=00:00:02.363987] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.364000] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6374704d0 (joinable=1) [t=00:00:02.364010] [WatchDog::Uninstall][2] [t=00:00:03.046423] [WatchDog::Uninstall][3] [t=00:00:03.046439] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):