ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112730

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000117] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.070581] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.070623] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.070652]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.070666]   
[t=00:00:00.070672]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.070678]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.070693]   Use "none" to disable the default log sections.
[t=00:00:00.070699] ============== </Log Sections> ==============

[t=00:00:00.070705] ============== <User Config> ==============
[t=00:00:00.070796]   AnimationMT = 0
[t=00:00:00.070802]   BumpWaterDepthBits = 16
[t=00:00:00.070806]   BumpWaterReflection = 0
[t=00:00:00.070810]   BumpWaterRefraction = 0
[t=00:00:00.070815]   BumpWaterShoreWaves = 0
[t=00:00:00.070819]   BumpWaterTexSizeReflection = 64
[t=00:00:00.070824]   CamFreeScrollSpeed = 50
[t=00:00:00.070837]   CamMode = 1
[t=00:00:00.070843]   CubeTexSizeReflection = 64
[t=00:00:00.070847]   CubeTexSizeSpecular = 64
[t=00:00:00.070852]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.070857]   EdgeMoveDynamic = 0
[t=00:00:00.070860]   EdgeMoveWidth = 0.003
[t=00:00:00.070864]   FPSFOV = 90
[t=00:00:00.070868]   FPSScrollSpeed = 50
[t=00:00:00.070872]   FontSize = 18
[t=00:00:00.070875]   GrassDetail = 0
[t=00:00:00.070879]   GroundDecals = 1
[t=00:00:00.070883]   GroundDetail = 70
[t=00:00:00.070893]   HangTimeout = 30
[t=00:00:00.070898]   HardwareCursor = 1
[t=00:00:00.070903]   InitialNetworkTimeout = 0
[t=00:00:00.070907]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.070911]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.070915]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.070919]   LinkOutgoingBandwidth = 131072
[t=00:00:00.070925]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070929]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070933]   MSAALevel = 4
[t=00:00:00.070942]   MaxParticles = 12000
[t=00:00:00.070947]   MaxSounds = 32
[t=00:00:00.070951]   MaximumTransmissionUnit = 0
[t=00:00:00.070955]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070960]   MiniMapMarker = 0
[t=00:00:00.070965]   MouseDragScrollThreshold = 0
[t=00:00:00.070969]   NetworkLossFactor = 1
[t=00:00:00.070973]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.070979]   OverheadScrollSpeed = 50
[t=00:00:00.070982]   ReconnectTimeout = 0
[t=00:00:00.070986]   RotOverheadScrollSpeed = 50
[t=00:00:00.070995]   RotateLogFiles = 1
[t=00:00:00.071000]   ShowClock = 0
[t=00:00:00.071004]   SoftParticles = 2
[t=00:00:00.071008]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.071013]   UnitIconDist = 250
[t=00:00:00.071017]   UpdateBoundingVolumeMT = 0
[t=00:00:00.071021]   UpdateWeaponVectorsMT = 0
[t=00:00:00.071025]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.071031]   UseLuaMemPools = 0
[t=00:00:00.071034]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.071039]   VFSCacheArchiveFiles = 0
[t=00:00:00.071076]   VSync = 1
[t=00:00:00.071082]   Water = 4
[t=00:00:00.071088]   WindowBorderless = 1
[t=00:00:00.071095]   WindowPosY = 0
[t=00:00:00.071101]   XResolutionWindowed = 1920
[t=00:00:00.071105]   YResolutionWindowed = 1080
[t=00:00:00.071109]   snd_volmaster = 0
[t=00:00:00.071118] ============== </User Config> ==============

[t=00:00:00.071123] ============== <User System> ==============
[t=00:00:00.071127]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.071143]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.071152]        Compiler Version: gcc-13.2.0
[t=00:00:00.071184]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.071223]         Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics         ; 64906MB RAM, 69002MB pagefile
[t=00:00:00.071230]        Binary Word Size: 64-bit (native)
[t=00:00:00.071234]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.071238]      Physical CPU Cores: 8
[t=00:00:00.071251]       Logical CPU Cores: 16
[t=00:00:00.071256] ============== </User System> ==============

[t=00:00:00.071263] Run: thread affinity ffff
[t=00:00:00.071392] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.071397]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.071401]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.071404]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.071408]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.072653] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.072685] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.084140] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.086532]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.086543]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.086549]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.086555]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.086559]         [ 7] 1366x768x24bpp@144Hz
[t=00:00:00.086565]         [ 9] 1280x1024x24bpp@144Hz
[t=00:00:00.086604]         [11] 1280x720x24bpp@144Hz
[t=00:00:00.086610]         [13] 1024x768x24bpp@144Hz
[t=00:00:00.086614]         [15] 800x600x24bpp@144Hz
[t=00:00:00.086619]         [17] 640x480x24bpp@144Hz
[t=00:00:00.536442] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.537089] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.537102] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.661499] [GR::LogVersionInfo]
[t=00:00:00.661512]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.661518]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.24.05 30.0.13024.5001
[t=00:00:00.661523]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.661526]     GL renderer : AMD Radeon RX 6600M
[t=00:00:00.661531]     GLSL version: 4.60
[t=00:00:00.661537]     GLEW version: 2.1.0
[t=00:00:00.661544]     GPU memory  : unknown
[t=00:00:00.661556]     SDL swap-int: 0
[t=00:00:00.661574]     SDL driver  : windows
[t=00:00:00.661580]     
[t=00:00:00.661587]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:00.661594]     GLSL shader support       : 1
[t=00:00:00.661600]     GL4 support               : 1
[t=00:00:00.661606]     FBO extension support     : 1
[t=00:00:00.661620]     NVX GPU mem-info support  : 0
[t=00:00:00.661631]     ATI GPU mem-info support  : 0
[t=00:00:00.661646]     Texture clamping to edge  : 1
[t=00:00:00.661656]     NPOT-texture support      : 1 (1)
[t=00:00:00.661673]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.661683]     texture query-LOD support : 1 (1)
[t=00:00:00.661690]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.661697]     Z-buffer depth            : 24 (-)
[t=00:00:00.661709]     primitive-restart support : 1 (1)
[t=00:00:00.661715]     clip-space control support: 1 (1)
[t=00:00:00.661722]     seamless cube-map support : 1 (1)
[t=00:00:00.661730]     frag-depth layout support : 1 (1)
[t=00:00:00.661736]     persistent maps support   : 1 (1)
[t=00:00:00.661743]     explicit attribs location : 1 (1)
[t=00:00:00.661761]     multi draw indirect       : 1 (-)
[t=00:00:00.661770]     array textures            : 1 (-)
[t=00:00:00.661776]     buffer copy support       : 1 (-)
[t=00:00:00.661783]     indirect draw             : 1 (-)
[t=00:00:00.661790]     base instance             : 1 (-)
[t=00:00:00.661796]     
[t=00:00:00.661801]     max. FBO samples              : 8
[t=00:00:00.661808]     max. FS/program texture slots : 32/160
[t=00:00:00.661815]     max. texture size             : 16384
[t=00:00:00.661834]     max. texture anisotropy level : 16.000000
[t=00:00:00.661841]     max. vec4 varyings/attributes : 32/29
[t=00:00:00.661847]     max. draw-buffers             : 8
[t=00:00:00.661854]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.661861]     max. uniform buffer-bindings  : 90
[t=00:00:00.661868]     max. uniform block-size       : 559236KB
[t=00:00:00.661875]     max. storage buffer-bindings  : 64
[t=00:00:00.661881]     max. storage block-size       : 2047MB
[t=00:00:00.661887]     
[t=00:00:00.661892]     enable AMD-hacks : 1
[t=00:00:00.661906]     compress MIP-maps: 0
[t=00:00:00.661948]     Number of compressed texture formats: 18
[t=00:00:00.661988]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.662027] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.662382] [GR::UpdateGLConfigs]
[t=00:00:00.662404] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.662410] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.662433] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.662441] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.662445] [GR::InitGLState]
[t=00:00:00.662751] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.712623] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.716126] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.721462] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.721484] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.721983] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.724217] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.724252] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.724360] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.724461] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.736032] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.736706] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.737114] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.737307] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.749044] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.749062] [VFS] [SpringVFS::ReserveArchives<this=000002153677f0c0>]
[t=00:00:00.749169] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.751480] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002153677f0c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.751492] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.906310] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.906873] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.906984] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.907094] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.907166] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.907300] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.907434] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.907544] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.909817] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.909849] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.910253][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.910358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.910471][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.910494][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.910505][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.910558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.924275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.924295][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (2- H1)"
[t=00:00:00.924304][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.924312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.942177][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.944445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021536770940(default) context=0000021577721410  numChannels=2 frameSize=8
[t=00:00:00.944467][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.944478][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.944487][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.944494][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.944534][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.944577][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.944591][f=-000001] [Sound]   Devices:
[t=00:00:00.947679][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- H1)]
[t=00:00:00.947699][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.947714][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.947723][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.948632][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.948681][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.017419][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597657 MB
[t=00:00:01.019831][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.021814][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.021829][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.078017][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FolsomDamDeluxeV4" (loaded=0 cached=0)
[t=00:00:01.078342][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:01.078722][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.079440][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.079545][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.136837][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.136990][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.137083][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.137190][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.137210][f=-000001] [PreGame::StartServer]
    mod-checksum=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    map-checksum=b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d
Fontconfig error: Cannot load default config file
[t=00:00:01.138877][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.139382][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.139406][f=-000001] [UDPListener] successfully bound socket on port 59455
[t=00:00:01.140780][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:01.140898][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 119ms
[t=00:00:01.193482][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000021536d43d10] using map "FolsomDamDeluxeV4" (loaded=1 cached=0)
[t=00:00:01.193750][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:01.193827][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.193905][f=-000001] [PreGame::AddModArchivesToVFS][server=0000021536d43d10] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:01.243385][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:01.262552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.262665][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.264495][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002153677f0c0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.312982][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.313105][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.364409][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.364547][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.364666][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.364764][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.365515][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.365553][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_14-51-36-804_FolsomDamDeluxeV4_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.365569][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 224ms
[t=00:00:01.365834][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.411832][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.411856][f=-000001] forceSingleThreaded, false
[t=00:00:01.411867][f=-000001] Memory limit: 3584
[t=00:00:01.435478][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.435585][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.486844][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.486995][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.487087][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.487223][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.494558][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.494575][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.494671][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.494737][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.494800][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.494891][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.495625][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.495903][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.496168][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.496542][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.496785][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.496992][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.497009][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.497368][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.506557][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.509616][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.510577][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.510716][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.511184][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.511196][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.511319][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.511336][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.659546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.770593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (117 MB)"
[t=00:00:01.854427][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 343ms
[t=00:00:01.854471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.857737][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.857866][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.908781][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.908905][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.909011][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.909111][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.987831][f=-000001] ===============================================================
[t=00:00:01.987860][f=-000001] *************************** WARNING ***************************
[t=00:00:01.987909][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:01.987916][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:01.987924][f=-000001] Ensure appropriate hax is in place.
[t=00:00:01.987930][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:01.987937][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:01.987944][f=-000001] ************************* END WARNING *************************
[t=00:00:01.987959][f=-000001] ===============================================================
[t=00:00:01.988102][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
 - set range to 333 (next available breakpoint)
 - set weaponVelocity to 505.263184 (to keep current range)
[t=00:00:01.989379][f=-000001] Loading UnitDefs_posts
[t=00:00:02.123041][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.141010][f=-000001] Loading WeaponDefs_posts
------- TRUNCATED -------
[t=00:25:11.092173][f=0043097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:11.758054][f=0043117] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:12.022807][f=0043125] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:37.664151][f=0043894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:25:39.721809][f=0043956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:39.883129][f=0043961] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:39.982408][f=0043964] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:40.139716][f=0043968] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:40.191409][f=0043970] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:40.461173][f=0043978] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:40.558968][f=0043981] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:42.150494][f=0044029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:42.246309][f=0044032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:42.562029][f=0044041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:46.885506][f=0044171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:25:47.692487][f=0044195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:48.700949][f=0044225] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:48.730210][f=0044226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:48.795409][f=0044228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.124311][f=0044238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.261511][f=0044242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.293512][f=0044243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.456035][f=0044248] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.525941][f=0044250] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:49.556339][f=0044251] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:54.288060][f=0044393] game_message: Guardian is under attack.
[t=00:25:54.393752][f=0044396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:56.217347][f=0044451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:56.960548][f=0044473] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:25:57.252529][f=0044482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:57.284465][f=0044483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:57.425573][f=0044487] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:57.820776][f=0044499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:57.933464][f=0044502] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.128925][f=0044508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.281749][f=0044513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.362147][f=0044515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.421535][f=0044517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.460916][f=0044518] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:58.728198][f=0044526] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:25:58.751829][f=0044527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:25:58.928361][f=0044532] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:25:59.045559][f=0044536] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:59.129344][f=0044538] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:59.203025][f=0044540] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:59.388495][f=0044546] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:59.527249][f=0044550] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:25:59.553072][f=0044551] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.090155][f=0044567] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.193761][f=0044570] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.393338][f=0044576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.547721][f=0044581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.628784][f=0044583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:26:00.752977][f=0044587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.884008][f=0044591] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:00.983416][f=0044594] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:01.048034][f=0044596] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8
[t=00:26:01.190031][f=0044600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:01.312190][f=0044604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:01.351209][f=0044605] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:01.464137][f=0044608] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:01.919436][f=0044622] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:02.167878][f=0044629] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:02.354170][f=0044635] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:02.418376][f=0044637] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:26:03.086936][f=0044657] game_message: Firefly is under attack
[t=00:26:03.517873][f=0044670] game_message: Guardian is under attack.
[t=00:26:03.597226][f=0044672] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:03.952716][f=0044683] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:04.186191][f=0044690] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:04.600041][f=0044702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:04.918915][f=0044712] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:05.725830][f=0044736] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:26:05.782227][f=0044738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:05.961870][f=0044743] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:05.991280][f=0044744] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.016678][f=0044745] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.193113][f=0044750] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.287164][f=0044753] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.401837][f=0044756] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.496534][f=0044759] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.527927][f=0044760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:06.845037][f=0044770] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:09.286320][f=0044843] game_message: Singularity Reactor is under attack
[t=00:26:10.021375][f=0044865] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:10.276909][f=0044873] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:10.396437][f=0044876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:26:10.585034][f=0044882] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:10.755925][f=0044887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.016587][f=0044925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.128234][f=0044928] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.287526][f=0044933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.559956][f=0044941] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.822569][f=0044949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:12.987432][f=0044954] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:13.045288][f=0044956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:13.372138][f=0044965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:15.219613][f=0045021] game_message: Singularity Reactor is under attack
[t=00:26:15.451747][f=0045028] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:16.090983][f=0045047] game_message: Guardian is under attack.
[t=00:26:16.559678][f=0045061] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:16.838222][f=0045069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:26:16.872158][f=0045070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.190418][f=0045080] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.425422][f=0045087] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.517089][f=0045090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.567177][f=0045091] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:26:17.592858][f=0045092] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.661990][f=0045094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.748063][f=0045097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:17.961605][f=0045103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:18.229380][f=0045111] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:18.461331][f=0045118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:18.555960][f=0045121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:19.014568][f=0045135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:19.044727][f=0045136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:19.223848][f=0045141] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:21.187600][f=0045200] game_message: Singularity Reactor is under attack
[t=00:26:21.523346][f=0045210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:21.564022][f=0045211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:21.786764][f=0045218] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:22.385768][f=0045236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:22.620523][f=0045243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:22.907574][f=0045251] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:23.216769][f=0045261] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:23.465294][f=0045268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:26:23.688656][f=0045274] punchheavy paused the game
[t=00:26:25.174610][f=0045274] [QuitAction] user exited to system
[t=00:26:25.194445][f=0045274] [SpringApp::Kill][1] fromRun=1
[t=00:26:25.194462][f=0045274] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:26:25.219466][f=0045274]  [async=0] threads=8 tasks=5466244 {sum,avg}{exec,wait}time={{177289.375, 0.032}, {248006.641, 0.045}}ms
[t=00:26:25.219489][f=0045274]      thread=1 tasks=780892 {sum,min,max,avg}{exec,wait}time={{33560.977, 0.000, 171.564, 0.043}, {5592.000, 0.000, 18446744027136.000, 0.007}}ms
[t=00:26:25.219504][f=0045274]      thread=2 tasks=780892 {sum,min,max,avg}{exec,wait}time={{25672.631, 0.000, 174.674, 0.033}, {36007.859, 0.000, 18446744027136.000, 0.046}}ms
[t=00:26:25.219527][f=0045274]      thread=3 tasks=780892 {sum,min,max,avg}{exec,wait}time={{25297.344, 0.000, 169.446, 0.032}, {37114.285, 0.000, 18446744027136.000, 0.048}}ms
[t=00:26:25.219541][f=0045274]      thread=4 tasks=780892 {sum,min,max,avg}{exec,wait}time={{24602.006, 0.000, 175.575, 0.032}, {38086.656, 0.000, 18446744027136.000, 0.049}}ms
[t=00:26:25.219553][f=0045274]      thread=5 tasks=780892 {sum,min,max,avg}{exec,wait}time={{23897.508, 0.000, 173.982, 0.031}, {40484.324, 0.000, 18446744027136.000, 0.052}}ms
[t=00:26:25.219574][f=0045274]      thread=6 tasks=780892 {sum,min,max,avg}{exec,wait}time={{22704.051, 0.000, 177.165, 0.029}, {43559.469, 0.000, 9.600, 0.056}}ms
[t=00:26:25.219589][f=0045274]      thread=7 tasks=780892 {sum,min,max,avg}{exec,wait}time={{21554.863, 0.000, 162.958, 0.028}, {47162.047, 0.000, 12.519, 0.060}}ms
[t=00:26:25.219599][f=0045274]  [async=1] threads=8 tasks=5615 {sum,avg}{exec,wait}time={{45969.328, 8.187}, {15709845.000, 2797.835}}ms
[t=00:26:25.219612][f=0045274]      thread=1 tasks=786 {sum,min,max,avg}{exec,wait}time={{6573.791, 0.001, 1865.345, 8.364}, {2237156.000, 0.030, 6570.476, 2846.254}}ms
[t=00:26:25.219634][f=0045274]      thread=2 tasks=806 {sum,min,max,avg}{exec,wait}time={{6549.276, 0.000, 1899.219, 8.126}, {2249424.000, 0.031, 6567.311, 2790.849}}ms
[t=00:26:25.219648][f=0045274]      thread=3 tasks=824 {sum,min,max,avg}{exec,wait}time={{6569.881, 0.001, 1915.936, 7.973}, {2235482.750, 0.079, 6571.427, 2712.965}}ms
[t=00:26:25.219662][f=0045274]      thread=4 tasks=806 {sum,min,max,avg}{exec,wait}time={{6581.433, 0.001, 1913.731, 8.166}, {2238244.250, 0.027, 6585.569, 2776.978}}ms
[t=00:26:25.219683][f=0045274]      thread=5 tasks=792 {sum,min,max,avg}{exec,wait}time={{6568.197, 0.001, 1620.055, 8.293}, {2236606.250, 0.078, 6562.340, 2823.998}}ms
[t=00:26:25.219697][f=0045274]      thread=6 tasks=800 {sum,min,max,avg}{exec,wait}time={{6570.290, 0.001, 1904.304, 8.213}, {2253280.000, 0.002, 6580.603, 2816.600}}ms
[t=00:26:25.219710][f=0045274]      thread=7 tasks=801 {sum,min,max,avg}{exec,wait}time={{6556.462, 0.001, 1607.130, 8.185}, {2259652.500, 0.029, 6568.046, 2821.039}}ms
[t=00:26:25.219728][f=0045274] [ThreadPool::SetThreadCount][2] workers=0
[t=00:26:25.219737][f=0045274] [SpringApp::Kill][2]
[t=00:26:25.219796][f=0045274] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:26:25.219806][f=0045274] [Game::KillLua][1] dtor=0 luaUI=00000215ad9c8be0
[t=00:26:25.219850][f=0045274] Start widgetHandler:Shutdown
[t=00:26:25.222687][f=0045274] Shutdown - SaveOrderList Complete
[t=00:26:25.229477][f=0045274] Writing last game win data
[t=00:26:25.233377][f=0045274] Shutdown - SaveConfigData Complete
[t=00:26:25.233409][f=0045274] Shutdown Widget - Chili Highlight
[t=00:26:25.233431][f=0045274] Shutdown Widget - Draw After Chili
[t=00:26:25.233442][f=0045274] Shutdown Widget - API Unit Tracker GL4
[t=00:26:25.233455][f=0045274] Shutdown Widget - EPIC Menu
[t=00:26:25.234412][f=0045274] Shutdown Widget - Depth of Field Shader
[t=00:26:25.234425][f=0045274] Shutdown Widget - Chili Widget Selector
[t=00:26:25.235481][f=0045274] Shutdown Widget - Chili Minimap
[t=00:26:25.235598][f=0045274] Shutdown Widget - Local Team Colors
[t=00:26:25.235624][f=0045274] Shutdown Widget - Display Keys 2
[t=00:26:25.235665][f=0045274] Shutdown Widget - Save Game Menu
[t=00:26:25.235675][f=0045274] Shutdown Widget - Highlight Model Api GL4
[t=00:26:25.235847][f=0045274] Shutdown Widget - Unit Icons
[t=00:26:25.235989][f=0045274] Shutdown Widget - Noises
[t=00:26:25.235999][f=0045274] Shutdown Widget - HealthBars
[t=00:26:25.236934][f=0045274] Shutdown Widget - Chili Chicken Panel
[t=00:26:25.237887][f=0045274] Shutdown Widget - Selected Units GL4 2
[t=00:26:25.237926][f=0045274] Shutdown Widget - BuildETA
[t=00:26:25.237942][f=0045274] Shutdown Widget - Win Counter
[t=00:26:25.237953][f=0045274] Shutdown Widget - EndGame APM stats
[t=00:26:25.238947][f=0045274] Shutdown Widget - Modular Comm Info
[t=00:26:25.238958][f=0045274] Shutdown Widget - Decloak Tower Range
[t=00:26:25.238970][f=0045274] Shutdown Widget - Attack Warning
[t=00:26:25.238980][f=0045274] Shutdown Widget - Startup Info and Selector
[t=00:26:25.239006][f=0045274] Shutdown Widget - Stereo3D
[t=00:26:25.239069][f=0045274] Shutdown Widget - State Reverse and Latency
[t=00:26:25.239080][f=0045274] Shutdown Widget - Showeco and Grid Drawer
[t=00:26:25.239096][f=0045274] Shutdown Widget - Point Tracker
[t=00:26:25.239106][f=0045274] Shutdown Widget - Music Player v2
[t=00:26:25.239128][f=0045274] Shutdown Widget - Missile Silo Range
[t=00:26:25.239139][f=0045274] Shutdown Widget - MinimapEvents
[t=00:26:25.239153][f=0045274] Shutdown Widget - Local Widgets Config
[t=00:26:25.239180][f=0045274] Shutdown Widget - Highlight Geos
[t=00:26:25.239194][f=0045274] Shutdown Widget - Grab Input
[t=00:26:25.239315][f=0045274] Input grabbing is disabled!
[t=00:26:25.239325][f=0045274] Shutdown Widget - Defense Range Zero-K
[t=00:26:25.239632][f=0045274] Shutdown Widget - Darkening
[t=00:26:25.239649][f=0045274] Shutdown Widget - Context Menu
[t=00:26:25.239656][f=0045274] Shutdown Widget - Chili Spectator Panels
[t=00:26:25.239666][f=0045274] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:26:25.239690][f=0045274] Shutdown Widget - Chili Nuke Warning
[t=00:26:25.239702][f=0045274] Shutdown Widget - Chili EndGame Window
[t=00:26:25.239716][f=0045274] Shutdown Widget - Chili Economy Panel Default
[t=00:26:25.239805][f=0045274] Shutdown Widget - Transport AI
[t=00:26:25.239815][f=0045274] Shutdown Widget - CameraShake
[t=00:26:25.239823][f=0045274] Shutdown Widget - Attack AoE
[t=00:26:25.239836][f=0045274] Shutdown Widget - UnitShapes 3
[t=00:26:25.239881][f=0045274] Shutdown Widget - Map Edge Extension
[t=00:26:25.240117][f=0045274] Shutdown Widget - Selection Send
[t=00:26:25.240128][f=0045274] Shutdown Widget - Highlight Unit GL4 v2
[t=00:26:25.240137][f=0045274] Shutdown Widget - LupsManager
[t=00:26:25.240210][f=0045274] Shutdown Widget - Receive Units Indicator
[t=00:26:25.240219][f=0045274] Shutdown Widget - Newton Firezone
[t=00:26:25.240232][f=0045274] Shutdown Widget - Chili Pro Console
[t=00:26:25.246881][f=0045274] Shutdown Widget - Persistent Build Height
[t=00:26:25.246916][f=0045274] Shutdown Widget - Lasso Terraform GUI
[t=00:26:25.246928][f=0045274] Shutdown Widget - Lups
[t=00:26:25.247408][f=0045274] Shutdown Widget - Chili Framework
[t=00:26:25.247420][f=0045274] Shutdown Widget - Mex Placement Handler
[t=00:26:25.247465][f=0045274] Shutdown Widget - Custom Markers
[t=00:26:25.247481][f=0045274] Shutdown Widget - Chili Core Selector
[t=00:26:25.247588][f=0045274] Shutdown Widget - Select Keys
[t=00:26:25.247606][f=0045274] Shutdown Widget - Pause Screen
[t=00:26:25.247722][f=0045274] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:26:25.247775][f=0045274] Shutdown Widget - Text To Speech Control
[t=00:26:25.247786][f=0045274] Shutdown Widget - Layout Handler
[t=00:26:25.247798][f=0045274] Shutdown Widget - Color Blindness Correction
[t=00:26:25.247821][f=0045274] End widgetHandler:Shutdown
[t=00:26:25.339655][f=0045274] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 57296429, 0.0} allocedSize{int+, int-, ext}={0, 0, 8627865611}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0236}
[t=00:26:25.342497][f=0045274] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:26:25.342510][f=0045274] [Game::KillLua][3] dtor=0 luaRules=00000215939e9e30
[t=00:26:25.342547][f=0045274] Start gadgetHandler:Shutdown
[t=00:26:25.342559][f=0045274] Shutdown - Notice
[t=00:26:25.342566][f=0045274] FUTURE WARS GAME OVER.
[t=00:26:25.342574][f=0045274] Shutdown - Resource Setup
[t=00:26:25.342585][f=0045274] Shutdown - StartSetup
[t=00:26:25.342621][f=0045274] Shutdown - UnitMorph
[t=00:26:25.346935][f=0045274] Shutdown - Carrier Drones
[t=00:26:25.346949][f=0045274] Shutdown - Missile Silo Controller
[t=00:26:25.346960][f=0045274] Shutdown - Modular Comm Info
[t=00:26:25.346968][f=0045274] Shutdown - Terrain Texture Handler
[t=00:26:25.346977][f=0045274] Shutdown - UnitCloakShield
[t=00:26:25.348564][f=0045274] Shutdown - Starlight Handler
[t=00:26:25.348674][f=0045274] End gadgetHandler:Shutdown
[t=00:26:25.415022][f=0045274] Start gadgetHandler:Shutdown
[t=00:26:25.415042][f=0045274] Shutdown - UnitMorph
[t=00:26:25.415059][f=0045274] Shutdown - Teleport Throw
[t=00:26:25.415068][f=0045274] Shutdown - Commander Skin Renderer
[t=00:26:25.420082][f=0045274] Shutdown - Missile fired callins
[t=00:26:25.420099][f=0045274] Shutdown - Modular Comm Info
[t=00:26:25.420107][f=0045274] Shutdown - Retreat Command
[t=00:26:25.420122][f=0045274] Shutdown - Shockwaves
[t=00:26:25.420132][f=0045274] Shutdown - Unit tint API
[t=00:26:25.420183][f=0045274] Shutdown - Unit glow API
[t=00:26:25.420203][f=0045274] Shutdown - UnitCloakShield
[t=00:26:25.420236][f=0045274] Shutdown - Lups Cloak FX
[t=00:26:25.420404][f=0045274] Shutdown - Lups
[t=00:26:25.420904][f=0045274] Shutdown - Lups Shield
[t=00:26:25.421112][f=0045274] End gadgetHandler:Shutdown
[t=00:26:25.461781][f=0045274] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8898, 0.0} allocedSize{int+, int-, ext}={0, 0, 1371302}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=00:26:25.463198][f=0045274] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:25.463249][f=0045274] [Game::KillLua][4] dtor=0
[t=00:26:25.463258][f=0045274] [Game::KillLua][5] dtor=0
[t=00:26:25.473253][f=0045274] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_14-51-36-804_FolsomDamDeluxeV4_105.1.1-2511-g747f18b BAR105.sdfz" (5623889 bytes)
[t=00:26:25.473390][f=0045274] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:26:25.484676][f=0045274] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:26:25.484698][f=0045274] [Sound] [Sound::UpdateThread][3] #sources=32 #items=624
[t=00:26:25.484960][f=0045274] [Sound] [Sound::UpdateThread][4] ctx=0000021577721410 dev=0000021536770940
[t=00:26:25.485113][f=0045274] [Sound] [Sound::UpdateThread][5] ctx=0000021577721410 dev=0000021536770940
[t=00:26:25.485121][f=0045274] [Sound] [Sound::Cleanup][alcDestroyContext(0000021577721410)]
[t=00:26:25.486369][f=0045274] [Sound] [Sound::Cleanup][alcCloseDevice(0000021536770940)]
[t=00:26:25.487131][f=0045274] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:26:25.515826][f=0045274] [Sound] [Sound::UpdateThread][6]
[t=00:26:25.516888][f=0045274] [Game::~CGame][1]
[t=00:26:25.516942][f=0045274] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:26:25.516950][f=0045274] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:26:25.516957][f=0045274] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:26:25.516963][f=0045274] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:26:25.516970][f=0045274] [Game::KillLua][4] dtor=1
[t=00:26:25.516979][f=0045274] [Game::KillLua][5] dtor=1
[t=00:26:25.517083][f=0045274] [Game::KillMisc][1]
[t=00:26:25.517090][f=0045274] [Game::KillMisc][2]
[t=00:26:25.517109][f=0045274] [EOH::DestroySkirmishAI(id=5)]
[t=00:26:25.524596][f=0045274] [EOH::DestroySkirmishAI(id=3)]
[t=00:26:25.528147][f=0045274] [EOH::DestroySkirmishAI(id=2)]
[t=00:26:25.531873][f=0045274] [EOH::DestroySkirmishAI(id=1)]
[t=00:26:25.535973][f=0045274] [EOH::DestroySkirmishAI(id=0)]
[t=00:26:25.555863][f=0045274] [Game::KillMisc][3]
[t=00:26:25.555992][f=0045274] [Game::KillRendering][1]
[t=00:26:25.559334][f=0045274] [~CRectangleOverlapHandler] 11% overlap reduction
[t=00:26:25.574901][f=0045274] [3DOParser::Kill] allocated 29 pieces
[t=00:26:25.575055][f=0045274] [S3OParser::Kill] allocated 5487 pieces
[t=00:26:25.575336][f=0045274] [AssParser::Kill] allocated 1711 pieces
[t=00:26:25.799196][f=0045274] [Game::KillInterface][1]
[t=00:26:25.799706][f=0045274] [Game::KillInterface][2]
[t=00:26:25.800303][f=0045274] [Game::KillSimulation][1]
[t=00:26:25.800450][f=0045274] [Game::KillSimulation][2]
[t=00:26:25.834595][f=0045274] [CCollisionHandler] dis-/continuous tests: 11953/16241333
[t=00:26:25.834677][f=0045274] [Game::KillSimulation][3]
[t=00:26:25.835771][f=0045274] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:26:25.835861][f=0045274] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:25.836028][f=0045274] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=30
[t=00:26:25.836102][f=0045274] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:25.836406][f=0045274] [~CRectangleOverlapHandler] 11% overlap reduction
[t=00:26:25.893226][f=0045274] [LosHandler::Kill] raycast instance cache-{hits,misses}={175079,309260}; shared=3%; cached=33%
[t=00:26:25.908629][f=0045274] [Game::KillSimulation][4]
[t=00:26:25.954460][f=0045274] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:26:25.954500][f=0045274] [Game::~CGame][2]
[t=00:26:25.954507][f=0045274] [Game::~CGame][3]
[t=00:26:25.954585][f=0045274] [SpringApp::Kill][3]
[t=00:26:25.954658][f=0045274] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    4541080 bytes sent  
    4140837 bytes recv'd

[t=00:26:25.955124][f=0045274] Kill: client disconnecting...
[t=00:26:25.955148][f=0045274] [GameServer] UpdateLoop: thread affinity ffff
[t=00:26:28.005597][f=0045274] CloseConnection: client connection closed
[t=00:26:28.005664][f=0045274] [SpringApp::Kill][4] font=0000021577b3a380
[t=00:26:28.007778][f=0045274] [SpringApp::Kill][5]
[t=00:26:28.020707][f=0045274] [SpringApp::Kill][6]
[t=00:26:28.020775] [SpringApp::Kill][7]
[t=00:26:28.020862] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:28.020872] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4128, 1048576, 1048576}, EBO = {8000, 2097152, 2097152}
[t=00:26:28.020881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:26:28.020901] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:26:28.020911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:26:28.020932] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:28.020959] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2764, 1048576, 1048576}, EBO = {4146, 2097152, 2097152}
[t=00:26:28.020968] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {87388, 1048576, 1048576}, EBO = {131082, 2097152, 2097152}
[t=00:26:28.020974] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:26:28.020990] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:28.020997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:28.021003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:26:28.021019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2920, 1048576, 1048576}, EBO = {4380, 2097152, 2097152}
[t=00:26:28.126503] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:26:28.126520] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:26:28.126524] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:26:28.126528] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:26:28.127569] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>]
[t=00:26:28.127635] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:26:28.127649] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000215777235a0)
[t=00:26:28.129609] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (0000021577722cb0)
[t=00:26:28.131162] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=1)] #archives[section]=1 #files[section]=66
[t=00:26:28.131211] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (00000215367cbd20)
[t=00:26:28.131451] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:26:28.131465] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021577723910)
[t=00:26:28.131549] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021577723700)
[t=00:26:28.131637] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021577723230)
[t=00:26:28.131785] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:26:28.131795] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:26:28.131858] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:26:28.131870] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:26:28.131882] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:26:28.131890] [VFS] [SpringVFS::DeleteArchives<this=000002153677f0c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:26:28.132440] [SpringApp::Kill][8]
[t=00:26:28.132467] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:26:28.132478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff650ba04d0 (joinable=1)
[t=00:26:28.132486] [WatchDog::Uninstall][2]
[t=00:26:28.912376] [WatchDog::Uninstall][3]
[t=00:26:28.912388] [SpringApp::Kill][9]