ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112737

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000128] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.044524] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.044558] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.044581]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.044592]   
[t=00:00:00.044597]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.044602]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.044613]   Use "none" to disable the default log sections.
[t=00:00:00.044619] ============== </Log Sections> ==============

[t=00:00:00.044623] ============== <User Config> ==============
[t=00:00:00.044707]   AnimationMT = 0
[t=00:00:00.044713]   BumpWaterDepthBits = 16
[t=00:00:00.044717]   BumpWaterReflection = 0
[t=00:00:00.044722]   BumpWaterRefraction = 0
[t=00:00:00.044726]   BumpWaterShoreWaves = 0
[t=00:00:00.044731]   BumpWaterTexSizeReflection = 64
[t=00:00:00.044736]   CamFreeScrollSpeed = 50
[t=00:00:00.044747]   CamMode = 1
[t=00:00:00.044753]   CubeTexSizeReflection = 64
[t=00:00:00.044757]   CubeTexSizeSpecular = 64
[t=00:00:00.044761]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.044766]   EdgeMoveDynamic = 0
[t=00:00:00.044770]   EdgeMoveWidth = 0.003
[t=00:00:00.044773]   FPSFOV = 90
[t=00:00:00.044777]   FPSScrollSpeed = 50
[t=00:00:00.044781]   FontSize = 18
[t=00:00:00.044785]   GrassDetail = 0
[t=00:00:00.044790]   GroundDecals = 1
[t=00:00:00.044794]   GroundDetail = 70
[t=00:00:00.044805]   HangTimeout = 30
[t=00:00:00.044810]   HardwareCursor = 1
[t=00:00:00.044814]   InitialNetworkTimeout = 0
[t=00:00:00.044819]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.044823]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.044829]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.044833]   LinkOutgoingBandwidth = 131072
[t=00:00:00.044837]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.044842]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.044846]   MSAALevel = 4
[t=00:00:00.044856]   MaxParticles = 12000
[t=00:00:00.044861]   MaxSounds = 32
[t=00:00:00.044865]   MaximumTransmissionUnit = 0
[t=00:00:00.044869]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.044874]   MiniMapMarker = 0
[t=00:00:00.044879]   MouseDragScrollThreshold = 0
[t=00:00:00.044883]   NetworkLossFactor = 1
[t=00:00:00.044888]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.044892]   OverheadScrollSpeed = 50
[t=00:00:00.044896]   ReconnectTimeout = 0
[t=00:00:00.044900]   RotOverheadScrollSpeed = 50
[t=00:00:00.044909]   RotateLogFiles = 1
[t=00:00:00.044914]   ShowClock = 0
[t=00:00:00.044918]   SoftParticles = 2
[t=00:00:00.044923]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.044927]   UnitIconDist = 250
[t=00:00:00.044932]   UpdateBoundingVolumeMT = 0
[t=00:00:00.044936]   UpdateWeaponVectorsMT = 0
[t=00:00:00.044940]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.044944]   UseLuaMemPools = 0
[t=00:00:00.044948]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.044953]   VFSCacheArchiveFiles = 0
[t=00:00:00.044990]   VSync = 1
[t=00:00:00.044996]   Water = 4
[t=00:00:00.044999]   WindowBorderless = 1
[t=00:00:00.045005]   WindowPosY = 0
[t=00:00:00.045009]   XResolutionWindowed = 1920
[t=00:00:00.045013]   YResolutionWindowed = 1080
[t=00:00:00.045017]   snd_volmaster = 0
[t=00:00:00.045026] ============== </User Config> ==============

[t=00:00:00.045032] ============== <User System> ==============
[t=00:00:00.045037]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.045052]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045060]        Compiler Version: gcc-13.2.0
[t=00:00:00.045090]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.045130]         Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics         ; 64906MB RAM, 69002MB pagefile
[t=00:00:00.045136]        Binary Word Size: 64-bit (native)
[t=00:00:00.045141]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.045146]      Physical CPU Cores: 8
[t=00:00:00.045158]       Logical CPU Cores: 16
[t=00:00:00.045164] ============== </User System> ==============

[t=00:00:00.045170] Run: thread affinity ffff
[t=00:00:00.045275] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.045281]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.045284]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.045288]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.045292]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.046340] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046363] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053559] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.055818]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055829]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.055834]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.055839]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.055843]         [ 7] 1366x768x24bpp@144Hz
[t=00:00:00.055848]         [ 9] 1280x1024x24bpp@144Hz
[t=00:00:00.055876]         [11] 1280x720x24bpp@144Hz
[t=00:00:00.055882]         [13] 1024x768x24bpp@144Hz
[t=00:00:00.055885]         [15] 800x600x24bpp@144Hz
[t=00:00:00.055890]         [17] 640x480x24bpp@144Hz
[t=00:00:00.560133] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.560766] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.560779] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.682263] [GR::LogVersionInfo]
[t=00:00:00.682277]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.682284]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.24.05 30.0.13024.5001
[t=00:00:00.682291]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.682296]     GL renderer : AMD Radeon RX 6600M
[t=00:00:00.682300]     GLSL version: 4.60
[t=00:00:00.682304]     GLEW version: 2.1.0
[t=00:00:00.682309]     GPU memory  : unknown
[t=00:00:00.682317]     SDL swap-int: 0
[t=00:00:00.682332]     SDL driver  : windows
[t=00:00:00.682336]     
[t=00:00:00.682342]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:00.682346]     GLSL shader support       : 1
[t=00:00:00.682351]     GL4 support               : 1
[t=00:00:00.682361]     FBO extension support     : 1
[t=00:00:00.682372]     NVX GPU mem-info support  : 0
[t=00:00:00.682379]     ATI GPU mem-info support  : 0
[t=00:00:00.682389]     Texture clamping to edge  : 1
[t=00:00:00.682398]     NPOT-texture support      : 1 (1)
[t=00:00:00.682412]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.682422]     texture query-LOD support : 1 (1)
[t=00:00:00.682427]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.682434]     Z-buffer depth            : 24 (-)
[t=00:00:00.682443]     primitive-restart support : 1 (1)
[t=00:00:00.682448]     clip-space control support: 1 (1)
[t=00:00:00.682454]     seamless cube-map support : 1 (1)
[t=00:00:00.682459]     frag-depth layout support : 1 (1)
[t=00:00:00.682466]     persistent maps support   : 1 (1)
[t=00:00:00.682474]     explicit attribs location : 1 (1)
[t=00:00:00.682494]     multi draw indirect       : 1 (-)
[t=00:00:00.682504]     array textures            : 1 (-)
[t=00:00:00.682511]     buffer copy support       : 1 (-)
[t=00:00:00.682519]     indirect draw             : 1 (-)
[t=00:00:00.682524]     base instance             : 1 (-)
[t=00:00:00.682529]     
[t=00:00:00.682535]     max. FBO samples              : 8
[t=00:00:00.682544]     max. FS/program texture slots : 32/160
[t=00:00:00.682553]     max. texture size             : 16384
[t=00:00:00.682572]     max. texture anisotropy level : 16.000000
[t=00:00:00.682579]     max. vec4 varyings/attributes : 32/29
[t=00:00:00.682585]     max. draw-buffers             : 8
[t=00:00:00.682591]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.682598]     max. uniform buffer-bindings  : 90
[t=00:00:00.682604]     max. uniform block-size       : 559236KB
[t=00:00:00.682610]     max. storage buffer-bindings  : 64
[t=00:00:00.682617]     max. storage block-size       : 2047MB
[t=00:00:00.682622]     
[t=00:00:00.682627]     enable AMD-hacks : 1
[t=00:00:00.682638]     compress MIP-maps: 0
[t=00:00:00.682675]     Number of compressed texture formats: 18
[t=00:00:00.682708]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.682742] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.683023] [GR::UpdateGLConfigs]
[t=00:00:00.683043] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.683050] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.683075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.683087] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.683092] [GR::InitGLState]
[t=00:00:00.683418] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.745792] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.749643] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.755134] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.755157] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.755793] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.758346] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.758378] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.758471] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.758551] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.775106] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.775872] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.776315] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.776479] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.789216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.789234] [VFS] [SpringVFS::ReserveArchives<this=000001db5700ea50>]
[t=00:00:00.789373] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.791898] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001db5700ea50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.791925] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.966458] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.966991] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.967120] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.967261] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.967417] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.967503] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.967592] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.967935] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.967940] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.967985] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.968314][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.968410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.968504][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.968519][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.968526][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.968563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.981981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.982002][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (2- H1)"
[t=00:00:00.982012][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.982024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.998789][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.001054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001db57136e00(default) context=000001db1a7712f0  numChannels=2 frameSize=8
[t=00:00:01.001077][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.001086][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.001092][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.001099][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.001126][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.001157][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.001167][f=-000001] [Sound]   Devices:
[t=00:00:01.004059][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- H1)]
[t=00:00:01.004070][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.004080][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.004086][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.005002][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.005092][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.080286][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597650 MB
[t=00:00:01.082656][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.095427][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.095460][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.159688][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert 3.25" (loaded=0 cached=0)
[t=00:00:01.159916][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Desert 3.25", overwrite=false)] section=1 cached=0
[t=00:00:01.168116][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.063742][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11"
[t=00:00:04.064059][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.131227][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.131487][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.131652][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.131841][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.131875][f=-000001] [PreGame::StartServer]
    mod-checksum=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    map-checksum=454dd09086c1c2ec495dfd15c643d2a8ff19d0e325b27bfb5f4532d6401a32d188c76232da38715c915bb7f5d9cd111189deebb73bb8455f25a79e120666b0ab
Fontconfig error: Cannot load default config file
[t=00:00:04.133990][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.134590][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.134616][f=-000001] [UDPListener] successfully bound socket on port 65181
[t=00:00:04.136072][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:04.136218][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3040ms
[t=00:00:04.212715][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001db57678970] using map "Desert 3.25" (loaded=1 cached=0)
[t=00:00:04.213060][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Desert 3.25", overwrite=false)] section=1 cached=0
[t=00:00:04.213168][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.213252][f=-000001] [PreGame::AddModArchivesToVFS][server=000001db57678970] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:04.269940][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:04.289365][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.289487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.291384][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001db5700ea50>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:04.341060][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11"
[t=00:00:04.341187][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.394378][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.394484][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.394579][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.394669][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.395415][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.395458][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_16-40-22-256_Desert 3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:04.395472][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 259ms
[t=00:00:04.395689][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.429730][f=-000001] pfForceSingleThreaded, false
[t=00:00:04.429746][f=-000001] forceSingleThreaded, false
[t=00:00:04.429753][f=-000001] Memory limit: 3584
[t=00:00:04.434894][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11"
[t=00:00:04.435007][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.484181][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.484314][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.484416][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.484520][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.491393][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.491407][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.491497][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.491569][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.491626][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.491681][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.492362][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.492637][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.492877][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.493235][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.493469][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.493680][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.493694][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.494026][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.502386][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.505246][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.506023][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.506179][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.506636][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.506653][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.506773][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.506790][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.645171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.746348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)"
[t=00:00:05.707915][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:06.501119][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1994ms
[t=00:00:06.501199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.506997][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11"
[t=00:00:06.507120][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.559967][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:06.560086][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.560188][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.560281][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.638854][f=-000001] ===============================================================
[t=00:00:06.638878][f=-000001] *************************** WARNING ***************************
[t=00:00:06.638938][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:06.638945][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:06.638951][f=-000001] Ensure appropriate hax is in place.
[t=00:00:06.638957][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:06.638963][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:06.638968][f=-000001] ************************* END WARNING *************************
[t=00:00:06.638983][f=-000001] ===============================================================
[t=00:00:06.639092][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
 - set range to 333 (next available breakpoint)
 - set weaponVelocity to 505.263184 (to keep current range)
------- TRUNCATED -------
[t=00:06:30.632525][f=0009728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:30.702146][f=0009730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:30.746292][f=0009731] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:31.829224][f=0009764] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:31.879219][f=0009765] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:31.934257][f=0009767] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:06:32.052532][f=0009771] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.268265][f=0009777] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.304652][f=0009778] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.328958][f=0009779] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:32.593722][f=0009787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.697839][f=0009790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.731286][f=0009791] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:32.767837][f=0009792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.789337][f=0009793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.829514][f=0009794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:32.865120][f=0009795] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:33.259850][f=0009807] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:33.592910][f=0009817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:33.794969][f=0009823] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:33.830008][f=0009824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:33.968228][f=0009828] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.231436][f=0009836] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.794967][f=0009853] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:34.829375][f=0009854] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.865067][f=0009855] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.886477][f=0009856] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.933735][f=0009857] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:34.967857][f=0009858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:35.134824][f=0009863] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:35.796691][f=0009883] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:35.830532][f=0009884] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:35.866810][f=0009885] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:35.887316][f=0009886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:35.936037][f=0009887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:35.969706][f=0009888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:36.206276][f=0009895] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:36.240999][f=0009896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:36.296186][f=0009898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:36.395499][f=0009901] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:36.443583][f=0009902] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:37.540678][f=0009935] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:37.681799][f=0009939] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:37.734941][f=0009941] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:38.208465][f=0009955] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:38.271609][f=0009957] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:38.937872][f=0009977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.085980][f=0009982] game_message: Guardian is under attack.
[t=00:06:39.207803][f=0009985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.230314][f=0009986] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.263273][f=0009987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.331660][f=0009989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.505905][f=0009994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:39.541230][f=0009995] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:40.205084][f=0010015] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:40.804923][f=0010033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:40.827650][f=0010034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:40.861677][f=0010035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:44.567464][f=0010146] game_message: Guardian is low on HP!
[t=00:06:44.724641][f=0010151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:44.830022][f=0010154] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:44.968931][f=0010158] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.092470][f=0010162] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.235196][f=0010166] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:45.261432][f=0010167] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.301675][f=0010168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:45.335786][f=0010169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.372807][f=0010170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.406832][f=0010171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.440622][f=0010172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.475698][f=0010173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:06:45.530358][f=0010175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.724856][f=0010181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.794857][f=0010183] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.822634][f=0010184] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:45.871105][f=0010185] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:46.038087][f=0010190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:46.239920][f=0010196] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:46.708790][f=0010210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:46.740435][f=0010211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:46.885799][f=0010216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:47.180771][f=0010224] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:47.824748][f=0010244] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:48.100135][f=0010252] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:48.143568][f=0010253] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:48.302894][f=0010258] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:48.406268][f=0010261] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:48.475702][f=0010263] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.202954][f=0010285] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:49.380328][f=0010290] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.560193][f=0010296] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.632868][f=0010298] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.743514][f=0010301] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.763106][f=0010302] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:49.804959][f=0010303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.826848][f=0010304] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.874637][f=0010305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.909069][f=0010306] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.941287][f=0010307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:49.977788][f=0010308] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.001928][f=0010309] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.026913][f=0010310] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.062110][f=0010311] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.095988][f=0010312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.271631][f=0010317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.297714][f=0010318] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.332895][f=0010319] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.368864][f=0010320] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.419544][f=0010321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.446270][f=0010322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:06:50.483098][f=0010323] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.513343][f=0010324] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.543459][f=0010325] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.569751][f=0010326] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.680053][f=0010329] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.707525][f=0010330] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:06:50.743517][f=0010331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.763238][f=0010332] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:50.799232][f=0010333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:51.621931][f=0010358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:52.703539][f=0010390] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:52.739424][f=0010391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:52.944051][f=0010397] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:52.969215][f=0010397] punchheavy paused the game
[t=00:07:03.492598][f=0010397] [SpringApp::Kill][1] fromRun=1
[t=00:07:03.492630][f=0010397] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:07:03.515894][f=0010397]  [async=0] threads=8 tasks=1160607 {sum,avg}{exec,wait}time={{37569.160, 0.032}, {51343.035, 0.044}}ms
[t=00:07:03.515974][f=0010397]      thread=1 tasks=165801 {sum,min,max,avg}{exec,wait}time={{6291.043, 0.000, 835.366, 0.038}, {1129.865, 0.000, 18446744027136.000, 0.007}}ms
[t=00:07:03.515990][f=0010397]      thread=2 tasks=165801 {sum,min,max,avg}{exec,wait}time={{5453.229, 0.000, 835.496, 0.033}, {7140.149, 0.000, 18446744027136.000, 0.043}}ms
[t=00:07:03.516006][f=0010397]      thread=3 tasks=165801 {sum,min,max,avg}{exec,wait}time={{5336.708, 0.000, 835.400, 0.032}, {7566.799, 0.000, 12.664, 0.046}}ms
[t=00:07:03.516043][f=0010397]      thread=4 tasks=165801 {sum,min,max,avg}{exec,wait}time={{5343.115, 0.000, 835.438, 0.032}, {7713.715, 0.000, 18446744027136.000, 0.047}}ms
[t=00:07:03.516069][f=0010397]      thread=5 tasks=165801 {sum,min,max,avg}{exec,wait}time={{5154.266, 0.000, 835.355, 0.031}, {8474.190, 0.000, 12.669, 0.051}}ms
[t=00:07:03.516093][f=0010397]      thread=6 tasks=165801 {sum,min,max,avg}{exec,wait}time={{5078.264, 0.000, 835.528, 0.031}, {9287.985, 0.000, 15.368, 0.056}}ms
[t=00:07:03.516127][f=0010397]      thread=7 tasks=165801 {sum,min,max,avg}{exec,wait}time={{4912.536, 0.000, 835.387, 0.030}, {10030.332, 0.000, 12.656, 0.060}}ms
[t=00:07:03.516140][f=0010397]  [async=1] threads=8 tasks=3778 {sum,avg}{exec,wait}time={{61449.793, 16.265}, {14739764.000, 3901.473}}ms
[t=00:07:03.516155][f=0010397]      thread=1 tasks=549 {sum,min,max,avg}{exec,wait}time={{8900.447, 0.000, 1310.555, 16.212}, {2108254.000, 0.431, 6126.834, 3840.171}}ms
[t=00:07:03.516178][f=0010397]      thread=2 tasks=544 {sum,min,max,avg}{exec,wait}time={{8400.372, 0.001, 1317.876, 15.442}, {2096399.875, 0.754, 6136.336, 3853.676}}ms
[t=00:07:03.516193][f=0010397]      thread=3 tasks=538 {sum,min,max,avg}{exec,wait}time={{8949.194, 0.001, 1326.506, 16.634}, {2094200.375, 0.084, 6111.967, 3892.566}}ms
[t=00:07:03.516207][f=0010397]      thread=4 tasks=532 {sum,min,max,avg}{exec,wait}time={{8973.083, 0.000, 1330.672, 16.867}, {2111014.250, 0.017, 6125.227, 3968.072}}ms
[t=00:07:03.516219][f=0010397]      thread=5 tasks=538 {sum,min,max,avg}{exec,wait}time={{8898.978, 0.000, 1345.306, 16.541}, {2117237.750, 0.285, 6135.715, 3935.386}}ms
[t=00:07:03.516241][f=0010397]      thread=6 tasks=539 {sum,min,max,avg}{exec,wait}time={{8383.680, 0.000, 1878.557, 15.554}, {2109705.500, 0.379, 6118.892, 3914.110}}ms
[t=00:07:03.516255][f=0010397]      thread=7 tasks=538 {sum,min,max,avg}{exec,wait}time={{8944.041, 0.000, 1706.303, 16.625}, {2102951.750, 0.024, 6113.312, 3908.832}}ms
[t=00:07:03.516265][f=0010397] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:03.516275][f=0010397] [SpringApp::Kill][2]
[t=00:07:03.516341][f=0010397] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:03.516351][f=0010397] [Game::KillLua][1] dtor=0 luaUI=000001dba098c190
[t=00:07:03.516395][f=0010397] Start widgetHandler:Shutdown
[t=00:07:03.519246][f=0010397] Shutdown - SaveOrderList Complete
[t=00:07:03.527090][f=0010397] Writing last game win data
[t=00:07:03.532236][f=0010397] Shutdown - SaveConfigData Complete
[t=00:07:03.532257][f=0010397] Shutdown Widget - Chili Highlight
[t=00:07:03.532282][f=0010397] Shutdown Widget - Draw After Chili
[t=00:07:03.532309][f=0010397] Shutdown Widget - API Unit Tracker GL4
[t=00:07:03.532325][f=0010397] Shutdown Widget - EPIC Menu
[t=00:07:03.533343][f=0010397] Shutdown Widget - Depth of Field Shader
[t=00:07:03.533356][f=0010397] Shutdown Widget - Chili Widget Selector
[t=00:07:03.534195][f=0010397] Shutdown Widget - Chili Minimap
[t=00:07:03.534306][f=0010397] Shutdown Widget - Local Team Colors
[t=00:07:03.534318][f=0010397] Shutdown Widget - Display Keys 2
[t=00:07:03.534360][f=0010397] Shutdown Widget - Save Game Menu
[t=00:07:03.534383][f=0010397] Shutdown Widget - Highlight Model Api GL4
[t=00:07:03.534535][f=0010397] Shutdown Widget - Unit Icons
[t=00:07:03.534643][f=0010397] Shutdown Widget - Noises
[t=00:07:03.534653][f=0010397] Shutdown Widget - HealthBars
[t=00:07:03.535471][f=0010397] Shutdown Widget - Chili Chicken Panel
[t=00:07:03.535608][f=0010397] Shutdown Widget - Selected Units GL4 2
[t=00:07:03.535618][f=0010397] Shutdown Widget - BuildETA
[t=00:07:03.535628][f=0010397] Shutdown Widget - Win Counter
[t=00:07:03.535650][f=0010397] Shutdown Widget - EndGame APM stats
[t=00:07:03.535709][f=0010397] Shutdown Widget - Modular Comm Info
[t=00:07:03.535719][f=0010397] Shutdown Widget - Decloak Tower Range
[t=00:07:03.535732][f=0010397] Shutdown Widget - Attack Warning
[t=00:07:03.535743][f=0010397] Shutdown Widget - Startup Info and Selector
[t=00:07:03.535759][f=0010397] Shutdown Widget - Stereo3D
[t=00:07:03.535821][f=0010397] Shutdown Widget - State Reverse and Latency
[t=00:07:03.535841][f=0010397] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:03.535856][f=0010397] Shutdown Widget - Point Tracker
[t=00:07:03.535865][f=0010397] Shutdown Widget - Music Player v2
[t=00:07:03.535887][f=0010397] Shutdown Widget - Missile Silo Range
[t=00:07:03.535898][f=0010397] Shutdown Widget - MinimapEvents
[t=00:07:03.535912][f=0010397] Shutdown Widget - Local Widgets Config
[t=00:07:03.535926][f=0010397] Shutdown Widget - Highlight Geos
[t=00:07:03.535939][f=0010397] Shutdown Widget - Grab Input
[t=00:07:03.535959][f=0010397] Shutdown Widget - Defense Range Zero-K
[t=00:07:03.536016][f=0010397] Shutdown Widget - Darkening
[t=00:07:03.536032][f=0010397] Shutdown Widget - Context Menu
[t=00:07:03.536040][f=0010397] Shutdown Widget - Chili Spectator Panels
[t=00:07:03.536049][f=0010397] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:03.536062][f=0010397] Shutdown Widget - Chili Nuke Warning
[t=00:07:03.536073][f=0010397] Shutdown Widget - Chili EndGame Window
[t=00:07:03.536094][f=0010397] Shutdown Widget - Chili Economy Panel Default
[t=00:07:03.536173][f=0010397] Shutdown Widget - Transport AI
[t=00:07:03.536194][f=0010397] Shutdown Widget - CameraShake
[t=00:07:03.536204][f=0010397] Shutdown Widget - Attack AoE
[t=00:07:03.536213][f=0010397] Shutdown Widget - UnitShapes 3
[t=00:07:03.536257][f=0010397] Shutdown Widget - Map Edge Extension
[t=00:07:03.536439][f=0010397] Shutdown Widget - Selection Send
[t=00:07:03.536450][f=0010397] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:03.536468][f=0010397] Shutdown Widget - LupsManager
[t=00:07:03.536489][f=0010397] Shutdown Widget - Receive Units Indicator
[t=00:07:03.536499][f=0010397] Shutdown Widget - Newton Firezone
[t=00:07:03.536509][f=0010397] Shutdown Widget - Chili Pro Console
[t=00:07:03.543649][f=0010397] Shutdown Widget - Persistent Build Height
[t=00:07:03.543670][f=0010397] Shutdown Widget - Lasso Terraform GUI
[t=00:07:03.543684][f=0010397] Shutdown Widget - Lups
[t=00:07:03.544192][f=0010397] Shutdown Widget - Chili Framework
[t=00:07:03.544229][f=0010397] Shutdown Widget - Mex Placement Handler
[t=00:07:03.544254][f=0010397] Shutdown Widget - Custom Markers
[t=00:07:03.544272][f=0010397] Shutdown Widget - Chili Core Selector
[t=00:07:03.544382][f=0010397] Shutdown Widget - Select Keys
[t=00:07:03.544405][f=0010397] Shutdown Widget - Pause Screen
[t=00:07:03.544515][f=0010397] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:03.544566][f=0010397] Shutdown Widget - Text To Speech Control
[t=00:07:03.544580][f=0010397] Shutdown Widget - Layout Handler
[t=00:07:03.544605][f=0010397] Shutdown Widget - Color Blindness Correction
[t=00:07:03.544631][f=0010397] End widgetHandler:Shutdown
[t=00:07:03.643323][f=0010397] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17195497, 0.0} allocedSize{int+, int-, ext}={0, 0, 3408707010}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0728}
[t=00:07:03.645549][f=0010397] [Game::KillLua][2] dtor=0 luaGaia=000001dba2053f20
[t=00:07:03.678186][f=0010397] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:03.678244][f=0010397] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:03.678292][f=0010397] [Game::KillLua][3] dtor=0 luaRules=000001dbad830a40
[t=00:07:03.678335][f=0010397] Start gadgetHandler:Shutdown
[t=00:07:03.678350][f=0010397] Shutdown - Notice
[t=00:07:03.678359][f=0010397] FUTURE WARS GAME OVER.
[t=00:07:03.678370][f=0010397] Shutdown - Resource Setup
[t=00:07:03.678384][f=0010397] Shutdown - StartSetup
[t=00:07:03.678395][f=0010397] Shutdown - UnitMorph
[t=00:07:03.679586][f=0010397] Shutdown - Carrier Drones
[t=00:07:03.679600][f=0010397] Shutdown - Missile Silo Controller
[t=00:07:03.679629][f=0010397] Shutdown - Modular Comm Info
[t=00:07:03.679643][f=0010397] Shutdown - Terrain Texture Handler
[t=00:07:03.679656][f=0010397] Shutdown - UnitCloakShield
[t=00:07:03.680192][f=0010397] Shutdown - Starlight Handler
[t=00:07:03.680231][f=0010397] End gadgetHandler:Shutdown
[t=00:07:03.710966][f=0010397] Start gadgetHandler:Shutdown
[t=00:07:03.710989][f=0010397] Shutdown - UnitMorph
[t=00:07:03.711006][f=0010397] Shutdown - Teleport Throw
[t=00:07:03.711017][f=0010397] Shutdown - Commander Skin Renderer
[t=00:07:03.712416][f=0010397] Shutdown - Missile fired callins
[t=00:07:03.712432][f=0010397] Shutdown - Modular Comm Info
[t=00:07:03.712441][f=0010397] Shutdown - Retreat Command
[t=00:07:03.712457][f=0010397] Shutdown - Shockwaves
[t=00:07:03.712468][f=0010397] Shutdown - Unit tint API
[t=00:07:03.712488][f=0010397] Shutdown - Unit glow API
[t=00:07:03.712511][f=0010397] Shutdown - UnitCloakShield
[t=00:07:03.712539][f=0010397] Shutdown - Lups Cloak FX
[t=00:07:03.712556][f=0010397] Shutdown - Lups
[t=00:07:03.713128][f=0010397] Shutdown - Lups Shield
[t=00:07:03.713191][f=0010397] End gadgetHandler:Shutdown
[t=00:07:03.741443][f=0010397] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2125, 0.0} allocedSize{int+, int-, ext}={0, 0, 329452}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028}
[t=00:07:03.742230][f=0010397] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:03.742295][f=0010397] [Game::KillLua][4] dtor=0
[t=00:07:03.742304][f=0010397] [Game::KillLua][5] dtor=0
[t=00:07:03.768740][f=0010397] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_16-40-22-256_Desert 3_105.1.1-2511-g747f18b BAR105.sdfz" (636767 bytes)
[t=00:07:03.768896][f=0010397] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:03.796145][f=0010397] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:03.796169][f=0010397] [Sound] [Sound::UpdateThread][3] #sources=32 #items=80
[t=00:07:03.796465][f=0010397] [Sound] [Sound::UpdateThread][4] ctx=000001db1a7712f0 dev=000001db57136e00
[t=00:07:03.796611][f=0010397] [Sound] [Sound::UpdateThread][5] ctx=000001db1a7712f0 dev=000001db57136e00
[t=00:07:03.796621][f=0010397] [Sound] [Sound::Cleanup][alcDestroyContext(000001db1a7712f0)]
[t=00:07:03.797825][f=0010397] [Sound] [Sound::Cleanup][alcCloseDevice(000001db57136e00)]
[t=00:07:03.798803][f=0010397] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:03.825106][f=0010397] [Sound] [Sound::UpdateThread][6]
[t=00:07:03.826879][f=0010397] [Game::~CGame][1]
[t=00:07:03.826898][f=0010397] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:03.826914][f=0010397] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:03.826970][f=0010397] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:03.826985][f=0010397] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:03.826997][f=0010397] [Game::KillLua][4] dtor=1
[t=00:07:03.827013][f=0010397] [Game::KillLua][5] dtor=1
[t=00:07:03.827454][f=0010397] [Game::KillMisc][1]
[t=00:07:03.827464][f=0010397] [Game::KillMisc][2]
[t=00:07:03.827479][f=0010397] [EOH::DestroySkirmishAI(id=3)]
[t=00:07:03.834417][f=0010397] [EOH::DestroySkirmishAI(id=2)]
[t=00:07:03.838002][f=0010397] [EOH::DestroySkirmishAI(id=1)]
[t=00:07:03.843301][f=0010397] [EOH::DestroySkirmishAI(id=0)]
[t=00:07:03.889191][f=0010397] [Game::KillMisc][3]
[t=00:07:03.889462][f=0010397] [Game::KillRendering][1]
[t=00:07:03.893199][f=0010397] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:07:03.910588][f=0010397] [3DOParser::Kill] allocated 29 pieces
[t=00:07:03.910687][f=0010397] [S3OParser::Kill] allocated 5485 pieces
[t=00:07:03.911002][f=0010397] [AssParser::Kill] allocated 1711 pieces
[t=00:07:04.129502][f=0010397] [Game::KillInterface][1]
[t=00:07:04.130372][f=0010397] [Game::KillInterface][2]
[t=00:07:04.130993][f=0010397] [Game::KillSimulation][1]
[t=00:07:04.131136][f=0010397] [Game::KillSimulation][2]
[t=00:07:04.152411][f=0010397] [CCollisionHandler] dis-/continuous tests: 2890/6143635
[t=00:07:04.152427][f=0010397] [Game::KillSimulation][3]
[t=00:07:04.153266][f=0010397] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:07:04.153390][f=0010397] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:04.153504][f=0010397] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:07:04.153567][f=0010397] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:04.155353][f=0010397] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:07:04.170413][f=0010397] [LosHandler::Kill] raycast instance cache-{hits,misses}={23218,21994}; shared=6%; cached=45%
[t=00:07:04.182599][f=0010397] [Game::KillSimulation][4]
[t=00:07:04.220286][f=0010397] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:07:04.220312][f=0010397] [Game::~CGame][2]
[t=00:07:04.220319][f=0010397] [Game::~CGame][3]
[t=00:07:04.220354][f=0010397] [SpringApp::Kill][3]
[t=00:07:04.220369][f=0010397] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    525077 bytes sent  
    433606 bytes recv'd

[t=00:07:04.235197][f=0010397] Kill: client disconnecting...
[t=00:07:04.235228][f=0010397] [GameServer] UpdateLoop: thread affinity ffff
[t=00:07:06.244240][f=0010397] CloseConnection: client connection closed
[t=00:07:06.244348][f=0010397] [SpringApp::Kill][4] font=000001db1ab8a380
[t=00:07:06.246042][f=0010397] [SpringApp::Kill][5]
[t=00:07:06.259380][f=0010397] [SpringApp::Kill][6]
[t=00:07:06.259486] [SpringApp::Kill][7]
[t=00:07:06.259672] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.259741] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:07:06.259757] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:06.259771] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:06.259797] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:07:06.259812] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.259827] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {608, 1048576, 1048576}, EBO = {912, 2097152, 2097152}
[t=00:07:06.259853] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {61620, 1048576, 1048576}, EBO = {92430, 2097152, 2097152}
[t=00:07:06.259867] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:06.259883] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.259899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.259922] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:07:06.259937] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {652, 1048576, 1048576}, EBO = {978, 2097152, 2097152}
[t=00:07:06.435709] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:06.435724] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:06.435729] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:06.435759] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:06.439126] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>]
[t=00:07:06.439138] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:07:06.439146] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001db1a7737b0)
[t=00:07:06.440327] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001db1a773700)
[t=00:07:06.441172] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=1)] #archives[section]=1 #files[section]=116
[t=00:07:06.441183] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\desert_3.25.sd7 (000001db5705a510)
[t=00:07:06.441266] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:07:06.441284] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001db1a7730d0)
[t=00:07:06.441386] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001db1a773390)
[t=00:07:06.441443] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001db1a773910)
[t=00:07:06.441601] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:06.441623] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:07:06.441658] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:06.441667] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:06.441674] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:06.441696] [VFS] [SpringVFS::DeleteArchives<this=000001db5700ea50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:06.442130] [SpringApp::Kill][8]
[t=00:07:06.442143] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:06.442153] [WatchDog::Uninstall][1] hangDetectorThread=00007ff650ba04d0 (joinable=1)
[t=00:07:06.442159] [WatchDog::Uninstall][2]
[t=00:07:07.276918] [WatchDog::Uninstall][3]
[t=00:07:07.276938] [SpringApp::Kill][9]