ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112757

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000152] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.183551] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.183590] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.183622]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.183646]   
[t=00:00:00.183652]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.183661]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.183680]   Use "none" to disable the default log sections.
[t=00:00:00.183686] ============== </Log Sections> ==============

[t=00:00:00.183691] ============== <User Config> ==============
[t=00:00:00.183783]   AnimationMT = 0
[t=00:00:00.183789]   BumpWaterDepthBits = 16
[t=00:00:00.183794]   BumpWaterReflection = 0
[t=00:00:00.183798]   BumpWaterRefraction = 0
[t=00:00:00.183802]   BumpWaterShoreWaves = 0
[t=00:00:00.183807]   BumpWaterTexSizeReflection = 64
[t=00:00:00.183812]   CamFreeScrollSpeed = 50
[t=00:00:00.183825]   CamMode = 1
[t=00:00:00.183831]   CubeTexSizeReflection = 64
[t=00:00:00.183836]   CubeTexSizeSpecular = 64
[t=00:00:00.183841]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.183846]   EdgeMoveDynamic = 0
[t=00:00:00.183851]   EdgeMoveWidth = 0.003
[t=00:00:00.183855]   FPSFOV = 90
[t=00:00:00.183859]   FPSScrollSpeed = 50
[t=00:00:00.183863]   FontSize = 18
[t=00:00:00.183868]   GrassDetail = 0
[t=00:00:00.183872]   GroundDecals = 1
[t=00:00:00.183876]   GroundDetail = 70
[t=00:00:00.183886]   HangTimeout = 30
[t=00:00:00.183891]   HardwareCursor = 1
[t=00:00:00.183895]   InitialNetworkTimeout = 0
[t=00:00:00.183900]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.183905]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.183910]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.183914]   LinkOutgoingBandwidth = 131072
[t=00:00:00.183919]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.183924]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.183929]   MSAALevel = 4
[t=00:00:00.183938]   MaxParticles = 12000
[t=00:00:00.183943]   MaxSounds = 32
[t=00:00:00.183947]   MaximumTransmissionUnit = 0
[t=00:00:00.183951]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.183956]   MiniMapMarker = 0
[t=00:00:00.183960]   MouseDragScrollThreshold = 0
[t=00:00:00.183965]   NetworkLossFactor = 1
[t=00:00:00.183970]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.183974]   OverheadScrollSpeed = 50
[t=00:00:00.183978]   ReconnectTimeout = 0
[t=00:00:00.183983]   RotOverheadScrollSpeed = 50
[t=00:00:00.183993]   RotateLogFiles = 1
[t=00:00:00.183998]   ShowClock = 0
[t=00:00:00.184002]   SoftParticles = 2
[t=00:00:00.184007]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.184011]   UnitIconDist = 250
[t=00:00:00.184016]   UpdateBoundingVolumeMT = 0
[t=00:00:00.184021]   UpdateWeaponVectorsMT = 0
[t=00:00:00.184025]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.184030]   UseLuaMemPools = 0
[t=00:00:00.184034]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.184038]   VFSCacheArchiveFiles = 0
[t=00:00:00.184077]   VSync = 1
[t=00:00:00.184083]   Water = 4
[t=00:00:00.184087]   WindowBorderless = 1
[t=00:00:00.184092]   WindowPosY = 0
[t=00:00:00.184101]   XResolutionWindowed = 1920
[t=00:00:00.184105]   YResolutionWindowed = 1080
[t=00:00:00.184109]   snd_volmaster = 0
[t=00:00:00.184118] ============== </User Config> ==============

[t=00:00:00.184124] ============== <User System> ==============
[t=00:00:00.184129]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.184144]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.184153]        Compiler Version: gcc-13.2.0
[t=00:00:00.184186]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.184228]         Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics         ; 64906MB RAM, 69002MB pagefile
[t=00:00:00.184234]        Binary Word Size: 64-bit (native)
[t=00:00:00.184239]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.184244]      Physical CPU Cores: 8
[t=00:00:00.184257]       Logical CPU Cores: 16
[t=00:00:00.184263] ============== </User System> ==============

[t=00:00:00.184270] Run: thread affinity ffff
[t=00:00:00.184375] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.184380]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.184384]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.184387]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.184393]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.185512] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.185537] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.193463] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.195274]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.195283]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.195287]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.195292]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.195298]         [ 7] 1366x768x24bpp@144Hz
[t=00:00:00.195305]         [ 9] 1280x1024x24bpp@144Hz
[t=00:00:00.195336]         [11] 1280x720x24bpp@144Hz
[t=00:00:00.195343]         [13] 1024x768x24bpp@144Hz
[t=00:00:00.195349]         [15] 800x600x24bpp@144Hz
[t=00:00:00.195356]         [17] 640x480x24bpp@144Hz
[t=00:00:00.731023] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.731860] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.731880] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.860517] [GR::LogVersionInfo]
[t=00:00:00.860530]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.860537]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.24.05 30.0.13024.5001
[t=00:00:00.860542]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.860547]     GL renderer : AMD Radeon RX 6600M
[t=00:00:00.860551]     GLSL version: 4.60
[t=00:00:00.860555]     GLEW version: 2.1.0
[t=00:00:00.860559]     GPU memory  : unknown
[t=00:00:00.860568]     SDL swap-int: 0
[t=00:00:00.860582]     SDL driver  : windows
[t=00:00:00.860586]     
[t=00:00:00.860590]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:00.860595]     GLSL shader support       : 1
[t=00:00:00.860599]     GL4 support               : 1
[t=00:00:00.860603]     FBO extension support     : 1
[t=00:00:00.860618]     NVX GPU mem-info support  : 0
[t=00:00:00.860626]     ATI GPU mem-info support  : 0
[t=00:00:00.860635]     Texture clamping to edge  : 1
[t=00:00:00.860642]     NPOT-texture support      : 1 (1)
[t=00:00:00.860683]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.860689]     texture query-LOD support : 1 (1)
[t=00:00:00.860694]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.860698]     Z-buffer depth            : 24 (-)
[t=00:00:00.860709]     primitive-restart support : 1 (1)
[t=00:00:00.860714]     clip-space control support: 1 (1)
[t=00:00:00.860718]     seamless cube-map support : 1 (1)
[t=00:00:00.860723]     frag-depth layout support : 1 (1)
[t=00:00:00.860727]     persistent maps support   : 1 (1)
[t=00:00:00.860732]     explicit attribs location : 1 (1)
[t=00:00:00.860747]     multi draw indirect       : 1 (-)
[t=00:00:00.860755]     array textures            : 1 (-)
[t=00:00:00.860759]     buffer copy support       : 1 (-)
[t=00:00:00.860764]     indirect draw             : 1 (-)
[t=00:00:00.860769]     base instance             : 1 (-)
[t=00:00:00.860773]     
[t=00:00:00.860777]     max. FBO samples              : 8
[t=00:00:00.860781]     max. FS/program texture slots : 32/160
[t=00:00:00.860785]     max. texture size             : 16384
[t=00:00:00.860801]     max. texture anisotropy level : 16.000000
[t=00:00:00.860807]     max. vec4 varyings/attributes : 32/29
[t=00:00:00.860812]     max. draw-buffers             : 8
[t=00:00:00.860816]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.860821]     max. uniform buffer-bindings  : 90
[t=00:00:00.860825]     max. uniform block-size       : 559236KB
[t=00:00:00.860830]     max. storage buffer-bindings  : 64
[t=00:00:00.860834]     max. storage block-size       : 2047MB
[t=00:00:00.860838]     
[t=00:00:00.860841]     enable AMD-hacks : 1
[t=00:00:00.860852]     compress MIP-maps: 0
[t=00:00:00.860886]     Number of compressed texture formats: 18
[t=00:00:00.860915]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.860944] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.861264] [GR::UpdateGLConfigs]
[t=00:00:00.861283] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.861288] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.861313] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.861322] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.861326] [GR::InitGLState]
[t=00:00:00.861686] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.933038] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.937364] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.944498] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.944524] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.945286] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.947849] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.947899] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.948017] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.948116] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.962972] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.963975] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.964520] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.964755] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.979413] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.979429] [VFS] [SpringVFS::ReserveArchives<this=000001fff79185c0>]
[t=00:00:00.979555] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.982391] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fff79185c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.982408] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.173857] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.174676] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.174835] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.175028] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.175035] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.175039] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.175232] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.176871] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.177937] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.178028] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.178748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.178926][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.179241][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.179277][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.179292][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.179376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.198363][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.198382][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (2- H1)"
[t=00:00:01.198389][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.198397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.215183][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.217256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fff7a495b0(default) context=000001ffd9ae4870  numChannels=2 frameSize=8
[t=00:00:01.217272][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.217280][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.217286][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.217291][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.217320][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.217349][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.217360][f=-000001] [Sound]   Devices:
[t=00:00:01.220433][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- H1)]
[t=00:00:01.220446][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.220456][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.220462][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.221222][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.221308][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.279797][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597658 MB
[t=00:00:01.282104][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.290862][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.290887][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.342140][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Grts_DesertValley_012" (loaded=0 cached=0)
[t=00:00:01.342324][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Grts_DesertValley_012", overwrite=false)] section=1 cached=0
[t=00:00:01.342571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.343094][f=-000001] [CAS::GASCB] Archive file="grts_desertvalley_012.sd7" cs="50c75e8be38d86ec8c7a9509a03612f2b492306ce725bebb08046b6d67ea332407cf8af8a002f66fd708e1f85fc3cb0c2d5223710d4da2fdd25fe3fff28d3c78"
[t=00:00:01.343191][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.394568][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.394768][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.394877][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.395003][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.395026][f=-000001] [PreGame::StartServer]
    mod-checksum=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    map-checksum=92323dd4560bb5c4a70bce3ed680f21f6daa81a51afb499b4d6ac0e443f37ecd7f175cfd66fdd28c363e05da4bb0ed7f2b57a5a8aa61d2ebab077c2cc17b96c2
Fontconfig error: Cannot load default config file
[t=00:00:01.396720][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.397148][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.397168][f=-000001] [UDPListener] successfully bound socket on port 54994
[t=00:00:01.398317][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:01.398430][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 107ms
[t=00:00:01.450780][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001fff7ec7d70] using map "Grts_DesertValley_012" (loaded=1 cached=0)
[t=00:00:01.450990][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Grts_DesertValley_012", overwrite=false)] section=1 cached=0
[t=00:00:01.451044][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.451120][f=-000001] [PreGame::AddModArchivesToVFS][server=000001fff7ec7d70] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:01.502346][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:01.522892][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.523015][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.524911][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fff79185c0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.578507][f=-000001] [CAS::GASCB] Archive file="grts_desertvalley_012.sd7" cs="50c75e8be38d86ec8c7a9509a03612f2b492306ce725bebb08046b6d67ea332407cf8af8a002f66fd708e1f85fc3cb0c2d5223710d4da2fdd25fe3fff28d3c78"
[t=00:00:01.578619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.635556][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.635688][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.635807][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.635916][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.636744][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.636801][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_18-43-25-910_Grts_DesertValley_012_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.636817][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms
[t=00:00:01.637092][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.675581][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.675597][f=-000001] forceSingleThreaded, false
[t=00:00:01.675605][f=-000001] Memory limit: 3584
[t=00:00:01.682242][f=-000001] [CAS::GASCB] Archive file="grts_desertvalley_012.sd7" cs="50c75e8be38d86ec8c7a9509a03612f2b492306ce725bebb08046b6d67ea332407cf8af8a002f66fd708e1f85fc3cb0c2d5223710d4da2fdd25fe3fff28d3c78"
[t=00:00:01.682374][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.737537][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.737653][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.737747][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.737856][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.745297][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.745315][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.745409][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.745475][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.745535][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.745622][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.746312][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.746600][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.746855][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.747237][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.747490][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.747712][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.747762][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.748142][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.758629][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.761626][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.762648][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.762854][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.763291][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.763309][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.763433][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.763448][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.921346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.057850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:02.463522][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 700ms
[t=00:00:02.463592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.469264][f=-000001] [CAS::GASCB] Archive file="grts_desertvalley_012.sd7" cs="50c75e8be38d86ec8c7a9509a03612f2b492306ce725bebb08046b6d67ea332407cf8af8a002f66fd708e1f85fc3cb0c2d5223710d4da2fdd25fe3fff28d3c78"
[t=00:00:02.469373][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.519897][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.520012][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.520111][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.520202][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.588012][f=-000001] ===============================================================
[t=00:00:02.588031][f=-000001] *************************** WARNING ***************************
[t=00:00:02.588085][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:02.588093][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:02.588099][f=-000001] Ensure appropriate hax is in place.
[t=00:00:02.588106][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:02.588112][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:02.588117][f=-000001] ************************* END WARNING *************************
[t=00:00:02.588133][f=-000001] ===============================================================
[t=00:00:02.588247][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
 - set range to 333 (next available breakpoint)
 - set weaponVelocity to 505.263184 (to keep current range)
[t=00:00:02.589411][f=-000001] Loading UnitDefs_posts
------- TRUNCATED -------
[t=00:27:35.503252][f=0040071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:35.529711][f=0040072] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:35.558401][f=0040073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:35.583430][f=0040074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:35.631951][f=0040075] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5
[t=00:27:35.664888][f=0040076] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5
[t=00:27:35.688092][f=0040077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:35.718084][f=0040078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:35.787914][f=0040080] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:35.864082][f=0040082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:35.890861][f=0040083] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.028014][f=0040087] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.084715][f=0040089] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.149465][f=0040091] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.183404][f=0040092] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.210150][f=0040093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:36.252381][f=0040094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:36.300608][f=0040095] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.326970][f=0040096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.358858][f=0040097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.384066][f=0040098] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:36.409504][f=0040099] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:36.453464][f=0040100] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5
[t=00:27:36.478272][f=0040101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:36.523412][f=0040102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.549349][f=0040103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.592356][f=0040104] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.621758][f=0040105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:36.650289][f=0040106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.677395][f=0040107] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.715572][f=0040108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.757573][f=0040109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:36.789481][f=0040110] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.829531][f=0040111] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:36.854106][f=0040112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:36.893231][f=0040113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:36.918249][f=0040114] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.944354][f=0040115] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:36.979402][f=0040116] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=00:27:37.030742][f=0040117] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:37.057879][f=0040118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.081792][f=0040119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:37.119098][f=0040120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.145971][f=0040121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:37.176819][f=0040122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5
[t=00:27:37.238531][f=0040123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.263391][f=0040124] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.290973][f=0040125] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.326134][f=0040126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.389074][f=0040128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.409333][f=0040129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.484867][f=0040131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.534937][f=0040132] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.590411][f=0040134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:27:37.618100][f=0040135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:37.649812][f=0040136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:37.787254][f=0040140] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:38.191580][f=0040152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:38.618234][f=0040165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:38.714787][f=0040168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:38.750059][f=0040169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:39.492092][f=0040191] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:39.618334][f=0040195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:40.062605][f=0040208] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:40.465084][f=0040220] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:41.065605][f=0040238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:42.114559][f=0040270] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:42.597149][f=0040284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:43.795714][f=0040320] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:44.115393][f=0040330] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:44.415886][f=0040339] game_message: Recon is under attack.
[t=00:27:44.716491][f=0040348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:45.009231][f=0040357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:45.521153][f=0040372] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:45.592518][f=0040374] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:45.914707][f=0040384] game_message: Morph complete: Recon lvl 9 -> Recon lvl 10
[t=00:27:45.963080][f=0040385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:46.959236][f=0040415] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:47.551324][f=0040433] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:48.394628][f=0040458] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:48.443635][f=0040460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:48.617985][f=0040465] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:48.835649][f=0040471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:48.915224][f=0040474] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:49.018994][f=0040477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:49.096131][f=0040479] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:52.326184][f=0040576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:52.408813][f=0040579] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:53.094290][f=0040599] game_message: Recon is under attack.
[t=00:27:53.547610][f=0040613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:53.715255][f=0040618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:53.881010][f=0040623] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:54.446252][f=0040640] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:55.297546][f=0040665] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:55.319356][f=0040666] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:56.160067][f=0040691] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:27:56.588377][f=0040704] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:57.258256][f=0040724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:57.830710][f=0040741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:57.990734][f=0040746] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:58.110602][f=0040750] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:58.345632][f=0040757] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:27:58.444900][f=0040760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:00.116807][f=0040810] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:00.312727][f=0040816] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:01.297655][f=0040845] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:02.686241][f=0040887] game_message: Recon is low on HP!
[t=00:28:02.820199][f=0040891] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:02.929427][f=0040894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:03.001546][f=0040896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:03.124871][f=0040900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:28:03.555943][f=0040913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:03.835687][f=0040921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:04.415023][f=0040939] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:05.389052][f=0040968] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:05.943290][f=0040985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:06.033490][f=0040987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:06.062091][f=0040988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:06.082229][f=0040989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:06.526986][f=0041002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:06.562497][f=0041003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:28:09.187656][f=0041081] punchheavy paused the game
[t=00:28:56.603190][f=0041081] Input grabbing is enabled!
[t=00:28:58.130640][f=0041081] punchheavy paused the game
[t=00:29:01.293283][f=0041081] [SpringApp::Kill][1] fromRun=1
[t=00:29:01.293320][f=0041081] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:29:01.321716][f=0041081]  [async=0] threads=8 tasks=4678471 {sum,avg}{exec,wait}time={{129909.211, 0.028}, {123132.922, 0.026}}ms
[t=00:29:01.321843][f=0041081]      thread=1 tasks=668353 {sum,min,max,avg}{exec,wait}time={{22525.410, 0.000, 236.743, 0.034}, {3137.341, 0.000, 18446744027136.000, 0.005}}ms
[t=00:29:01.321862][f=0041081]      thread=2 tasks=668353 {sum,min,max,avg}{exec,wait}time={{18751.664, 0.000, 307.227, 0.028}, {16154.953, 0.000, 18446744027136.000, 0.024}}ms
[t=00:29:01.321873][f=0041081]      thread=3 tasks=668353 {sum,min,max,avg}{exec,wait}time={{18595.258, 0.000, 305.653, 0.028}, {16282.771, 0.000, 18446744027136.000, 0.024}}ms
[t=00:29:01.321894][f=0041081]      thread=4 tasks=668353 {sum,min,max,avg}{exec,wait}time={{18301.781, 0.000, 310.437, 0.027}, {16944.783, 0.000, 18446744027136.000, 0.025}}ms
[t=00:29:01.321909][f=0041081]      thread=5 tasks=668353 {sum,min,max,avg}{exec,wait}time={{17657.309, 0.000, 298.180, 0.026}, {18784.686, 0.000, 18446744027136.000, 0.028}}ms
[t=00:29:01.321920][f=0041081]      thread=6 tasks=668353 {sum,min,max,avg}{exec,wait}time={{17357.574, 0.000, 236.072, 0.026}, {23094.828, 0.000, 9.731, 0.035}}ms
[t=00:29:01.321935][f=0041081]      thread=7 tasks=668353 {sum,min,max,avg}{exec,wait}time={{16720.211, 0.000, 304.808, 0.025}, {28733.555, 0.000, 9.894, 0.043}}ms
[t=00:29:01.321953][f=0041081]  [async=1] threads=8 tasks=5584 {sum,avg}{exec,wait}time={{46168.484, 8.268}, {15999815.000, 2865.296}}ms
[t=00:29:01.321964][f=0041081]      thread=1 tasks=779 {sum,min,max,avg}{exec,wait}time={{6581.764, 0.001, 1744.967, 8.449}, {2273091.500, 0.192, 6592.814, 2917.961}}ms
[t=00:29:01.321975][f=0041081]      thread=2 tasks=784 {sum,min,max,avg}{exec,wait}time={{6575.614, 0.001, 1729.229, 8.387}, {2303889.000, 0.013, 6601.888, 2938.634}}ms
[t=00:29:01.321992][f=0041081]      thread=3 tasks=811 {sum,min,max,avg}{exec,wait}time={{6613.083, 0.001, 1754.347, 8.154}, {2273330.000, 0.010, 6614.178, 2803.120}}ms
[t=00:29:01.322006][f=0041081]      thread=4 tasks=798 {sum,min,max,avg}{exec,wait}time={{6590.336, 0.001, 1776.891, 8.259}, {2284240.750, 0.026, 6592.404, 2862.457}}ms
[t=00:29:01.322016][f=0041081]      thread=5 tasks=804 {sum,min,max,avg}{exec,wait}time={{6599.825, 0.001, 1742.630, 8.209}, {2271830.500, 0.061, 6609.274, 2825.660}}ms
[t=00:29:01.322033][f=0041081]      thread=6 tasks=813 {sum,min,max,avg}{exec,wait}time={{6619.093, 0.001, 1745.500, 8.142}, {2298277.750, 0.136, 6629.056, 2826.910}}ms
[t=00:29:01.322047][f=0041081]      thread=7 tasks=795 {sum,min,max,avg}{exec,wait}time={{6588.771, 0.001, 1741.555, 8.288}, {2295156.000, 0.102, 6601.022, 2886.989}}ms
[t=00:29:01.322055][f=0041081] [ThreadPool::SetThreadCount][2] workers=0
[t=00:29:01.322063][f=0041081] [SpringApp::Kill][2]
[t=00:29:01.322164][f=0041081] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:29:01.322189][f=0041081] [Game::KillLua][1] dtor=0 luaUI=0000020078e4d800
[t=00:29:01.322239][f=0041081] Start widgetHandler:Shutdown
[t=00:29:01.325861][f=0041081] Shutdown - SaveOrderList Complete
[t=00:29:01.336248][f=0041081] Writing last game win data
[t=00:29:01.340858][f=0041081] Shutdown - SaveConfigData Complete
[t=00:29:01.340879][f=0041081] Shutdown Widget - Chili Highlight
[t=00:29:01.340906][f=0041081] Shutdown Widget - Draw After Chili
[t=00:29:01.340917][f=0041081] Shutdown Widget - API Unit Tracker GL4
[t=00:29:01.340951][f=0041081] Shutdown Widget - EPIC Menu
[t=00:29:01.342190][f=0041081] Shutdown Widget - Chili Minimap
[t=00:29:01.342312][f=0041081] Shutdown Widget - Chili Widget Selector
[t=00:29:01.343184][f=0041081] Shutdown Widget - Depth of Field Shader
[t=00:29:01.343196][f=0041081] Shutdown Widget - Local Team Colors
[t=00:29:01.343206][f=0041081] Shutdown Widget - Display Keys 2
[t=00:29:01.343249][f=0041081] Shutdown Widget - Save Game Menu
[t=00:29:01.343274][f=0041081] Shutdown Widget - Highlight Model Api GL4
[t=00:29:01.343439][f=0041081] Shutdown Widget - Unit Icons
[t=00:29:01.343551][f=0041081] Shutdown Widget - HealthBars
[t=00:29:01.344425][f=0041081] Shutdown Widget - Noises
[t=00:29:01.344441][f=0041081] Shutdown Widget - BuildETA
[t=00:29:01.344460][f=0041081] Shutdown Widget - Selected Units GL4 2
[t=00:29:01.344477][f=0041081] Shutdown Widget - Chili Chicken Panel
[t=00:29:01.344646][f=0041081] Shutdown Widget - Win Counter
[t=00:29:01.344657][f=0041081] Shutdown Widget - EndGame APM stats
[t=00:29:01.345746][f=0041081] Shutdown Widget - Modular Comm Info
[t=00:29:01.345758][f=0041081] Shutdown Widget - CameraShake
[t=00:29:01.345768][f=0041081] Shutdown Widget - Transport AI
[t=00:29:01.345778][f=0041081] Shutdown Widget - Chili Economy Panel Default
[t=00:29:01.345874][f=0041081] Shutdown Widget - Chili EndGame Window
[t=00:29:01.345895][f=0041081] Shutdown Widget - Chili Nuke Warning
[t=00:29:01.345907][f=0041081] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:29:01.345934][f=0041081] Shutdown Widget - Chili Spectator Panels
[t=00:29:01.345944][f=0041081] Shutdown Widget - Context Menu
[t=00:29:01.345952][f=0041081] Shutdown Widget - Darkening
[t=00:29:01.345968][f=0041081] Shutdown Widget - Defense Range Zero-K
[t=00:29:01.346214][f=0041081] Shutdown Widget - Grab Input
[t=00:29:01.346228][f=0041081] Shutdown Widget - Highlight Geos
[t=00:29:01.346239][f=0041081] Shutdown Widget - Local Widgets Config
[t=00:29:01.346252][f=0041081] Shutdown Widget - MinimapEvents
[t=00:29:01.346276][f=0041081] Shutdown Widget - Missile Silo Range
[t=00:29:01.346288][f=0041081] Shutdown Widget - Music Player v2
[t=00:29:01.346316][f=0041081] Shutdown Widget - Point Tracker
[t=00:29:01.346327][f=0041081] Shutdown Widget - Showeco and Grid Drawer
[t=00:29:01.346346][f=0041081] Shutdown Widget - State Reverse and Latency
[t=00:29:01.346356][f=0041081] Shutdown Widget - Stereo3D
[t=00:29:01.346433][f=0041081] Shutdown Widget - Startup Info and Selector
[t=00:29:01.346462][f=0041081] Shutdown Widget - Attack Warning
[t=00:29:01.346475][f=0041081] Shutdown Widget - Decloak Tower Range
[t=00:29:01.346486][f=0041081] Shutdown Widget - Attack AoE
[t=00:29:01.346502][f=0041081] Shutdown Widget - UnitShapes 3
[t=00:29:01.346551][f=0041081] Shutdown Widget - Map Edge Extension
[t=00:29:01.346887][f=0041081] Shutdown Widget - Highlight Unit GL4 v2
[t=00:29:01.346899][f=0041081] Shutdown Widget - Selection Send
[t=00:29:01.346909][f=0041081] Shutdown Widget - LupsManager
[t=00:29:01.347009][f=0041081] Shutdown Widget - Newton Firezone
[t=00:29:01.347027][f=0041081] Shutdown Widget - Receive Units Indicator
[t=00:29:01.347038][f=0041081] Shutdown Widget - Chili Pro Console
[t=00:29:01.356311][f=0041081] Shutdown Widget - Persistent Build Height
[t=00:29:01.356334][f=0041081] Shutdown Widget - Lasso Terraform GUI
[t=00:29:01.356347][f=0041081] Shutdown Widget - Chili Framework
[t=00:29:01.356359][f=0041081] Shutdown Widget - Lups
[t=00:29:01.356891][f=0041081] Shutdown Widget - Chili Core Selector
[t=00:29:01.357027][f=0041081] Shutdown Widget - Custom Markers
[t=00:29:01.357048][f=0041081] Shutdown Widget - Mex Placement Handler
[t=00:29:01.357080][f=0041081] Shutdown Widget - Select Keys
[t=00:29:01.357104][f=0041081] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:29:01.357158][f=0041081] Shutdown Widget - Pause Screen
[t=00:29:01.357266][f=0041081] Shutdown Widget - Color Blindness Correction
[t=00:29:01.357291][f=0041081] Shutdown Widget - Layout Handler
[t=00:29:01.357317][f=0041081] Shutdown Widget - Text To Speech Control
[t=00:29:01.357327][f=0041081] End widgetHandler:Shutdown
[t=00:29:01.443879][f=0041081] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55858540, 0.0} allocedSize{int+, int-, ext}={0, 0, 8126955872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164}
[t=00:29:01.447306][f=0041081] [Game::KillLua][2] dtor=0 luaGaia=0000020078af2aa0
[t=00:29:01.456410][f=0041081] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:01.456483][f=0041081] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:01.456508][f=0041081] [Game::KillLua][3] dtor=0 luaRules=000002001a75f210
[t=00:29:01.456546][f=0041081] Start gadgetHandler:Shutdown
[t=00:29:01.456560][f=0041081] Shutdown - Notice
[t=00:29:01.456566][f=0041081] FUTURE WARS GAME OVER.
[t=00:29:01.456574][f=0041081] Shutdown - Resource Setup
[t=00:29:01.456586][f=0041081] Shutdown - StartSetup
[t=00:29:01.456594][f=0041081] Shutdown - UnitMorph
[t=00:29:01.461390][f=0041081] Shutdown - Carrier Drones
[t=00:29:01.461410][f=0041081] Shutdown - Missile Silo Controller
[t=00:29:01.461422][f=0041081] Shutdown - Modular Comm Info
[t=00:29:01.461461][f=0041081] Shutdown - Terrain Texture Handler
[t=00:29:01.461477][f=0041081] Shutdown - UnitCloakShield
[t=00:29:01.463241][f=0041081] Shutdown - Starlight Handler
[t=00:29:01.463434][f=0041081] End gadgetHandler:Shutdown
[t=00:29:01.509991][f=0041081] Start gadgetHandler:Shutdown
[t=00:29:01.510013][f=0041081] Shutdown - UnitMorph
[t=00:29:01.510031][f=0041081] Shutdown - Teleport Throw
[t=00:29:01.510042][f=0041081] Shutdown - Commander Skin Renderer
[t=00:29:01.515983][f=0041081] Shutdown - Missile fired callins
[t=00:29:01.516028][f=0041081] Shutdown - Modular Comm Info
[t=00:29:01.516041][f=0041081] Shutdown - Retreat Command
[t=00:29:01.516065][f=0041081] Shutdown - Shockwaves
[t=00:29:01.516081][f=0041081] Shutdown - Unit tint API
[t=00:29:01.516121][f=0041081] Shutdown - Unit glow API
[t=00:29:01.516159][f=0041081] Shutdown - UnitCloakShield
[t=00:29:01.516214][f=0041081] Shutdown - Lups Cloak FX
[t=00:29:01.516292][f=0041081] Shutdown - Lups
[t=00:29:01.516799][f=0041081] Shutdown - Lups Shield
[t=00:29:01.517234][f=0041081] End gadgetHandler:Shutdown
[t=00:29:01.588467][f=0041081] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9020, 0.0} allocedSize{int+, int-, ext}={0, 0, 1410214}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:29:01.590573][f=0041081] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:29:01.590667][f=0041081] [Game::KillLua][4] dtor=0
[t=00:29:01.590679][f=0041081] [Game::KillLua][5] dtor=0
[t=00:29:01.620699][f=0041081] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-27_18-43-25-910_Grts_DesertValley_012_105.1.1-2511-g747f18b BAR105.sdfz" (5729257 bytes)
[t=00:29:01.620832][f=0041081] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:29:01.650769][f=0041081] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:29:01.650793][f=0041081] [Sound] [Sound::UpdateThread][3] #sources=32 #items=188
[t=00:29:01.651172][f=0041081] [Sound] [Sound::UpdateThread][4] ctx=000001ffd9ae4870 dev=000001fff7a495b0
[t=00:29:01.651283][f=0041081] [Sound] [Sound::UpdateThread][5] ctx=000001ffd9ae4870 dev=000001fff7a495b0
[t=00:29:01.651296][f=0041081] [Sound] [Sound::Cleanup][alcDestroyContext(000001ffd9ae4870)]
[t=00:29:01.652444][f=0041081] [Sound] [Sound::Cleanup][alcCloseDevice(000001fff7a495b0)]
[t=00:29:01.652964][f=0041081] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:29:01.686017][f=0041081] [Sound] [Sound::UpdateThread][6]
[t=00:29:01.687333][f=0041081] [Game::~CGame][1]
[t=00:29:01.687350][f=0041081] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:29:01.687358][f=0041081] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:29:01.687366][f=0041081] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:29:01.687404][f=0041081] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:29:01.687413][f=0041081] [Game::KillLua][4] dtor=1
[t=00:29:01.687424][f=0041081] [Game::KillLua][5] dtor=1
[t=00:29:01.687626][f=0041081] [Game::KillMisc][1]
[t=00:29:01.687633][f=0041081] [Game::KillMisc][2]
[t=00:29:01.687643][f=0041081] [EOH::DestroySkirmishAI(id=5)]
[t=00:29:01.692987][f=0041081] [EOH::DestroySkirmishAI(id=3)]
[t=00:29:01.699061][f=0041081] [EOH::DestroySkirmishAI(id=2)]
[t=00:29:01.704322][f=0041081] [EOH::DestroySkirmishAI(id=1)]
[t=00:29:01.714056][f=0041081] [EOH::DestroySkirmishAI(id=0)]
[t=00:29:01.739920][f=0041081] [Game::KillMisc][3]
[t=00:29:01.740064][f=0041081] [Game::KillRendering][1]
[t=00:29:01.743401][f=0041081] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:29:01.757105][f=0041081] [3DOParser::Kill] allocated 29 pieces
[t=00:29:01.757273][f=0041081] [S3OParser::Kill] allocated 5463 pieces
[t=00:29:01.757678][f=0041081] [AssParser::Kill] allocated 1711 pieces
[t=00:29:01.991391][f=0041081] [Game::KillInterface][1]
[t=00:29:01.992032][f=0041081] [Game::KillInterface][2]
[t=00:29:01.992958][f=0041081] [Game::KillSimulation][1]
[t=00:29:01.993143][f=0041081] [Game::KillSimulation][2]
[t=00:29:02.025062][f=0041081] [CCollisionHandler] dis-/continuous tests: 14449/12256816
[t=00:29:02.025081][f=0041081] [Game::KillSimulation][3]
[t=00:29:02.026053][f=0041081] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:29:02.026212][f=0041081] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:29:02.026328][f=0041081] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:29:02.026403][f=0041081] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:29:02.026796][f=0041081] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:29:02.084113][f=0041081] [LosHandler::Kill] raycast instance cache-{hits,misses}={123061,237960}; shared=3%; cached=31%
[t=00:29:02.100534][f=0041081] [Game::KillSimulation][4]
[t=00:29:02.137726][f=0041081] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:29:02.137761][f=0041081] [Game::~CGame][2]
[t=00:29:02.137767][f=0041081] [Game::~CGame][3]
[t=00:29:02.137919][f=0041081] [SpringApp::Kill][3]
[t=00:29:02.137934][f=0041081] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    4616113 bytes sent  
    4252945 bytes recv'd

[t=00:29:02.153824][f=0041081] Kill: client disconnecting...
[t=00:29:02.153888][f=0041081] [GameServer] UpdateLoop: thread affinity ffff
[t=00:29:04.212082][f=0041081] CloseConnection: client connection closed
[t=00:29:04.212149][f=0041081] [SpringApp::Kill][4] font=000001ffd98ba380
[t=00:29:04.217388][f=0041081] [SpringApp::Kill][5]
[t=00:29:04.226807][f=0041081] [SpringApp::Kill][6]
[t=00:29:04.226896] [SpringApp::Kill][7]
[t=00:29:04.227035] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:04.227069] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6496, 1048576, 1048576}, EBO = {12800, 2097152, 2097152}
[t=00:29:04.227077] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:29:04.227085] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:29:04.227100] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:29:04.227108] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:04.227114] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2872, 1048576, 1048576}, EBO = {4308, 2097152, 2097152}
[t=00:29:04.227127] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {90956, 1048576, 1048576}, EBO = {136434, 2097152, 2097152}
[t=00:29:04.227134] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:29:04.227141] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:04.227147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:29:04.227167] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:29:04.227218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2924, 1048576, 1048576}, EBO = {4386, 2097152, 2097152}
[t=00:29:04.319229] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:29:04.319246] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:29:04.319297] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:29:04.319302] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:29:04.319949] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>]
[t=00:29:04.319960] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:29:04.319968] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ffd94a2cb0)
[t=00:29:04.321841] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001ffd94a30d0)
[t=00:29:04.323807] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=1)] #archives[section]=1 #files[section]=29
[t=00:29:04.323831] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Grts_desertValley_012.sd7 (000001fff7988080)
[t=00:29:04.324186] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:29:04.324259] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ffd94a2c00)
[t=00:29:04.324621] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ffd94a3650)
[t=00:29:04.324795] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ffd94a3230)
[t=00:29:04.325378] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:29:04.325402] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:29:04.325525] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:29:04.325542] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:29:04.325607] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:29:04.325629] [VFS] [SpringVFS::DeleteArchives<this=000001fff79185c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:29:04.326641] [SpringApp::Kill][8]
[t=00:29:04.326655] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:29:04.326662] [WatchDog::Uninstall][1] hangDetectorThread=00007ff650ba04d0 (joinable=1)
[t=00:29:04.326667] [WatchDog::Uninstall][2]
[t=00:29:05.090564] [WatchDog::Uninstall][3]
[t=00:29:05.090577] [SpringApp::Kill][9]