Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000473] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000486] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.011863] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.012040] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.012057] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012069] [t=00:00:00.012080] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012086] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012092] Use "none" to disable the default log sections. [t=00:00:00.012097] ============== </Log Sections> ============== [t=00:00:00.012104] ============== <User Config> ============== [t=00:00:00.012202] AllowDeferredMapRendering = 1 [t=00:00:00.012208] AllowDeferredModelRendering = 1 [t=00:00:00.012214] AnimationMT = 0 [t=00:00:00.012222] BumpWaterAnisotropy = 2 [t=00:00:00.012228] BumpWaterBlurReflection = 1 [t=00:00:00.012233] BumpWaterDepthBits = 32 [t=00:00:00.012238] BumpWaterReflection = 2 [t=00:00:00.012242] BumpWaterRefraction = 2 [t=00:00:00.012247] BumpWaterTexSizeReflection = 1024 [t=00:00:00.012253] CamFreeScrollSpeed = 50 [t=00:00:00.012257] CamMode = 1 [t=00:00:00.012262] CamTimeExponent = 4.0 [t=00:00:00.012267] CamTimeFactor = 1.0 [t=00:00:00.012272] CubeTexSizeReflection = 1024 [t=00:00:00.012281] CubeTexSizeSpecular = 1024 [t=00:00:00.012286] DualScreenMiniMapOnLeft = 1 [t=00:00:00.012291] EdgeMoveDynamic = 0 [t=00:00:00.012296] EdgeMoveWidth = 0.003 [t=00:00:00.012300] FPSFOV = 90 [t=00:00:00.012305] FPSScrollSpeed = 50 [t=00:00:00.012310] FeatureDrawDistance = 600000 [t=00:00:00.012315] FeatureFadeDistance = 600000 [t=00:00:00.012319] FontSize = 18 [t=00:00:00.012324] GrassDetail = 0 [t=00:00:00.012328] GroundDecals = 10 [t=00:00:00.012333] GroundDetail = 180 [t=00:00:00.012341] HangTimeout = 30 [t=00:00:00.012346] HardwareCursor = 1 [t=00:00:00.012351] InitialNetworkTimeout = 0 [t=00:00:00.012356] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012361] LODScale = 1.000 [t=00:00:00.012366] LODScaleReflection = 1.000 [t=00:00:00.012371] LODScaleRefraction = 1.000 [t=00:00:00.012376] LODScaleShadow = 1.000 [t=00:00:00.012382] LinkIncomingMaxPacketRate = 512 [t=00:00:00.012387] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.012395] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.012401] LinkOutgoingBandwidth = 131072 [t=00:00:00.012406] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.012411] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.012416] MSAALevel = 8 [t=00:00:00.012421] MaxParticles = 50000 [t=00:00:00.012426] MaxSounds = 32 [t=00:00:00.012430] MaximumTransmissionUnit = 0 [t=00:00:00.012435] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.012440] MiniMapCanFlip = 1 [t=00:00:00.012445] MiniMapMarker = 0 [t=00:00:00.012474] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012480] MouseDragScrollThreshold = 0 [t=00:00:00.012485] NetworkLossFactor = 1 [t=00:00:00.012490] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.012495] OverheadScrollSpeed = 50 [t=00:00:00.012504] ReconnectTimeout = 0 [t=00:00:00.012509] RotOverheadScrollSpeed = 50 [t=00:00:00.012513] RotateLogFiles = 1 [t=00:00:00.012518] ScreenshotCounter = 3 [t=00:00:00.012523] ShadowMapSize = 8192 [t=00:00:00.012527] Shadows = 1 [t=00:00:00.012537] ShowClock = 0 [t=00:00:00.012542] ShowPlayerInfo = 0 [t=00:00:00.012547] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.012552] TeamHighlight = 0 [t=00:00:00.012557] UnitIconDist = 250 [t=00:00:00.012562] UpdateBoundingVolumeMT = 0 [t=00:00:00.012566] UpdateWeaponVectorsMT = 0 [t=00:00:00.012572] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.012577] UseLuaMemPools = 0 [t=00:00:00.012582] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.012587] VFSCacheArchiveFiles = 0 [t=00:00:00.012595] Water = 4 [t=00:00:00.012600] WindowPosY = 31 [t=00:00:00.012605] XResolution = 2560 [t=00:00:00.012609] XResolutionWindowed = 2553 [t=00:00:00.012614] YResolution = 1440 [t=00:00:00.012618] YResolutionWindowed = 1378 [t=00:00:00.012624] snd_volmaster = 49 [t=00:00:00.012637] ============== </User Config> ============== [t=00:00:00.012643] ============== <User System> ============== [t=00:00:00.012649] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.012659] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.012667] Compiler Version: gcc-13.2.0 [t=00:00:00.012704] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.012744] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33596MB pagefile [t=00:00:00.012752] Binary Word Size: 64-bit (native) [t=00:00:00.012758] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012763] Physical CPU Cores: 4 [t=00:00:00.012772] Logical CPU Cores: 8 [t=00:00:00.012778] ============== </User System> ============== [t=00:00:00.012786] Run: thread affinity ff [t=00:00:00.012903] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012909] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012914] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012918] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012923] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.013925] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.013941] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019102] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.041362] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.041374] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.041380] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.041386] [17] 1920x1200x24bpp@144Hz [t=00:00:00.041391] [25] 1920x1080x24bpp@144Hz [t=00:00:00.041397] [33] 1680x1050x24bpp@144Hz [t=00:00:00.041413] [41] 1600x1200x24bpp@144Hz [t=00:00:00.041419] [49] 1600x1024x24bpp@144Hz [t=00:00:00.041426] [57] 1600x900x24bpp@144Hz [t=00:00:00.041432] [65] 1366x768x24bpp@144Hz [t=00:00:00.041437] [73] 1360x768x24bpp@144Hz [t=00:00:00.041441] [81] 1280x1024x24bpp@144Hz [t=00:00:00.041446] [89] 1280x960x24bpp@144Hz [t=00:00:00.041451] [97] 1280x800x24bpp@144Hz [t=00:00:00.041455] [105] 1280x768x24bpp@144Hz [t=00:00:00.041460] [113] 1280x720x24bpp@144Hz [t=00:00:00.041465] [121] 1152x864x24bpp@144Hz [t=00:00:00.041474] [129] 1024x768x24bpp@144Hz [t=00:00:00.041479] [137] 800x600x24bpp@144Hz [t=00:00:00.041484] [145] 720x576x24bpp@144Hz [t=00:00:00.041488] [153] 720x480x24bpp@144Hz [t=00:00:00.041493] [161] 640x480x24bpp@144Hz [t=00:00:00.198665] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.199424] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.199526] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.230921] [GR::LogVersionInfo] [t=00:00:00.230933] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.230939] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.230944] GL vendor : NVIDIA Corporation [t=00:00:00.230949] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.230954] GLSL version: 4.60 NVIDIA [t=00:00:00.230959] GLEW version: 2.1.0 [t=00:00:00.230977] GPU memory : 11264MB (total) / 10504MB (available) [t=00:00:00.231001] SDL swap-int: 1 [t=00:00:00.231014] SDL driver : windows [t=00:00:00.231022] [t=00:00:00.231034] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.231045] GLSL shader support : 1 [t=00:00:00.231055] GL4 support : 1 [t=00:00:00.231068] FBO extension support : 1 [t=00:00:00.231094] NVX GPU mem-info support : 1 [t=00:00:00.231109] ATI GPU mem-info support : 0 [t=00:00:00.231133] Texture clamping to edge : 1 [t=00:00:00.231161] NPOT-texture support : 1 (1) [t=00:00:00.231178] S3TC/DXT1 texture support : 1/1 [t=00:00:00.231195] texture query-LOD support : 1 (1) [t=00:00:00.231208] MSAA frame-buffer support : 1 (1) [t=00:00:00.231221] Z-buffer depth : 32 (-) [t=00:00:00.231240] primitive-restart support : 1 (1) [t=00:00:00.231254] clip-space control support: 1 (1) [t=00:00:00.231267] seamless cube-map support : 1 (1) [t=00:00:00.231281] frag-depth layout support : 1 (1) [t=00:00:00.231302] persistent maps support : 1 (1) [t=00:00:00.231316] explicit attribs location : 1 (1) [t=00:00:00.231330] multi draw indirect : 1 (-) [t=00:00:00.231344] array textures : 1 (-) [t=00:00:00.231359] buffer copy support : 1 (-) [t=00:00:00.231371] indirect draw : 1 (-) [t=00:00:00.231384] base instance : 1 (-) [t=00:00:00.231394] [t=00:00:00.231406] max. FBO samples : 32 [t=00:00:00.231418] max. FS/program texture slots : 32/192 [t=00:00:00.231439] max. texture size : 32768 [t=00:00:00.231457] max. texture anisotropy level : 16.000000 [t=00:00:00.231471] max. vec4 varyings/attributes : 31/16 [t=00:00:00.231483] max. draw-buffers : 8 [t=00:00:00.231494] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.231500] max. uniform buffer-bindings : 84 [t=00:00:00.231505] max. uniform block-size : 64KB [t=00:00:00.231510] max. storage buffer-bindings : 96 [t=00:00:00.231516] max. storage block-size : 2047MB [t=00:00:00.231525] [t=00:00:00.231529] enable AMD-hacks : 0 [t=00:00:00.231534] compress MIP-maps: 0 [t=00:00:00.231595] Number of compressed texture formats: 51 [t=00:00:00.231649] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.231705] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.231960] [GR::UpdateGLConfigs] [t=00:00:00.231989] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.231995] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.232439] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.232454] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.232459] [GR::InitGLState] [t=00:00:00.232505] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.311331] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.313812] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.314238] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.318653] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.318669] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.318968] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.320297] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.320312] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.320364] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.320411] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.320561] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.320541] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.337826] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.337968] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.338090] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.338198] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.338219] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.338282] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.338304] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.112633] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:07.112751] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.112770] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.112785] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:07.136582] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.136602] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.130, 0.043}, {0.465, 0.155}}ms [t=00:00:07.136613] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.074, 0.074, 0.074, 0.074}}ms [t=00:00:07.136642] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.185, 0.185, 0.185, 0.185}}ms [t=00:00:07.136654] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.206, 0.206, 0.206, 0.206}}ms [t=00:00:07.136661] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.136667] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454 MB [t=00:00:07.138949] [SpringApp::Kill][3] [t=00:00:07.138962] [SpringApp::Kill][4] font=00000280d33c3dc0 [t=00:00:07.139386] [SpringApp::Kill][5] [t=00:00:07.139469] [SpringApp::Kill][6] [t=00:00:07.139483] [SpringApp::Kill][7] [t=00:00:07.139595] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.139607] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.139624] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.139634] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.139645] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.139655] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.139668] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.139678] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.139688] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.139700] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.139710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.139719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.139732] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.184108] [SpringApp::Kill][8] [t=00:00:07.184148] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.184162] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78a3b04d0 (joinable=1) [t=00:00:07.184173] [WatchDog::Uninstall][2] [t=00:00:08.026220] [WatchDog::Uninstall][3] [t=00:00:08.026233] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):