Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000467] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000477] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.011608] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.011746] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.011763] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011775] [t=00:00:00.011786] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011792] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011798] Use "none" to disable the default log sections. [t=00:00:00.011803] ============== </Log Sections> ============== [t=00:00:00.011817] ============== <User Config> ============== [t=00:00:00.011957] AllowDeferredMapRendering = 1 [t=00:00:00.011965] AllowDeferredModelRendering = 1 [t=00:00:00.011970] AnimationMT = 0 [t=00:00:00.011980] BumpWaterAnisotropy = 2 [t=00:00:00.011986] BumpWaterBlurReflection = 1 [t=00:00:00.011991] BumpWaterDepthBits = 32 [t=00:00:00.011996] BumpWaterReflection = 2 [t=00:00:00.012000] BumpWaterRefraction = 2 [t=00:00:00.012005] BumpWaterTexSizeReflection = 1024 [t=00:00:00.012011] CamFreeScrollSpeed = 50 [t=00:00:00.012016] CamMode = 1 [t=00:00:00.012020] CamTimeExponent = 4.0 [t=00:00:00.012025] CamTimeFactor = 1.0 [t=00:00:00.012030] CubeTexSizeReflection = 1024 [t=00:00:00.012039] CubeTexSizeSpecular = 1024 [t=00:00:00.012044] DualScreenMiniMapOnLeft = 1 [t=00:00:00.012050] EdgeMoveDynamic = 0 [t=00:00:00.012055] EdgeMoveWidth = 0.003 [t=00:00:00.012059] FPSFOV = 90 [t=00:00:00.012063] FPSScrollSpeed = 50 [t=00:00:00.012068] FeatureDrawDistance = 600000 [t=00:00:00.012074] FeatureFadeDistance = 600000 [t=00:00:00.012079] FontSize = 18 [t=00:00:00.012083] GrassDetail = 0 [t=00:00:00.012088] GroundDecals = 10 [t=00:00:00.012092] GroundDetail = 180 [t=00:00:00.012100] HangTimeout = 30 [t=00:00:00.012106] HardwareCursor = 1 [t=00:00:00.012110] InitialNetworkTimeout = 0 [t=00:00:00.012115] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012120] LODScale = 1.000 [t=00:00:00.012125] LODScaleReflection = 1.000 [t=00:00:00.012130] LODScaleRefraction = 1.000 [t=00:00:00.012135] LODScaleShadow = 1.000 [t=00:00:00.012140] LinkIncomingMaxPacketRate = 512 [t=00:00:00.012145] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.012154] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.012159] LinkOutgoingBandwidth = 131072 [t=00:00:00.012165] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.012170] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.012176] MSAALevel = 8 [t=00:00:00.012180] MaxParticles = 50000 [t=00:00:00.012184] MaxSounds = 32 [t=00:00:00.012189] MaximumTransmissionUnit = 0 [t=00:00:00.012195] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.012200] MiniMapCanFlip = 1 [t=00:00:00.012205] MiniMapMarker = 0 [t=00:00:00.012233] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012240] MouseDragScrollThreshold = 0 [t=00:00:00.012245] NetworkLossFactor = 1 [t=00:00:00.012250] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.012255] OverheadScrollSpeed = 50 [t=00:00:00.012259] ReconnectTimeout = 0 [t=00:00:00.012265] RotOverheadScrollSpeed = 50 [t=00:00:00.012270] RotateLogFiles = 1 [t=00:00:00.012274] ScreenshotCounter = 3 [t=00:00:00.012279] ShadowMapSize = 8192 [t=00:00:00.012284] Shadows = 1 [t=00:00:00.012293] ShowClock = 0 [t=00:00:00.012298] ShowPlayerInfo = 0 [t=00:00:00.012303] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.012308] TeamHighlight = 0 [t=00:00:00.012313] UnitIconDist = 250 [t=00:00:00.012317] UpdateBoundingVolumeMT = 0 [t=00:00:00.012323] UpdateWeaponVectorsMT = 0 [t=00:00:00.012328] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.012332] UseLuaMemPools = 0 [t=00:00:00.012337] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.012343] VFSCacheArchiveFiles = 0 [t=00:00:00.012351] Water = 4 [t=00:00:00.012355] WindowPosY = 31 [t=00:00:00.012360] XResolution = 2560 [t=00:00:00.012365] XResolutionWindowed = 2553 [t=00:00:00.012370] YResolution = 1440 [t=00:00:00.012374] YResolutionWindowed = 1378 [t=00:00:00.012379] snd_volmaster = 49 [t=00:00:00.012393] ============== </User Config> ============== [t=00:00:00.012399] ============== <User System> ============== [t=00:00:00.012404] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.012415] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.012423] Compiler Version: gcc-13.2.0 [t=00:00:00.012461] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.012501] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33596MB pagefile [t=00:00:00.012509] Binary Word Size: 64-bit (native) [t=00:00:00.012514] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012520] Physical CPU Cores: 4 [t=00:00:00.012529] Logical CPU Cores: 8 [t=00:00:00.012534] ============== </User System> ============== [t=00:00:00.012543] Run: thread affinity ff [t=00:00:00.012660] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012666] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012671] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012675] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012680] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.013769] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.013786] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019154] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.041232] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.041245] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.041250] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.041257] [17] 1920x1200x24bpp@144Hz [t=00:00:00.041262] [25] 1920x1080x24bpp@144Hz [t=00:00:00.041267] [33] 1680x1050x24bpp@144Hz [t=00:00:00.041281] [41] 1600x1200x24bpp@144Hz [t=00:00:00.041287] [49] 1600x1024x24bpp@144Hz [t=00:00:00.041292] [57] 1600x900x24bpp@144Hz [t=00:00:00.041297] [65] 1366x768x24bpp@144Hz [t=00:00:00.041302] [73] 1360x768x24bpp@144Hz [t=00:00:00.041308] [81] 1280x1024x24bpp@144Hz [t=00:00:00.041313] [89] 1280x960x24bpp@144Hz [t=00:00:00.041317] [97] 1280x800x24bpp@144Hz [t=00:00:00.041322] [105] 1280x768x24bpp@144Hz [t=00:00:00.041327] [113] 1280x720x24bpp@144Hz [t=00:00:00.041332] [121] 1152x864x24bpp@144Hz [t=00:00:00.041341] [129] 1024x768x24bpp@144Hz [t=00:00:00.041347] [137] 800x600x24bpp@144Hz [t=00:00:00.041352] [145] 720x576x24bpp@144Hz [t=00:00:00.041356] [153] 720x480x24bpp@144Hz [t=00:00:00.041365] [161] 640x480x24bpp@144Hz [t=00:00:00.211635] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.212228] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.212320] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.240240] [GR::LogVersionInfo] [t=00:00:00.240254] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.240260] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.240265] GL vendor : NVIDIA Corporation [t=00:00:00.240270] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.240276] GLSL version: 4.60 NVIDIA [t=00:00:00.240280] GLEW version: 2.1.0 [t=00:00:00.240297] GPU memory : 11264MB (total) / 10518MB (available) [t=00:00:00.240311] SDL swap-int: 1 [t=00:00:00.240316] SDL driver : windows [t=00:00:00.240320] [t=00:00:00.240325] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.240330] GLSL shader support : 1 [t=00:00:00.240334] GL4 support : 1 [t=00:00:00.240339] FBO extension support : 1 [t=00:00:00.240351] NVX GPU mem-info support : 1 [t=00:00:00.240359] ATI GPU mem-info support : 0 [t=00:00:00.240370] Texture clamping to edge : 1 [t=00:00:00.240382] NPOT-texture support : 1 (1) [t=00:00:00.240389] S3TC/DXT1 texture support : 1/1 [t=00:00:00.240396] texture query-LOD support : 1 (1) [t=00:00:00.240401] MSAA frame-buffer support : 1 (1) [t=00:00:00.240406] Z-buffer depth : 32 (-) [t=00:00:00.240415] primitive-restart support : 1 (1) [t=00:00:00.240420] clip-space control support: 1 (1) [t=00:00:00.240426] seamless cube-map support : 1 (1) [t=00:00:00.240431] frag-depth layout support : 1 (1) [t=00:00:00.240440] persistent maps support : 1 (1) [t=00:00:00.240446] explicit attribs location : 1 (1) [t=00:00:00.240451] multi draw indirect : 1 (-) [t=00:00:00.240457] array textures : 1 (-) [t=00:00:00.240462] buffer copy support : 1 (-) [t=00:00:00.240468] indirect draw : 1 (-) [t=00:00:00.240472] base instance : 1 (-) [t=00:00:00.240477] [t=00:00:00.240481] max. FBO samples : 32 [t=00:00:00.240486] max. FS/program texture slots : 32/192 [t=00:00:00.240495] max. texture size : 32768 [t=00:00:00.240502] max. texture anisotropy level : 16.000000 [t=00:00:00.240507] max. vec4 varyings/attributes : 31/16 [t=00:00:00.240512] max. draw-buffers : 8 [t=00:00:00.240518] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.240523] max. uniform buffer-bindings : 84 [t=00:00:00.240528] max. uniform block-size : 64KB [t=00:00:00.240533] max. storage buffer-bindings : 96 [t=00:00:00.240538] max. storage block-size : 2047MB [t=00:00:00.240545] [t=00:00:00.240550] enable AMD-hacks : 0 [t=00:00:00.240554] compress MIP-maps: 0 [t=00:00:00.240618] Number of compressed texture formats: 51 [t=00:00:00.240673] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.240722] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.240975] [GR::UpdateGLConfigs] [t=00:00:00.241016] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.241024] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.241435] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.241451] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.241457] [GR::InitGLState] [t=00:00:00.241504] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.320529] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.323002] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.323430] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.327860] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.327877] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.328177] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.329612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.329625] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.329676] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.329722] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.329863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.329836] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.346917] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.347101] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.347179] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.347309] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.347366] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.347420] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.347435] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.499738] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:08.499840] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.499858] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.499874] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:08.506071] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.506088] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.157, 0.052}, {0.382, 0.127}}ms [t=00:00:08.506099] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.035, 0.035, 0.035, 0.035}}ms [t=00:00:08.506126] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.137, 0.137, 0.137, 0.137}}ms [t=00:00:08.506137] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.210, 0.210, 0.210, 0.210}}ms [t=00:00:08.506146] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.506152] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454 MB [t=00:00:08.508309] [SpringApp::Kill][3] [t=00:00:08.508324] [SpringApp::Kill][4] font=00000240993f3dc0 [t=00:00:08.508618] [SpringApp::Kill][5] [t=00:00:08.508696] [SpringApp::Kill][6] [t=00:00:08.508710] [SpringApp::Kill][7] [t=00:00:08.508828] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.508840] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.508857] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.508867] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.508879] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.508888] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.508902] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.508912] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.508921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.508933] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.508943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.508952] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.508965] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.557791] [SpringApp::Kill][8] [t=00:00:08.557830] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.557845] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78a3b04d0 (joinable=1) [t=00:00:08.557857] [WatchDog::Uninstall][2] [t=00:00:09.023748] [WatchDog::Uninstall][3] [t=00:00:09.023760] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):