ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #112779

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000467] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000477] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.011608] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.011746] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.011763]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.011775]   
[t=00:00:00.011786]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.011792]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.011798]   Use "none" to disable the default log sections.
[t=00:00:00.011803] ============== </Log Sections> ==============

[t=00:00:00.011817] ============== <User Config> ==============
[t=00:00:00.011957]   AllowDeferredMapRendering = 1
[t=00:00:00.011965]   AllowDeferredModelRendering = 1
[t=00:00:00.011970]   AnimationMT = 0
[t=00:00:00.011980]   BumpWaterAnisotropy = 2
[t=00:00:00.011986]   BumpWaterBlurReflection = 1
[t=00:00:00.011991]   BumpWaterDepthBits = 32
[t=00:00:00.011996]   BumpWaterReflection = 2
[t=00:00:00.012000]   BumpWaterRefraction = 2
[t=00:00:00.012005]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.012011]   CamFreeScrollSpeed = 50
[t=00:00:00.012016]   CamMode = 1
[t=00:00:00.012020]   CamTimeExponent = 4.0
[t=00:00:00.012025]   CamTimeFactor = 1.0
[t=00:00:00.012030]   CubeTexSizeReflection = 1024
[t=00:00:00.012039]   CubeTexSizeSpecular = 1024
[t=00:00:00.012044]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.012050]   EdgeMoveDynamic = 0
[t=00:00:00.012055]   EdgeMoveWidth = 0.003
[t=00:00:00.012059]   FPSFOV = 90
[t=00:00:00.012063]   FPSScrollSpeed = 50
[t=00:00:00.012068]   FeatureDrawDistance = 600000
[t=00:00:00.012074]   FeatureFadeDistance = 600000
[t=00:00:00.012079]   FontSize = 18
[t=00:00:00.012083]   GrassDetail = 0
[t=00:00:00.012088]   GroundDecals = 10
[t=00:00:00.012092]   GroundDetail = 180
[t=00:00:00.012100]   HangTimeout = 30
[t=00:00:00.012106]   HardwareCursor = 1
[t=00:00:00.012110]   InitialNetworkTimeout = 0
[t=00:00:00.012115]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.012120]   LODScale = 1.000
[t=00:00:00.012125]   LODScaleReflection = 1.000
[t=00:00:00.012130]   LODScaleRefraction = 1.000
[t=00:00:00.012135]   LODScaleShadow = 1.000
[t=00:00:00.012140]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.012145]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.012154]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.012159]   LinkOutgoingBandwidth = 131072
[t=00:00:00.012165]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.012170]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.012176]   MSAALevel = 8
[t=00:00:00.012180]   MaxParticles = 50000
[t=00:00:00.012184]   MaxSounds = 32
[t=00:00:00.012189]   MaximumTransmissionUnit = 0
[t=00:00:00.012195]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.012200]   MiniMapCanFlip = 1
[t=00:00:00.012205]   MiniMapMarker = 0
[t=00:00:00.012233]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.012240]   MouseDragScrollThreshold = 0
[t=00:00:00.012245]   NetworkLossFactor = 1
[t=00:00:00.012250]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.012255]   OverheadScrollSpeed = 50
[t=00:00:00.012259]   ReconnectTimeout = 0
[t=00:00:00.012265]   RotOverheadScrollSpeed = 50
[t=00:00:00.012270]   RotateLogFiles = 1
[t=00:00:00.012274]   ScreenshotCounter = 3
[t=00:00:00.012279]   ShadowMapSize = 8192
[t=00:00:00.012284]   Shadows = 1
[t=00:00:00.012293]   ShowClock = 0
[t=00:00:00.012298]   ShowPlayerInfo = 0
[t=00:00:00.012303]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.012308]   TeamHighlight = 0
[t=00:00:00.012313]   UnitIconDist = 250
[t=00:00:00.012317]   UpdateBoundingVolumeMT = 0
[t=00:00:00.012323]   UpdateWeaponVectorsMT = 0
[t=00:00:00.012328]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.012332]   UseLuaMemPools = 0
[t=00:00:00.012337]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.012343]   VFSCacheArchiveFiles = 0
[t=00:00:00.012351]   Water = 4
[t=00:00:00.012355]   WindowPosY = 31
[t=00:00:00.012360]   XResolution = 2560
[t=00:00:00.012365]   XResolutionWindowed = 2553
[t=00:00:00.012370]   YResolution = 1440
[t=00:00:00.012374]   YResolutionWindowed = 1378
[t=00:00:00.012379]   snd_volmaster = 49
[t=00:00:00.012393] ============== </User Config> ==============

[t=00:00:00.012399] ============== <User System> ==============
[t=00:00:00.012404]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.012415]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.012423]        Compiler Version: gcc-13.2.0
[t=00:00:00.012461]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.012501]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33596MB pagefile
[t=00:00:00.012509]        Binary Word Size: 64-bit (native)
[t=00:00:00.012514]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.012520]      Physical CPU Cores: 4
[t=00:00:00.012529]       Logical CPU Cores: 8
[t=00:00:00.012534] ============== </User System> ==============

[t=00:00:00.012543] Run: thread affinity ff
[t=00:00:00.012660] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.012666]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.012671]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.012675]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.012680]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.013769] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.013786] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.019154] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.041232]     Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.041245]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.041250]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.041257]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.041262]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.041267]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.041281]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.041287]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.041292]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.041297]         [65] 1366x768x24bpp@144Hz
[t=00:00:00.041302]         [73] 1360x768x24bpp@144Hz
[t=00:00:00.041308]         [81] 1280x1024x24bpp@144Hz
[t=00:00:00.041313]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041317]         [97] 1280x800x24bpp@144Hz
[t=00:00:00.041322]         [105] 1280x768x24bpp@144Hz
[t=00:00:00.041327]         [113] 1280x720x24bpp@144Hz
[t=00:00:00.041332]         [121] 1152x864x24bpp@144Hz
[t=00:00:00.041341]         [129] 1024x768x24bpp@144Hz
[t=00:00:00.041347]         [137] 800x600x24bpp@144Hz
[t=00:00:00.041352]         [145] 720x576x24bpp@144Hz
[t=00:00:00.041356]         [153] 720x480x24bpp@144Hz
[t=00:00:00.041365]         [161] 640x480x24bpp@144Hz
[t=00:00:00.211635] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.212228] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440>
[t=00:00:00.212320] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409>
[t=00:00:00.240240] [GR::LogVersionInfo]
[t=00:00:00.240254]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.240260]     GL version  : 4.6.0 NVIDIA 526.86
[t=00:00:00.240265]     GL vendor   : NVIDIA Corporation
[t=00:00:00.240270]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.240276]     GLSL version: 4.60 NVIDIA
[t=00:00:00.240280]     GLEW version: 2.1.0
[t=00:00:00.240297]     GPU memory  : 11264MB (total) / 10518MB (available)
[t=00:00:00.240311]     SDL swap-int: 1
[t=00:00:00.240316]     SDL driver  : windows
[t=00:00:00.240320]     
[t=00:00:00.240325]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.240330]     GLSL shader support       : 1
[t=00:00:00.240334]     GL4 support               : 1
[t=00:00:00.240339]     FBO extension support     : 1
[t=00:00:00.240351]     NVX GPU mem-info support  : 1
[t=00:00:00.240359]     ATI GPU mem-info support  : 0
[t=00:00:00.240370]     Texture clamping to edge  : 1
[t=00:00:00.240382]     NPOT-texture support      : 1 (1)
[t=00:00:00.240389]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.240396]     texture query-LOD support : 1 (1)
[t=00:00:00.240401]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.240406]     Z-buffer depth            : 32 (-)
[t=00:00:00.240415]     primitive-restart support : 1 (1)
[t=00:00:00.240420]     clip-space control support: 1 (1)
[t=00:00:00.240426]     seamless cube-map support : 1 (1)
[t=00:00:00.240431]     frag-depth layout support : 1 (1)
[t=00:00:00.240440]     persistent maps support   : 1 (1)
[t=00:00:00.240446]     explicit attribs location : 1 (1)
[t=00:00:00.240451]     multi draw indirect       : 1 (-)
[t=00:00:00.240457]     array textures            : 1 (-)
[t=00:00:00.240462]     buffer copy support       : 1 (-)
[t=00:00:00.240468]     indirect draw             : 1 (-)
[t=00:00:00.240472]     base instance             : 1 (-)
[t=00:00:00.240477]     
[t=00:00:00.240481]     max. FBO samples              : 32
[t=00:00:00.240486]     max. FS/program texture slots : 32/192
[t=00:00:00.240495]     max. texture size             : 32768
[t=00:00:00.240502]     max. texture anisotropy level : 16.000000
[t=00:00:00.240507]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.240512]     max. draw-buffers             : 8
[t=00:00:00.240518]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.240523]     max. uniform buffer-bindings  : 84
[t=00:00:00.240528]     max. uniform block-size       : 64KB
[t=00:00:00.240533]     max. storage buffer-bindings  : 96
[t=00:00:00.240538]     max. storage block-size       : 2047MB
[t=00:00:00.240545]     
[t=00:00:00.240550]     enable AMD-hacks : 0
[t=00:00:00.240554]     compress MIP-maps: 0
[t=00:00:00.240618]     Number of compressed texture formats: 51
[t=00:00:00.240673]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.240722] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.240975] [GR::UpdateGLConfigs]
[t=00:00:00.241016] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.241024] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.241435] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.241451] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.241457] [GR::InitGLState]
[t=00:00:00.241504] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.320529] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.323002] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.323430] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.327860] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.327877] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.328177] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.329612] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.329625] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.329676] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.329722] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.329863] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.329836] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.346917] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.347101] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.347179] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.347309] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.347366] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.347420] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.347435] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:08.499738] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:08.499840] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.499858] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.499874] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:08.506071]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.506088]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.157, 0.052}, {0.382, 0.127}}ms
[t=00:00:08.506099]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.035, 0.035, 0.035, 0.035}}ms
[t=00:00:08.506126]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.137, 0.137, 0.137, 0.137}}ms
[t=00:00:08.506137]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.210, 0.210, 0.210, 0.210}}ms
[t=00:00:08.506146] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.506152] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454 MB
[t=00:00:08.508309] [SpringApp::Kill][3]
[t=00:00:08.508324] [SpringApp::Kill][4] font=00000240993f3dc0
[t=00:00:08.508618] [SpringApp::Kill][5]
[t=00:00:08.508696] [SpringApp::Kill][6]
[t=00:00:08.508710] [SpringApp::Kill][7]
[t=00:00:08.508828] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.508840] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.508857] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.508867] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.508879] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.508888] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.508902] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.508912] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.508921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.508933] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.508943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.508952] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.508965] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.557791] [SpringApp::Kill][8]
[t=00:00:08.557830] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.557845] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78a3b04d0 (joinable=1)
[t=00:00:08.557857] [WatchDog::Uninstall][2]
[t=00:00:09.023748] [WatchDog::Uninstall][3]
[t=00:00:09.023760] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected