Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.178533] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.178570] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.178588] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.178599] [t=00:00:00.178604] Enable or disable log sections using the LogSections configuration key [t=00:00:00.178609] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.178617] Use "none" to disable the default log sections. [t=00:00:00.178622] ============== </Log Sections> ============== [t=00:00:00.178627] ============== <User Config> ============== [t=00:00:00.178732] AllowDeferredMapRendering = 1 [t=00:00:00.178738] AllowDeferredModelRendering = 1 [t=00:00:00.178743] AnimationMT = 0 [t=00:00:00.178747] BumpWaterAnisotropy = 2 [t=00:00:00.178751] BumpWaterBlurReflection = 1 [t=00:00:00.178755] BumpWaterDepthBits = 32 [t=00:00:00.178760] BumpWaterReflection = 2 [t=00:00:00.178767] BumpWaterTexSizeReflection = 256 [t=00:00:00.178772] CamFreeScrollSpeed = 50 [t=00:00:00.178776] CamMode = 1 [t=00:00:00.178783] DualScreenMiniMapOnLeft = 1 [t=00:00:00.178788] EdgeMoveDynamic = 0 [t=00:00:00.178792] EdgeMoveWidth = 0.003 [t=00:00:00.178796] FPSFOV = 90 [t=00:00:00.178800] FPSScrollSpeed = 50 [t=00:00:00.178804] FontSize = 18 [t=00:00:00.178808] GrassDetail = 0 [t=00:00:00.178812] GroundDecals = 5 [t=00:00:00.178816] GroundDetail = 120 [t=00:00:00.178820] HangTimeout = 30 [t=00:00:00.178827] HardwareCursor = 1 [t=00:00:00.178832] InitialNetworkTimeout = 0 [t=00:00:00.178836] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.178841] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.178845] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.178850] LinkOutgoingBandwidth = 262144 [t=00:00:00.178855] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.178859] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.178863] MSAALevel = 8 [t=00:00:00.178867] MaxParticles = 50000 [t=00:00:00.178874] MaxSounds = 32 [t=00:00:00.178879] MaximumTransmissionUnit = 0 [t=00:00:00.178883] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.178888] MiniMapMarker = 0 [t=00:00:00.178892] MouseDragScrollThreshold = 0 [t=00:00:00.178897] NetworkLossFactor = 2 [t=00:00:00.178901] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.178908] OverheadScrollSpeed = 50 [t=00:00:00.178914] ReconnectTimeout = 0 [t=00:00:00.178920] RotOverheadScrollSpeed = 50 [t=00:00:00.178926] RotateLogFiles = 1 [t=00:00:00.178937] ShadowMapSize = 16384 [t=00:00:00.178944] Shadows = 1 [t=00:00:00.178948] ShowClock = 0 [t=00:00:00.178952] SoftParticles = 2 [t=00:00:00.178956] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.178961] UnitIconDist = 151 [t=00:00:00.178965] UpdateBoundingVolumeMT = 0 [t=00:00:00.178969] UpdateWeaponVectorsMT = 0 [t=00:00:00.178973] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.178977] UseLuaMemPools = 0 [t=00:00:00.178982] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.179007] VFSCacheArchiveFiles = 0 [t=00:00:00.179013] VSync = 0 [t=00:00:00.179017] Water = 4 [t=00:00:00.179020] WindowBorderless = 1 [t=00:00:00.179024] WindowPosY = 0 [t=00:00:00.179028] XResolutionWindowed = 1920 [t=00:00:00.179033] YResolutionWindowed = 1080 [t=00:00:00.179037] snd_volbattle = 76 [t=00:00:00.179041] snd_volmaster = 31 [t=00:00:00.179045] snd_volui = 80 [t=00:00:00.179054] ============== </User Config> ============== [t=00:00:00.179064] ============== <User System> ============== [t=00:00:00.179069] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.179076] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.179083] Compiler Version: gcc-13.2.0 [t=00:00:00.179111] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.179150] Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 34741MB pagefile [t=00:00:00.179157] Binary Word Size: 64-bit (native) [t=00:00:00.179166] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.179171] Physical CPU Cores: 8 [t=00:00:00.179175] Logical CPU Cores: 16 [t=00:00:00.179180] ============== </User System> ============== [t=00:00:00.179186] Run: thread affinity ffff [t=00:00:00.179373] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.179379] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.179383] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.179387] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.179390] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.180325] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.180336] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.185855] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.193711] Display (Generic PnP Monitor)=1 modes=79 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.193722] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.193727] [ 8] 1680x1050x24bpp@240Hz [t=00:00:00.193733] [15] 1600x1024x24bpp@240Hz [t=00:00:00.193745] [22] 1600x900x24bpp@240Hz [t=00:00:00.193751] [29] 1440x1080x24bpp@240Hz [t=00:00:00.193755] [36] 1366x768x24bpp@240Hz [t=00:00:00.193759] [43] 1360x768x24bpp@240Hz [t=00:00:00.193763] [50] 1280x1024x24bpp@240Hz [t=00:00:00.193768] [54] 1280x960x24bpp@240Hz [t=00:00:00.193772] [55] 1280x800x24bpp@240Hz [t=00:00:00.193777] [56] 1280x768x24bpp@240Hz [t=00:00:00.193781] [57] 1280x720x24bpp@60Hz [t=00:00:00.193785] [60] 1176x664x24bpp@60Hz [t=00:00:00.193793] [63] 1152x864x24bpp@240Hz [t=00:00:00.193797] [64] 1024x768x24bpp@240Hz [t=00:00:00.193801] [68] 800x600x24bpp@120Hz [t=00:00:00.193806] [71] 720x576x24bpp@120Hz [t=00:00:00.193810] [74] 720x480x24bpp@60Hz [t=00:00:00.193815] [76] 640x480x24bpp@120Hz [t=00:00:00.355926] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.356354] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.356375] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.370167] [GR::LogVersionInfo] [t=00:00:00.370177] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.370182] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:00.370187] GL vendor : NVIDIA Corporation [t=00:00:00.370191] GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 [t=00:00:00.370195] GLSL version: 4.60 NVIDIA [t=00:00:00.370199] GLEW version: 2.1.0 [t=00:00:00.370211] GPU memory : 11264MB (total) / 9045MB (available) [t=00:00:00.370257] SDL swap-int: 1 [t=00:00:00.370262] SDL driver : windows [t=00:00:00.370265] [t=00:00:00.370269] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.370273] GLSL shader support : 1 [t=00:00:00.370280] GL4 support : 1 [t=00:00:00.370284] FBO extension support : 1 [t=00:00:00.370292] NVX GPU mem-info support : 1 [t=00:00:00.370298] ATI GPU mem-info support : 0 [t=00:00:00.370307] Texture clamping to edge : 1 [t=00:00:00.370349] NPOT-texture support : 1 (1) [t=00:00:00.370358] S3TC/DXT1 texture support : 1/1 [t=00:00:00.370363] texture query-LOD support : 1 (1) [t=00:00:00.370368] MSAA frame-buffer support : 1 (1) [t=00:00:00.370372] Z-buffer depth : 32 (-) [t=00:00:00.370380] primitive-restart support : 1 (1) [t=00:00:00.370384] clip-space control support: 1 (1) [t=00:00:00.370389] seamless cube-map support : 1 (1) [t=00:00:00.370393] frag-depth layout support : 1 (1) [t=00:00:00.370404] persistent maps support : 1 (1) [t=00:00:00.370409] explicit attribs location : 1 (1) [t=00:00:00.370415] multi draw indirect : 1 (-) [t=00:00:00.370420] array textures : 1 (-) [t=00:00:00.370425] buffer copy support : 1 (-) [t=00:00:00.370430] indirect draw : 1 (-) [t=00:00:00.370434] base instance : 1 (-) [t=00:00:00.370438] [t=00:00:00.370442] max. FBO samples : 32 [t=00:00:00.370448] max. FS/program texture slots : 32/192 [t=00:00:00.370455] max. texture size : 32768 [t=00:00:00.370462] max. texture anisotropy level : 16.000000 [t=00:00:00.370466] max. vec4 varyings/attributes : 31/16 [t=00:00:00.370471] max. draw-buffers : 8 [t=00:00:00.370476] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.370481] max. uniform buffer-bindings : 84 [t=00:00:00.370485] max. uniform block-size : 64KB [t=00:00:00.370490] max. storage buffer-bindings : 96 [t=00:00:00.370497] max. storage block-size : 2047MB [t=00:00:00.370501] [t=00:00:00.370505] enable AMD-hacks : 0 [t=00:00:00.370508] compress MIP-maps: 0 [t=00:00:00.370575] Number of compressed texture formats: 23 [t=00:00:00.370597] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.370655] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.370876] [GR::UpdateGLConfigs] [t=00:00:00.370932] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.370938] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.370952] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.370961] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.370965] [GR::InitGLState] [t=00:00:00.371022] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.440992] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.443081] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.443460] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.447172] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.447190] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.447456] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.448868] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.448878] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.448923] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.448966] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.455441] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.455724] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.456097] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.456215] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.466308] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.466320] [VFS] [SpringVFS::ReserveArchives<this=000001a0b4501760>] [t=00:00:00.466450] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.468190] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a0b4501760 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.468200] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.587757] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.588174] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.588321] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.588423] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.588648] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.588735] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.588839] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.588899] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.589055] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.589078] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.589391][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.589451][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.589553][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.589570][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.589577][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.589610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.594179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.594192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Nano)" [t=00:00:00.594199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.594207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.610140][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.611594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a0b466c970(default) context=000001a0f602d3e0 numChannels=2 frameSize=8 [t=00:00:00.611610][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.611618][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.611625][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.611630][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.611656][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.611688][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.611698][f=-000001] [Sound] Devices: [t=00:00:00.614525][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.614536][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Nano)] [t=00:00:00.614547][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.614553][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.615078][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.615107][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.690093][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1076879 MB [t=00:00:00.691543][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.692228][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.693280][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name VicktorReznov [t=00:00:00.802630][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored_Arctic" (loaded=0 cached=0) [t=00:00:00.803006][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Altored_Arctic", overwrite=false)] section=1 cached=0 [t=00:00:00.803153][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.803459][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:00.852202][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:00.853003][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.853130][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.854456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a0b4501760>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.766870][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb" [t=00:00:01.810756][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.810819][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored_Arctic (checksum d1b1f987a18e28c9418e8f49c11bfa0e7e41b9ab80ee49e008318d936b52daa74a541caff4777a1bf57e31d761bd1a15b6487c3b3a53930f546a8764db0d2301) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.921494][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.956446][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.045206][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.505758][f=-000001] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=4496ms [t=00:00:03.505793][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6356 inflSize=21816kb readTime=129ms [t=00:00:03.505801][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=90ms [t=00:00:03.505809][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6351 inflSize=14172kb readTime=90ms [t=00:00:03.505816][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=84ms [t=00:00:03.505822][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6352 inflSize=12437kb readTime=73ms [t=00:00:03.505836][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6347 inflSize=10480kb readTime=62ms [t=00:00:03.505844][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6348 inflSize=9675kb readTime=56ms [t=00:00:03.505853][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6350 inflSize=12267kb readTime=55ms [t=00:00:03.505860][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7393 inflSize=16384kb readTime=52ms [t=00:00:03.505874][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6355 inflSize=7896kb readTime=47ms [t=00:00:03.506657][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.506705][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.507086][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:03.507145][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-03_21-29-06-034_Altored_Arctic_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.507154][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2754ms [t=00:00:03.507413][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.538443][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb" [t=00:00:03.538526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.588864][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.588946][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.589012][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.589078][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.595719][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.595738][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.595851][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.595912][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.595971][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.596036][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.596704][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.596957][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.597181][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.597602][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.597894][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.598141][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.598158][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.598579][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.600771][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.603355][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.604081][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.604236][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.604618][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.604634][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.604746][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.604768][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.751304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.844999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:03.902488][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 297ms [t=00:00:03.902516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.904009][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb" [t=00:00:03.904093][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.956708][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.956791][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.956853][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.956921][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.057498][f=-000001] Loading UnitDefs_posts [t=00:00:04.118797][f=-000001] ERROR: shielddummytiny.energyuse set, should be energyUpkeep instead! [t=00:00:04.118951][f=-000001] ERROR: shielddummylarge.energyuse set, should be energyUpkeep instead! [t=00:00:04.119032][f=-000001] ERROR: explosiondummy.energyuse set, should be energyUpkeep instead! [t=00:00:04.119072][f=-000001] ERROR: shielddummysmall.energyuse set, should be energyUpkeep instead! ------- TRUNCATED ------- [t=00:00:17.284894][f=-000001] SetSunLighting [t=00:00:17.285342][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.292115][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.293060][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.293346][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.293529][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.293711][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.293733][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.296199][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.296545][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.297598][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.300464][f=-000001] Writing last game win data [t=00:00:17.304102][f=-000001] LuaUI v0.3 [t=00:00:17.424830][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.475945][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.482337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.482980][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.483020][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:17.536133][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:17.561227][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:17.562623][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:17.562778][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:17.563138][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:17.563148][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:17.567146][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:17.578714][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 35.26% [t=00:00:17.578731][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:00:17.578747][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:00:17.578756][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -63.80 [t=00:00:17.578763][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 70.74 [t=00:00:17.578776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 31.420898% of the map. (used by 44 unit-defs) [t=00:00:17.578796][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:00:17.578815][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 215 unit-defs) [t=00:00:17.578834][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 45.318604% of the map. (used by 2 unit-defs) [t=00:00:17.578855][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 54.058838% of the map. (used by 1 unit-defs) [t=00:00:17.588542][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 99.91% of the map. (used by 377 unit-defs) [t=00:00:17.591888][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 5 Map-Area(s) occupying 44.17% of the map. (used by 11 unit-defs) [t=00:00:17.596512][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 55.87% of the map. (used by 63 unit-defs) [t=00:00:17.605489][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 99.91% of the map. (used by 10 unit-defs) [t=00:00:17.613455][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:00:17.617961][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 55.95% of the map. (used by 20 unit-defs) [t=00:00:17.621726][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 45.66% of the map. (used by 7 unit-defs) [t=00:00:17.630671][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 92.98% of the map. (used by 26 unit-defs) [t=00:00:17.634497][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 45.57% of the map. (used by 4 unit-defs) [t=00:00:17.640728][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 58.76% of the map. (used by 16 unit-defs) [t=00:00:17.645554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 48.96% of the map. (used by 42 unit-defs) [t=00:00:17.715337][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Arctic.json) [t=00:00:17.726049][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:17.735938][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:17.743888][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:17.752085][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:17.759167][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:17.766996][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:17.776649][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:17.862846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:17.863281][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:17.863291][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 387ms [t=00:00:17.873144][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10310, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833120}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0328} [t=00:00:18.484210][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.656038][f=-000001] GameID: 1ea1ae669ba4cc2a43906686cbfdb2e6 [t=00:00:18.656346][f=-000001] Connection attempt from VicktorReznov [t=00:00:18.656358][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.656500][f=-000001] -> Connection established (given id 0) [t=00:00:18.656531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d1b1f987a18e28c9418e8f49c11bfa0e7e41b9ab80ee49e008318d936b52daa74a541caff4777a1bf57e31d761bd1a15b6487c3b3a53930f546a8764db0d2301" [t=00:00:18.656555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.656573][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e50942e4757371399972ff61fd9ca6015818b090047fb72787b78f44f5204a5d78c714c0ac1e857663a01df922656d220067ceb962eb9b4de17a8c496bf742b1]" [t=00:00:18.656587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=170336b990e4add72eb5f2fb2ee6332b1286034beaaff765a2df5b60a9d7016c9d690f96ced9c678ba00fe8f2d82410a6980268a84f666de702423a5b265cb9b]" [t=00:00:18.656632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[Game::Load][lua{Rules,Gaia}={000001a16f9e3880,0000000000000000}][locale="C"]" [t=00:00:18.767094][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.767584][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:20.256542][f=-000001] <VicktorReznov> Allies: I choose: Engineer! [t=00:00:31.332379][f=0000040] [QuitAction] user exited to system [t=00:00:31.338221][f=0000040] [SpringApp::Kill][1] fromRun=1 [t=00:00:31.338254][f=0000040] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:31.365062][f=0000040] [async=0] threads=8 tasks=6734 {sum,avg}{exec,wait}time={{1559.276, 0.232}, {606.173, 0.090}}ms [t=00:00:31.365080][f=0000040] thread=1 tasks=962 {sum,min,max,avg}{exec,wait}time={{244.823, 0.000, 115.779, 0.254}, {56.151, 0.000, 2.128, 0.058}}ms [t=00:00:31.365091][f=0000040] thread=2 tasks=962 {sum,min,max,avg}{exec,wait}time={{213.645, 0.000, 111.346, 0.222}, {75.680, 0.000, 2.128, 0.079}}ms [t=00:00:31.365109][f=0000040] thread=3 tasks=962 {sum,min,max,avg}{exec,wait}time={{235.665, 0.000, 116.823, 0.245}, {86.667, 0.000, 3.133, 0.090}}ms [t=00:00:31.365119][f=0000040] thread=4 tasks=962 {sum,min,max,avg}{exec,wait}time={{202.669, 0.000, 105.448, 0.211}, {94.883, 0.000, 2.889, 0.099}}ms [t=00:00:31.365129][f=0000040] thread=5 tasks=962 {sum,min,max,avg}{exec,wait}time={{223.691, 0.000, 111.920, 0.233}, {87.106, 0.000, 3.013, 0.091}}ms [t=00:00:31.365144][f=0000040] thread=6 tasks=962 {sum,min,max,avg}{exec,wait}time={{224.402, 0.000, 113.533, 0.233}, {85.907, 0.000, 2.128, 0.089}}ms [t=00:00:31.365155][f=0000040] thread=7 tasks=962 {sum,min,max,avg}{exec,wait}time={{214.383, 0.000, 103.800, 0.223}, {119.778, 0.000, 3.608, 0.125}}ms [t=00:00:31.365164][f=0000040] [async=1] threads=8 tasks=11990 {sum,avg}{exec,wait}time={{60786.887, 5.070}, {22067564.000, 1840.497}}ms [t=00:00:31.365179][f=0000040] thread=1 tasks=1712 {sum,min,max,avg}{exec,wait}time={{8592.103, 0.000, 880.574, 5.019}, {3231119.250, 0.592, 7164.615, 1887.336}}ms [t=00:00:31.365201][f=0000040] thread=2 tasks=1713 {sum,min,max,avg}{exec,wait}time={{9276.671, 0.001, 880.080, 5.415}, {3181299.000, 0.090, 7163.781, 1857.151}}ms [t=00:00:31.365212][f=0000040] thread=3 tasks=1714 {sum,min,max,avg}{exec,wait}time={{8422.394, 0.000, 880.751, 4.914}, {3137387.500, 0.194, 7170.113, 1830.448}}ms [t=00:00:31.365223][f=0000040] thread=4 tasks=1714 {sum,min,max,avg}{exec,wait}time={{9338.920, 0.001, 880.816, 5.449}, {3202917.000, 0.024, 7169.785, 1868.680}}ms [t=00:00:31.365237][f=0000040] thread=5 tasks=1712 {sum,min,max,avg}{exec,wait}time={{8611.205, 0.000, 880.794, 5.030}, {3187276.500, 0.033, 7169.647, 1861.727}}ms [t=00:00:31.365248][f=0000040] thread=6 tasks=1713 {sum,min,max,avg}{exec,wait}time={{8596.106, 0.000, 880.766, 5.018}, {3160470.250, 0.635, 7163.882, 1844.991}}ms [t=00:00:31.365259][f=0000040] thread=7 tasks=1712 {sum,min,max,avg}{exec,wait}time={{7949.488, 0.000, 881.115, 4.643}, {2967095.750, 0.795, 7163.694, 1733.117}}ms [t=00:00:31.365268][f=0000040] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:31.365274][f=0000040] [SpringApp::Kill][2] [t=00:00:31.365320][f=0000040] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:31.365329][f=0000040] [Game::KillLua][1] dtor=0 luaUI=000001a1f58e4ed0 [t=00:00:31.365362][f=0000040] Start widgetHandler:Shutdown [t=00:00:31.367425][f=0000040] Shutdown - SaveOrderList Complete [t=00:00:31.368019][f=0000040] Writing last game win data [t=00:00:31.371444][f=0000040] Shutdown - SaveConfigData Complete [t=00:00:31.371462][f=0000040] Shutdown Widget - Chili Highlight [t=00:00:31.371483][f=0000040] Shutdown Widget - Draw After Chili [t=00:00:31.371492][f=0000040] Shutdown Widget - API Unit Tracker GL4 [t=00:00:31.371504][f=0000040] Shutdown Widget - EPIC Menu [t=00:00:31.372681][f=0000040] Shutdown Widget - Chili Minimap [t=00:00:31.372770][f=0000040] Shutdown Widget - Chili Widget Selector [t=00:00:31.373799][f=0000040] Shutdown Widget - Depth of Field Shader [t=00:00:31.373811][f=0000040] Shutdown Widget - Deferred rendering [t=00:00:31.373824][f=0000040] SSAO: Deferred rendering disabled, disabling. [t=00:00:31.382450][f=0000040] Shutdown Widget - Deferred rendering [t=00:00:31.382465][f=0000040] SSAO: Deferred rendering disabled, disabling. [t=00:00:31.383138][f=0000040] Shutdown Widget - Local Team Colors [t=00:00:31.383149][f=0000040] Shutdown Widget - Display Keys 2 [t=00:00:31.383168][f=0000040] Shutdown Widget - Save Game Menu [t=00:00:31.383176][f=0000040] Shutdown Widget - Highlight Model Api GL4 [t=00:00:31.383208][f=0000040] Shutdown Widget - Unit Icons [t=00:00:31.383231][f=0000040] Shutdown Widget - HealthBars [t=00:00:31.384286][f=0000040] Shutdown Widget - Noises [t=00:00:31.384296][f=0000040] Shutdown Widget - BuildETA [t=00:00:31.384305][f=0000040] Shutdown Widget - Selected Units GL4 2 [t=00:00:31.384321][f=0000040] Shutdown Widget - Win Counter [t=00:00:31.384329][f=0000040] Shutdown Widget - EndGame APM stats [t=00:00:31.385313][f=0000040] Shutdown Widget - Modular Comm Info [t=00:00:31.385330][f=0000040] Shutdown Widget - CameraShake [t=00:00:31.385339][f=0000040] Shutdown Widget - Chili Economy Panel Default [t=00:00:31.385415][f=0000040] Shutdown Widget - Transport AI [t=00:00:31.385427][f=0000040] Shutdown Widget - Chili EndGame Window [t=00:00:31.385440][f=0000040] Shutdown Widget - Chili Nuke Warning [t=00:00:31.385450][f=0000040] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:31.385464][f=0000040] Shutdown Widget - Startup Info and Selector [t=00:00:31.385480][f=0000040] Shutdown Widget - Chili Spectator Panels [t=00:00:31.385497][f=0000040] Shutdown Widget - Context Menu [t=00:00:31.385504][f=0000040] Shutdown Widget - Darkening [t=00:00:31.385517][f=0000040] Shutdown Widget - Defense Range Zero-K [t=00:00:31.385525][f=0000040] Shutdown Widget - Grab Input [t=00:00:31.385656][f=0000040] Input grabbing is disabled! [t=00:00:31.385667][f=0000040] Shutdown Widget - Highlight Geos [t=00:00:31.385678][f=0000040] Shutdown Widget - Local Widgets Config [t=00:00:31.385697][f=0000040] Shutdown Widget - MinimapEvents [t=00:00:31.385705][f=0000040] Shutdown Widget - Missile Silo Range [t=00:00:31.385715][f=0000040] Shutdown Widget - Music Player v2 [t=00:00:31.385724][f=0000040] Shutdown Widget - Point Tracker [t=00:00:31.385731][f=0000040] Shutdown Widget - Showeco and Grid Drawer [t=00:00:31.385739][f=0000040] Shutdown Widget - Attack Warning [t=00:00:31.385748][f=0000040] Shutdown Widget - State Reverse and Latency [t=00:00:31.385757][f=0000040] Shutdown Widget - Stereo3D [t=00:00:31.385799][f=0000040] Shutdown Widget - Attack AoE [t=00:00:31.385810][f=0000040] Shutdown Widget - Map Edge Extension [t=00:00:31.386101][f=0000040] Shutdown Widget - Selection Send [t=00:00:31.386113][f=0000040] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:31.386120][f=0000040] Shutdown Widget - LupsManager [t=00:00:31.386130][f=0000040] Shutdown Widget - Receive Units Indicator [t=00:00:31.386137][f=0000040] Shutdown Widget - Newton Firezone [t=00:00:31.386146][f=0000040] Shutdown Widget - Chili Pro Console [t=00:00:31.386496][f=0000040] Shutdown Widget - Persistent Build Height [t=00:00:31.386507][f=0000040] Shutdown Widget - Lasso Terraform GUI [t=00:00:31.386515][f=0000040] Shutdown Widget - Chili Framework [t=00:00:31.386522][f=0000040] Shutdown Widget - Lups [t=00:00:31.386756][f=0000040] Shutdown Widget - Chili Core Selector [t=00:00:31.386850][f=0000040] Shutdown Widget - Custom Markers [t=00:00:31.386866][f=0000040] Shutdown Widget - Mex Placement Handler [t=00:00:31.386907][f=0000040] Shutdown Widget - Select Keys [t=00:00:31.386929][f=0000040] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:31.386960][f=0000040] Shutdown Widget - Pause Screen [t=00:00:31.387057][f=0000040] Shutdown Widget - Bloom Shader Deferred [t=00:00:31.387262][f=0000040] Shutdown Widget - Color Blindness Correction [t=00:00:31.387424][f=0000040] Shutdown Widget - Layout Handler [t=00:00:31.387438][f=0000040] Shutdown Widget - Text To Speech Control [t=00:00:31.387446][f=0000040] End widgetHandler:Shutdown [t=00:00:31.431640][f=0000040] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4152371, 0.0} allocedSize{int+, int-, ext}={0, 0, 1092264999}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267} [t=00:00:31.433257][f=0000040] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:31.433268][f=0000040] [Game::KillLua][3] dtor=0 luaRules=000001a16f9e3880 [t=00:00:31.433308][f=0000040] Start gadgetHandler:Shutdown [t=00:00:31.433316][f=0000040] Shutdown - StartSetup [t=00:00:31.433330][f=0000040] Shutdown - UnitMorph [t=00:00:31.433364][f=0000040] Shutdown - Carrier Drones [t=00:00:31.433374][f=0000040] Shutdown - Missile Silo Controller [t=00:00:31.433384][f=0000040] Shutdown - Modular Comm Info [t=00:00:31.433392][f=0000040] Shutdown - Terrain Texture Handler [t=00:00:31.433399][f=0000040] Shutdown - UnitCloakShield [t=00:00:31.433417][f=0000040] Shutdown - Starlight Handler [t=00:00:31.433425][f=0000040] End gadgetHandler:Shutdown [t=00:00:31.449933][f=0000040] Start gadgetHandler:Shutdown [t=00:00:31.449949][f=0000040] Shutdown - Teleport Throw [t=00:00:31.449958][f=0000040] Shutdown - UnitMorph [t=00:00:31.449969][f=0000040] Shutdown - Commander Skin Renderer [t=00:00:31.450313][f=0000040] Shutdown - Missile fired callins [t=00:00:31.450324][f=0000040] Shutdown - Modular Comm Info [t=00:00:31.450332][f=0000040] Shutdown - Retreat Command [t=00:00:31.450342][f=0000040] Shutdown - Shockwaves [t=00:00:31.450351][f=0000040] Shutdown - Unit tint API [t=00:00:31.450369][f=0000040] Shutdown - Unit glow API [t=00:00:31.450383][f=0000040] Shutdown - UnitCloakShield [t=00:00:31.450398][f=0000040] Shutdown - Lups Cloak FX [t=00:00:31.450405][f=0000040] Shutdown - Lups [t=00:00:31.450638][f=0000040] Shutdown - Lups Shield [t=00:00:31.450652][f=0000040] End gadgetHandler:Shutdown [t=00:00:31.464757][f=0000040] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7517}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:31.465703][f=0000040] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:31.465893][f=0000040] [Game::KillLua][4] dtor=0 [t=00:00:31.465901][f=0000040] [Game::KillLua][5] dtor=0 [t=00:00:31.473974][f=0000040] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-03_21-29-06-034_Altored_Arctic_105.1.1-2511-g747f18b BAR105.sdfz" (7278 bytes) [t=00:00:31.474043][f=0000040] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:31.498121][f=0000040] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:31.498147][f=0000040] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:00:31.498194][f=0000040] [Sound] [Sound::UpdateThread][4] ctx=000001a0f602d3e0 dev=000001a0b466c970 [t=00:00:31.498390][f=0000040] [Sound] [Sound::UpdateThread][5] ctx=000001a0f602d3e0 dev=000001a0b466c970 [t=00:00:31.498403][f=0000040] [Sound] [Sound::Cleanup][alcDestroyContext(000001a0f602d3e0)] [t=00:00:31.500363][f=0000040] [Sound] [Sound::Cleanup][alcCloseDevice(000001a0b466c970)] [t=00:00:31.500420][f=0000040] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:31.530944][f=0000040] [Sound] [Sound::UpdateThread][6] [t=00:00:31.531363][f=0000040] [Game::~CGame][1] [t=00:00:31.531382][f=0000040] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:31.531389][f=0000040] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:31.531395][f=0000040] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:31.531401][f=0000040] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:31.531406][f=0000040] [Game::KillLua][4] dtor=1 [t=00:00:31.531413][f=0000040] [Game::KillLua][5] dtor=1 [t=00:00:31.531537][f=0000040] [Game::KillMisc][1] [t=00:00:31.531543][f=0000040] [Game::KillMisc][2] [t=00:00:31.531554][f=0000040] [EOH::DestroySkirmishAI(id=0)] [t=00:00:31.558940][f=0000040] [Game::KillMisc][3] [t=00:00:31.559015][f=0000040] [Game::KillRendering][1] [t=00:00:31.562457][f=0000040] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:31.609664][f=0000040] [3DOParser::Kill] allocated 29 pieces [t=00:00:31.609717][f=0000040] [S3OParser::Kill] allocated 5521 pieces [t=00:00:31.610089][f=0000040] [AssParser::Kill] allocated 701 pieces [t=00:00:31.646221][f=0000040] [Game::KillInterface][1] [t=00:00:31.646935][f=0000040] [Game::KillInterface][2] [t=00:00:31.647395][f=0000040] [Game::KillSimulation][1] [t=00:00:31.647538][f=0000040] [Game::KillSimulation][2] [t=00:00:31.659868][f=0000040] [CCollisionHandler] dis-/continuous tests: 0/4536 [t=00:00:31.659891][f=0000040] [Game::KillSimulation][3] [t=00:00:31.661046][f=0000040] [~CPathCache(32x32)] cacheHits=54 hitPercentage=5% numHashColls=0 maxCacheSize=201 [t=00:00:31.661210][f=0000040] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.661341][f=0000040] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=157 [t=00:00:31.661392][f=0000040] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:31.661551][f=0000040] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:31.666240][f=0000040] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:00:31.673658][f=0000040] [Game::KillSimulation][4] [t=00:00:31.721420][f=0000040] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:31.721444][f=0000040] [Game::~CGame][2] [t=00:00:31.721452][f=0000040] [Game::~CGame][3] [t=00:00:31.721507][f=0000040] [SpringApp::Kill][3] [t=00:00:31.721633][f=0000040] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8215 bytes sent in 406 packets (20.234 bytes/packet) 11933 bytes recv'd in 523 packets (22.816 bytes/packet) {0.093x, 0.263x} relative protocol overhead {up, down} 64 incoming chunks dropped, 60 outgoing chunks resent 77 incoming chunks processed [t=00:00:31.721693][f=0000040] [SpringApp::Kill][4] font=000001a0f6449080 [t=00:00:31.723490][f=0000040] [SpringApp::Kill][5] [t=00:00:31.726991][f=0000040] [SpringApp::Kill][6] [t=00:00:31.727003] [SpringApp::Kill][7] [t=00:00:31.727058] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:31.727077] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:31.727086] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:31.727094] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:31.727105] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:00:31.727113] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:31.727123] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:31.727131] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7352, 1048576, 1048576}, EBO = {11028, 2097152, 2097152} [t=00:00:31.727142] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:31.727149] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:31.727157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:31.727170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:31.727179] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:00:31.791932] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:31.791948] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:31.791955] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:31.791980] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:00:31.791988] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:31.799095] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>] [t=00:00:31.799112] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:00:31.799123] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000001a0f6717710) [t=00:00:31.799229] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1778ms [t=00:00:31.799260] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=68ms [t=00:00:31.799269] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=64ms [t=00:00:31.799278] file="unittextures/starlight2.dds" indx=7779 inflSize=4096kb readTime=34ms [t=00:00:31.799288] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=33ms [t=00:00:31.799302] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=23ms [t=00:00:31.799311] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=23ms [t=00:00:31.799320] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=21ms [t=00:00:31.799328] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=18ms [t=00:00:31.799337] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=17ms [t=00:00:31.799350] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=17ms [t=00:00:31.800648] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001a0f59141f0) [t=00:00:31.801105] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=1)] #archives[section]=1 #files[section]=3 [t=00:00:31.801119] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Altored_Arctic.sd7 (000001a0b45d2970) [t=00:00:31.802299] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:31.802315] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a0f5913c70) [t=00:00:31.802401] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a0f5913b10) [t=00:00:31.802433] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a0f5914140) [t=00:00:31.802531] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:31.802544] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:31.802587] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:31.802600] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:31.802615] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:31.802627] [VFS] [SpringVFS::DeleteArchives<this=000001a0b4501760>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:31.802777] [SpringApp::Kill][8] [t=00:00:31.802786] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:31.802795] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7599504d0 (joinable=1) [t=00:00:31.802801] [WatchDog::Uninstall][2] [t=00:00:32.194802] [WatchDog::Uninstall][3] [t=00:00:32.194811] [SpringApp::Kill][9]
infolog_full.txt (truncated):