Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.001699] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.001714] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.011275] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\soft\zerok\" [t=00:00:00.011360] Using writeable configuration source: "D:\soft\zerok\_springsettings.cfg" Failed rotating the log file [t=00:00:00.026883] LogOutput initialized. Logging to D:\soft\zerok\infolog.txt [t=00:00:00.027176] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027210] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027231] [t=00:00:00.027239] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027249] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027259] Use "none" to disable the default log sections. [t=00:00:00.027268] ============== </Log Sections> ============== [t=00:00:00.027285] ============== <User Config> ============== [t=00:00:00.027426] AllowDeferredMapRendering = 1 [t=00:00:00.027443] AllowDeferredModelRendering = 1 [t=00:00:00.027453] BumpWaterAnisotropy = 2 [t=00:00:00.027460] BumpWaterBlurReflection = 1 [t=00:00:00.027469] BumpWaterDepthBits = 32 [t=00:00:00.027477] BumpWaterReflection = 2 [t=00:00:00.027485] BumpWaterTexSizeReflection = 256 [t=00:00:00.027495] CamFreeScrollSpeed = 50 [t=00:00:00.027502] CamMode = 1 [t=00:00:00.027512] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027520] EdgeMoveDynamic = 0 [t=00:00:00.027528] EdgeMoveWidth = 0.003 [t=00:00:00.027539] FPSFOV = 90 [t=00:00:00.027548] FPSScrollSpeed = 50 [t=00:00:00.027555] FontSize = 18 [t=00:00:00.027564] GrassDetail = 0 [t=00:00:00.027571] GroundDecals = 5 [t=00:00:00.027580] GroundDetail = 120 [t=00:00:00.027587] GroundScarAlphaFade = 1 [t=00:00:00.027595] HangTimeout = 30 [t=00:00:00.027604] HardwareCursor = 1 [t=00:00:00.027611] InitialNetworkTimeout = 0 [t=00:00:00.027620] LinkIncomingMaxPacketRate = 512 [t=00:00:00.027629] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.027642] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.027651] LinkOutgoingBandwidth = 131072 [t=00:00:00.027660] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027670] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027677] MSAALevel = 8 [t=00:00:00.027686] MaxParticles = 25000 [t=00:00:00.027693] MaxSounds = 32 [t=00:00:00.027701] MaximumTransmissionUnit = 0 [t=00:00:00.027710] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027718] MiniMapMarker = 0 [t=00:00:00.027730] MouseDragScrollThreshold = 0 [t=00:00:00.027739] NetworkLossFactor = 1 [t=00:00:00.027747] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027756] OverheadScrollSpeed = 50 [t=00:00:00.027764] ReconnectTimeout = 0 [t=00:00:00.027773] RotOverheadScrollSpeed = 50 [t=00:00:00.027781] RotateLogFiles = 1 [t=00:00:00.027789] ShadowMapSize = 8192 [t=00:00:00.027797] Shadows = 1 [t=00:00:00.027804] ShowClock = 0 [t=00:00:00.027813] SoftParticles = 2 [t=00:00:00.027824] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027834] UnitIconDist = 151 [t=00:00:00.027842] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027851] UseLuaMemPools = 0 [t=00:00:00.027858] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027867] UsePBO = 0 [t=00:00:00.027874] VFSCacheArchiveFiles = 0 [t=00:00:00.027883] VSync = 1 [t=00:00:00.027890] Water = 4 [t=00:00:00.027906] ============== </User Config> ============== [t=00:00:00.027916] ============== <User System> ============== [t=00:00:00.027958] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.027972] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.027982] Compiler Version: gcc-11.2.0 [t=00:00:00.028026] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.028079] Hardware Config: Intel(R) Xeon(R) CPU E5-2673 v3 @ 2.40GHz; 32673MB RAM, 32673MB pagefile [t=00:00:00.028091] Binary Word Size: 64-bit (native) [t=00:00:00.028109] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028119] Physical CPU Cores: 12 [t=00:00:00.028126] Logical CPU Cores: 24 [t=00:00:00.028135] ============== </User System> ============== [t=00:00:00.028728] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028739] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028747] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028755] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028762] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.030164] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.030188] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.045281] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.047821] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.047837] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.047845] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.047854] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.047862] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.047871] [ 5] 1440x900x24bpp@75Hz [t=00:00:00.047889] [ 7] 1366x768x24bpp@75Hz [t=00:00:00.047898] [ 9] 1280x1024x24bpp@75Hz [t=00:00:00.047906] [11] 1280x720x24bpp@60Hz [t=00:00:00.047917] [12] 1128x634x24bpp@60Hz [t=00:00:00.047925] [13] 1024x768x24bpp@75Hz [t=00:00:00.047933] [15] 800x600x24bpp@75Hz [t=00:00:00.047941] [17] 720x400x24bpp@70Hz [t=00:00:00.047950] [19] 640x480x24bpp@75Hz [t=00:00:00.355689] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.355882] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.355900] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.507720] [GR::LogVersionInfo] [t=00:00:00.507741] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.507751] GL version : 4.6.0 Compatibility Profile Context 24.Q1.240216 [t=00:00:00.507761] GL vendor : ATI Technologies Inc. [t=00:00:00.507780] GL renderer : AMD Radeon RX 580 2048SP [t=00:00:00.507790] GLSL version: 4.60 [t=00:00:00.507797] GLEW version: 2.1.0 [t=00:00:00.507806] GPU memory : 24000MB (total) / 24000MB (available) [t=00:00:00.507828] SDL swap-int: 0 [t=00:00:00.507837] SDL driver : windows [t=00:00:00.507844] [t=00:00:00.507852] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.507860] GLSL shader support : 1 [t=00:00:00.507869] GL4 support : 1 [t=00:00:00.507876] FBO extension support : 1 [t=00:00:00.507898] NVX GPU mem-info support : 0 [t=00:00:00.507910] ATI GPU mem-info support : 1 [t=00:00:00.507929] NPOT-texture support : 1 (1) [t=00:00:00.507942] S3TC/DXT1 texture support : 1/0 [t=00:00:00.507953] texture query-LOD support : 1 (1) [t=00:00:00.507964] MSAA frame-buffer support : 1 (1) [t=00:00:00.507972] Z-buffer depth : 24 (-) [t=00:00:00.507988] primitive-restart support : 1 (1) [t=00:00:00.507997] clip-space control support: 1 (1) [t=00:00:00.508006] seamless cube-map support : 1 (1) [t=00:00:00.508020] frag-depth layout support : 1 (1) [t=00:00:00.508029] persistent maps support : 1 (1) [t=00:00:00.508038] explicit attribs location : 1 (1) [t=00:00:00.508047] multi draw indirect : 1 (-) [t=00:00:00.508057] array textures : 1 (-) [t=00:00:00.508066] buffer copy support : 1 (-) [t=00:00:00.508075] indirect draw : 1 (-) [t=00:00:00.508084] base instance : 1 (-) [t=00:00:00.508091] [t=00:00:00.508100] max. FBO samples : 8 [t=00:00:00.508116] max. FS/program texture slots : 32/160 [t=00:00:00.508130] max. texture size : 16384 [t=00:00:00.508144] max. texture anisotropy level : 16.000000 [t=00:00:00.508154] max. vec4 varyings/attributes : 16/32 [t=00:00:00.508161] max. draw-buffers : 8 [t=00:00:00.508171] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.508179] max. uniform buffer-bindings : 84 [t=00:00:00.508189] max. uniform block-size : 4096KB [t=00:00:00.508201] max. storage buffer-bindings : 96 [t=00:00:00.508210] max. storage block-size : 2047MB [t=00:00:00.508217] [t=00:00:00.508224] enable AMD-hacks : 1 [t=00:00:00.508232] compress MIP-maps: 0 [t=00:00:00.508251] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.509621] [GR::UpdateGLConfigs] [t=00:00:00.509786] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.509797] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.509938] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.509964] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.509974] [GR::InitGLState] [t=00:00:00.510040] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.673616] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.681188] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.692017] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/soft/zerok/fontcache" [t=00:00:00.692040] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.692948] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.696001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\soft\zerok\" [t=00:00:00.696015] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.696077] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\soft\zerok\ [t=00:00:00.696132] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.709157] Scanning: D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.709948] Scanning: D:\soft\zerok\maps [t=00:00:00.710310] Scanning: D:\soft\zerok\games [t=00:00:00.710440] Scanning: D:\soft\zerok\packages [t=00:00:00.741982] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [t=00:00:00.742015] [VFS] [SpringVFS::ReserveArchives<this=000002422ae6aef0>] [t=00:00:00.742120] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.745180] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002422ae6aef0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.745196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.821114] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.821724] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.821890] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.821992] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.822041] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.822146] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.822236] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.822321] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.823175] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.823183] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.823198] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.823191] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.823201] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.823265] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.826678][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.826784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.827136][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.827163][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.827175][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.827481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.842396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, but no SDL sound devices for playback can be found. Falling back to openal-soft backends [t=00:00:00.842423][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" Fontconfig error: Cannot load default config file [t=00:00:00.855967][f=-000001] [Sound] Error: [OpenOpenALDevice][2] failed to open device [t=00:00:00.855986][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:00.856451][f=-000001] [Sound] Error: [Sound::InitThread][3] failed to create context [t=00:00:00.856468][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:00.856481][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.856492][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:00.856506][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=0 #items=1 [t=00:00:00.856521][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000000000000 dev=0000000000000000 [t=00:00:00.856542][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000000000000 dev=0000000000000000 [t=00:00:00.856555][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:00.856566][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:00.927009][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms) [t=00:00:00.927189][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:00.927235][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\soft\zerok [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 16337 MB [t=00:00:00.947168][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.948052][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.948331][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\soft\zerok\demos\20231221_082253_Theta Crystals 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.147972][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.151936][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.151999][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.152022][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.184440][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.184684][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [t=00:00:01.184715][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.184793][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.184813][f=-000001] [t=00:00:01.184823][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.184842][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.184854][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.184865][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.184881][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.184934][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.184957][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.185010][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.185030][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.185050][f=-000001] [GR::InitGLState] [t=00:00:01.185084][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.185097][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.185114][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.185126][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.186935][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 17 to team 0 (#active=18) [t=00:00:01.271864][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002422b01d9c0] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:01.272281][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.273273][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.273621][f=-000001] [PreGame::AddModArchivesToVFS][server=000002422b01d9c0] using game "Zero-K v1.11.12.3" (loaded=0 cached=0) [t=00:00:01.273967][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Zero-K v1.11.12.3", overwrite=false)] section=0 cached=0 [t=00:00:01.285721][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.285934][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002422ae6aef0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.615244][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.740827][f=-000001] Warning: [PreGame::GameDataReceived] Archive a34ec0d2beb45e17255d9bfe11eadc94.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.740876][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4553ms [t=00:00:05.741196][f=-000001] [PreGame::UpdateClientNet] received local player number 17 (team 0, allyteam 1), creating LoadScreen [t=00:00:05.744422][f=-000001] forceSingleThreaded, false [t=00:00:05.781584][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.781605][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.781751][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.781846][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.781935][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.782019][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.783573][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.784411][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.785242][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.786269][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.787097][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.787872][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.787896][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.788903][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.794015][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.798582][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.800177][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.800469][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.801047][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.801074][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.801261][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.801558][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.053517][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.168523][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [t=00:00:08.865495][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture [t=00:00:10.274146][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 4472ms [t=00:00:10.274308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.426962][f=-000001] Loading UnitDefs_posts [t=00:00:10.609388][f=-000001] Loading FeatureDefs_posts [t=00:00:10.624940][f=-000001] Loading WeaponDefs_posts [t=00:00:10.646758][f=-000001] Loading ArmorDefs_posts [t=00:00:10.664282][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 368ms [t=00:00:10.722770][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 448ms [t=00:00:10.722796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.864848][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.867067][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [t=00:00:10.867083][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.867105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.873561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.890080][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.890245][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:11.015871][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:11.030886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:11.088220][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:11.088410][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:11.088605][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:11.089015][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:11.089213][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:11.089795][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:11.092068][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:11.092731][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:11.093089][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:11.093275][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:11.093626][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:11.097260][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:11.097487][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:11.097689][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:11.101033][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:11.118354][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:11.548741][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:11.548789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:12.054073][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 505ms [t=00:00:12.054100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:12.164457][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:12.164483][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:12.191550][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:12.239640][f=-000001] [Path] TK CPathManager::InitStatic: 12 threads available (MT requests=1, MT updates=1) [t=00:00:12.265649][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:12.265694][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:12.267511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.274131][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.370550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.378263][f=-000001] InfoTexture: shaders [t=00:00:12.378283][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.381916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.510076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.514987][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.515170][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.515956][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.546455][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.546484][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.577211][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.667510][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.813404][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:13.813445][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.816687][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.706798][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:14.706859][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:14.770306][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.877134][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:20.866896][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:21.156139][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [t=00:00:21.160464][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:21.160503][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:21.209367][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.209394][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.209407][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f10b0f35 [t=00:00:21.209418][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c845e762 [t=00:00:21.209429][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.209462][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.209475][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae279947 [t=00:00:21.220268][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.220292][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.220304][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f10b0f35 [t=00:00:21.220329][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c845e762 [t=00:00:21.220341][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.220353][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.220365][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae279957 [t=00:00:21.220378][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0000024285294280 has BLOCKSIZE 1 [t=00:00:21.234941][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.234984][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.234997][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f10b0f35 [t=00:00:21.235007][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c845e762 [t=00:00:21.235019][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a ------- TRUNCATED ------- [t=00:15:29.993024][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:15:29.993046][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:15:29.993070][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:15:29.993093][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:15:29.993123][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:15:29.993145][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:15:29.993166][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:15:29.993190][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:15:29.993209][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:15:29.993232][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:15:29.993253][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:15:29.993276][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:15:29.993295][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:15:29.993327][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:15:29.993349][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:15:29.993373][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:15:29.993393][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:15:29.993413][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:15:29.993437][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:15:29.993457][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:15:29.993480][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:15:29.993500][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:15:29.993524][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:15:29.993544][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:15:29.993567][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:15:29.993588][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:15:29.993611][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:15:29.993632][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:15:29.993652][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:15:29.993676][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:15:29.993696][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:15:29.993720][f=0053721] [Game::ClientReadNet][LOGMSG] sender="LAMPlatyPlonkerBreath" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:15:53.130707][f=0054383] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:16:11.159023][f=0054900] [LobHunter] holy cow those likhos died fast [t=00:16:51.932087][f=0056069] <Katze> !poll resign [t=00:16:51.982580][f=0056070] > Poll: Resign team 2? [!y=0/3, !n=0/3] [t=00:16:51.982617][f=0056070] > Poll: Resign team 2? [!y=1/3, !n=0/3] [t=00:16:54.756717][f=0056150] <ChopBam> !vote 1 [t=00:16:54.756783][f=0056150] > Poll: Resign team 2? [!y=2/3, !n=0/3] [t=00:17:04.001433][f=0056415] <Galileo_Majstor> !vote 2 [t=00:17:04.048529][f=0056416] > Poll: Resign team 2? [!y=2/3, !n=1/3] [t=00:17:05.586836][f=0056460] game_message: Katze resigned, giving all units to n0ddz [t=00:17:09.602108][f=0056576] <n0ddz> !vote 1 [t=00:17:09.655177][f=0056577] > Poll: Resign team 2? [!y=3/3, !n=1/3] [t=00:17:09.655221][f=0056577] > Poll: Resign team 2? [END:SUCCESS] [t=00:17:09.707984][f=0056579] game_message: South-West has been destroyed! [t=00:17:09.708347][f=0056579] game_message: North-East wins! [t=00:17:09.708842][f=0056579] Submitting stats [t=00:17:09.731826][f=0056579] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:09.732402][f=0056579] > Team 2 resigned [t=00:17:09.732740][f=0056579] Warning: Bandwidth limit was reached for UnnamedPlayer (spec) [packets delayed, 62392 sent] [t=00:17:12.556248][f=0056661] <autoquit> Autoquit canceled. [t=00:17:14.355933][f=0056712] Spectator Katze left the game: normal quit [t=00:17:14.526977][f=0056717] Spectator Sortale left the game: normal quit [t=00:17:15.017007][f=0056731] Spectator richardjam13 left the game: normal quit [t=00:17:16.824986][f=0056782] Spectator n0ddz left the game: normal quit [t=00:17:17.040506][f=0056789] Spectator Galileo_Majstor left the game: normal quit [t=00:17:17.069553][f=0056790] > <Katze>gg [t=00:17:19.327336][f=0056855] Player Eophen left the game: normal quit [t=00:17:20.276563][f=0056882] Spectator ChopBam left the game: normal quit [t=00:17:20.545064][f=0056890] No clients connected, shutting down server [t=00:17:20.545090][f=0056890] Server shutdown [t=00:18:12.696419][f=0058455] [SpecTeamAction] local client 17 now spectating team 3 and allyteam 0 [t=00:18:21.064065][f=0058706] [SpecTeamAction] local client 17 now spectating team 6 and allyteam 0 [t=00:18:25.603179][f=0058842] [SpecTeamAction] local client 17 now spectating team 3 and allyteam 0 [t=00:18:28.387559][f=0058926] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:18:33.013260][f=0059065] [SpecTeamAction] local client 17 now spectating team 5 and allyteam 0 [t=00:18:37.381443][f=0059195] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:18:53.023421][f=0059665] [SpecTeamAction] local client 17 now spectating team 6 and allyteam 0 [t=00:18:57.056209][f=0059785] [QuitAction] user exited to system [t=00:18:57.097288][f=0059786] [SpringApp::Kill][1] fromRun=1 [t=00:18:57.097310][f=0059786] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:18:57.128410][f=0059786] [async=0] threads=12 tasks=6454679 {sum,avg}{exec,wait}time={{204159.656, 0.032}, {296509.625, 0.046}}ms [t=00:18:57.128453][f=0059786] thread=1 tasks=586789 {sum,min,max,avg}{exec,wait}time={{34510.055, 0.000, 813.365, 0.059}, {4519.294, 0.000, 18446744027136.000, 0.008}}ms [t=00:18:57.128483][f=0059786] thread=2 tasks=586789 {sum,min,max,avg}{exec,wait}time={{21364.012, 0.000, 813.288, 0.036}, {20577.303, 0.000, 18446744027136.000, 0.035}}ms [t=00:18:57.128506][f=0059786] thread=3 tasks=586789 {sum,min,max,avg}{exec,wait}time={{19855.057, 0.000, 782.838, 0.034}, {23695.457, 0.000, 18446744027136.000, 0.040}}ms [t=00:18:57.128528][f=0059786] thread=4 tasks=586789 {sum,min,max,avg}{exec,wait}time={{18640.527, 0.000, 813.284, 0.032}, {26436.539, 0.000, 18446744027136.000, 0.045}}ms [t=00:18:57.128552][f=0059786] thread=5 tasks=586789 {sum,min,max,avg}{exec,wait}time={{17747.314, 0.000, 813.265, 0.030}, {28163.787, 0.000, 18446744027136.000, 0.048}}ms [t=00:18:57.128573][f=0059786] thread=6 tasks=586789 {sum,min,max,avg}{exec,wait}time={{17066.822, 0.000, 782.659, 0.029}, {29233.105, 0.000, 18446744027136.000, 0.050}}ms [t=00:18:57.128592][f=0059786] thread=7 tasks=586789 {sum,min,max,avg}{exec,wait}time={{16251.676, 0.000, 782.927, 0.028}, {30025.717, 0.000, 18446744027136.000, 0.051}}ms [t=00:18:57.128616][f=0059786] thread=8 tasks=586789 {sum,min,max,avg}{exec,wait}time={{15850.512, 0.000, 783.020, 0.027}, {30833.355, 0.000, 18446744027136.000, 0.053}}ms [t=00:18:57.128636][f=0059786] thread=9 tasks=586789 {sum,min,max,avg}{exec,wait}time={{14969.525, 0.000, 813.418, 0.026}, {32862.488, 0.000, 18446744027136.000, 0.056}}ms [t=00:18:57.128655][f=0059786] thread=10 tasks=586789 {sum,min,max,avg}{exec,wait}time={{14253.069, 0.000, 783.139, 0.024}, {34203.598, 0.000, 18446744027136.000, 0.058}}ms [t=00:18:57.128679][f=0059786] thread=11 tasks=586789 {sum,min,max,avg}{exec,wait}time={{13651.094, 0.000, 782.685, 0.023}, {35958.992, 0.000, 30.854, 0.061}}ms [t=00:18:57.128697][f=0059786] [async=1] threads=12 tasks=6934 {sum,avg}{exec,wait}time={{115725.719, 16.690}, {11683277.000, 1684.926}}ms [t=00:18:57.128717][f=0059786] thread=1 tasks=637 {sum,min,max,avg}{exec,wait}time={{8208.414, 0.001, 1474.235, 12.886}, {1052918.500, 0.093, 8102.488, 1652.933}}ms [t=00:18:57.128741][f=0059786] thread=2 tasks=629 {sum,min,max,avg}{exec,wait}time={{11577.809, 0.001, 3356.756, 18.407}, {1057389.375, 0.019, 8116.439, 1681.064}}ms [t=00:18:57.128761][f=0059786] thread=3 tasks=640 {sum,min,max,avg}{exec,wait}time={{11820.209, 0.001, 3595.241, 18.469}, {1057616.125, 0.093, 8104.184, 1652.525}}ms [t=00:18:57.128782][f=0059786] thread=4 tasks=625 {sum,min,max,avg}{exec,wait}time={{11388.714, 0.001, 3193.665, 18.222}, {1062938.875, 0.001, 8103.947, 1700.702}}ms [t=00:18:57.128811][f=0059786] thread=5 tasks=637 {sum,min,max,avg}{exec,wait}time={{11128.562, 0.001, 2968.000, 17.470}, {1065318.375, 0.073, 8120.877, 1672.399}}ms [t=00:18:57.128833][f=0059786] thread=6 tasks=623 {sum,min,max,avg}{exec,wait}time={{8285.752, 0.001, 1465.161, 13.300}, {1063571.250, 0.031, 8116.428, 1707.177}}ms [t=00:18:57.128854][f=0059786] thread=7 tasks=639 {sum,min,max,avg}{exec,wait}time={{8361.143, 0.001, 1474.342, 13.085}, {1062429.375, 0.034, 8102.636, 1662.644}}ms [t=00:18:57.128877][f=0059786] thread=8 tasks=615 {sum,min,max,avg}{exec,wait}time={{9600.736, 0.001, 1473.432, 15.611}, {1082702.125, 0.087, 8117.183, 1760.491}}ms [t=00:18:57.128898][f=0059786] thread=9 tasks=618 {sum,min,max,avg}{exec,wait}time={{10955.662, 0.001, 2853.997, 17.728}, {1057819.375, 0.067, 7982.044, 1711.682}}ms [t=00:18:57.128919][f=0059786] thread=10 tasks=638 {sum,min,max,avg}{exec,wait}time={{12054.042, 0.001, 3855.687, 18.893}, {1064821.375, 0.149, 8099.492, 1668.999}}ms [t=00:18:57.128943][f=0059786] thread=11 tasks=633 {sum,min,max,avg}{exec,wait}time={{12344.676, 0.001, 4103.778, 19.502}, {1055751.875, 0.023, 8102.663, 1667.854}}ms [t=00:18:57.128956][f=0059786] [ThreadPool::SetThreadCount][2] workers=0 [t=00:18:57.128966][f=0059786] [SpringApp::Kill][2] [t=00:18:57.129078][f=0059786] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:18:57.129096][f=0059786] [Game::KillLua][1] dtor=0 luaUI=000002430a4e5030 [t=00:18:57.129157][f=0059786] Start widgetHandler:Shutdown [t=00:18:57.132584][f=0059786] Shutdown - SaveOrderList Complete [t=00:18:57.133537][f=0059786] Writing last game win data [t=00:18:57.139326][f=0059786] Shutdown - SaveConfigData Complete [t=00:18:57.139346][f=0059786] Shutdown Widget - Chili Highlight [t=00:18:57.139371][f=0059786] Shutdown Widget - Draw After Chili [t=00:18:57.139386][f=0059786] Shutdown Widget - API Unit Tracker GL4 [t=00:18:57.139404][f=0059786] Shutdown Widget - EPIC Menu [t=00:18:57.141228][f=0059786] Shutdown Widget - Chili Minimap [t=00:18:57.141360][f=0059786] Shutdown Widget - Chili Widget Selector [t=00:18:57.143067][f=0059786] Shutdown Widget - Depth of Field Shader [t=00:18:57.143090][f=0059786] Shutdown Widget - Deferred rendering [t=00:18:57.143170][f=0059786] Shutdown Widget - Local Team Colors [t=00:18:57.143186][f=0059786] Shutdown Widget - Display Keys 2 [t=00:18:57.143225][f=0059786] Shutdown Widget - Save Game Menu [t=00:18:57.143241][f=0059786] Shutdown Widget - Highlight Model Api GL4 [t=00:18:57.143272][f=0059786] Shutdown Widget - HealthBars [t=00:18:57.145006][f=0059786] Shutdown Widget - Noises [t=00:18:57.145024][f=0059786] Shutdown Widget - Unit Icons [t=00:18:57.145081][f=0059786] Shutdown Widget - BuildETA [t=00:18:57.145099][f=0059786] Shutdown Widget - Win Counter [t=00:18:57.145114][f=0059786] Shutdown Widget - EndGame APM stats [t=00:18:57.145129][f=0059786] Shutdown Widget - Modular Comm Info [t=00:18:57.145143][f=0059786] Shutdown Widget - CameraShake [t=00:18:57.145157][f=0059786] Shutdown Widget - Chili Economy Panel Default [t=00:18:57.145287][f=0059786] Shutdown Widget - Chili EndGame Window [t=00:18:57.145312][f=0059786] Shutdown Widget - Chili Nuke Warning [t=00:18:57.145329][f=0059786] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:18:57.145351][f=0059786] Shutdown Widget - Chili Spectator Panels [t=00:18:57.145365][f=0059786] Shutdown Widget - Context Menu [t=00:18:57.145378][f=0059786] Shutdown Widget - Darkening [t=00:18:57.145401][f=0059786] Shutdown Widget - Defense Range Zero-K [t=00:18:57.145542][f=0059786] Shutdown Widget - Grab Input [t=00:18:57.145654][f=0059786] Input grabbing is disabled! [t=00:18:57.145670][f=0059786] Shutdown Widget - Highlight Geos [t=00:18:57.145687][f=0059786] Shutdown Widget - Local Widgets Config [t=00:18:57.145707][f=0059786] Shutdown Widget - MinimapEvents [t=00:18:57.145726][f=0059786] Shutdown Widget - Missile Silo Range [t=00:18:57.145743][f=0059786] Shutdown Widget - Music Player v2 [t=00:18:57.145758][f=0059786] Shutdown Widget - Point Tracker [t=00:18:57.145771][f=0059786] Shutdown Widget - Showeco and Grid Drawer [t=00:18:57.145828][f=0059786] Shutdown Widget - State Reverse and Latency [t=00:18:57.145845][f=0059786] Shutdown Widget - Stereo3D [t=00:18:57.145877][f=0059786] Shutdown Widget - Attack AoE [t=00:18:57.145895][f=0059786] Shutdown Widget - UnitShapes [t=00:18:57.145980][f=0059786] Shutdown Widget - Map Edge Extension [t=00:18:57.146016][f=0059786] Shutdown Widget - Highlight Unit GL4 v2 [t=00:18:57.146031][f=0059786] Shutdown Widget - Selection Send [t=00:18:57.146044][f=0059786] Shutdown Widget - LupsManager [t=00:18:57.146092][f=0059786] Shutdown Widget - Newton Firezone [t=00:18:57.146113][f=0059786] Shutdown Widget - Chili Pro Console [t=00:18:57.146601][f=0059786] Shutdown Widget - Persistent Build Height [t=00:18:57.146620][f=0059786] Shutdown Widget - Lasso Terraform GUI [t=00:18:57.146635][f=0059786] Shutdown Widget - Chili Framework [t=00:18:57.146649][f=0059786] Shutdown Widget - Lups [t=00:18:57.147758][f=0059786] Shutdown Widget - Chili Core Selector [t=00:18:57.147868][f=0059786] Shutdown Widget - Custom Markers [t=00:18:57.147891][f=0059786] Shutdown Widget - Mex Placement Handler [t=00:18:57.148269][f=0059786] Shutdown Widget - Select Keys [t=00:18:57.148303][f=0059786] Shutdown Widget - Contrast Adaptive Sharpen [t=00:18:57.148338][f=0059786] Shutdown Widget - Pause Screen [t=00:18:57.148496][f=0059786] Shutdown Widget - Bloom Shader Deferred [t=00:18:57.148543][f=0059786] Shutdown Widget - Color Blindness Correction [t=00:18:57.148568][f=0059786] Shutdown Widget - Layout Handler [t=00:18:57.148593][f=0059786] Shutdown Widget - Text To Speech Control [t=00:18:57.148608][f=0059786] End widgetHandler:Shutdown [t=00:18:57.230887][f=0059786] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55106794, 0.0} allocedSize{int+, int-, ext}={0, 0, 7066606918}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1854} [t=00:18:57.286196][f=0059786] [Game::KillLua][2] dtor=0 luaGaia=000002430a148860 [t=00:18:57.294839][f=0059786] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:57.294959][f=0059786] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:57.295011][f=0059786] [Game::KillLua][3] dtor=0 luaRules=00000242ddb22930 [t=00:18:57.295063][f=0059786] Start gadgetHandler:Shutdown [t=00:18:57.295081][f=0059786] Shutdown - StartSetup [t=00:18:57.295095][f=0059786] Shutdown - UnitMorph [t=00:18:57.299873][f=0059786] Shutdown - Carrier Drones [t=00:18:57.299891][f=0059786] Shutdown - Missile Silo Controller [t=00:18:57.299905][f=0059786] Shutdown - Modular Comm Info [t=00:18:57.299920][f=0059786] Shutdown - Terrain Texture Handler [t=00:18:57.299935][f=0059786] Shutdown - UnitCloakShield [t=00:18:57.300894][f=0059786] Shutdown - Starlight Handler [t=00:18:57.300998][f=0059786] End gadgetHandler:Shutdown [t=00:18:57.355153][f=0059786] Start gadgetHandler:Shutdown [t=00:18:57.355179][f=0059786] Shutdown - Teleport Throw [t=00:18:57.355195][f=0059786] Shutdown - UnitMorph [t=00:18:57.355217][f=0059786] Shutdown - Commander Skin Renderer [t=00:18:57.360245][f=0059786] Shutdown - Missile fired callins [t=00:18:57.360285][f=0059786] Shutdown - Modular Comm Info [t=00:18:57.360313][f=0059786] Shutdown - Retreat Command [t=00:18:57.360334][f=0059786] Shutdown - Shockwaves [t=00:18:57.360349][f=0059786] Shutdown - Unit tint API [t=00:18:57.360371][f=0059786] Shutdown - Unit glow API [t=00:18:57.360392][f=0059786] Shutdown - UnitCloakShield [t=00:18:57.360768][f=0059786] Shutdown - Lups Cloak FX [t=00:18:57.361271][f=0059786] Shutdown - Lups [t=00:18:57.362690][f=0059786] Shutdown - Lups Shield [t=00:18:57.362976][f=0059786] End gadgetHandler:Shutdown [t=00:18:57.456276][f=0059786] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5408, 0.0} allocedSize{int+, int-, ext}={0, 0, 826520}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1304} [t=00:18:57.469349][f=0059786] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:57.469492][f=0059786] [Game::KillLua][4] dtor=0 [t=00:18:57.469518][f=0059786] [Game::KillLua][5] dtor=0 [t=00:18:57.486477][f=0059786] [Game::~CGame][1] [t=00:18:57.486493][f=0059786] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:18:57.486507][f=0059786] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:18:57.486519][f=0059786] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:18:57.486530][f=0059786] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:18:57.486541][f=0059786] [Game::KillLua][4] dtor=1 [t=00:18:57.486565][f=0059786] [Game::KillLua][5] dtor=1 [t=00:18:57.486765][f=0059786] [Game::KillMisc][1] [t=00:18:57.486787][f=0059786] [Game::KillMisc][2] [t=00:18:57.487111][f=0059786] [Game::KillMisc][3] [t=00:18:57.487268][f=0059786] [Game::KillRendering][1] [t=00:18:57.490207][f=0059786] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:18:57.504031][f=0059786] [3DOParser::Kill] allocated 34 pieces [t=00:18:57.504062][f=0059786] [S3OParser::Kill] allocated 5489 pieces [t=00:18:57.504730][f=0059786] [AssParser::Kill] allocated 674 pieces [t=00:18:57.533069][f=0059786] [Game::KillInterface][1] [t=00:18:57.533212][f=0059786] [Game::KillInterface][2] [t=00:18:57.533876][f=0059786] [Game::KillSimulation][1] [t=00:18:57.533893][f=0059786] [Game::KillSimulation][2] [t=00:18:57.591455][f=0059786] [CCollisionHandler] dis-/continuous tests: 0/12229425 [t=00:18:57.591488][f=0059786] [Game::KillSimulation][3] [t=00:18:57.594013][f=0059786] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:18:57.594201][f=0059786] [~CPathCache(28x28)] cacheHits=1191 hitPercentage=37% numHashColls=0 maxCacheSize=76 [t=00:18:57.594452][f=0059786] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:18:57.594560][f=0059786] [~CPathCache(56x56)] cacheHits=1321 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:18:57.595028][f=0059786] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:18:57.640979][f=0059786] [LosHandler::Kill] raycast instance cache-{hits,misses}={120713,300784}; shared=6%; cached=23% [t=00:18:57.654209][f=0059786] [Game::KillSimulation][4] [t=00:18:57.839341][f=0059786] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:18:57.839377][f=0059786] [Game::~CGame][2] [t=00:18:57.839389][f=0059786] [Game::~CGame][3] [t=00:18:57.839588][f=0059786] [SpringApp::Kill][3] [t=00:18:57.839613][f=0059786] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 679982 bytes sent 2812199 bytes recv'd [t=00:18:57.848052][f=0059786] Kill: client disconnecting... [t=00:18:59.890795][f=0059786] CloseConnection: client connection closed [t=00:18:59.890974][f=0059786] [SpringApp::Kill][4] font=000002425fdc46c0 [t=00:18:59.894270][f=0059786] [SpringApp::Kill][5] [t=00:18:59.900699][f=0059786] [SpringApp::Kill][6] [t=00:18:59.900892] [SpringApp::Kill][7] [t=00:18:59.901004] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:59.901035] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {258, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:18:59.901051] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:18:59.901066] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:18:59.901092] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2084, 65536, 65536}, EBO = {3126, 262144, 262144} [t=00:18:59.901109] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:59.901124] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1096, 1048576, 1048576}, EBO = {1644, 2097152, 2097152} [t=00:18:59.901144] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {70228, 1048576, 1048576}, EBO = {105342, 2097152, 2097152} [t=00:18:59.901160] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:18:59.901174] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:59.901189] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:59.901209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:18:59.901224] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2640, 1048576, 1048576}, EBO = {3960, 2097152, 2097152} [t=00:19:00.208751] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:19:00.208773] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:19:00.208782] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:19:00.208803] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:19:00.212725] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>] [t=00:19:00.212742] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=0)] #archives[section]=1 #files[section]=8113 [t=00:19:00.212755] [VFS] archive=D:\soft\zerok\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp (000002422afcd2e0) [t=00:19:00.212956] [~CPoolArchive] archiveFile="D:\soft\zerok\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=2496ms [t=00:19:00.212983] file="unittextures/3do2s3o_atlas_1.tga" indx=7210 inflSize=16384kb readTime=62ms [t=00:19:00.212994] file="unittextures/gritty1.dds" indx=7486 inflSize=5461kb readTime=37ms [t=00:19:00.213005] file="unittextures/detriment_1.dds" indx=7423 inflSize=5461kb readTime=35ms [t=00:19:00.213015] file="unittextures/benzcom_1.dds" indx=7293 inflSize=5461kb readTime=34ms [t=00:19:00.213030] file="unittextures/3do2s3o_atlas_2.tga" indx=7211 inflSize=16384kb readTime=32ms [t=00:19:00.213042] file="unittextures/zeppelin_1.dds" indx=8091 inflSize=4096kb readTime=31ms [t=00:19:00.213053] file="unittextures/bantha_1.dds" indx=7275 inflSize=5461kb readTime=29ms [t=00:19:00.213063] file="unittextures/gritty2.dds" indx=7487 inflSize=5461kb readTime=29ms [t=00:19:00.213075] file="unittextures/largetransport1.dds" indx=7512 inflSize=5461kb readTime=26ms [t=00:19:00.213087] file="unittextures/hunter1.dds" indx=7503 inflSize=4096kb readTime=25ms [t=00:19:00.215558] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=1)] #archives[section]=1 #files[section]=21 [t=00:19:00.215573] [VFS] archive=D:\soft\zerok\maps\theta_crystals_1.0.sd7 (000002422aed3de0) [t=00:19:00.215756] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:19:00.215772] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002422ad6d9e0) [t=00:19:00.215829] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002422ad6d7d0) [t=00:19:00.215895] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002422ad6da90) [t=00:19:00.215991] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:19:00.216006] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:19:00.216028] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:19:00.216042] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:19:00.216055] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:19:00.216068] [VFS] [SpringVFS::DeleteArchives<this=000002422ae6aef0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:19:00.216300] [SpringApp::Kill][8] [t=00:19:00.216317] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:19:00.216329] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75aac8f10 (joinable=1) [t=00:19:00.216339] [WatchDog::Uninstall][2] [t=00:19:00.816194] [WatchDog::Uninstall][3] [t=00:19:00.816212] [SpringApp::Kill][9]
infolog_full.txt (truncated):