Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000291] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000297] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.011808] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014102] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014121] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014131] [t=00:00:00.014140] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014144] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014148] Use "none" to disable the default log sections. [t=00:00:00.014152] ============== </Log Sections> ============== [t=00:00:00.014158] ============== <User Config> ============== [t=00:00:00.014309] AllowDeferredMapRendering = 1 [t=00:00:00.014324] AllowDeferredModelRendering = 1 [t=00:00:00.014328] AnimationMT = 0 [t=00:00:00.014334] BumpWaterAnisotropy = 2 [t=00:00:00.014338] BumpWaterBlurReflection = 1 [t=00:00:00.014342] BumpWaterDepthBits = 32 [t=00:00:00.014345] BumpWaterReflection = 2 [t=00:00:00.014350] BumpWaterTexSizeReflection = 256 [t=00:00:00.014354] CamFreeScrollSpeed = 50 [t=00:00:00.014358] CamMode = 1 [t=00:00:00.014361] CamTimeExponent = 4.0 [t=00:00:00.014367] CamTimeFactor = 1.0 [t=00:00:00.014372] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014376] EdgeMoveDynamic = 0 [t=00:00:00.014384] EdgeMoveWidth = 0.003 [t=00:00:00.014405] FPSFOV = 90 [t=00:00:00.014408] FPSScrollSpeed = 50 [t=00:00:00.014412] FontSize = 18 [t=00:00:00.014415] GrassDetail = 0 [t=00:00:00.014418] GroundDecals = 5 [t=00:00:00.014422] GroundDetail = 120 [t=00:00:00.014428] HangTimeout = 30 [t=00:00:00.014431] HardwareCursor = 1 [t=00:00:00.014435] InitialNetworkTimeout = 0 [t=00:00:00.014438] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014444] LODScale = 1.000 [t=00:00:00.014450] LODScaleReflection = 1.000 [t=00:00:00.014454] LODScaleRefraction = 1.000 [t=00:00:00.014458] LODScaleShadow = 1.000 [t=00:00:00.014463] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014468] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.014472] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.014475] LinkOutgoingBandwidth = 131072 [t=00:00:00.014480] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014485] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014489] MSAALevel = 8 [t=00:00:00.014494] MaxParticles = 25000 [t=00:00:00.014499] MaxSounds = 32 [t=00:00:00.014503] MaximumTransmissionUnit = 0 [t=00:00:00.014506] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014510] MiniMapCanFlip = 1 [t=00:00:00.014516] MiniMapMarker = 0 [t=00:00:00.014519] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014524] MouseDragScrollThreshold = 0 [t=00:00:00.014528] NetworkLossFactor = 1 [t=00:00:00.014532] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014537] OverheadScrollSpeed = 50 [t=00:00:00.014562] ReconnectTimeout = 0 [t=00:00:00.014568] RotOverheadScrollSpeed = 50 [t=00:00:00.014571] RotateLogFiles = 1 [t=00:00:00.014575] ShadowMapSize = 8192 [t=00:00:00.014578] Shadows = 1 [t=00:00:00.014582] ShowClock = 0 [t=00:00:00.014585] ShowPlayerInfo = 0 [t=00:00:00.014591] SoftParticles = 2 [t=00:00:00.014594] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014598] TeamHighlight = 0 [t=00:00:00.014610] UnitIconDist = 151 [t=00:00:00.014615] UpdateBoundingVolumeMT = 0 [t=00:00:00.014623] UpdateWeaponVectorsMT = 0 [t=00:00:00.014628] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014631] UseLuaMemPools = 0 [t=00:00:00.014635] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014638] VFSCacheArchiveFiles = 0 [t=00:00:00.014642] VSync = 0 [t=00:00:00.014645] Water = 4 [t=00:00:00.014649] WindowPosX = -1920 [t=00:00:00.014652] WindowPosY = 23 [t=00:00:00.014657] XResolution = 1920 [t=00:00:00.014661] XResolutionWindowed = 1920 [t=00:00:00.014666] YResolution = 1080 [t=00:00:00.014672] YResolutionWindowed = 1009 [t=00:00:00.014683] snd_volbattle = 36 [t=00:00:00.014686] snd_volmaster = 10 [t=00:00:00.014696] ============== </User Config> ============== [t=00:00:00.014702] ============== <User System> ============== [t=00:00:00.014706] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014712] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014719] Compiler Version: gcc-13.2.0 [t=00:00:00.014757] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014793] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11850H @ 2.50GHz; 31957MB RAM, 34005MB pagefile [t=00:00:00.014800] Binary Word Size: 64-bit (native) [t=00:00:00.014804] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014808] Physical CPU Cores: 8 [t=00:00:00.014811] Logical CPU Cores: 16 [t=00:00:00.014815] ============== </User System> ============== [t=00:00:00.014825] Run: thread affinity ffff [t=00:00:00.014915] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014921] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014924] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014927] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014930] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015646] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015655] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019922] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.023009] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.023018] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.023022] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.023026] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.023030] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.023034] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.023037] [11] 1366x768x24bpp@60Hz [t=00:00:00.023041] [13] 1360x768x24bpp@60Hz [t=00:00:00.023044] [15] 1280x1024x24bpp@60Hz [t=00:00:00.023054] [17] 1280x960x24bpp@60Hz [t=00:00:00.023059] [19] 1280x800x24bpp@60Hz [t=00:00:00.023063] [21] 1280x768x24bpp@60Hz [t=00:00:00.023072] [23] 1280x720x24bpp@60Hz [t=00:00:00.023092] [25] 1280x600x24bpp@60Hz [t=00:00:00.023097] [27] 1152x864x24bpp@60Hz [t=00:00:00.023103] [29] 1024x768x24bpp@60Hz [t=00:00:00.023111] [31] 800x600x24bpp@60Hz [t=00:00:00.023116] [33] 640x480x24bpp@60Hz [t=00:00:00.027993] Display (Generic PnP Monitor)=2 modes=68 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.028006] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.028010] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.028013] [10] 1600x900x24bpp@60Hz [t=00:00:00.028017] [13] 1440x900x24bpp@60Hz [t=00:00:00.028020] [16] 1400x1050x24bpp@60Hz [t=00:00:00.028024] [19] 1366x768x24bpp@60Hz [t=00:00:00.028027] [22] 1360x768x24bpp@60Hz [t=00:00:00.028030] [25] 1280x1024x24bpp@75Hz [t=00:00:00.028033] [29] 1280x960x24bpp@60Hz [t=00:00:00.028037] [32] 1280x800x24bpp@60Hz [t=00:00:00.028040] [35] 1280x768x24bpp@60Hz [t=00:00:00.028078] [38] 1280x720x24bpp@60Hz [t=00:00:00.028084] [41] 1280x600x24bpp@60Hz [t=00:00:00.028087] [44] 1152x864x24bpp@75Hz [t=00:00:00.028090] [48] 1024x768x24bpp@75Hz [t=00:00:00.028096] [52] 800x600x24bpp@75Hz [t=00:00:00.028100] [56] 720x576x24bpp@60Hz [t=00:00:00.028103] [60] 720x480x24bpp@60Hz [t=00:00:00.028106] [65] 640x480x24bpp@75Hz [t=00:00:00.370627] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.371120] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<-1920,23> newRes=<1920,1080> [t=00:00:00.371142] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<-1920,23> newRes=<1920,1057> [t=00:00:00.411504] [GR::LogVersionInfo] [t=00:00:00.411519] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.411524] GL version : 4.6.0 NVIDIA 551.61 [t=00:00:00.411528] GL vendor : NVIDIA Corporation [t=00:00:00.411532] GL renderer : NVIDIA RTX A4000 Laptop GPU/PCIe/SSE2 [t=00:00:00.411549] GLSL version: 4.60 NVIDIA [t=00:00:00.411554] GLEW version: 2.1.0 [t=00:00:00.411557] GPU memory : 8192MB (total) / 7778MB (available) [t=00:00:00.411565] SDL swap-int: 1 [t=00:00:00.411569] SDL driver : windows [t=00:00:00.411572] [t=00:00:00.411575] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.411579] GLSL shader support : 1 [t=00:00:00.411583] GL4 support : 1 [t=00:00:00.411586] FBO extension support : 1 [t=00:00:00.411601] NVX GPU mem-info support : 1 [t=00:00:00.411606] ATI GPU mem-info support : 0 [t=00:00:00.411615] Texture clamping to edge : 1 [t=00:00:00.411623] NPOT-texture support : 1 (1) [t=00:00:00.411629] S3TC/DXT1 texture support : 1/1 [t=00:00:00.411634] texture query-LOD support : 1 (1) [t=00:00:00.411640] MSAA frame-buffer support : 1 (1) [t=00:00:00.411644] Z-buffer depth : 32 (-) [t=00:00:00.411652] primitive-restart support : 1 (1) [t=00:00:00.411658] clip-space control support: 1 (1) [t=00:00:00.411665] seamless cube-map support : 1 (1) [t=00:00:00.411669] frag-depth layout support : 1 (1) [t=00:00:00.411674] persistent maps support : 1 (1) [t=00:00:00.411679] explicit attribs location : 1 (1) [t=00:00:00.411683] multi draw indirect : 1 (-) [t=00:00:00.411688] array textures : 1 (-) [t=00:00:00.411694] buffer copy support : 1 (-) [t=00:00:00.411697] indirect draw : 1 (-) [t=00:00:00.411701] base instance : 1 (-) [t=00:00:00.411704] [t=00:00:00.411711] max. FBO samples : 64 [t=00:00:00.411717] max. FS/program texture slots : 32/192 [t=00:00:00.411720] max. texture size : 32768 [t=00:00:00.411727] max. texture anisotropy level : 16.000000 [t=00:00:00.411731] max. vec4 varyings/attributes : 31/16 [t=00:00:00.411735] max. draw-buffers : 8 [t=00:00:00.411739] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.411742] max. uniform buffer-bindings : 84 [t=00:00:00.411750] max. uniform block-size : 64KB [t=00:00:00.411756] max. storage buffer-bindings : 96 [t=00:00:00.411761] max. storage block-size : 2047MB [t=00:00:00.411764] [t=00:00:00.411768] enable AMD-hacks : 0 [t=00:00:00.411771] compress MIP-maps: 0 [t=00:00:00.411799] Number of compressed texture formats: 23 [t=00:00:00.411823] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.411844] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.412059] [GR::UpdateGLConfigs] [t=00:00:00.412100] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.412107] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.412385] [GR::UpdateScreenMatrices] vpx=-1920.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=-1920, screenPosY=0 [t=00:00:00.412403] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.412407] [GR::InitGLState] [t=00:00:00.412767] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.483569] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.490176] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.490357] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.500265] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.500293] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.500756] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.502175] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.502193] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.502256] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.502322] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.502485] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.502456] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.519961] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.520225] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.520271] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.520339] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.520413] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.520632] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.520735] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.520762] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.520888] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.520917] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.520935] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.853011] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:06.853087] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.853082] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.853096] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:06.871373] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.871388] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.688, 0.098}, {1.731, 0.247}}ms [t=00:00:06.871396] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.489, 0.489, 0.489, 0.489}}ms [t=00:00:06.871424] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.075, 0.075, 0.075, 0.075}}ms [t=00:00:06.871432] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.141, 0.141, 0.141, 0.141}}ms [t=00:00:06.871439] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.439, 0.439, 0.439, 0.439}, {0.218, 0.218, 0.218, 0.218}}ms [t=00:00:06.871491] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:06.871501] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.350, 0.350, 0.350, 0.350}}ms [t=00:00:06.871509] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.458, 0.458, 0.458, 0.458}}ms [t=00:00:06.871513] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.871518] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 795 MB [t=00:00:06.873328] [SpringApp::Kill][3] [t=00:00:06.873342] [SpringApp::Kill][4] font=00000245e5fafac0 [t=00:00:06.873669] [SpringApp::Kill][5] [t=00:00:06.873696] [SpringApp::Kill][6] [t=00:00:06.873707] [SpringApp::Kill][7] [t=00:00:06.873738] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.873747] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.873757] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.873781] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.873788] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.873797] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.873814] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.873821] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.873827] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.873836] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.873845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.873851] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.873862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.960628] [SpringApp::Kill][8] [t=00:00:06.960672] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.960682] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ee2c04d0 (joinable=1) [t=00:00:06.960687] [WatchDog::Uninstall][2] [t=00:00:07.018843] [WatchDog::Uninstall][3] [t=00:00:07.018857] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
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